/*
* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 ~ 2010
* Patrick Huy <patrick.huy@frz.cc> Matthias Butz <matze@odinms.de> Jan
* Christian Meyer <vimes@odinms.de>
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU Affero General Public License version 3 as published by
* the Free Software Foundation. You may not use, modify or distribute this
* program under any other version of the GNU Affero General Public License.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
* details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package javastory.game;
public enum AttackNature {
NEUTRAL, PHYSICAL, FIRE, ICE, LIGHTING, POISON, HOLY, DARKNESS;
public static AttackNature fromCharacter(final char c) {
switch (Character.toUpperCase(c)) {
case 'F':
return FIRE;
case 'I':
return ICE;
case 'L':
return LIGHTING;
case 'S':
return POISON;
case 'H':
return HOLY;
case 'P':
return PHYSICAL;
case 'D':
return DARKNESS;
default:
return null;
}
}
}