/* * This file is part of the OdinMS Maple Story Server Copyright (C) 2008 ~ 2010 * Patrick Huy <patrick.huy@frz.cc> Matthias Butz <matze@odinms.de> Jan * Christian Meyer <vimes@odinms.de> * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU Affero General Public License version 3 as published by * the Free Software Foundation. You may not use, modify or distribute this * program under any other version of the GNU Affero General Public License. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more * details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package javastory.channel.maps; import javastory.channel.ChannelClient; import javastory.io.GamePacket; import javastory.tools.packets.ChannelPackets; public class GameMapEffect { private final String msg; private final int itemId; private boolean active = true; public GameMapEffect(final String msg, final int itemId) { this.msg = msg; this.itemId = itemId; } public void setActive(final boolean active) { this.active = active; } public GamePacket makeDestroyData() { return ChannelPackets.removeMapEffect(); } public GamePacket makeStartData() { return ChannelPackets.startMapEffect(this.msg, this.itemId, this.active); } public void sendStartData(final ChannelClient c) { c.write(ChannelPackets.startMapEffect(this.msg, this.itemId, this.active)); } }