/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.commons.math.geometry; import java.text.FieldPosition; import java.text.NumberFormat; import java.text.ParseException; import java.text.ParsePosition; import java.util.Locale; import org.apache.commons.math.MathRuntimeException; import org.apache.commons.math.exception.util.LocalizedFormats; import org.apache.commons.math.util.CompositeFormat; /** * Formats a 3D vector in components list format "{x; y; z}". * <p>The prefix and suffix "{" and "}" and the separator "; " can be replaced by * any user-defined strings. The number format for components can be configured.</p> * <p>White space is ignored at parse time, even if it is in the prefix, suffix * or separator specifications. So even if the default separator does include a space * character that is used at format time, both input string "{1;1;1}" and * " { 1 ; 1 ; 1 } " will be parsed without error and the same vector will be * returned. In the second case, however, the parse position after parsing will be * just after the closing curly brace, i.e. just before the trailing space.</p> * * @version $Revision: 1003886 $ $Date: 2010-10-02 23:04:44 +0200 (sam. 02 oct. 2010) $ */ public class Vector3DFormat extends CompositeFormat { /** Serializable version identifier */ private static final long serialVersionUID = -5447606608652576301L; /** The default prefix: "{". */ private static final String DEFAULT_PREFIX = "{"; /** The default suffix: "}". */ private static final String DEFAULT_SUFFIX = "}"; /** The default separator: ", ". */ private static final String DEFAULT_SEPARATOR = "; "; /** Prefix. */ private final String prefix; /** Suffix. */ private final String suffix; /** Separator. */ private final String separator; /** Trimmed prefix. */ private final String trimmedPrefix; /** Trimmed suffix. */ private final String trimmedSuffix; /** Trimmed separator. */ private final String trimmedSeparator; /** The format used for components. */ private final NumberFormat format; /** * Create an instance with default settings. * <p>The instance uses the default prefix, suffix and separator: * "{", "}", and "; " and the default number format for components.</p> */ public Vector3DFormat() { this(DEFAULT_PREFIX, DEFAULT_SUFFIX, DEFAULT_SEPARATOR, getDefaultNumberFormat()); } /** * Create an instance with a custom number format for components. * @param format the custom format for components. */ public Vector3DFormat(final NumberFormat format) { this(DEFAULT_PREFIX, DEFAULT_SUFFIX, DEFAULT_SEPARATOR, format); } /** * Create an instance with custom prefix, suffix and separator. * @param prefix prefix to use instead of the default "{" * @param suffix suffix to use instead of the default "}" * @param separator separator to use instead of the default "; " */ public Vector3DFormat(final String prefix, final String suffix, final String separator) { this(prefix, suffix, separator, getDefaultNumberFormat()); } /** * Create an instance with custom prefix, suffix, separator and format * for components. * @param prefix prefix to use instead of the default "{" * @param suffix suffix to use instead of the default "}" * @param separator separator to use instead of the default "; " * @param format the custom format for components. */ public Vector3DFormat(final String prefix, final String suffix, final String separator, final NumberFormat format) { this.prefix = prefix; this.suffix = suffix; this.separator = separator; trimmedPrefix = prefix.trim(); trimmedSuffix = suffix.trim(); trimmedSeparator = separator.trim(); this.format = format; } /** * Get the set of locales for which 3D vectors formats are available. * <p>This is the same set as the {@link NumberFormat} set.</p> * @return available 3D vector format locales. */ public static Locale[] getAvailableLocales() { return NumberFormat.getAvailableLocales(); } /** * Get the format prefix. * @return format prefix. */ public String getPrefix() { return prefix; } /** * Get the format suffix. * @return format suffix. */ public String getSuffix() { return suffix; } /** * Get the format separator between components. * @return format separator. */ public String getSeparator() { return separator; } /** * Get the components format. * @return components format. */ public NumberFormat getFormat() { return format; } /** * Returns the default 3D vector format for the current locale. * @return the default 3D vector format. */ public static Vector3DFormat getInstance() { return getInstance(Locale.getDefault()); } /** * Returns the default 3D vector format for the given locale. * @param locale the specific locale used by the format. * @return the 3D vector format specific to the given locale. */ public static Vector3DFormat getInstance(final Locale locale) { return new Vector3DFormat(getDefaultNumberFormat(locale)); } /** * This static method calls {@link #format(Object)} on a default instance of * Vector3DFormat. * * @param v Vector3D object to format * @return A formatted vector */ public static String formatVector3D(Vector3D v) { return getInstance().format(v); } /** * Formats a {@link Vector3D} object to produce a string. * @param vector the object to format. * @param toAppendTo where the text is to be appended * @param pos On input: an alignment field, if desired. On output: the * offsets of the alignment field * @return the value passed in as toAppendTo. */ public StringBuffer format(Vector3D vector, StringBuffer toAppendTo, FieldPosition pos) { pos.setBeginIndex(0); pos.setEndIndex(0); // format prefix toAppendTo.append(prefix); // format components formatDouble(vector.getX(), format, toAppendTo, pos); toAppendTo.append(separator); formatDouble(vector.getY(), format, toAppendTo, pos); toAppendTo.append(separator); formatDouble(vector.getZ(), format, toAppendTo, pos); // format suffix toAppendTo.append(suffix); return toAppendTo; } /** * Formats a object to produce a string. * <p><code>obj</code> must be a {@link Vector3D} object. Any other type of * object will result in an {@link IllegalArgumentException} being thrown.</p> * @param obj the object to format. * @param toAppendTo where the text is to be appended * @param pos On input: an alignment field, if desired. On output: the * offsets of the alignment field * @return the value passed in as toAppendTo. * @see java.text.Format#format(java.lang.Object, java.lang.StringBuffer, java.text.FieldPosition) * @throws IllegalArgumentException is <code>obj</code> is not a valid type. */ @Override public StringBuffer format(Object obj, StringBuffer toAppendTo, FieldPosition pos) { if (obj instanceof Vector3D) { return format( (Vector3D)obj, toAppendTo, pos); } throw MathRuntimeException.createIllegalArgumentException(LocalizedFormats.CANNOT_FORMAT_INSTANCE_AS_3D_VECTOR, obj.getClass().getName()); } /** * Parses a string to produce a {@link Vector3D} object. * @param source the string to parse * @return the parsed {@link Vector3D} object. * @exception ParseException if the beginning of the specified string * cannot be parsed. */ public Vector3D parse(String source) throws ParseException { ParsePosition parsePosition = new ParsePosition(0); Vector3D result = parse(source, parsePosition); if (parsePosition.getIndex() == 0) { throw MathRuntimeException.createParseException( parsePosition.getErrorIndex(), LocalizedFormats.UNPARSEABLE_3D_VECTOR, source); } return result; } /** * Parses a string to produce a {@link Vector3D} object. * @param source the string to parse * @param pos input/ouput parsing parameter. * @return the parsed {@link Vector3D} object. */ public Vector3D parse(String source, ParsePosition pos) { int initialIndex = pos.getIndex(); // parse prefix parseAndIgnoreWhitespace(source, pos); if (!parseFixedstring(source, trimmedPrefix, pos)) { return null; } // parse X component parseAndIgnoreWhitespace(source, pos); Number x = parseNumber(source, format, pos); if (x == null) { // invalid abscissa // set index back to initial, error index should already be set pos.setIndex(initialIndex); return null; } // parse Y component parseAndIgnoreWhitespace(source, pos); if (!parseFixedstring(source, trimmedSeparator, pos)) { return null; } parseAndIgnoreWhitespace(source, pos); Number y = parseNumber(source, format, pos); if (y == null) { // invalid ordinate // set index back to initial, error index should already be set pos.setIndex(initialIndex); return null; } // parse Z component parseAndIgnoreWhitespace(source, pos); if (!parseFixedstring(source, trimmedSeparator, pos)) { return null; } parseAndIgnoreWhitespace(source, pos); Number z = parseNumber(source, format, pos); if (z == null) { // invalid height // set index back to initial, error index should already be set pos.setIndex(initialIndex); return null; } // parse suffix parseAndIgnoreWhitespace(source, pos); if (!parseFixedstring(source, trimmedSuffix, pos)) { return null; } return new Vector3D(x.doubleValue(), y.doubleValue(), z.doubleValue()); } /** * Parses a string to produce a object. * @param source the string to parse * @param pos input/ouput parsing parameter. * @return the parsed object. * @see java.text.Format#parseObject(java.lang.String, java.text.ParsePosition) */ @Override public Object parseObject(String source, ParsePosition pos) { return parse(source, pos); } }