/**
* Copyright (C) 2009-2014 Cars and Tracks Development Project (CTDP).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package net.ctdp.rfdynhud.gamedata;
/**
* <p>
* Controls values in {@link LiveGameData}.
* </p>
*
* <p>
* Currently it only controls the currently viewed vehicle and engine RPM, boost and gear.
* </p>
*
* @author Marvin Froehlich (CTDP)
*/
public class LiveGameDataController
{
private int viewedVSIId = -1;
public void setViewedVSI( int vsiId )
{
this.viewedVSIId = vsiId;
}
public final int getViewedVSIId()
{
return ( viewedVSIId );
}
public void setEngineRPM( VehicleScoringInfo vsi, float engineRPM, float engineMaxRPM )
{
vsi.engineMaxRPM = engineRPM;
vsi.engineMaxRPM = engineMaxRPM;
}
public void setEngineBoostMapping( VehicleScoringInfo vsi, int engineBoostMapping )
{
vsi.engineBoostMapping = engineBoostMapping;
}
public void setCurrentGear( VehicleScoringInfo vsi, int gear )
{
vsi.gear = gear;
}
public LiveGameDataController()
{
}
}