/* * JBoss, Home of Professional Open Source. * Copyright 2012, Red Hat, Inc., and individual contributors * as indicated by the @author tags. See the copyright.txt file in the * distribution for a full listing of individual contributors. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.jboss.as.test.clustering.cluster.jsf; import java.io.Serializable; import javax.annotation.PostConstruct; import javax.enterprise.context.SessionScoped; import javax.enterprise.inject.Instance; import javax.faces.application.FacesMessage; import javax.faces.component.UIComponent; import javax.faces.component.UIInput; import javax.faces.context.FacesContext; import javax.inject.Inject; import javax.inject.Named; @Named @SessionScoped public class Game implements Serializable { /** * */ private static final long serialVersionUID = 991300443278089016L; private int number; private int guess; private int smallest; @Inject @MaxNumber private int maxNumber; private int biggest; private int remainingGuesses; @Inject @Random Instance<Integer> randomNumber; public Game() { } public int getNumber() { return number; } public int getGuess() { return guess; } public void setGuess(int guess) { this.guess = guess; } public int getSmallest() { return smallest; } public int getBiggest() { return biggest; } public int getRemainingGuesses() { return remainingGuesses; } public void check() { if (guess > number) { biggest = guess - 1; } else if (guess < number) { smallest = guess + 1; } else if (guess == number) { FacesContext.getCurrentInstance().addMessage(null, new FacesMessage("Correct!")); } remainingGuesses--; } @PostConstruct public void reset() { this.smallest = 0; this.guess = 0; this.remainingGuesses = 10; this.biggest = maxNumber; this.number = randomNumber.get(); } public void validateNumberRange(FacesContext context, UIComponent toValidate, Object value) { if (remainingGuesses <= 0) { FacesMessage message = new FacesMessage("No guesses left!"); context.addMessage(toValidate.getClientId(context), message); ((UIInput) toValidate).setValid(false); return; } int input = (Integer) value; if (input < smallest || input > biggest) { ((UIInput) toValidate).setValid(false); FacesMessage message = new FacesMessage("Invalid guess"); context.addMessage(toValidate.getClientId(context), message); } } }