package javastory.game;
import javastory.client.PacketWritable;
import javastory.io.PacketBuilder;
/**
*
* @author shoftee
*/
public class PlayerStats implements PacketWritable {
public int STR, DEX, LUK, INT, HP, MaxHP, MP, MaxMP;
public final int getDex() {
return this.DEX;
}
public final int getHp() {
return this.HP;
}
public final int getInt() {
return this.INT;
}
public final int getLuk() {
return this.LUK;
}
public final int getMaxHp() {
return this.MaxHP;
}
public final int getMaxMp() {
return this.MaxMP;
}
public final int getMp() {
return this.MP;
}
public final int getStr() {
return this.STR;
}
@Override
public void writeTo(final PacketBuilder builder) {
builder.writeAsShort(this.STR);
builder.writeAsShort(this.DEX);
builder.writeAsShort(this.INT);
builder.writeAsShort(this.LUK);
builder.writeAsShort(this.HP);
builder.writeAsShort(this.MaxHP);
builder.writeAsShort(this.MP);
builder.writeAsShort(this.MaxMP);
}
}