package javastory.tools.packets;
import javastory.io.GamePacket;
import javastory.io.PacketBuilder;
import javastory.server.handling.ServerConstants;
import javastory.server.handling.ServerPacketOpcode;
public final class CommonPackets {
private CommonPackets() {
}
public static GamePacket getServerIP(final int port, final int clientId) {
final PacketBuilder builder = new PacketBuilder();
builder.writeAsShort(ServerPacketOpcode.SERVER_IP.getValue());
builder.writeAsShort(0);
builder.writeBytes(ServerConstants.Server_IP);
builder.writeAsShort(port);
builder.writeInt(clientId);
builder.writeZeroBytes(5);
return builder.getPacket();
}
}