/* * Copyright 2011 Rod Hyde (rod@badlydrawngames.com) * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language * governing permissions and limitations under the License. */ package com.todoroo.zxzx; public class SoundManager implements WorldListener { private float now = 0; private float lastAlienFireTime = 0; private float lastAlienHitTime = 0; private float lastPlayerHitTime = 0; public void onPlayerFired() { } public void onPlayerHit() { if (lastPlayerHitTime != now) { Assets.playSound(Assets.explosion1); lastPlayerHitTime = now; } } public void onPlayerSpawned() { Assets.playSound(Assets.extend); } public void onWorldReset() { } public void onAlienFired() { if (now - lastAlienFireTime > 0.2f) { Assets.shot.play(0.1f); lastAlienFireTime = now; } } public void onAlienHit() { if (lastAlienHitTime != now) { Assets.playSound(Assets.damage); lastAlienHitTime = now; } } public void onAlienDestroyed() { Assets.playSound(Assets.destroyed); } public void onLevelChange(int newLevel) { } public void update (float delta) { now += delta; } }