/*
* ProtomechArmor.java
*
* Copyright (c) 2009 Jay Lawson <jaylawson39 at yahoo.com>. All rights reserved.
*
* This file is part of MekHQ.
*
* MekHQ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MekHQ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MekHQ. If not, see <http://www.gnu.org/licenses/>.
*/
package mekhq.campaign.parts;
import megamek.common.EquipmentType;
import megamek.common.TechConstants;
import mekhq.campaign.Campaign;
import mekhq.campaign.work.IAcquisitionWork;
/**
*
* @author Jay Lawson <jaylawson39 at yahoo.com>
*/
public class ProtomekArmor extends Armor implements IAcquisitionWork {
private static final long serialVersionUID = 5275226057484468868L;
public ProtomekArmor() {
this(0, 0, -1, false, null);
}
public ProtomekArmor(int tonnage, int points, int loc, boolean clan, Campaign c) {
// Amount is used for armor quantity, not tonnage
super(tonnage, -1, points, loc, false, clan, c);
this.name = "Protomech Armor";
}
@Override
public ProtomekArmor clone() {
ProtomekArmor clone = new ProtomekArmor(0, 0, amount, clan, campaign);
clone.copyBaseData(this);
return clone;
}
@Override
public double getTonnage() {
return 50 * amount/1000.0;
}
@Override
public long getCurrentValue() {
return amount * 625;
}
public double getTonnageNeeded() {
double armorPerTon = 20;
return amountNeeded / armorPerTon;
}
public long getValueNeeded() {
return adjustCostsForCampaignOptions((long)(amountNeeded * 625));
}
@Override
public long getStickerPrice() {
//always in 5-ton increments
return (long)(5 * 20 * 625);
}
@Override
public long getBuyCost() {
return getStickerPrice();
}
@Override
public boolean isSamePartType(Part part) {
return part instanceof ProtomekArmor
&& isClanTechBase() == part.isClanTechBase()
&& getRefitId() == part.getRefitId();
}
@Override
protected boolean isClanTechBase() {
return clan;
}
@Override
public int getTechLevel() {
return TechConstants.T_CLAN_TW;
}
public double getArmorWeight(int points) {
return points * 50/1000.0;
}
@Override
public int getAvailability(int era) {
if(era == EquipmentType.ERA_CLAN) {
return EquipmentType.RATING_D;
} else {
return EquipmentType.RATING_X;
}
}
@Override
public int getTechRating() {
return EquipmentType.RATING_D;
}
@Override
public IAcquisitionWork getAcquisitionWork() {
return new ProtomekArmor(0, (int)Math.round(5 * getArmorPointsPerTon()), -1, clan, campaign);
}
@Override
public int getDifficulty() {
return -2;
}
public double getArmorPointsPerTon() {
return 20;
}
public Part getNewPart() {
return new ProtomekArmor(0, (int)Math.round(5 * getArmorPointsPerTon()), -1, clan, campaign);
}
public int getAmountAvailable() {
for(Part part : campaign.getSpareParts()) {
if(part instanceof ProtomekArmor) {
ProtomekArmor a = (ProtomekArmor)part;
if(a.isClanTechBase() == clan && !a.isReservedForRefit() && a.isPresent()) {
return a.getAmount();
}
}
}
return 0;
}
public void changeAmountAvailable(int amount) {
ProtomekArmor a = null;
for(Part part : campaign.getSpareParts()) {
if(part instanceof ProtomekArmor
&& ((ProtomekArmor)part).isClanTechBase() == clan
&& getRefitId() == part.getRefitId()
&& part.isPresent()) {
a = (ProtomekArmor)part;
a.setAmount(a.getAmount() + amount);
break;
}
}
if(null != a && a.getAmount() <= 0) {
campaign.removePart(a);
} else if(null == a && amount > 0) {
campaign.addPart(new ProtomekArmor(getUnitTonnage(), amount, -1, isClanTechBase(), campaign), 0);
}
}
@Override
public int getIntroDate() {
return 3055;
}
@Override
public int getExtinctDate() {
return EquipmentType.DATE_NONE;
}
@Override
public int getReIntroDate() {
return EquipmentType.DATE_NONE;
}
}