/*
* Copyright 2011 Rod Hyde (rod@badlydrawngames.com)
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
package com.todoroo.zxzx;
import com.badlogic.gdx.graphics.Color;
import com.todoroo.zxzx.entity.Player;
import com.todoroo.zxzx.general.ParticleManager;
class ParticleAdapter implements WorldListener {
final int PARTICLES = 32;
final private World world;
final private ParticleManager particleManager;
public ParticleAdapter (World world, ParticleManager particleManager) {
this.world = world;
this.particleManager = particleManager;
}
public void update (float delta) {
particleManager.update(delta);
}
public void onEnteredRoom (float time, int robots) {
particleManager.clear();
}
public void onPlayerHit() {
Player player = world.getPlayer();
float x = player.x + player.width / 2;
float y = player.y + player.height / 2;
particleManager.add(x, y, 2 * PARTICLES, Color.WHITE);
}
public void onPlayerFired() {
}
public void onPlayerSpawned() {
}
public void onWorldReset() {
}
public void onAlienFired() {
}
public void onAlienHit() {
}
public void onAlienDestroyed() {
}
public void onLevelChange(int newLevel) {
}
}