package javastory.game; import javastory.client.PacketWritable; import javastory.io.PacketBuilder; /** * * @author shoftee */ public class PlayerStats implements PacketWritable { public int STR, DEX, LUK, INT, HP, MaxHP, MP, MaxMP; public final int getDex() { return this.DEX; } public final int getHp() { return this.HP; } public final int getInt() { return this.INT; } public final int getLuk() { return this.LUK; } public final int getMaxHp() { return this.MaxHP; } public final int getMaxMp() { return this.MaxMP; } public final int getMp() { return this.MP; } public final int getStr() { return this.STR; } @Override public void writeTo(final PacketBuilder builder) { builder.writeAsShort(this.STR); builder.writeAsShort(this.DEX); builder.writeAsShort(this.INT); builder.writeAsShort(this.LUK); builder.writeAsShort(this.HP); builder.writeAsShort(this.MaxHP); builder.writeAsShort(this.MP); builder.writeAsShort(this.MaxMP); } }