/* * Copyright (c) 2000, 2008, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ // -- This file was mechanically generated: Do not edit! -- // package java.nio; /** * A float buffer. * * <p> This class defines four categories of operations upon * float buffers: * * <ul> * * <li><p> Absolute and relative {@link #get() </code><i>get</i><code>} and * {@link #put(float) </code><i>put</i><code>} methods that read and write * single floats; </p></li> * * <li><p> Relative {@link #get(float[]) </code><i>bulk get</i><code>} * methods that transfer contiguous sequences of floats from this buffer * into an array; and</p></li> * * <li><p> Relative {@link #put(float[]) </code><i>bulk put</i><code>} * methods that transfer contiguous sequences of floats from a * float array or some other float * buffer into this buffer; and </p></li> * * * <li><p> Methods for {@link #compact </code>compacting<code>}, {@link * #duplicate </code>duplicating<code>}, and {@link #slice * </code>slicing<code>} a float buffer. </p></li> * * </ul> * * <p> Float buffers can be created either by {@link #allocate * </code><i>allocation</i><code>}, which allocates space for the buffer's * * * content, by {@link #wrap(float[]) </code><i>wrapping</i><code>} an existing * float array into a buffer, or by creating a * <a href="ByteBuffer.html#views"><i>view</i></a> of an existing byte buffer. * * * * * <p> Like a byte buffer, a float buffer is either <a * href="ByteBuffer.html#direct"><i>direct</i> or <i>non-direct</i></a>. A * float buffer created via the <tt>wrap</tt> methods of this class will * be non-direct. A float buffer created as a view of a byte buffer will * be direct if, and only if, the byte buffer itself is direct. Whether or not * a float buffer is direct may be determined by invoking the {@link * #isDirect isDirect} method. </p> * * * * * <p> Methods in this class that do not otherwise have a value to return are * specified to return the buffer upon which they are invoked. This allows * method invocations to be chained. * * * * @author Mark Reinhold * @author JSR-51 Expert Group * @since 1.4 */ public abstract class FloatBuffer extends Buffer implements Comparable<FloatBuffer> { // These fields are declared here rather than in Heap-X-Buffer in order to // reduce the number of virtual method invocations needed to access these // values, which is especially costly when coding small buffers. // final float[] hb; // Non-null only for heap buffers final int offset; boolean isReadOnly; // Valid only for heap buffers // Creates a new buffer with the given mark, position, limit, capacity, // backing array, and array offset // FloatBuffer(int mark, int pos, int lim, int cap, // package-private float[] hb, int offset) { super(mark, pos, lim, cap); this.hb = hb; this.offset = offset; } // Creates a new buffer with the given mark, position, limit, and capacity // FloatBuffer(int mark, int pos, int lim, int cap) { // package-private this(mark, pos, lim, cap, null, 0); } /** * Allocates a new float buffer. * * <p> The new buffer's position will be zero, its limit will be its * capacity, its mark will be undefined, and each of its elements will be * initialized to zero. It will have a {@link #array * </code>backing array<code>}, and its {@link #arrayOffset </code>array * offset<code>} will be zero. * * @param capacity * The new buffer's capacity, in floats * * @return The new float buffer * * @throws IllegalArgumentException * If the <tt>capacity</tt> is a negative integer */ public static FloatBuffer allocate(int capacity) { if (capacity < 0) throw new IllegalArgumentException(); return new HeapFloatBuffer(capacity, capacity); } /** * Wraps a float array into a buffer. * * <p> The new buffer will be backed by the given float array; * that is, modifications to the buffer will cause the array to be modified * and vice versa. The new buffer's capacity will be * <tt>array.length</tt>, its position will be <tt>offset</tt>, its limit * will be <tt>offset + length</tt>, and its mark will be undefined. Its * {@link #array </code>backing array<code>} will be the given array, and * its {@link #arrayOffset </code>array offset<code>} will be zero. </p> * * @param array * The array that will back the new buffer * * @param offset * The offset of the subarray to be used; must be non-negative and * no larger than <tt>array.length</tt>. The new buffer's position * will be set to this value. * * @param length * The length of the subarray to be used; * must be non-negative and no larger than * <tt>array.length - offset</tt>. * The new buffer's limit will be set to <tt>offset + length</tt>. * * @return The new float buffer * * @throws IndexOutOfBoundsException * If the preconditions on the <tt>offset</tt> and <tt>length</tt> * parameters do not hold */ public static FloatBuffer wrap(float[] array, int offset, int length) { try { return new HeapFloatBuffer(array, offset, length); } catch (IllegalArgumentException x) { throw new IndexOutOfBoundsException(); } } /** * Wraps a float array into a buffer. * * <p> The new buffer will be backed by the given float array; * that is, modifications to the buffer will cause the array to be modified * and vice versa. The new buffer's capacity and limit will be * <tt>array.length</tt>, its position will be zero, and its mark will be * undefined. Its {@link #array </code>backing array<code>} will be the * given array, and its {@link #arrayOffset </code>array offset<code>} will * be zero. </p> * * @param array * The array that will back this buffer * * @return The new float buffer */ public static FloatBuffer wrap(float[] array) { return wrap(array, 0, array.length); } /** * Creates a new float buffer whose content is a shared subsequence of * this buffer's content. * * <p> The content of the new buffer will start at this buffer's current * position. Changes to this buffer's content will be visible in the new * buffer, and vice versa; the two buffers' position, limit, and mark * values will be independent. * * <p> The new buffer's position will be zero, its capacity and its limit * will be the number of floats remaining in this buffer, and its mark * will be undefined. The new buffer will be direct if, and only if, this * buffer is direct, and it will be read-only if, and only if, this buffer * is read-only. </p> * * @return The new float buffer */ public abstract FloatBuffer slice(); /** * Creates a new float buffer that shares this buffer's content. * * <p> The content of the new buffer will be that of this buffer. Changes * to this buffer's content will be visible in the new buffer, and vice * versa; the two buffers' position, limit, and mark values will be * independent. * * <p> The new buffer's capacity, limit, position, and mark values will be * identical to those of this buffer. The new buffer will be direct if, * and only if, this buffer is direct, and it will be read-only if, and * only if, this buffer is read-only. </p> * * @return The new float buffer */ public abstract FloatBuffer duplicate(); /** * Creates a new, read-only float buffer that shares this buffer's * content. * * <p> The content of the new buffer will be that of this buffer. Changes * to this buffer's content will be visible in the new buffer; the new * buffer itself, however, will be read-only and will not allow the shared * content to be modified. The two buffers' position, limit, and mark * values will be independent. * * <p> The new buffer's capacity, limit, position, and mark values will be * identical to those of this buffer. * * <p> If this buffer is itself read-only then this method behaves in * exactly the same way as the {@link #duplicate duplicate} method. </p> * * @return The new, read-only float buffer */ public abstract FloatBuffer asReadOnlyBuffer(); // -- Singleton get/put methods -- /** * Relative <i>get</i> method. Reads the float at this buffer's * current position, and then increments the position. </p> * * @return The float at the buffer's current position * * @throws BufferUnderflowException * If the buffer's current position is not smaller than its limit */ public abstract float get(); /** * Relative <i>put</i> method  <i>(optional operation)</i>. * * <p> Writes the given float into this buffer at the current * position, and then increments the position. </p> * * @param f * The float to be written * * @return This buffer * * @throws BufferOverflowException * If this buffer's current position is not smaller than its limit * * @throws ReadOnlyBufferException * If this buffer is read-only */ public abstract FloatBuffer put(float f); /** * Absolute <i>get</i> method. Reads the float at the given * index. </p> * * @param index * The index from which the float will be read * * @return The float at the given index * * @throws IndexOutOfBoundsException * If <tt>index</tt> is negative * or not smaller than the buffer's limit */ public abstract float get(int index); /** * Absolute <i>put</i> method  <i>(optional operation)</i>. * * <p> Writes the given float into this buffer at the given * index. </p> * * @param index * The index at which the float will be written * * @param f * The float value to be written * * @return This buffer * * @throws IndexOutOfBoundsException * If <tt>index</tt> is negative * or not smaller than the buffer's limit * * @throws ReadOnlyBufferException * If this buffer is read-only */ public abstract FloatBuffer put(int index, float f); // -- Bulk get operations -- /** * Relative bulk <i>get</i> method. * * <p> This method transfers floats from this buffer into the given * destination array. If there are fewer floats remaining in the * buffer than are required to satisfy the request, that is, if * <tt>length</tt> <tt>></tt> <tt>remaining()</tt>, then no * floats are transferred and a {@link BufferUnderflowException} is * thrown. * * <p> Otherwise, this method copies <tt>length</tt> floats from this * buffer into the given array, starting at the current position of this * buffer and at the given offset in the array. The position of this * buffer is then incremented by <tt>length</tt>. * * <p> In other words, an invocation of this method of the form * <tt>src.get(dst, off, len)</tt> has exactly the same effect as * the loop * * <pre> * for (int i = off; i < off + len; i++) * dst[i] = src.get(); </pre> * * except that it first checks that there are sufficient floats in * this buffer and it is potentially much more efficient. </p> * * @param dst * The array into which floats are to be written * * @param offset * The offset within the array of the first float to be * written; must be non-negative and no larger than * <tt>dst.length</tt> * * @param length * The maximum number of floats to be written to the given * array; must be non-negative and no larger than * <tt>dst.length - offset</tt> * * @return This buffer * * @throws BufferUnderflowException * If there are fewer than <tt>length</tt> floats * remaining in this buffer * * @throws IndexOutOfBoundsException * If the preconditions on the <tt>offset</tt> and <tt>length</tt> * parameters do not hold */ public FloatBuffer get(float[] dst, int offset, int length) { checkBounds(offset, length, dst.length); if (length > remaining()) throw new BufferUnderflowException(); int end = offset + length; for (int i = offset; i < end; i++) dst[i] = get(); return this; } /** * Relative bulk <i>get</i> method. * * <p> This method transfers floats from this buffer into the given * destination array. An invocation of this method of the form * <tt>src.get(a)</tt> behaves in exactly the same way as the invocation * * <pre> * src.get(a, 0, a.length) </pre> * * @return This buffer * * @throws BufferUnderflowException * If there are fewer than <tt>length</tt> floats * remaining in this buffer */ public FloatBuffer get(float[] dst) { return get(dst, 0, dst.length); } // -- Bulk put operations -- /** * Relative bulk <i>put</i> method  <i>(optional operation)</i>. * * <p> This method transfers the floats remaining in the given source * buffer into this buffer. If there are more floats remaining in the * source buffer than in this buffer, that is, if * <tt>src.remaining()</tt> <tt>></tt> <tt>remaining()</tt>, * then no floats are transferred and a {@link * BufferOverflowException} is thrown. * * <p> Otherwise, this method copies * <i>n</i> = <tt>src.remaining()</tt> floats from the given * buffer into this buffer, starting at each buffer's current position. * The positions of both buffers are then incremented by <i>n</i>. * * <p> In other words, an invocation of this method of the form * <tt>dst.put(src)</tt> has exactly the same effect as the loop * * <pre> * while (src.hasRemaining()) * dst.put(src.get()); </pre> * * except that it first checks that there is sufficient space in this * buffer and it is potentially much more efficient. </p> * * @param src * The source buffer from which floats are to be read; * must not be this buffer * * @return This buffer * * @throws BufferOverflowException * If there is insufficient space in this buffer * for the remaining floats in the source buffer * * @throws IllegalArgumentException * If the source buffer is this buffer * * @throws ReadOnlyBufferException * If this buffer is read-only */ public FloatBuffer put(FloatBuffer src) { if (src == this) throw new IllegalArgumentException(); int n = src.remaining(); if (n > remaining()) throw new BufferOverflowException(); for (int i = 0; i < n; i++) put(src.get()); return this; } /** * Relative bulk <i>put</i> method  <i>(optional operation)</i>. * * <p> This method transfers floats into this buffer from the given * source array. If there are more floats to be copied from the array * than remain in this buffer, that is, if * <tt>length</tt> <tt>></tt> <tt>remaining()</tt>, then no * floats are transferred and a {@link BufferOverflowException} is * thrown. * * <p> Otherwise, this method copies <tt>length</tt> floats from the * given array into this buffer, starting at the given offset in the array * and at the current position of this buffer. The position of this buffer * is then incremented by <tt>length</tt>. * * <p> In other words, an invocation of this method of the form * <tt>dst.put(src, off, len)</tt> has exactly the same effect as * the loop * * <pre> * for (int i = off; i < off + len; i++) * dst.put(a[i]); </pre> * * except that it first checks that there is sufficient space in this * buffer and it is potentially much more efficient. </p> * * @param src * The array from which floats are to be read * * @param offset * The offset within the array of the first float to be read; * must be non-negative and no larger than <tt>array.length</tt> * * @param length * The number of floats to be read from the given array; * must be non-negative and no larger than * <tt>array.length - offset</tt> * * @return This buffer * * @throws BufferOverflowException * If there is insufficient space in this buffer * * @throws IndexOutOfBoundsException * If the preconditions on the <tt>offset</tt> and <tt>length</tt> * parameters do not hold * * @throws ReadOnlyBufferException * If this buffer is read-only */ public FloatBuffer put(float[] src, int offset, int length) { checkBounds(offset, length, src.length); if (length > remaining()) throw new BufferOverflowException(); int end = offset + length; for (int i = offset; i < end; i++) this.put(src[i]); return this; } /** * Relative bulk <i>put</i> method  <i>(optional operation)</i>. * * <p> This method transfers the entire content of the given source * float array into this buffer. An invocation of this method of the * form <tt>dst.put(a)</tt> behaves in exactly the same way as the * invocation * * <pre> * dst.put(a, 0, a.length) </pre> * * @return This buffer * * @throws BufferOverflowException * If there is insufficient space in this buffer * * @throws ReadOnlyBufferException * If this buffer is read-only */ public final FloatBuffer put(float[] src) { return put(src, 0, src.length); } // -- Other stuff -- /** * Tells whether or not this buffer is backed by an accessible float * array. * * <p> If this method returns <tt>true</tt> then the {@link #array() array} * and {@link #arrayOffset() arrayOffset} methods may safely be invoked. * </p> * * @return <tt>true</tt> if, and only if, this buffer * is backed by an array and is not read-only */ public final boolean hasArray() { return (hb != null) && !isReadOnly; } /** * Returns the float array that backs this * buffer  <i>(optional operation)</i>. * * <p> Modifications to this buffer's content will cause the returned * array's content to be modified, and vice versa. * * <p> Invoke the {@link #hasArray hasArray} method before invoking this * method in order to ensure that this buffer has an accessible backing * array. </p> * * @return The array that backs this buffer * * @throws ReadOnlyBufferException * If this buffer is backed by an array but is read-only * * @throws UnsupportedOperationException * If this buffer is not backed by an accessible array */ public final float[] array() { if (hb == null) throw new UnsupportedOperationException(); if (isReadOnly) throw new ReadOnlyBufferException(); return hb; } /** * Returns the offset within this buffer's backing array of the first * element of the buffer  <i>(optional operation)</i>. * * <p> If this buffer is backed by an array then buffer position <i>p</i> * corresponds to array index <i>p</i> + <tt>arrayOffset()</tt>. * * <p> Invoke the {@link #hasArray hasArray} method before invoking this * method in order to ensure that this buffer has an accessible backing * array. </p> * * @return The offset within this buffer's array * of the first element of the buffer * * @throws ReadOnlyBufferException * If this buffer is backed by an array but is read-only * * @throws UnsupportedOperationException * If this buffer is not backed by an accessible array */ public final int arrayOffset() { if (hb == null) throw new UnsupportedOperationException(); if (isReadOnly) throw new ReadOnlyBufferException(); return offset; } /** * Compacts this buffer  <i>(optional operation)</i>. * * <p> The floats between the buffer's current position and its limit, * if any, are copied to the beginning of the buffer. That is, the * float at index <i>p</i> = <tt>position()</tt> is copied * to index zero, the float at index <i>p</i> + 1 is copied * to index one, and so forth until the float at index * <tt>limit()</tt> - 1 is copied to index * <i>n</i> = <tt>limit()</tt> - <tt>1</tt> - <i>p</i>. * The buffer's position is then set to <i>n+1</i> and its limit is set to * its capacity. The mark, if defined, is discarded. * * <p> The buffer's position is set to the number of floats copied, * rather than to zero, so that an invocation of this method can be * followed immediately by an invocation of another relative <i>put</i> * method. </p> * * * @return This buffer * * @throws ReadOnlyBufferException * If this buffer is read-only */ public abstract FloatBuffer compact(); /** * Tells whether or not this float buffer is direct. </p> * * @return <tt>true</tt> if, and only if, this buffer is direct */ public abstract boolean isDirect(); /** * Returns a string summarizing the state of this buffer. </p> * * @return A summary string */ public String toString() { StringBuffer sb = new StringBuffer(); sb.append(getClass().getName()); sb.append("[pos="); sb.append(position()); sb.append(" lim="); sb.append(limit()); sb.append(" cap="); sb.append(capacity()); sb.append("]"); return sb.toString(); } /** * Returns the current hash code of this buffer. * * <p> The hash code of a float buffer depends only upon its remaining * elements; that is, upon the elements from <tt>position()</tt> up to, and * including, the element at <tt>limit()</tt> - <tt>1</tt>. * * <p> Because buffer hash codes are content-dependent, it is inadvisable * to use buffers as keys in hash maps or similar data structures unless it * is known that their contents will not change. </p> * * @return The current hash code of this buffer */ public int hashCode() { int h = 1; int p = position(); for (int i = limit() - 1; i >= p; i--) h = 31 * h + (int)get(i); return h; } /** * Tells whether or not this buffer is equal to another object. * * <p> Two float buffers are equal if, and only if, * * <p><ol> * * <li><p> They have the same element type, </p></li> * * <li><p> They have the same number of remaining elements, and * </p></li> * * <li><p> The two sequences of remaining elements, considered * independently of their starting positions, are pointwise equal. * This method considers two float elements {@code a} and {@code b} * to be equal if * {@code (a == b) || (Float.isNaN(a) && Float.isNaN(b))}. * The values {@code -0.0} and {@code +0.0} are considered to be * equal, unlike {@link Float#equals(Object)}. * </p></li> * * </ol> * * <p> A float buffer is not equal to any other type of object. </p> * * @param ob The object to which this buffer is to be compared * * @return <tt>true</tt> if, and only if, this buffer is equal to the * given object */ public boolean equals(Object ob) { if (this == ob) return true; if (!(ob instanceof FloatBuffer)) return false; FloatBuffer that = (FloatBuffer)ob; if (this.remaining() != that.remaining()) return false; int p = this.position(); for (int i = this.limit() - 1, j = that.limit() - 1; i >= p; i--, j--) if (!equals(this.get(i), that.get(j))) return false; return true; } private static boolean equals(float x, float y) { return (x == y) || (Float.isNaN(x) && Float.isNaN(y)); } /** * Compares this buffer to another. * * <p> Two float buffers are compared by comparing their sequences of * remaining elements lexicographically, without regard to the starting * position of each sequence within its corresponding buffer. * Pairs of {@code float} elements are compared as if by invoking * {@link Float#compare(float,float)}, except that * {@code -0.0} and {@code 0.0} are considered to be equal. * {@code Float.NaN} is considered by this method to be equal * to itself and greater than all other {@code float} values * (including {@code Float.POSITIVE_INFINITY}). * * <p> A float buffer is not comparable to any other type of object. * * @return A negative integer, zero, or a positive integer as this buffer * is less than, equal to, or greater than the given buffer */ public int compareTo(FloatBuffer that) { int n = this.position() + Math.min(this.remaining(), that.remaining()); for (int i = this.position(), j = that.position(); i < n; i++, j++) { int cmp = compare(this.get(i), that.get(j)); if (cmp != 0) return cmp; } return this.remaining() - that.remaining(); } private static int compare(float x, float y) { return ((x < y) ? -1 : (x > y) ? +1 : (x == y) ? 0 : Float.isNaN(x) ? (Float.isNaN(y) ? 0 : +1) : -1); } // -- Other char stuff -- // -- Other byte stuff: Access to binary data -- /** * Retrieves this buffer's byte order. * * <p> The byte order of a float buffer created by allocation or by * wrapping an existing <tt>float</tt> array is the {@link * ByteOrder#nativeOrder </code>native order<code>} of the underlying * hardware. The byte order of a float buffer created as a <a * href="ByteBuffer.html#views">view</a> of a byte buffer is that of the * byte buffer at the moment that the view is created. </p> * * @return This buffer's byte order */ public abstract ByteOrder order(); }