/*
* BaArmor.java
*
* Copyright (c) 2009 Jay Lawson <jaylawson39 at yahoo.com>. All rights reserved.
*
* This file is part of MekHQ.
*
* MekHQ is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MekHQ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MekHQ. If not, see <http://www.gnu.org/licenses/>.
*/
package mekhq.campaign.parts;
import megamek.common.EquipmentType;
import mekhq.campaign.Campaign;
import mekhq.campaign.work.IAcquisitionWork;
/**
*
* @author Jay Lawson <jaylawson39 at yahoo.com>
*/
public class BaArmor extends Armor implements IAcquisitionWork {
private static final long serialVersionUID = 5275226057484468868L;
public static boolean canBeClan(int type) {
return type == EquipmentType.T_ARMOR_BA_STANDARD || type == EquipmentType.T_ARMOR_BA_STEALTH_BASIC
|| type == EquipmentType.T_ARMOR_BA_STEALTH_IMP || type == EquipmentType.T_ARMOR_BA_STEALTH
|| type == EquipmentType.T_ARMOR_BA_FIRE_RESIST;
}
public static boolean canBeIs(int type) {
return type != EquipmentType.T_ARMOR_BA_FIRE_RESIST;
}
public static double getPointsPerTon(int t, boolean isClan) {
return 1.0/EquipmentType.getBaArmorWeightPerPoint(t, isClan);
}
public BaArmor() {
this(0, 0, 0, -1, false, null);
}
public BaArmor(int tonnage, int points, int type, int loc, boolean clan, Campaign c) {
// Amount is used for armor quantity, not tonnage
super(tonnage, type, points, loc, false, clan, c);
}
public BaArmor clone() {
BaArmor clone = new BaArmor(0, amount, type, location, clan, campaign);
clone.copyBaseData(this);
return clone;
}
@Override
public double getTonnage() {
return EquipmentType.getBaArmorWeightPerPoint(type, clan) * amount;
}
public int getPointCost() {
switch(type) {
case EquipmentType.T_ARMOR_BA_STANDARD_ADVANCED:
return 12500;
case EquipmentType.T_ARMOR_BA_MIMETIC:
case EquipmentType.T_ARMOR_BA_STEALTH:
return 15000;
case EquipmentType.T_ARMOR_BA_STEALTH_BASIC:
return 12000;
case EquipmentType.T_ARMOR_BA_STEALTH_IMP:
return 20000;
case EquipmentType.T_ARMOR_BA_STEALTH_PROTOTYPE:
return 50000;
case EquipmentType.T_ARMOR_BA_FIRE_RESIST:
case EquipmentType.T_ARMOR_BA_STANDARD_PROTOTYPE:
case EquipmentType.T_ARMOR_BA_STANDARD:
default:
return 10000;
}
}
private double getPointsPerTon() {
return getPointsPerTon(type, clan);
}
@Override
public int getType() {
return type;
}
@Override
public long getCurrentValue() {
return amount * getPointCost();
}
@Override
public double getTonnageNeeded() {
return amountNeeded / getPointsPerTon();
}
@Override
public long getValueNeeded() {
return adjustCostsForCampaignOptions((long)(amountNeeded * getPointCost()));
}
@Override
public long getStickerPrice() {
//always in 5-ton increments
return (long)(5 * getPointsPerTon() * getPointCost());
}
@Override
public long getBuyCost() {
return getStickerPrice();
}
@Override
public boolean isSamePartType(Part part) {
return part instanceof BaArmor
&& isClanTechBase() == part.isClanTechBase()
&& ((BaArmor)part).getType() == this.getType()
&& getRefitId() == part.getRefitId();
}
@Override
public boolean isSameStatus(Part part) {
return !hasParentPart() && !part.hasParentPart() && this.getDaysToArrival() == part.getDaysToArrival();
}
public double getArmorWeight(int points) {
return points * 50/1000.0;
}
@Override
public int getAvailability(int era) {
switch(type) {
case EquipmentType.T_ARMOR_BA_STEALTH:
if(era == EquipmentType.ERA_CLAN) {
return EquipmentType.RATING_E;
} else {
return EquipmentType.RATING_X;
}
case EquipmentType.T_ARMOR_BA_STANDARD_PROTOTYPE:
case EquipmentType.T_ARMOR_BA_STANDARD:
case EquipmentType.T_ARMOR_BA_STEALTH_BASIC:
if(era == EquipmentType.ERA_CLAN) {
return EquipmentType.RATING_E;
} else {
return EquipmentType.RATING_F;
}
default:
if(era == EquipmentType.ERA_CLAN) {
return EquipmentType.RATING_F;
} else {
return EquipmentType.RATING_X;
}
}
}
@Override
public IAcquisitionWork getAcquisitionWork() {
return new BaArmor(0, (int)Math.round(5 * getPointsPerTon()), type, -1, clan, campaign);
}
public Part getNewPart() {
return new BaArmor(0, (int)Math.round(5 * getPointsPerTon()), type, -1, clan, campaign);
}
public int getAmountAvailable() {
for(Part part : campaign.getSpareParts()) {
if(part instanceof BaArmor) {
BaArmor a = (BaArmor)part;
if(a.isClanTechBase() == clan
&& a.getType() == type
&& !a.isReservedForRefit() && a.isPresent()) {
return a.getAmount();
}
}
}
return 0;
}
@Override
public void changeAmountAvailable(int amount) {
BaArmor a = null;
for(Part part : campaign.getSpareParts()) {
if(part instanceof BaArmor
&& ((BaArmor)part).isClanTechBase() == clan
&& ((BaArmor)part).getType() == type
&& getRefitId() == part.getRefitId()
&& part.isPresent()) {
a = (BaArmor)part;
a.setAmount(a.getAmount() + amount);
break;
}
}
if(null != a && a.getAmount() <= 0) {
campaign.removePart(a);
} else if(null == a && amount > 0) {
campaign.addPart(new BaArmor(getUnitTonnage(), amount, type, -1, isClanTechBase(), campaign), 0);
}
}
}