/*
* JBoss, Home of Professional Open Source.
* Copyright 2012, Red Hat, Inc., and individual contributors
* as indicated by the @author tags. See the copyright.txt file in the
* distribution for a full listing of individual contributors.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jboss.as.test.clustering.cluster.jsf;
import java.io.Serializable;
import javax.annotation.PostConstruct;
import javax.enterprise.context.SessionScoped;
import javax.enterprise.inject.Instance;
import javax.faces.application.FacesMessage;
import javax.faces.component.UIComponent;
import javax.faces.component.UIInput;
import javax.faces.context.FacesContext;
import javax.inject.Inject;
import javax.inject.Named;
@Named
@SessionScoped
public class Game implements Serializable {
/**
*
*/
private static final long serialVersionUID = 991300443278089016L;
private int number;
private int guess;
private int smallest;
@Inject
@MaxNumber
private int maxNumber;
private int biggest;
private int remainingGuesses;
@Inject
@Random
Instance<Integer> randomNumber;
public Game() {
}
public int getNumber() {
return number;
}
public int getGuess() {
return guess;
}
public void setGuess(int guess) {
this.guess = guess;
}
public int getSmallest() {
return smallest;
}
public int getBiggest() {
return biggest;
}
public int getRemainingGuesses() {
return remainingGuesses;
}
public void check() {
if (guess > number) {
biggest = guess - 1;
} else if (guess < number) {
smallest = guess + 1;
} else if (guess == number) {
FacesContext.getCurrentInstance().addMessage(null, new FacesMessage("Correct!"));
}
remainingGuesses--;
}
@PostConstruct
public void reset() {
this.smallest = 0;
this.guess = 0;
this.remainingGuesses = 10;
this.biggest = maxNumber;
this.number = randomNumber.get();
}
public void validateNumberRange(FacesContext context, UIComponent toValidate, Object value) {
if (remainingGuesses <= 0) {
FacesMessage message = new FacesMessage("No guesses left!");
context.addMessage(toValidate.getClientId(context), message);
((UIInput) toValidate).setValid(false);
return;
}
int input = (Integer) value;
if (input < smallest || input > biggest) {
((UIInput) toValidate).setValid(false);
FacesMessage message = new FacesMessage("Invalid guess");
context.addMessage(toValidate.getClientId(context), message);
}
}
}