/**
* Copyright (C) 2009-2014 Cars and Tracks Development Project (CTDP).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package net.ctdp.rfdynhud.render;
import net.ctdp.rfdynhud.gamedata.LiveGameData;
import net.ctdp.rfdynhud.util.ConfigurationLoader;
import net.ctdp.rfdynhud.widgets.WidgetsConfiguration;
import net.ctdp.rfdynhud.widgets.base.widget.Widget;
/**
* Don't use this at home!
*
* @author Marvin Froehlich (CTDP)
*/
public class __RenderPrivilegedAccess
{
public static void setConfigurationAndLoader( WidgetsConfiguration widgetsConfig, ConfigurationLoader loader, WidgetsManager widgetsManager )
{
widgetsManager.setConfigurationAndLoader( widgetsConfig, loader );
}
public static TransformableTexture createMainTexture( int width, int height )
{
return ( TransformableTexture.createMainTexture( width, height, false ) );
}
public static void setOwnerWidget( Widget ownerWidget, TransformableTexture tt )
{
tt.setOwnerWidget( ownerWidget );
}
public static final void onWidgetCleared( DrawnStringFactory dsf )
{
dsf.onWidgetCleared();
}
public static final void fireBeforeWidgetsConfigurationCleared( WidgetsManager manager, LiveGameData gameData, WidgetsConfiguration widgetsConfig )
{
manager.fireBeforeWidgetsConfigurationCleared( gameData, widgetsConfig );
}
public static final void fireAfterWidgetsConfigurationLoaded( WidgetsManager manager, LiveGameData gameData, WidgetsConfiguration widgetsConfig )
{
manager.fireAfterWidgetsConfigurationLoaded( gameData, widgetsConfig );
}
}