/** * Copyright (C) 2009-2014 Cars and Tracks Development Project (CTDP). * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package net.ctdp.rfdynhud.render; import net.ctdp.rfdynhud.gamedata.LiveGameData; import net.ctdp.rfdynhud.util.ConfigurationLoader; import net.ctdp.rfdynhud.widgets.WidgetsConfiguration; import net.ctdp.rfdynhud.widgets.base.widget.Widget; /** * Don't use this at home! * * @author Marvin Froehlich (CTDP) */ public class __RenderPrivilegedAccess { public static void setConfigurationAndLoader( WidgetsConfiguration widgetsConfig, ConfigurationLoader loader, WidgetsManager widgetsManager ) { widgetsManager.setConfigurationAndLoader( widgetsConfig, loader ); } public static TransformableTexture createMainTexture( int width, int height ) { return ( TransformableTexture.createMainTexture( width, height, false ) ); } public static void setOwnerWidget( Widget ownerWidget, TransformableTexture tt ) { tt.setOwnerWidget( ownerWidget ); } public static final void onWidgetCleared( DrawnStringFactory dsf ) { dsf.onWidgetCleared(); } public static final void fireBeforeWidgetsConfigurationCleared( WidgetsManager manager, LiveGameData gameData, WidgetsConfiguration widgetsConfig ) { manager.fireBeforeWidgetsConfigurationCleared( gameData, widgetsConfig ); } public static final void fireAfterWidgetsConfigurationLoaded( WidgetsManager manager, LiveGameData gameData, WidgetsConfiguration widgetsConfig ) { manager.fireAfterWidgetsConfigurationLoaded( gameData, widgetsConfig ); } }