package com.todoroo.zxzx.entity; import com.todoroo.zxzx.Assets; import com.todoroo.zxzx.general.Config; public class PlayerShot extends BaseShot { private static final float SHOT_SPEED = Config.asFloat("PlayerShot.speed", 31.25f); public PlayerShot () { width = Assets.playerShotWidth; height = Assets.playerShotHeight; setShotSpeed(SHOT_SPEED); } }