// **********************************************************************
//
// Copyright (c) 2003-2010 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
package Ice;
/**
* You can control which thread receives operation invocations and AMI
* callbacks by implementing the <code>Dispatcher</code> interface and
* supplying an instance in <code>InitializationData</code> when
* initializing a communicator.
* <p>
* For example, you can use this dispatching facility to ensure that
* all invocations and callbacks are dispatched in a GUI event loop
* thread so that it is safe to invoke directly on GUI objects.
**/
public interface Dispatcher
{
/**
* Responsible for dispatching an invocation or AMI callback.
* The method must eventually invoke <code>run</code> on the
* supplied <code>Runnable</code> object.
*
* @param runnable The object encapsulating the invocation or
* callback to be dispatched.
* @param con The connection associated with the dispatch.
**/
void dispatch(Runnable runnable, Ice.Connection con);
}