package com.todoroo.zxzx.entity;
import com.todoroo.zxzx.Assets;
import com.todoroo.zxzx.general.Config;
public class PlayerShot extends BaseShot {
private static final float SHOT_SPEED = Config.asFloat("PlayerShot.speed", 31.25f);
public PlayerShot () {
width = Assets.playerShotWidth;
height = Assets.playerShotHeight;
setShotSpeed(SHOT_SPEED);
}
}