/* ======================================================================== * JCommon : a free general purpose class library for the Java(tm) platform * ======================================================================== * * (C) Copyright 2000-2005, by Object Refinery Limited and Contributors. * * Project Info: http://www.jfree.org/jcommon/index.html * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, * USA. * * [Java is a trademark or registered trademark of Sun Microsystems, Inc. * in the United States and other countries.] * * ----------------- * WizardDialog.java * ----------------- * (C) Copyright 2000-2004, by Object Refinery Limited. * * Original Author: David Gilbert (for Object Refinery Limited); * Contributor(s): -; * * $Id: WizardDialog.java,v 1.6 2007/11/02 17:50:36 taqua Exp $ * * Changes (from 26-Oct-2001) * -------------------------- * 26-Oct-2001 : Changed package to com.jrefinery.ui.*; * 14-Oct-2002 : Fixed errors reported by Checkstyle (DG); * */ package org.jfree.ui; import java.awt.BorderLayout; import java.awt.Container; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.util.ArrayList; import javax.swing.BorderFactory; import javax.swing.JButton; import javax.swing.JDialog; import javax.swing.JFrame; import javax.swing.JPanel; /** * A dialog that presents the user with a sequence of steps for completing a task. The dialog * contains "Next" and "Previous" buttons, allowing the user to navigate through the task. * <P> * When the user backs up by one or more steps, the dialog keeps the completed steps so that * they can be reused if the user doesn't change anything - this handles the cases where the user * backs up a few steps just to review what has been completed. * <p> * But if the user changes some options in an earlier step, then the dialog may have to discard * the later steps and have them repeated. * <P> * THIS CLASS IS NOT WORKING CORRECTLY YET. * * * @author David Gilbert */ public class WizardDialog extends JDialog implements ActionListener { /** The end result of the wizard sequence. */ private Object result; /** The current step in the wizard process (starting at step zero). */ private int step; /** A reference to the current panel. */ private WizardPanel currentPanel; /** A list of references to the panels the user has already seen - used for navigating through the steps that have already been completed. */ private java.util.List panels; /** A handy reference to the "previous" button. */ private JButton previousButton; /** A handy reference to the "next" button. */ private JButton nextButton; /** A handy reference to the "finish" button. */ private JButton finishButton; /** A handy reference to the "help" button. */ private JButton helpButton; /** * Standard constructor - builds and returns a new WizardDialog. * * @param owner the owner. * @param modal modal? * @param title the title. * @param firstPanel the first panel. */ public WizardDialog(final JDialog owner, final boolean modal, final String title, final WizardPanel firstPanel) { super(owner, title + " : step 1", modal); this.result = null; this.currentPanel = firstPanel; this.step = 0; this.panels = new ArrayList(); this.panels.add(firstPanel); setContentPane(createContent()); } /** * Standard constructor - builds a new WizardDialog owned by the specified JFrame. * * @param owner the owner. * @param modal modal? * @param title the title. * @param firstPanel the first panel. */ public WizardDialog(final JFrame owner, final boolean modal, final String title, final WizardPanel firstPanel) { super(owner, title + " : step 1", modal); this.result = null; this.currentPanel = firstPanel; this.step = 0; this.panels = new ArrayList(); this.panels.add(firstPanel); setContentPane(createContent()); } /** * Returns the result of the wizard sequence. * * @return the result. */ public Object getResult() { return this.result; } /** * Returns the total number of steps in the wizard sequence, if this number is known. Otherwise * this method returns zero. Subclasses should override this method unless the number of steps * is not known. * * @return the number of steps. */ public int getStepCount() { return 0; } /** * Returns true if it is possible to back up to the previous panel, and false otherwise. * * @return boolean. */ public boolean canDoPreviousPanel() { return (this.step > 0); } /** * Returns true if there is a 'next' panel, and false otherwise. * * @return boolean. */ public boolean canDoNextPanel() { return this.currentPanel.hasNextPanel(); } /** * Returns true if it is possible to finish the sequence at this point (possibly with defaults * for the remaining entries). * * @return boolean. */ public boolean canFinish() { return this.currentPanel.canFinish(); } /** * Returns the panel for the specified step (steps are numbered from zero). * * @param step the current step. * * @return the panel. */ public WizardPanel getWizardPanel(final int step) { if (step < this.panels.size()) { return (WizardPanel) this.panels.get(step); } else { return null; } } /** * Handles events. * * @param event the event. */ public void actionPerformed(final ActionEvent event) { final String command = event.getActionCommand(); if (command.equals("nextButton")) { next(); } else if (command.equals("previousButton")) { previous(); } else if (command.equals("finishButton")) { finish(); } } /** * Handles a click on the "previous" button, by displaying the previous panel in the sequence. */ public void previous() { if (this.step > 0) { final WizardPanel previousPanel = getWizardPanel(this.step - 1); // tell the panel that we are returning previousPanel.returnFromLaterStep(); final Container content = getContentPane(); content.remove(this.currentPanel); content.add(previousPanel); this.step = this.step - 1; this.currentPanel = previousPanel; setTitle("Step " + (this.step + 1)); enableButtons(); pack(); } } /** * Displays the next step in the wizard sequence. */ public void next() { WizardPanel nextPanel = getWizardPanel(this.step + 1); if (nextPanel != null) { if (!this.currentPanel.canRedisplayNextPanel()) { nextPanel = this.currentPanel.getNextPanel(); } } else { nextPanel = this.currentPanel.getNextPanel(); } this.step = this.step + 1; if (this.step < this.panels.size()) { this.panels.set(this.step, nextPanel); } else { this.panels.add(nextPanel); } final Container content = getContentPane(); content.remove(this.currentPanel); content.add(nextPanel); this.currentPanel = nextPanel; setTitle("Step " + (this.step + 1)); enableButtons(); pack(); } /** * Finishes the wizard. */ public void finish() { this.result = this.currentPanel.getResult(); setVisible(false); } /** * Enables/disables the buttons according to the current step. A good idea would be to ask the * panels to return the status... */ private void enableButtons() { this.previousButton.setEnabled(this.step > 0); this.nextButton.setEnabled(canDoNextPanel()); this.finishButton.setEnabled(canFinish()); this.helpButton.setEnabled(false); } /** * Checks, whether the user cancelled the dialog. * * @return false. */ public boolean isCancelled() { return false; } /** * Creates a panel containing the user interface for the dialog. * * @return the panel. */ public JPanel createContent() { final JPanel content = new JPanel(new BorderLayout()); content.setBorder(BorderFactory.createEmptyBorder(4, 4, 4, 4)); content.add((JPanel) this.panels.get(0)); final L1R3ButtonPanel buttons = new L1R3ButtonPanel("Help", "Previous", "Next", "Finish"); this.helpButton = buttons.getLeftButton(); this.helpButton.setEnabled(false); this.previousButton = buttons.getRightButton1(); this.previousButton.setActionCommand("previousButton"); this.previousButton.addActionListener(this); this.previousButton.setEnabled(false); this.nextButton = buttons.getRightButton2(); this.nextButton.setActionCommand("nextButton"); this.nextButton.addActionListener(this); this.nextButton.setEnabled(true); this.finishButton = buttons.getRightButton3(); this.finishButton.setActionCommand("finishButton"); this.finishButton.addActionListener(this); this.finishButton.setEnabled(false); buttons.setBorder(BorderFactory.createEmptyBorder(4, 0, 0, 0)); content.add(buttons, BorderLayout.SOUTH); return content; } }