/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.hadoop.hbase.regionserver.wal; import java.util.concurrent.ExecutionException; import java.util.concurrent.TimeUnit; import org.apache.hadoop.hbase.classification.InterfaceAudience; import org.apache.htrace.Span; /** * A Future on a filesystem sync call. It given to a client or 'Handler' for it to wait on till * the sync completes. * * <p>Handlers coming in call append, append, append, and then do a flush/sync of * the edits they have appended the WAL before returning. Since sync takes a while to * complete, we give the Handlers back this sync future to wait on until the * actual HDFS sync completes. Meantime this sync future goes across the ringbuffer and into a * sync runner thread; when it completes, it finishes up the future, the handler get or failed * check completes and the Handler can then progress. * <p> * This is just a partial implementation of Future; we just implement get and * failure. Unimplemented methods throw {@link UnsupportedOperationException}. * <p> * There is not a one-to-one correlation between dfs sync invocations and * instances of this class. A single dfs sync call may complete and mark many * SyncFutures as done; i.e. we batch up sync calls rather than do a dfs sync * call every time a Handler asks for it. * <p> * SyncFutures are immutable but recycled. Call {@link #reset(long, Span)} before use even * if it the first time, start the sync, then park the 'hitched' thread on a call to * {@link #get()} */ @InterfaceAudience.Private class SyncFuture { // Implementation notes: I tried using a cyclicbarrier in here for handler and sync threads // to coordinate on but it did not give any obvious advantage and some issues with order in which // events happen. private static final long NOT_DONE = 0; /** * The sequence at which we were added to the ring buffer. */ private long ringBufferSequence; /** * The sequence that was set in here when we were marked done. Should be equal * or > ringBufferSequence. Put this data member into the NOT_DONE state while this * class is in use. But for the first position on construction, let it be -1 so we can * immediately call {@link #reset(long, Span)} below and it will work. */ private long doneSequence = -1; /** * If error, the associated throwable. Set when the future is 'done'. */ private Throwable throwable = null; private Thread t; /** * Optionally carry a disconnected scope to the SyncRunner. */ private Span span; /** * Call this method to clear old usage and get it ready for new deploy. Call * this method even if it is being used for the first time. * * @param sequence sequenceId from this Future's position in the RingBuffer * @return this */ synchronized SyncFuture reset(final long sequence) { return reset(sequence, null); } /** * Call this method to clear old usage and get it ready for new deploy. Call * this method even if it is being used for the first time. * * @param sequence sequenceId from this Future's position in the RingBuffer * @param span curren span, detached from caller. Don't forget to attach it when * resuming after a call to {@link #get()}. * @return this */ synchronized SyncFuture reset(final long sequence, Span span) { if (t != null && t != Thread.currentThread()) throw new IllegalStateException(); t = Thread.currentThread(); if (!isDone()) throw new IllegalStateException("" + sequence + " " + Thread.currentThread()); this.doneSequence = NOT_DONE; this.ringBufferSequence = sequence; this.span = span; return this; } @Override public synchronized String toString() { return "done=" + isDone() + ", ringBufferSequence=" + this.ringBufferSequence; } synchronized long getRingBufferSequence() { return this.ringBufferSequence; } /** * Retrieve the {@code span} instance from this Future. EventHandler calls * this method to continue the span. Thread waiting on this Future musn't call * this method until AFTER calling {@link #get()} and the future has been * released back to the originating thread. */ synchronized Span getSpan() { return this.span; } /** * Used to re-attach a {@code span} to the Future. Called by the EventHandler * after a it has completed processing and detached the span from its scope. */ synchronized void setSpan(Span span) { this.span = span; } /** * @param sequence Sync sequence at which this future 'completed'. * @param t Can be null. Set if we are 'completing' on error (and this 't' is the error). * @return True if we successfully marked this outstanding future as completed/done. * Returns false if this future is already 'done' when this method called. */ synchronized boolean done(final long sequence, final Throwable t) { if (isDone()) return false; this.throwable = t; if (sequence < this.ringBufferSequence) { // Something badly wrong. if (throwable == null) { this.throwable = new IllegalStateException("sequence=" + sequence + ", ringBufferSequence=" + this.ringBufferSequence); } } // Mark done. this.doneSequence = sequence; // Wake up waiting threads. notify(); return true; } public boolean cancel(boolean mayInterruptIfRunning) { throw new UnsupportedOperationException(); } public synchronized long get() throws InterruptedException, ExecutionException { while (!isDone()) { wait(1000); } if (this.throwable != null) throw new ExecutionException(this.throwable); return this.doneSequence; } public Long get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException { throw new UnsupportedOperationException(); } public boolean isCancelled() { throw new UnsupportedOperationException(); } synchronized boolean isDone() { return this.doneSequence != NOT_DONE; } synchronized boolean isThrowable() { return isDone() && getThrowable() != null; } synchronized Throwable getThrowable() { return this.throwable; } }