/** * Copyright (C) 2009-2014 Cars and Tracks Development Project (CTDP). * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package net.ctdp.rfdynhud.gamedata; /** * <p> * Controls values in {@link LiveGameData}. * </p> * * <p> * Currently it only controls the currently viewed vehicle and engine RPM, boost and gear. * </p> * * @author Marvin Froehlich (CTDP) */ public class LiveGameDataController { private int viewedVSIId = -1; public void setViewedVSI( int vsiId ) { this.viewedVSIId = vsiId; } public final int getViewedVSIId() { return ( viewedVSIId ); } public void setEngineRPM( VehicleScoringInfo vsi, float engineRPM, float engineMaxRPM ) { vsi.engineMaxRPM = engineRPM; vsi.engineMaxRPM = engineMaxRPM; } public void setEngineBoostMapping( VehicleScoringInfo vsi, int engineBoostMapping ) { vsi.engineBoostMapping = engineBoostMapping; } public void setCurrentGear( VehicleScoringInfo vsi, int gear ) { vsi.gear = gear; } public LiveGameDataController() { } }