package javastory.tools.packets; import javastory.io.GamePacket; import javastory.io.PacketBuilder; import javastory.server.handling.ServerConstants; import javastory.server.handling.ServerPacketOpcode; public final class CommonPackets { private CommonPackets() { } public static GamePacket getServerIP(final int port, final int clientId) { final PacketBuilder builder = new PacketBuilder(); builder.writeAsShort(ServerPacketOpcode.SERVER_IP.getValue()); builder.writeAsShort(0); builder.writeBytes(ServerConstants.Server_IP); builder.writeAsShort(port); builder.writeInt(clientId); builder.writeZeroBytes(5); return builder.getPacket(); } }