/* * This file is part of the OdinMS Maple Story Server Copyright (C) 2008 ~ 2010 * Patrick Huy <patrick.huy@frz.cc> Matthias Butz <matze@odinms.de> Jan * Christian Meyer <vimes@odinms.de> * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU Affero General Public License version 3 as published by * the Free Software Foundation. You may not use, modify or distribute this * program under any other version of the GNU Affero General Public License. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more * details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package javastory.game; public enum AttackNature { NEUTRAL, PHYSICAL, FIRE, ICE, LIGHTING, POISON, HOLY, DARKNESS; public static AttackNature fromCharacter(final char c) { switch (Character.toUpperCase(c)) { case 'F': return FIRE; case 'I': return ICE; case 'L': return LIGHTING; case 'S': return POISON; case 'H': return HOLY; case 'P': return PHYSICAL; case 'D': return DARKNESS; default: return null; } } }