/** * Copyright (C) 2009-2014 Cars and Tracks Development Project (CTDP). * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package net.ctdp.rfdynhud.render; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.util.List; import net.ctdp.rfdynhud.util.RFDHLog; import org.openmali.types.twodee.Rect2i; /** * This class provides a public interface to retrieve the current dirty rectangles. * * @author Marvin Froehlich (CTDP) */ public class TextureDirtyRectsManager { public static ByteBuffer createByteBuffer( int maxNumDirtyRects ) { return ( ByteBuffer.allocateDirect( 2 + 2 * 4 * maxNumDirtyRects ).order( ByteOrder.nativeOrder() ) ); } private static final void writeShort( short s, ByteBuffer bb ) { bb.put( (byte)( s & 0x00FF ) ); bb.put( (byte)( ( s & 0xFF00 ) >>> 8 ) ); } /** * Gets all the current dirty-rects from the given texture.<br> * The number of dirty rectangles is written as a short to the first two bytes of the buffer.<br> * Then each rectangle is written as four shorts in the order left,top,width,height.<br> * After this method finished all dirty rectangles information will be removed from the texture. * * @param texture the texture to handle dirty rectangles of * @param buffer the buffer to write the information to * @param resetBufferToStart if true, the buffer is set to position zero before anything is written to it * * @return the number of dirty rectangles. If the buffer iss too small the number is returned as a negative number. */ public static short getDirtyRects( TextureImage2D texture, ByteBuffer buffer, boolean resetBufferToStart ) { List<Rect2i> dirtyList = texture.getUpdateList(); int numDirtyRects = dirtyList.size(); if ( buffer != null ) { if ( resetBufferToStart ) buffer.position( 0 ); buffer.limit( buffer.capacity() ); if ( buffer.limit() - buffer.position() < 2 + 2 * 4 * numDirtyRects ) { if ( buffer.limit() - buffer.position() < 2 + 2 * 4 * 1 ) { RFDHLog.exception( "WARNING: Cannot write dirty rects to the buffer." ); } else { //writeShort( (short)0, buffer ); //buffer.flip(); writeShort( (short)1, buffer ); writeShort( (short)0, buffer ); writeShort( (short)0, buffer ); writeShort( (short)texture.getWidth(), buffer ); writeShort( (short)texture.getHeight(), buffer ); buffer.flip(); RFDHLog.exception( "WARNING: Cannot write all dirty rects to the buffer. Adding one full size rect. Performance may drop." ); } } else { writeShort( (short)numDirtyRects, buffer ); for ( int i = 0; i < numDirtyRects; i++ ) { Rect2i r = dirtyList.get( i ); writeShort( (short)r.getLeft(), buffer ); writeShort( (short)r.getTop(), buffer ); writeShort( (short)r.getWidth(), buffer ); writeShort( (short)r.getHeight(), buffer ); } buffer.flip(); } } texture.clearUpdateList(); if ( buffer == null ) return ( (short)-numDirtyRects ); return ( (short)numDirtyRects ); } /** * This is just for debugging! * * @param texture the take dirty rects from and to draw on */ public static void drawDirtyRects( TextureImage2D texture ) { List<Rect2i> dirtyList = texture.getUpdateList(); int numDirtyRects = dirtyList.size(); //System.out.println( numDirtyRects ); for ( int i = 0; i < numDirtyRects; i++ ) { Rect2i r = dirtyList.get( i ); System.out.println( r ); texture.fillRectangle( new java.awt.Color( 0, 0, 255, 127 ), r.getLeft(), r.getTop(), r.getWidth(), r.getHeight(), false, null ); } } }