/*
* MissingMekLocation.java
*
* Copyright (c) 2009 Jay Lawson <jaylawson39 at yahoo.com>. All rights reserved.
*
* This file is part of MekHQ.
*
* MekHQ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MekHQ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MekHQ. If not, see <http://www.gnu.org/licenses/>.
*/
package mekhq.campaign.parts;
import java.io.PrintWriter;
import megamek.common.CriticalSlot;
import megamek.common.EquipmentType;
import megamek.common.IArmorState;
import megamek.common.Protomech;
import megamek.common.TechConstants;
import mekhq.MekHqXmlUtil;
import mekhq.campaign.Campaign;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
/**
*
* @author Jay Lawson <jaylawson39 at yahoo.com>
*/
public class MissingProtomekLocation extends MissingPart {
private static final long serialVersionUID = -122291037522319765L;
protected int loc;
protected int structureType;
protected boolean booster;
protected double percent;
protected boolean forQuad;
public MissingProtomekLocation() {
this(0, 0, 0, false, false, null);
}
public MissingProtomekLocation(int loc, int tonnage, int structureType, boolean hasBooster, boolean quad, Campaign c) {
super(tonnage, c);
this.loc = loc;
this.structureType = structureType;
this.booster = hasBooster;
this.percent = 1.0;
this.forQuad = quad;
//TODO: need to account for internal structure and myomer types
//crap, no static report for location names?
this.name = "Mech Location";
this.name = "Protomech Location";
switch(loc) {
case(Protomech.LOC_HEAD):
this.name = "Protomech Head";
break;
case(Protomech.LOC_TORSO):
this.name = "Protomech Torso";
break;
case(Protomech.LOC_LARM):
this.name = "Protomech Left Arm";
break;
case(Protomech.LOC_RARM):
this.name = "Protomech Right Arm";
break;
case(Protomech.LOC_LEG):
this.name = "Protomech Legs";
if(forQuad) {
this.name = "Protomech Legs (Quad)";
}
break;
case(Protomech.LOC_MAINGUN):
this.name = "Protomech Main Gun";
break;
}
if(booster) {
this.name += " (Myomer Booster)";
}
}
@Override
public int getBaseTime() {
return 240;
}
@Override
public int getDifficulty() {
return 3;
}
public int getLoc() {
return loc;
}
public boolean hasBooster() {
return booster;
}
public int getStructureType() {
return structureType;
}
public double getTonnage() {
//TODO: how much should this weigh?
return 0;
}
@Override
public void writeToXml(PrintWriter pw1, int indent) {
writeToXmlBegin(pw1, indent);
pw1.println(MekHqXmlUtil.indentStr(indent+1)
+"<loc>"
+loc
+"</loc>");
pw1.println(MekHqXmlUtil.indentStr(indent+1)
+"<structureType>"
+structureType
+"</structureType>");
pw1.println(MekHqXmlUtil.indentStr(indent+1)
+"<booster>"
+booster
+"</booster>");
pw1.println(MekHqXmlUtil.indentStr(indent+1)
+"<percent>"
+percent
+"</percent>");
pw1.println(MekHqXmlUtil.indentStr(indent+1)
+"<forQuad>"
+forQuad
+"</forQuad>");
writeToXmlEnd(pw1, indent);
}
@Override
protected void loadFieldsFromXmlNode(Node wn) {
NodeList nl = wn.getChildNodes();
for (int x=0; x<nl.getLength(); x++) {
Node wn2 = nl.item(x);
if (wn2.getNodeName().equalsIgnoreCase("loc")) {
loc = Integer.parseInt(wn2.getTextContent());
} else if (wn2.getNodeName().equalsIgnoreCase("structureType")) {
structureType = Integer.parseInt(wn2.getTextContent());
} else if (wn2.getNodeName().equalsIgnoreCase("percent")) {
percent = Double.parseDouble(wn2.getTextContent());
} else if (wn2.getNodeName().equalsIgnoreCase("booster")) {
if (wn2.getTextContent().equalsIgnoreCase("true"))
booster = true;
else
booster = false;
} else if (wn2.getNodeName().equalsIgnoreCase("forQuad")) {
if (wn2.getTextContent().equalsIgnoreCase("true"))
forQuad = true;
else
forQuad = false;
}
}
}
@Override
public int getAvailability(int era) {
if(era == EquipmentType.ERA_CLAN) {
return EquipmentType.RATING_E;
} else {
return EquipmentType.RATING_X;
}
}
@Override
public int getTechRating() {
return EquipmentType.RATING_E;
}
@Override
public int getTechLevel() {
return TechConstants.T_CLAN_TW;
}
@Override
public int getTechBase() {
return T_CLAN;
}
public boolean forQuad() {
return forQuad;
}
@Override
public boolean isAcceptableReplacement(Part part, boolean refit) {
if(loc == Protomech.LOC_TORSO && !refit) {
//you can't replace a center torso
return false;
}
if(part instanceof ProtomekLocation) {
ProtomekLocation mekLoc = (ProtomekLocation)part;
return mekLoc.getLoc() == loc
&& mekLoc.getUnitTonnage() == getUnitTonnage()
&& mekLoc.hasBooster() == booster
&& (!isLeg() || mekLoc.forQuad() == forQuad);
//&& mekLoc.getStructureType() == structureType;
}
return false;
}
private boolean isLeg() {
return loc == Protomech.LOC_LEG;
}
@Override
public String checkFixable() {
if(null == unit) {
return null;
}
//there must be no usable equipment currently in the location
//you can only salvage a location that has nothing left on it
for (int i = 0; i < unit.getEntity().getNumberOfCriticals(loc); i++) {
CriticalSlot slot = unit.getEntity().getCritical(loc, i);
// ignore empty & non-hittable slots
if ((slot == null) || !slot.isEverHittable()) {
continue;
}
if (slot.isRepairable()) {
return "Repairable parts in " + unit.getEntity().getLocationName(loc) + " must be salvaged or scrapped first. They can then be re-installed.";
}
}
return null;
}
@Override
public Part getNewPart() {
return new ProtomekLocation(loc, getUnitTonnage(), structureType, booster, forQuad, campaign);
}
private int getAppropriateSystemIndex() {
switch(loc) {
case(Protomech.LOC_LEG):
return Protomech.SYSTEM_LEGCRIT;
case(Protomech.LOC_LARM):
case(Protomech.LOC_RARM):
return Protomech.SYSTEM_ARMCRIT;
case(Protomech.LOC_HEAD):
return Protomech.SYSTEM_HEADCRIT;
case(Protomech.LOC_TORSO):
return Protomech.SYSTEM_TORSOCRIT;
default:
return -1;
}
}
@Override
public void updateConditionFromPart() {
if(null != unit) {
unit.getEntity().setInternal(IArmorState.ARMOR_DESTROYED, loc);
//need to assign all possible crits to the appropriate system
unit.destroySystem(CriticalSlot.TYPE_SYSTEM, getAppropriateSystemIndex(), loc);
}
}
@Override
public void fix() {
Part replacement = findReplacement(false);
if(null != replacement) {
Part actualReplacement = replacement.clone();
unit.addPart(actualReplacement);
campaign.addPart(actualReplacement, 0);
replacement.decrementQuantity();
remove(false);
actualReplacement.updateConditionFromPart();
}
}
@Override
public String getLocationName() {
return unit.getEntity().getLocationName(getLocation());
}
@Override
public int getLocation() {
return Protomech.LOC_TORSO;
}
@Override
public int getIntroDate() {
return 3055;
}
@Override
public int getExtinctDate() {
return EquipmentType.DATE_NONE;
}
@Override
public int getReIntroDate() {
return EquipmentType.DATE_NONE;
}
@Override
public int getMassRepairOptionType() {
return Part.REPAIR_PART_TYPE.GENERAL_LOCATION;
}
@Override
public int getRepairPartType() {
return Part.REPAIR_PART_TYPE.MEK_LOCATION;
}
}