/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.server; import static android.os.LocalPowerManager.CHEEK_EVENT; import static android.os.LocalPowerManager.OTHER_EVENT; import static android.os.LocalPowerManager.TOUCH_EVENT; import static android.os.LocalPowerManager.LONG_TOUCH_EVENT; import static android.os.LocalPowerManager.TOUCH_UP_EVENT; import static android.view.WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW; import static android.view.WindowManager.LayoutParams.FIRST_SUB_WINDOW; import static android.view.WindowManager.LayoutParams.FLAG_BLUR_BEHIND; import static android.view.WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW; import static android.view.WindowManager.LayoutParams.FLAG_DIM_BEHIND; import static android.view.WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON; import static android.view.WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS; import static android.view.WindowManager.LayoutParams.FLAG_SYSTEM_ERROR; import static android.view.WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE; import static android.view.WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM; import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER; import static android.view.WindowManager.LayoutParams.LAST_APPLICATION_WINDOW; import static android.view.WindowManager.LayoutParams.LAST_SUB_WINDOW; import static android.view.WindowManager.LayoutParams.MEMORY_TYPE_PUSH_BUFFERS; import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; import static android.view.WindowManager.LayoutParams.TYPE_BASE_APPLICATION; import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD; import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG; import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER; import com.android.internal.app.IBatteryStats; import com.android.internal.policy.PolicyManager; import com.android.internal.policy.impl.PhoneWindowManager; import com.android.internal.view.IInputContext; import com.android.internal.view.IInputMethodClient; import com.android.internal.view.IInputMethodManager; import com.android.internal.view.WindowManagerPolicyThread; import com.android.server.KeyInputQueue.QueuedEvent; import com.android.server.am.BatteryStatsService; import android.Manifest; import android.app.ActivityManagerNative; import android.app.IActivityManager; import android.app.admin.DevicePolicyManager; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.content.pm.ActivityInfo; import android.content.pm.PackageManager; import android.content.res.CompatibilityInfo; import android.content.res.Configuration; import android.graphics.Matrix; import android.graphics.PixelFormat; import android.graphics.Rect; import android.graphics.Region; import android.os.BatteryStats; import android.os.Binder; import android.os.Bundle; import android.os.Debug; import android.os.Handler; import android.os.IBinder; import android.os.LatencyTimer; import android.os.LocalPowerManager; import android.os.Looper; import android.os.Message; import android.os.Parcel; import android.os.ParcelFileDescriptor; import android.os.Power; import android.os.PowerManager; import android.os.Process; import android.os.RemoteException; import android.os.ServiceManager; import android.os.SystemClock; import android.os.SystemProperties; import android.os.TokenWatcher; import android.provider.Settings; import android.util.DisplayMetrics; import android.util.EventLog; import android.util.Log; import android.util.Slog; import android.util.SparseIntArray; import android.view.Display; import android.view.Gravity; import android.view.IApplicationToken; import android.view.IOnKeyguardExitResult; import android.view.IRotationWatcher; import android.view.IWindow; import android.view.IWindowManager; import android.view.IWindowSession; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.RawInputEvent; import android.view.Surface; import android.view.SurfaceSession; import android.view.View; import android.view.ViewConfiguration; import android.view.ViewTreeObserver; import android.view.WindowManager; import android.view.WindowManagerImpl; import android.view.WindowManagerPolicy; import android.view.WindowManager.LayoutParams; import android.view.animation.AccelerateInterpolator; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.view.animation.Transformation; import java.io.BufferedWriter; import java.io.File; import java.io.FileDescriptor; import java.io.IOException; import java.io.OutputStream; import java.io.OutputStreamWriter; import java.io.PrintWriter; import java.io.StringWriter; import java.net.Socket; import java.util.ArrayList; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.net.URL; import java.net.URLClassLoader; import java.lang.reflect.Method; /** {@hide} */ public class WindowManagerService extends IWindowManager.Stub implements Watchdog.Monitor, KeyInputQueue.HapticFeedbackCallback { static final String TAG = "WindowManager"; static final boolean DEBUG = false; static final boolean DEBUG_FOCUS = false; static final boolean DEBUG_ANIM = false; static final boolean DEBUG_LAYOUT = false; static final boolean DEBUG_RESIZE = false; static final boolean DEBUG_LAYERS = false; static final boolean DEBUG_INPUT = false; static final boolean DEBUG_INPUT_METHOD = false; static final boolean DEBUG_VISIBILITY = false; static final boolean DEBUG_WINDOW_MOVEMENT = false; static final boolean DEBUG_ORIENTATION = false; static final boolean DEBUG_CONFIGURATION = false; static final boolean DEBUG_APP_TRANSITIONS = false; static final boolean DEBUG_STARTING_WINDOW = false; static final boolean DEBUG_REORDER = false; static final boolean DEBUG_WALLPAPER = false; static final boolean DEBUG_FREEZE = false; static final boolean SHOW_TRANSACTIONS = false; static final boolean HIDE_STACK_CRAWLS = true; static final boolean MEASURE_LATENCY = false; static private LatencyTimer lt; static final boolean PROFILE_ORIENTATION = false; static final boolean BLUR = true; static final boolean localLOGV = DEBUG; /** How long to wait for subsequent key repeats, in milliseconds */ static final int KEY_REPEAT_DELAY = 50; /** How much to multiply the policy's type layer, to reserve room * for multiple windows of the same type and Z-ordering adjustment * with TYPE_LAYER_OFFSET. */ static final int TYPE_LAYER_MULTIPLIER = 10000; /** Offset from TYPE_LAYER_MULTIPLIER for moving a group of windows above * or below others in the same layer. */ static final int TYPE_LAYER_OFFSET = 1000; /** How much to increment the layer for each window, to reserve room * for effect surfaces between them. */ static final int WINDOW_LAYER_MULTIPLIER = 5; /** The maximum length we will accept for a loaded animation duration: * this is 10 seconds. */ static final int MAX_ANIMATION_DURATION = 10*1000; /** Amount of time (in milliseconds) to animate the dim surface from one * value to another, when no window animation is driving it. */ static final int DEFAULT_DIM_DURATION = 200; /** Amount of time (in milliseconds) to animate the fade-in-out transition for * compatible windows. */ static final int DEFAULT_FADE_IN_OUT_DURATION = 400; /** Adjustment to time to perform a dim, to make it more dramatic. */ static final int DIM_DURATION_MULTIPLIER = 6; static final int INJECT_FAILED = 0; static final int INJECT_SUCCEEDED = 1; static final int INJECT_NO_PERMISSION = -1; static final int UPDATE_FOCUS_NORMAL = 0; static final int UPDATE_FOCUS_WILL_ASSIGN_LAYERS = 1; static final int UPDATE_FOCUS_PLACING_SURFACES = 2; static final int UPDATE_FOCUS_WILL_PLACE_SURFACES = 3; /** The minimum time between dispatching touch events. */ int mMinWaitTimeBetweenTouchEvents = 1000 / 35; // Last touch event time long mLastTouchEventTime = 0; // Last touch event type int mLastTouchEventType = OTHER_EVENT; // Time to wait before calling useractivity again. This saves CPU usage // when we get a flood of touch events. static final int MIN_TIME_BETWEEN_USERACTIVITIES = 1000; // Last time we call user activity long mLastUserActivityCallTime = 0; // Last time we updated battery stats long mLastBatteryStatsCallTime = 0; private static final String SYSTEM_SECURE = "ro.secure"; private static final String SYSTEM_DEBUGGABLE = "ro.debuggable"; /** * Condition waited on by {@link #reenableKeyguard} to know the call to * the window policy has finished. * This is set to true only if mKeyguardTokenWatcher.acquired() has * actually disabled the keyguard. */ private boolean mKeyguardDisabled = false; private static final int ALLOW_DISABLE_YES = 1; private static final int ALLOW_DISABLE_NO = 0; private static final int ALLOW_DISABLE_UNKNOWN = -1; // check with DevicePolicyManager private int mAllowDisableKeyguard = ALLOW_DISABLE_UNKNOWN; // sync'd by mKeyguardTokenWatcher final TokenWatcher mKeyguardTokenWatcher = new TokenWatcher( new Handler(), "WindowManagerService.mKeyguardTokenWatcher") { public void acquired() { if (shouldAllowDisableKeyguard()) { mPolicy.enableKeyguard(false); mKeyguardDisabled = true; } else { Log.v(TAG, "Not disabling keyguard since device policy is enforced"); } } public void released() { mPolicy.enableKeyguard(true); synchronized (mKeyguardTokenWatcher) { mKeyguardDisabled = false; mKeyguardTokenWatcher.notifyAll(); } } }; final BroadcastReceiver mBroadcastReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { mPolicy.enableKeyguard(true); synchronized(mKeyguardTokenWatcher) { // lazily evaluate this next time we're asked to disable keyguard mAllowDisableKeyguard = ALLOW_DISABLE_UNKNOWN; mKeyguardDisabled = false; } } }; final Context mContext; final boolean mHaveInputMethods; final boolean mLimitedAlphaCompositing; final WindowManagerPolicy mPolicy = PolicyManager.makeNewWindowManager(); final IActivityManager mActivityManager; final IBatteryStats mBatteryStats; /** * All currently active sessions with clients. */ final HashSet<Session> mSessions = new HashSet<Session>(); /** * Mapping from an IWindow IBinder to the server's Window object. * This is also used as the lock for all of our state. */ final HashMap<IBinder, WindowState> mWindowMap = new HashMap<IBinder, WindowState>(); /** * Mapping from a token IBinder to a WindowToken object. */ final HashMap<IBinder, WindowToken> mTokenMap = new HashMap<IBinder, WindowToken>(); /** * The same tokens as mTokenMap, stored in a list for efficient iteration * over them. */ final ArrayList<WindowToken> mTokenList = new ArrayList<WindowToken>(); /** * Window tokens that are in the process of exiting, but still * on screen for animations. */ final ArrayList<WindowToken> mExitingTokens = new ArrayList<WindowToken>(); /** * Z-ordered (bottom-most first) list of all application tokens, for * controlling the ordering of windows in different applications. This * contains WindowToken objects. */ final ArrayList<AppWindowToken> mAppTokens = new ArrayList<AppWindowToken>(); /** * Application tokens that are in the process of exiting, but still * on screen for animations. */ final ArrayList<AppWindowToken> mExitingAppTokens = new ArrayList<AppWindowToken>(); /** * List of window tokens that have finished starting their application, * and now need to have the policy remove their windows. */ final ArrayList<AppWindowToken> mFinishedStarting = new ArrayList<AppWindowToken>(); /** * This was the app token that was used to retrieve the last enter * animation. It will be used for the next exit animation. */ AppWindowToken mLastEnterAnimToken; /** * These were the layout params used to retrieve the last enter animation. * They will be used for the next exit animation. */ LayoutParams mLastEnterAnimParams; /** * Z-ordered (bottom-most first) list of all Window objects. */ final ArrayList mWindows = new ArrayList(); /** * Windows that are being resized. Used so we can tell the client about * the resize after closing the transaction in which we resized the * underlying surface. */ final ArrayList<WindowState> mResizingWindows = new ArrayList<WindowState>(); /** * Windows whose animations have ended and now must be removed. */ final ArrayList<WindowState> mPendingRemove = new ArrayList<WindowState>(); /** * Windows whose surface should be destroyed. */ final ArrayList<WindowState> mDestroySurface = new ArrayList<WindowState>(); /** * Windows that have lost input focus and are waiting for the new * focus window to be displayed before they are told about this. */ ArrayList<WindowState> mLosingFocus = new ArrayList<WindowState>(); /** * This is set when we have run out of memory, and will either be an empty * list or contain windows that need to be force removed. */ ArrayList<WindowState> mForceRemoves; IInputMethodManager mInputMethodManager; SurfaceSession mFxSession; private DimAnimator mDimAnimator = null; Surface mBlurSurface; boolean mBlurShown; public int START_CURSOR_X; public int START_CURSOR_Y; Object mCursor; Method mShowCursor; Method mMoveCursor; int mMlx = -1; int mMly = -1; boolean mCursorVisible = false; int mTransactionSequence = 0; final float[] mTmpFloats = new float[9]; boolean mSafeMode; boolean mDisplayEnabled = false; boolean mSystemBooted = false; int mInitialDisplayWidth = 0; int mInitialDisplayHeight = 0; int mRotation = 0; int mRequestedRotation = 0; int mForcedAppOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; int mLastRotationFlags; ArrayList<IRotationWatcher> mRotationWatchers = new ArrayList<IRotationWatcher>(); boolean mLayoutNeeded = true; boolean mAnimationPending = false; boolean mDisplayFrozen = false; boolean mWaitingForConfig = false; boolean mWindowsFreezingScreen = false; long mFreezeGcPending = 0; int mAppsFreezingScreen = 0; int mLayoutSeq = 0; // State while inside of layoutAndPlaceSurfacesLocked(). boolean mFocusMayChange; Configuration mCurConfiguration = new Configuration(); // This is held as long as we have the screen frozen, to give us time to // perform a rotation animation when turning off shows the lock screen which // changes the orientation. PowerManager.WakeLock mScreenFrozenLock; // State management of app transitions. When we are preparing for a // transition, mNextAppTransition will be the kind of transition to // perform or TRANSIT_NONE if we are not waiting. If we are waiting, // mOpeningApps and mClosingApps are the lists of tokens that will be // made visible or hidden at the next transition. int mNextAppTransition = WindowManagerPolicy.TRANSIT_UNSET; String mNextAppTransitionPackage; int mNextAppTransitionEnter; int mNextAppTransitionExit; boolean mAppTransitionReady = false; boolean mAppTransitionRunning = false; boolean mAppTransitionTimeout = false; boolean mStartingIconInTransition = false; boolean mSkipAppTransitionAnimation = false; final ArrayList<AppWindowToken> mOpeningApps = new ArrayList<AppWindowToken>(); final ArrayList<AppWindowToken> mClosingApps = new ArrayList<AppWindowToken>(); final ArrayList<AppWindowToken> mToTopApps = new ArrayList<AppWindowToken>(); final ArrayList<AppWindowToken> mToBottomApps = new ArrayList<AppWindowToken>(); //flag to detect fat touch events boolean mFatTouch = false; Display mDisplay; H mH = new H(); WindowState mCurrentFocus = null; WindowState mLastFocus = null; // This just indicates the window the input method is on top of, not // necessarily the window its input is going to. WindowState mInputMethodTarget = null; WindowState mUpcomingInputMethodTarget = null; boolean mInputMethodTargetWaitingAnim; int mInputMethodAnimLayerAdjustment; WindowState mInputMethodWindow = null; final ArrayList<WindowState> mInputMethodDialogs = new ArrayList<WindowState>(); final ArrayList<WindowToken> mWallpaperTokens = new ArrayList<WindowToken>(); // If non-null, this is the currently visible window that is associated // with the wallpaper. WindowState mWallpaperTarget = null; // If non-null, we are in the middle of animating from one wallpaper target // to another, and this is the lower one in Z-order. WindowState mLowerWallpaperTarget = null; // If non-null, we are in the middle of animating from one wallpaper target // to another, and this is the higher one in Z-order. WindowState mUpperWallpaperTarget = null; int mWallpaperAnimLayerAdjustment; float mLastWallpaperX = -1; float mLastWallpaperY = -1; float mLastWallpaperXStep = -1; float mLastWallpaperYStep = -1; boolean mSendingPointersToWallpaper = false; // This is set when we are waiting for a wallpaper to tell us it is done // changing its scroll position. WindowState mWaitingOnWallpaper; // The last time we had a timeout when waiting for a wallpaper. long mLastWallpaperTimeoutTime; // We give a wallpaper up to 150ms to finish scrolling. static final long WALLPAPER_TIMEOUT = 150; // Time we wait after a timeout before trying to wait again. static final long WALLPAPER_TIMEOUT_RECOVERY = 10000; AppWindowToken mFocusedApp = null; PowerManagerService mPowerManager; float mWindowAnimationScale = 1.0f; float mTransitionAnimationScale = 1.0f; final KeyWaiter mKeyWaiter = new KeyWaiter(); final KeyQ mQueue; final InputDispatcherThread mInputThread; // Who is holding the screen on. Session mHoldingScreenOn; boolean mTurnOnScreen; /** * Whether the UI is currently running in touch mode (not showing * navigational focus because the user is directly pressing the screen). */ boolean mInTouchMode = false; private ViewServer mViewServer; final Rect mTempRect = new Rect(); final Configuration mTempConfiguration = new Configuration(); int mScreenLayout = Configuration.SCREENLAYOUT_SIZE_UNDEFINED; // The frame use to limit the size of the app running in compatibility mode. Rect mCompatibleScreenFrame = new Rect(); // The surface used to fill the outer rim of the app running in compatibility mode. Surface mBackgroundFillerSurface = null; boolean mBackgroundFillerShown = false; public static WindowManagerService main(Context context, PowerManagerService pm, boolean haveInputMethods) { WMThread thr = new WMThread(context, pm, haveInputMethods); thr.start(); synchronized (thr) { while (thr.mService == null) { try { thr.wait(); } catch (InterruptedException e) { } } } return thr.mService; } static class WMThread extends Thread { WindowManagerService mService; private final Context mContext; private final PowerManagerService mPM; private final boolean mHaveInputMethods; public WMThread(Context context, PowerManagerService pm, boolean haveInputMethods) { super("WindowManager"); mContext = context; mPM = pm; mHaveInputMethods = haveInputMethods; } public void run() { Looper.prepare(); WindowManagerService s = new WindowManagerService(mContext, mPM, mHaveInputMethods); android.os.Process.setThreadPriority( android.os.Process.THREAD_PRIORITY_DISPLAY); synchronized (this) { mService = s; notifyAll(); } Looper.loop(); } } static class PolicyThread extends Thread { private final WindowManagerPolicy mPolicy; private final WindowManagerService mService; private final Context mContext; private final PowerManagerService mPM; boolean mRunning = false; public PolicyThread(WindowManagerPolicy policy, WindowManagerService service, Context context, PowerManagerService pm) { super("WindowManagerPolicy"); mPolicy = policy; mService = service; mContext = context; mPM = pm; } public void run() { Looper.prepare(); WindowManagerPolicyThread.set(this, Looper.myLooper()); //Looper.myLooper().setMessageLogging(new LogPrinter( // Log.VERBOSE, "WindowManagerPolicy", Log.LOG_ID_SYSTEM)); android.os.Process.setThreadPriority( android.os.Process.THREAD_PRIORITY_FOREGROUND); mPolicy.init(mContext, mService, mPM); synchronized (this) { mRunning = true; notifyAll(); } Looper.loop(); } } private WindowManagerService(Context context, PowerManagerService pm, boolean haveInputMethods) { if (MEASURE_LATENCY) { lt = new LatencyTimer(100, 1000); } mContext = context; mHaveInputMethods = haveInputMethods; mLimitedAlphaCompositing = context.getResources().getBoolean( com.android.internal.R.bool.config_sf_limitedAlpha); mPowerManager = pm; mPowerManager.setPolicy(mPolicy); PowerManager pmc = (PowerManager)context.getSystemService(Context.POWER_SERVICE); mScreenFrozenLock = pmc.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "SCREEN_FROZEN"); mScreenFrozenLock.setReferenceCounted(false); mActivityManager = ActivityManagerNative.getDefault(); mBatteryStats = BatteryStatsService.getService(); // Get persisted window scale setting mWindowAnimationScale = Settings.System.getFloat(context.getContentResolver(), Settings.System.WINDOW_ANIMATION_SCALE, mWindowAnimationScale); mTransitionAnimationScale = Settings.System.getFloat(context.getContentResolver(), Settings.System.TRANSITION_ANIMATION_SCALE, mTransitionAnimationScale); // Track changes to DevicePolicyManager state so we can enable/disable keyguard. IntentFilter filter = new IntentFilter(); filter.addAction(DevicePolicyManager.ACTION_DEVICE_POLICY_MANAGER_STATE_CHANGED); mContext.registerReceiver(mBroadcastReceiver, filter); try { String path = "jar:file://system/framework/com.nvidia.graphics.jar!/"; URL searchPaths[] = {new URL(path)}; URLClassLoader cl = new URLClassLoader(searchPaths); Class cursorClass; cursorClass = cl.loadClass("com.nvidia.graphics.Cursor"); mCursor = cursorClass.newInstance(); Class clShow[] = new Class[1]; Class clMove[] = new Class[5]; clShow[0] = Boolean.TYPE; clMove[0] = Integer.TYPE; clMove[1] = Integer.TYPE; clMove[2] = Integer.TYPE; clMove[3] = Integer.TYPE; clMove[4] = Integer.TYPE; mShowCursor = cursorClass.getMethod("ShowCursor", clShow); mMoveCursor = cursorClass.getMethod("MoveCursor", clMove); } catch (Exception e) { mShowCursor = null; mMoveCursor = null; mCursor = null; Log.e(TAG, "Encountered exception initializing cursor; " + "cursor will not function.", e); } int max_events_per_sec = 35; try { max_events_per_sec = Integer.parseInt(SystemProperties .get("windowsmgr.max_events_per_sec")); if (max_events_per_sec < 1) { max_events_per_sec = 35; } } catch (NumberFormatException e) { } mMinWaitTimeBetweenTouchEvents = 1000 / max_events_per_sec; mQueue = new KeyQ(); mInputThread = new InputDispatcherThread(); PolicyThread thr = new PolicyThread(mPolicy, this, context, pm); thr.start(); synchronized (thr) { while (!thr.mRunning) { try { thr.wait(); } catch (InterruptedException e) { } } } mInputThread.start(); // Add ourself to the Watchdog monitors. Watchdog.getInstance().addMonitor(this); } @Override public boolean onTransact(int code, Parcel data, Parcel reply, int flags) throws RemoteException { try { return super.onTransact(code, data, reply, flags); } catch (RuntimeException e) { // The window manager only throws security exceptions, so let's // log all others. if (!(e instanceof SecurityException)) { Slog.e(TAG, "Window Manager Crash", e); } throw e; } } private void placeWindowAfter(Object pos, WindowState window) { final int i = mWindows.indexOf(pos); if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT) Slog.v( TAG, "Adding window " + window + " at " + (i+1) + " of " + mWindows.size() + " (after " + pos + ")"); mWindows.add(i+1, window); } private void placeWindowBefore(Object pos, WindowState window) { final int i = mWindows.indexOf(pos); if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT) Slog.v( TAG, "Adding window " + window + " at " + i + " of " + mWindows.size() + " (before " + pos + ")"); mWindows.add(i, window); } //This method finds out the index of a window that has the same app token as //win. used for z ordering the windows in mWindows private int findIdxBasedOnAppTokens(WindowState win) { //use a local variable to cache mWindows ArrayList localmWindows = mWindows; int jmax = localmWindows.size(); if(jmax == 0) { return -1; } for(int j = (jmax-1); j >= 0; j--) { WindowState wentry = (WindowState)localmWindows.get(j); if(wentry.mAppToken == win.mAppToken) { return j; } } return -1; } private void addWindowToListInOrderLocked(WindowState win, boolean addToToken) { final IWindow client = win.mClient; final WindowToken token = win.mToken; final ArrayList localmWindows = mWindows; final int N = localmWindows.size(); final WindowState attached = win.mAttachedWindow; int i; if (attached == null) { int tokenWindowsPos = token.windows.size(); if (token.appWindowToken != null) { int index = tokenWindowsPos-1; if (index >= 0) { // If this application has existing windows, we // simply place the new window on top of them... but // keep the starting window on top. if (win.mAttrs.type == TYPE_BASE_APPLICATION) { // Base windows go behind everything else. placeWindowBefore(token.windows.get(0), win); tokenWindowsPos = 0; } else { AppWindowToken atoken = win.mAppToken; if (atoken != null && token.windows.get(index) == atoken.startingWindow) { placeWindowBefore(token.windows.get(index), win); tokenWindowsPos--; } else { int newIdx = findIdxBasedOnAppTokens(win); if(newIdx != -1) { //there is a window above this one associated with the same //apptoken note that the window could be a floating window //that was created later or a window at the top of the list of //windows associated with this token. if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT) Slog.v( TAG, "Adding window " + win + " at " + (newIdx+1) + " of " + N); localmWindows.add(newIdx+1, win); } } } } else { if (localLOGV) Slog.v( TAG, "Figuring out where to add app window " + client.asBinder() + " (token=" + token + ")"); // Figure out where the window should go, based on the // order of applications. final int NA = mAppTokens.size(); Object pos = null; for (i=NA-1; i>=0; i--) { AppWindowToken t = mAppTokens.get(i); if (t == token) { i--; break; } // We haven't reached the token yet; if this token // is not going to the bottom and has windows, we can // use it as an anchor for when we do reach the token. if (!t.sendingToBottom && t.windows.size() > 0) { pos = t.windows.get(0); } } // We now know the index into the apps. If we found // an app window above, that gives us the position; else // we need to look some more. if (pos != null) { // Move behind any windows attached to this one. WindowToken atoken = mTokenMap.get(((WindowState)pos).mClient.asBinder()); if (atoken != null) { final int NC = atoken.windows.size(); if (NC > 0) { WindowState bottom = atoken.windows.get(0); if (bottom.mSubLayer < 0) { pos = bottom; } } } placeWindowBefore(pos, win); } else { // Continue looking down until we find the first // token that has windows. while (i >= 0) { AppWindowToken t = mAppTokens.get(i); final int NW = t.windows.size(); if (NW > 0) { pos = t.windows.get(NW-1); break; } i--; } if (pos != null) { // Move in front of any windows attached to this // one. WindowToken atoken = mTokenMap.get(((WindowState)pos).mClient.asBinder()); if (atoken != null) { final int NC = atoken.windows.size(); if (NC > 0) { WindowState top = atoken.windows.get(NC-1); if (top.mSubLayer >= 0) { pos = top; } } } placeWindowAfter(pos, win); } else { // Just search for the start of this layer. final int myLayer = win.mBaseLayer; for (i=0; i<N; i++) { WindowState w = (WindowState)localmWindows.get(i); if (w.mBaseLayer > myLayer) { break; } } if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT) Slog.v( TAG, "Adding window " + win + " at " + i + " of " + N); localmWindows.add(i, win); } } } } else { // Figure out where window should go, based on layer. final int myLayer = win.mBaseLayer; for (i=N-1; i>=0; i--) { if (((WindowState)localmWindows.get(i)).mBaseLayer <= myLayer) { i++; break; } } if (i < 0) i = 0; if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT) Slog.v( TAG, "Adding window " + win + " at " + i + " of " + N); localmWindows.add(i, win); } if (addToToken) { token.windows.add(tokenWindowsPos, win); } } else { // Figure out this window's ordering relative to the window // it is attached to. final int NA = token.windows.size(); final int sublayer = win.mSubLayer; int largestSublayer = Integer.MIN_VALUE; WindowState windowWithLargestSublayer = null; for (i=0; i<NA; i++) { WindowState w = token.windows.get(i); final int wSublayer = w.mSubLayer; if (wSublayer >= largestSublayer) { largestSublayer = wSublayer; windowWithLargestSublayer = w; } if (sublayer < 0) { // For negative sublayers, we go below all windows // in the same sublayer. if (wSublayer >= sublayer) { if (addToToken) { token.windows.add(i, win); } placeWindowBefore( wSublayer >= 0 ? attached : w, win); break; } } else { // For positive sublayers, we go above all windows // in the same sublayer. if (wSublayer > sublayer) { if (addToToken) { token.windows.add(i, win); } placeWindowBefore(w, win); break; } } } if (i >= NA) { if (addToToken) { token.windows.add(win); } if (sublayer < 0) { placeWindowBefore(attached, win); } else { placeWindowAfter(largestSublayer >= 0 ? windowWithLargestSublayer : attached, win); } } } if (win.mAppToken != null && addToToken) { win.mAppToken.allAppWindows.add(win); } } static boolean canBeImeTarget(WindowState w) { final int fl = w.mAttrs.flags & (FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM); if (fl == 0 || fl == (FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM)) { return w.isVisibleOrAdding(); } return false; } int findDesiredInputMethodWindowIndexLocked(boolean willMove) { final ArrayList localmWindows = mWindows; final int N = localmWindows.size(); WindowState w = null; int i = N; while (i > 0) { i--; w = (WindowState)localmWindows.get(i); //Slog.i(TAG, "Checking window @" + i + " " + w + " fl=0x" // + Integer.toHexString(w.mAttrs.flags)); if (canBeImeTarget(w)) { //Slog.i(TAG, "Putting input method here!"); // Yet more tricksyness! If this window is a "starting" // window, we do actually want to be on top of it, but // it is not -really- where input will go. So if the caller // is not actually looking to move the IME, look down below // for a real window to target... if (!willMove && w.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING && i > 0) { WindowState wb = (WindowState)localmWindows.get(i-1); if (wb.mAppToken == w.mAppToken && canBeImeTarget(wb)) { i--; w = wb; } } break; } } mUpcomingInputMethodTarget = w; if (DEBUG_INPUT_METHOD) Slog.v(TAG, "Desired input method target=" + w + " willMove=" + willMove); if (willMove && w != null) { final WindowState curTarget = mInputMethodTarget; if (curTarget != null && curTarget.mAppToken != null) { // Now some fun for dealing with window animations that // modify the Z order. We need to look at all windows below // the current target that are in this app, finding the highest // visible one in layering. AppWindowToken token = curTarget.mAppToken; WindowState highestTarget = null; int highestPos = 0; if (token.animating || token.animation != null) { int pos = 0; pos = localmWindows.indexOf(curTarget); while (pos >= 0) { WindowState win = (WindowState)localmWindows.get(pos); if (win.mAppToken != token) { break; } if (!win.mRemoved) { if (highestTarget == null || win.mAnimLayer > highestTarget.mAnimLayer) { highestTarget = win; highestPos = pos; } } pos--; } } if (highestTarget != null) { if (DEBUG_INPUT_METHOD) Slog.v(TAG, "mNextAppTransition=" + mNextAppTransition + " " + highestTarget + " animating=" + highestTarget.isAnimating() + " layer=" + highestTarget.mAnimLayer + " new layer=" + w.mAnimLayer); if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { // If we are currently setting up for an animation, // hold everything until we can find out what will happen. mInputMethodTargetWaitingAnim = true; mInputMethodTarget = highestTarget; return highestPos + 1; } else if (highestTarget.isAnimating() && highestTarget.mAnimLayer > w.mAnimLayer) { // If the window we are currently targeting is involved // with an animation, and it is on top of the next target // we will be over, then hold off on moving until // that is done. mInputMethodTarget = highestTarget; return highestPos + 1; } } } } //Slog.i(TAG, "Placing input method @" + (i+1)); if (w != null) { if (willMove) { if (DEBUG_INPUT_METHOD) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.w(TAG, "Moving IM target from " + mInputMethodTarget + " to " + w, e); } mInputMethodTarget = w; if (w.mAppToken != null) { setInputMethodAnimLayerAdjustment(w.mAppToken.animLayerAdjustment); } else { setInputMethodAnimLayerAdjustment(0); } } return i+1; } if (willMove) { if (DEBUG_INPUT_METHOD) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.w(TAG, "Moving IM target from " + mInputMethodTarget + " to null", e); } mInputMethodTarget = null; setInputMethodAnimLayerAdjustment(0); } return -1; } void addInputMethodWindowToListLocked(WindowState win) { int pos = findDesiredInputMethodWindowIndexLocked(true); if (pos >= 0) { win.mTargetAppToken = mInputMethodTarget.mAppToken; if (DEBUG_WINDOW_MOVEMENT) Slog.v( TAG, "Adding input method window " + win + " at " + pos); mWindows.add(pos, win); moveInputMethodDialogsLocked(pos+1); return; } win.mTargetAppToken = null; addWindowToListInOrderLocked(win, true); moveInputMethodDialogsLocked(pos); } void setInputMethodAnimLayerAdjustment(int adj) { if (DEBUG_LAYERS) Slog.v(TAG, "Setting im layer adj to " + adj); mInputMethodAnimLayerAdjustment = adj; WindowState imw = mInputMethodWindow; if (imw != null) { imw.mAnimLayer = imw.mLayer + adj; if (DEBUG_LAYERS) Slog.v(TAG, "IM win " + imw + " anim layer: " + imw.mAnimLayer); int wi = imw.mChildWindows.size(); while (wi > 0) { wi--; WindowState cw = (WindowState)imw.mChildWindows.get(wi); cw.mAnimLayer = cw.mLayer + adj; if (DEBUG_LAYERS) Slog.v(TAG, "IM win " + cw + " anim layer: " + cw.mAnimLayer); } } int di = mInputMethodDialogs.size(); while (di > 0) { di --; imw = mInputMethodDialogs.get(di); imw.mAnimLayer = imw.mLayer + adj; if (DEBUG_LAYERS) Slog.v(TAG, "IM win " + imw + " anim layer: " + imw.mAnimLayer); } } private int tmpRemoveWindowLocked(int interestingPos, WindowState win) { int wpos = mWindows.indexOf(win); if (wpos >= 0) { if (wpos < interestingPos) interestingPos--; if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Temp removing at " + wpos + ": " + win); mWindows.remove(wpos); int NC = win.mChildWindows.size(); while (NC > 0) { NC--; WindowState cw = (WindowState)win.mChildWindows.get(NC); int cpos = mWindows.indexOf(cw); if (cpos >= 0) { if (cpos < interestingPos) interestingPos--; if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Temp removing child at " + cpos + ": " + cw); mWindows.remove(cpos); } } } return interestingPos; } private void reAddWindowToListInOrderLocked(WindowState win) { addWindowToListInOrderLocked(win, false); // This is a hack to get all of the child windows added as well // at the right position. Child windows should be rare and // this case should be rare, so it shouldn't be that big a deal. int wpos = mWindows.indexOf(win); if (wpos >= 0) { if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "ReAdd removing from " + wpos + ": " + win); mWindows.remove(wpos); reAddWindowLocked(wpos, win); } } void logWindowList(String prefix) { int N = mWindows.size(); while (N > 0) { N--; Slog.v(TAG, prefix + "#" + N + ": " + mWindows.get(N)); } } void moveInputMethodDialogsLocked(int pos) { ArrayList<WindowState> dialogs = mInputMethodDialogs; final int N = dialogs.size(); if (DEBUG_INPUT_METHOD) Slog.v(TAG, "Removing " + N + " dialogs w/pos=" + pos); for (int i=0; i<N; i++) { pos = tmpRemoveWindowLocked(pos, dialogs.get(i)); } if (DEBUG_INPUT_METHOD) { Slog.v(TAG, "Window list w/pos=" + pos); logWindowList(" "); } if (pos >= 0) { final AppWindowToken targetAppToken = mInputMethodTarget.mAppToken; if (pos < mWindows.size()) { WindowState wp = (WindowState)mWindows.get(pos); if (wp == mInputMethodWindow) { pos++; } } if (DEBUG_INPUT_METHOD) Slog.v(TAG, "Adding " + N + " dialogs at pos=" + pos); for (int i=0; i<N; i++) { WindowState win = dialogs.get(i); win.mTargetAppToken = targetAppToken; pos = reAddWindowLocked(pos, win); } if (DEBUG_INPUT_METHOD) { Slog.v(TAG, "Final window list:"); logWindowList(" "); } return; } for (int i=0; i<N; i++) { WindowState win = dialogs.get(i); win.mTargetAppToken = null; reAddWindowToListInOrderLocked(win); if (DEBUG_INPUT_METHOD) { Slog.v(TAG, "No IM target, final list:"); logWindowList(" "); } } } boolean moveInputMethodWindowsIfNeededLocked(boolean needAssignLayers) { final WindowState imWin = mInputMethodWindow; final int DN = mInputMethodDialogs.size(); if (imWin == null && DN == 0) { return false; } int imPos = findDesiredInputMethodWindowIndexLocked(true); if (imPos >= 0) { // In this case, the input method windows are to be placed // immediately above the window they are targeting. // First check to see if the input method windows are already // located here, and contiguous. final int N = mWindows.size(); WindowState firstImWin = imPos < N ? (WindowState)mWindows.get(imPos) : null; // Figure out the actual input method window that should be // at the bottom of their stack. WindowState baseImWin = imWin != null ? imWin : mInputMethodDialogs.get(0); if (baseImWin.mChildWindows.size() > 0) { WindowState cw = (WindowState)baseImWin.mChildWindows.get(0); if (cw.mSubLayer < 0) baseImWin = cw; } if (firstImWin == baseImWin) { // The windows haven't moved... but are they still contiguous? // First find the top IM window. int pos = imPos+1; while (pos < N) { if (!((WindowState)mWindows.get(pos)).mIsImWindow) { break; } pos++; } pos++; // Now there should be no more input method windows above. while (pos < N) { if (((WindowState)mWindows.get(pos)).mIsImWindow) { break; } pos++; } if (pos >= N) { // All is good! return false; } } if (imWin != null) { if (DEBUG_INPUT_METHOD) { Slog.v(TAG, "Moving IM from " + imPos); logWindowList(" "); } imPos = tmpRemoveWindowLocked(imPos, imWin); if (DEBUG_INPUT_METHOD) { Slog.v(TAG, "List after moving with new pos " + imPos + ":"); logWindowList(" "); } imWin.mTargetAppToken = mInputMethodTarget.mAppToken; reAddWindowLocked(imPos, imWin); if (DEBUG_INPUT_METHOD) { Slog.v(TAG, "List after moving IM to " + imPos + ":"); logWindowList(" "); } if (DN > 0) moveInputMethodDialogsLocked(imPos+1); } else { moveInputMethodDialogsLocked(imPos); } } else { // In this case, the input method windows go in a fixed layer, // because they aren't currently associated with a focus window. if (imWin != null) { if (DEBUG_INPUT_METHOD) Slog.v(TAG, "Moving IM from " + imPos); tmpRemoveWindowLocked(0, imWin); imWin.mTargetAppToken = null; reAddWindowToListInOrderLocked(imWin); if (DEBUG_INPUT_METHOD) { Slog.v(TAG, "List with no IM target:"); logWindowList(" "); } if (DN > 0) moveInputMethodDialogsLocked(-1);; } else { moveInputMethodDialogsLocked(-1);; } } if (needAssignLayers) { assignLayersLocked(); } return true; } void adjustInputMethodDialogsLocked() { moveInputMethodDialogsLocked(findDesiredInputMethodWindowIndexLocked(true)); } final boolean isWallpaperVisible(WindowState wallpaperTarget) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper vis: target obscured=" + (wallpaperTarget != null ? Boolean.toString(wallpaperTarget.mObscured) : "??") + " anim=" + ((wallpaperTarget != null && wallpaperTarget.mAppToken != null) ? wallpaperTarget.mAppToken.animation : null) + " upper=" + mUpperWallpaperTarget + " lower=" + mLowerWallpaperTarget); return (wallpaperTarget != null && (!wallpaperTarget.mObscured || (wallpaperTarget.mAppToken != null && wallpaperTarget.mAppToken.animation != null))) || mUpperWallpaperTarget != null || mLowerWallpaperTarget != null; } static final int ADJUST_WALLPAPER_LAYERS_CHANGED = 1<<1; static final int ADJUST_WALLPAPER_VISIBILITY_CHANGED = 1<<2; int adjustWallpaperWindowsLocked() { int changed = 0; final int dw = mDisplay.getWidth(); final int dh = mDisplay.getHeight(); // First find top-most window that has asked to be on top of the // wallpaper; all wallpapers go behind it. final ArrayList localmWindows = mWindows; int N = localmWindows.size(); WindowState w = null; WindowState foundW = null; int foundI = 0; WindowState topCurW = null; int topCurI = 0; int i = N; while (i > 0) { i--; w = (WindowState)localmWindows.get(i); if ((w.mAttrs.type == WindowManager.LayoutParams.TYPE_WALLPAPER)) { if (topCurW == null) { topCurW = w; topCurI = i; } continue; } topCurW = null; if (w.mAppToken != null) { // If this window's app token is hidden and not animating, // it is of no interest to us. if (w.mAppToken.hidden && w.mAppToken.animation == null) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Skipping hidden or animating token: " + w); topCurW = null; continue; } } if (DEBUG_WALLPAPER) Slog.v(TAG, "Win " + w + ": readyfordisplay=" + w.isReadyForDisplay() + " drawpending=" + w.mDrawPending + " commitdrawpending=" + w.mCommitDrawPending); if ((w.mAttrs.flags&FLAG_SHOW_WALLPAPER) != 0 && w.isReadyForDisplay() && (mWallpaperTarget == w || (!w.mDrawPending && !w.mCommitDrawPending))) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Found wallpaper activity: #" + i + "=" + w); foundW = w; foundI = i; if (w == mWallpaperTarget && ((w.mAppToken != null && w.mAppToken.animation != null) || w.mAnimation != null)) { // The current wallpaper target is animating, so we'll // look behind it for another possible target and figure // out what is going on below. if (DEBUG_WALLPAPER) Slog.v(TAG, "Win " + w + ": token animating, looking behind."); continue; } break; } } if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { // If we are currently waiting for an app transition, and either // the current target or the next target are involved with it, // then hold off on doing anything with the wallpaper. // Note that we are checking here for just whether the target // is part of an app token... which is potentially overly aggressive // (the app token may not be involved in the transition), but good // enough (we'll just wait until whatever transition is pending // executes). if (mWallpaperTarget != null && mWallpaperTarget.mAppToken != null) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper not changing: waiting for app anim in current target"); return 0; } if (foundW != null && foundW.mAppToken != null) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper not changing: waiting for app anim in found target"); return 0; } } if (mWallpaperTarget != foundW) { if (DEBUG_WALLPAPER) { Slog.v(TAG, "New wallpaper target: " + foundW + " oldTarget: " + mWallpaperTarget); } mLowerWallpaperTarget = null; mUpperWallpaperTarget = null; WindowState oldW = mWallpaperTarget; mWallpaperTarget = foundW; // Now what is happening... if the current and new targets are // animating, then we are in our super special mode! if (foundW != null && oldW != null) { boolean oldAnim = oldW.mAnimation != null || (oldW.mAppToken != null && oldW.mAppToken.animation != null); boolean foundAnim = foundW.mAnimation != null || (foundW.mAppToken != null && foundW.mAppToken.animation != null); if (DEBUG_WALLPAPER) { Slog.v(TAG, "New animation: " + foundAnim + " old animation: " + oldAnim); } if (foundAnim && oldAnim) { int oldI = localmWindows.indexOf(oldW); if (DEBUG_WALLPAPER) { Slog.v(TAG, "New i: " + foundI + " old i: " + oldI); } if (oldI >= 0) { if (DEBUG_WALLPAPER) { Slog.v(TAG, "Animating wallpapers: old#" + oldI + "=" + oldW + "; new#" + foundI + "=" + foundW); } // Set the new target correctly. if (foundW.mAppToken != null && foundW.mAppToken.hiddenRequested) { if (DEBUG_WALLPAPER) { Slog.v(TAG, "Old wallpaper still the target."); } mWallpaperTarget = oldW; } // Now set the upper and lower wallpaper targets // correctly, and make sure that we are positioning // the wallpaper below the lower. if (foundI > oldI) { // The new target is on top of the old one. if (DEBUG_WALLPAPER) { Slog.v(TAG, "Found target above old target."); } mUpperWallpaperTarget = foundW; mLowerWallpaperTarget = oldW; foundW = oldW; foundI = oldI; } else { // The new target is below the old one. if (DEBUG_WALLPAPER) { Slog.v(TAG, "Found target below old target."); } mUpperWallpaperTarget = oldW; mLowerWallpaperTarget = foundW; } } } } } else if (mLowerWallpaperTarget != null) { // Is it time to stop animating? boolean lowerAnimating = mLowerWallpaperTarget.mAnimation != null || (mLowerWallpaperTarget.mAppToken != null && mLowerWallpaperTarget.mAppToken.animation != null); boolean upperAnimating = mUpperWallpaperTarget.mAnimation != null || (mUpperWallpaperTarget.mAppToken != null && mUpperWallpaperTarget.mAppToken.animation != null); if (!lowerAnimating || !upperAnimating) { if (DEBUG_WALLPAPER) { Slog.v(TAG, "No longer animating wallpaper targets!"); } mLowerWallpaperTarget = null; mUpperWallpaperTarget = null; } } boolean visible = foundW != null; if (visible) { // The window is visible to the compositor... but is it visible // to the user? That is what the wallpaper cares about. visible = isWallpaperVisible(foundW); if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper visibility: " + visible); // If the wallpaper target is animating, we may need to copy // its layer adjustment. Only do this if we are not transfering // between two wallpaper targets. mWallpaperAnimLayerAdjustment = (mLowerWallpaperTarget == null && foundW.mAppToken != null) ? foundW.mAppToken.animLayerAdjustment : 0; final int maxLayer = mPolicy.getMaxWallpaperLayer() * TYPE_LAYER_MULTIPLIER + TYPE_LAYER_OFFSET; // Now w is the window we are supposed to be behind... but we // need to be sure to also be behind any of its attached windows, // AND any starting window associated with it, AND below the // maximum layer the policy allows for wallpapers. while (foundI > 0) { WindowState wb = (WindowState)localmWindows.get(foundI-1); if (wb.mBaseLayer < maxLayer && wb.mAttachedWindow != foundW && (wb.mAttrs.type != TYPE_APPLICATION_STARTING || wb.mToken != foundW.mToken)) { // This window is not related to the previous one in any // interesting way, so stop here. break; } foundW = wb; foundI--; } } else { if (DEBUG_WALLPAPER) Slog.v(TAG, "No wallpaper target"); } if (foundW == null && topCurW != null) { // There is no wallpaper target, so it goes at the bottom. // We will assume it is the same place as last time, if known. foundW = topCurW; foundI = topCurI+1; } else { // Okay i is the position immediately above the wallpaper. Look at // what is below it for later. foundW = foundI > 0 ? (WindowState)localmWindows.get(foundI-1) : null; } if (visible) { if (mWallpaperTarget.mWallpaperX >= 0) { mLastWallpaperX = mWallpaperTarget.mWallpaperX; mLastWallpaperXStep = mWallpaperTarget.mWallpaperXStep; } if (mWallpaperTarget.mWallpaperY >= 0) { mLastWallpaperY = mWallpaperTarget.mWallpaperY; mLastWallpaperYStep = mWallpaperTarget.mWallpaperYStep; } } // Start stepping backwards from here, ensuring that our wallpaper windows // are correctly placed. int curTokenIndex = mWallpaperTokens.size(); while (curTokenIndex > 0) { curTokenIndex--; WindowToken token = mWallpaperTokens.get(curTokenIndex); if (token.hidden == visible) { changed |= ADJUST_WALLPAPER_VISIBILITY_CHANGED; token.hidden = !visible; // Need to do a layout to ensure the wallpaper now has the // correct size. mLayoutNeeded = true; } int curWallpaperIndex = token.windows.size(); while (curWallpaperIndex > 0) { curWallpaperIndex--; WindowState wallpaper = token.windows.get(curWallpaperIndex); if (visible) { updateWallpaperOffsetLocked(wallpaper, dw, dh, false); } // First, make sure the client has the current visibility // state. if (wallpaper.mWallpaperVisible != visible) { wallpaper.mWallpaperVisible = visible; try { if (DEBUG_VISIBILITY || DEBUG_WALLPAPER) Slog.v(TAG, "Setting visibility of wallpaper " + wallpaper + ": " + visible); wallpaper.mClient.dispatchAppVisibility(visible); } catch (RemoteException e) { } } wallpaper.mAnimLayer = wallpaper.mLayer + mWallpaperAnimLayerAdjustment; if (DEBUG_LAYERS || DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper win " + wallpaper + " anim layer: " + wallpaper.mAnimLayer); // First, if this window is at the current index, then all // is well. if (wallpaper == foundW) { foundI--; foundW = foundI > 0 ? (WindowState)localmWindows.get(foundI-1) : null; continue; } // The window didn't match... the current wallpaper window, // wherever it is, is in the wrong place, so make sure it is // not in the list. int oldIndex = localmWindows.indexOf(wallpaper); if (oldIndex >= 0) { if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Wallpaper removing at " + oldIndex + ": " + wallpaper); localmWindows.remove(oldIndex); if (oldIndex < foundI) { foundI--; } } // Now stick it in. if (DEBUG_WALLPAPER || DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Moving wallpaper " + wallpaper + " from " + oldIndex + " to " + foundI); localmWindows.add(foundI, wallpaper); changed |= ADJUST_WALLPAPER_LAYERS_CHANGED; } } return changed; } void setWallpaperAnimLayerAdjustmentLocked(int adj) { if (DEBUG_LAYERS || DEBUG_WALLPAPER) Slog.v(TAG, "Setting wallpaper layer adj to " + adj); mWallpaperAnimLayerAdjustment = adj; int curTokenIndex = mWallpaperTokens.size(); while (curTokenIndex > 0) { curTokenIndex--; WindowToken token = mWallpaperTokens.get(curTokenIndex); int curWallpaperIndex = token.windows.size(); while (curWallpaperIndex > 0) { curWallpaperIndex--; WindowState wallpaper = token.windows.get(curWallpaperIndex); wallpaper.mAnimLayer = wallpaper.mLayer + adj; if (DEBUG_LAYERS || DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper win " + wallpaper + " anim layer: " + wallpaper.mAnimLayer); } } } boolean updateWallpaperOffsetLocked(WindowState wallpaperWin, int dw, int dh, boolean sync) { boolean changed = false; boolean rawChanged = false; float wpx = mLastWallpaperX >= 0 ? mLastWallpaperX : 0.5f; float wpxs = mLastWallpaperXStep >= 0 ? mLastWallpaperXStep : -1.0f; int availw = wallpaperWin.mFrame.right-wallpaperWin.mFrame.left-dw; int offset = availw > 0 ? -(int)(availw*wpx+.5f) : 0; changed = wallpaperWin.mXOffset != offset; if (changed) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Update wallpaper " + wallpaperWin + " x: " + offset); wallpaperWin.mXOffset = offset; } if (wallpaperWin.mWallpaperX != wpx || wallpaperWin.mWallpaperXStep != wpxs) { wallpaperWin.mWallpaperX = wpx; wallpaperWin.mWallpaperXStep = wpxs; rawChanged = true; } float wpy = mLastWallpaperY >= 0 ? mLastWallpaperY : 0.5f; float wpys = mLastWallpaperYStep >= 0 ? mLastWallpaperYStep : -1.0f; int availh = wallpaperWin.mFrame.bottom-wallpaperWin.mFrame.top-dh; offset = availh > 0 ? -(int)(availh*wpy+.5f) : 0; if (wallpaperWin.mYOffset != offset) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Update wallpaper " + wallpaperWin + " y: " + offset); changed = true; wallpaperWin.mYOffset = offset; } if (wallpaperWin.mWallpaperY != wpy || wallpaperWin.mWallpaperYStep != wpys) { wallpaperWin.mWallpaperY = wpy; wallpaperWin.mWallpaperYStep = wpys; rawChanged = true; } if (rawChanged) { try { if (DEBUG_WALLPAPER) Slog.v(TAG, "Report new wp offset " + wallpaperWin + " x=" + wallpaperWin.mWallpaperX + " y=" + wallpaperWin.mWallpaperY); if (sync) { mWaitingOnWallpaper = wallpaperWin; } wallpaperWin.mClient.dispatchWallpaperOffsets( wallpaperWin.mWallpaperX, wallpaperWin.mWallpaperY, wallpaperWin.mWallpaperXStep, wallpaperWin.mWallpaperYStep, sync); if (sync) { if (mWaitingOnWallpaper != null) { long start = SystemClock.uptimeMillis(); if ((mLastWallpaperTimeoutTime+WALLPAPER_TIMEOUT_RECOVERY) < start) { try { if (DEBUG_WALLPAPER) Slog.v(TAG, "Waiting for offset complete..."); mWindowMap.wait(WALLPAPER_TIMEOUT); } catch (InterruptedException e) { } if (DEBUG_WALLPAPER) Slog.v(TAG, "Offset complete!"); if ((start+WALLPAPER_TIMEOUT) < SystemClock.uptimeMillis()) { Slog.i(TAG, "Timeout waiting for wallpaper to offset: " + wallpaperWin); mLastWallpaperTimeoutTime = start; } } mWaitingOnWallpaper = null; } } } catch (RemoteException e) { } } return changed; } void wallpaperOffsetsComplete(IBinder window) { synchronized (mWindowMap) { if (mWaitingOnWallpaper != null && mWaitingOnWallpaper.mClient.asBinder() == window) { mWaitingOnWallpaper = null; mWindowMap.notifyAll(); } } } boolean updateWallpaperOffsetLocked(WindowState changingTarget, boolean sync) { final int dw = mDisplay.getWidth(); final int dh = mDisplay.getHeight(); boolean changed = false; WindowState target = mWallpaperTarget; if (target != null) { if (target.mWallpaperX >= 0) { mLastWallpaperX = target.mWallpaperX; } else if (changingTarget.mWallpaperX >= 0) { mLastWallpaperX = changingTarget.mWallpaperX; } if (target.mWallpaperY >= 0) { mLastWallpaperY = target.mWallpaperY; } else if (changingTarget.mWallpaperY >= 0) { mLastWallpaperY = changingTarget.mWallpaperY; } } int curTokenIndex = mWallpaperTokens.size(); while (curTokenIndex > 0) { curTokenIndex--; WindowToken token = mWallpaperTokens.get(curTokenIndex); int curWallpaperIndex = token.windows.size(); while (curWallpaperIndex > 0) { curWallpaperIndex--; WindowState wallpaper = token.windows.get(curWallpaperIndex); if (updateWallpaperOffsetLocked(wallpaper, dw, dh, sync)) { wallpaper.computeShownFrameLocked(); changed = true; // We only want to be synchronous with one wallpaper. sync = false; } } } return changed; } void updateWallpaperVisibilityLocked() { final boolean visible = isWallpaperVisible(mWallpaperTarget); final int dw = mDisplay.getWidth(); final int dh = mDisplay.getHeight(); int curTokenIndex = mWallpaperTokens.size(); while (curTokenIndex > 0) { curTokenIndex--; WindowToken token = mWallpaperTokens.get(curTokenIndex); if (token.hidden == visible) { token.hidden = !visible; // Need to do a layout to ensure the wallpaper now has the // correct size. mLayoutNeeded = true; } int curWallpaperIndex = token.windows.size(); while (curWallpaperIndex > 0) { curWallpaperIndex--; WindowState wallpaper = token.windows.get(curWallpaperIndex); if (visible) { updateWallpaperOffsetLocked(wallpaper, dw, dh, false); } if (wallpaper.mWallpaperVisible != visible) { wallpaper.mWallpaperVisible = visible; try { if (DEBUG_VISIBILITY || DEBUG_WALLPAPER) Slog.v(TAG, "Updating visibility of wallpaper " + wallpaper + ": " + visible); wallpaper.mClient.dispatchAppVisibility(visible); } catch (RemoteException e) { } } } } } void sendPointerToWallpaperLocked(WindowState srcWin, MotionEvent pointer, long eventTime) { int curTokenIndex = mWallpaperTokens.size(); while (curTokenIndex > 0) { curTokenIndex--; WindowToken token = mWallpaperTokens.get(curTokenIndex); int curWallpaperIndex = token.windows.size(); while (curWallpaperIndex > 0) { curWallpaperIndex--; WindowState wallpaper = token.windows.get(curWallpaperIndex); if ((wallpaper.mAttrs.flags & WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) != 0) { continue; } try { MotionEvent ev = MotionEvent.obtainNoHistory(pointer); if (srcWin != null) { ev.offsetLocation(srcWin.mFrame.left-wallpaper.mFrame.left, srcWin.mFrame.top-wallpaper.mFrame.top); } else { ev.offsetLocation(-wallpaper.mFrame.left, -wallpaper.mFrame.top); } switch (pointer.getAction()) { case MotionEvent.ACTION_DOWN: mSendingPointersToWallpaper = true; break; case MotionEvent.ACTION_UP: mSendingPointersToWallpaper = false; break; } wallpaper.mClient.dispatchPointer(ev, eventTime, false); } catch (RemoteException e) { Slog.w(TAG, "Failure sending pointer to wallpaper", e); } } } } void dispatchPointerElsewhereLocked(WindowState srcWin, WindowState relWin, MotionEvent pointer, long eventTime, boolean skipped) { if (relWin != null) { mPolicy.dispatchedPointerEventLw(pointer, relWin.mFrame.left, relWin.mFrame.top); } else { mPolicy.dispatchedPointerEventLw(pointer, 0, 0); } // If we sent an initial down to the wallpaper, then continue // sending events until the final up. if (mSendingPointersToWallpaper) { if (skipped) { Slog.i(TAG, "Sending skipped pointer to wallpaper!"); } sendPointerToWallpaperLocked(relWin, pointer, eventTime); // If we are on top of the wallpaper, then the wallpaper also // gets to see this movement. } else if (srcWin != null && pointer.getAction() == MotionEvent.ACTION_DOWN && mWallpaperTarget == srcWin && srcWin.mAttrs.type != WindowManager.LayoutParams.TYPE_KEYGUARD) { sendPointerToWallpaperLocked(relWin, pointer, eventTime); } } public int addWindow(Session session, IWindow client, WindowManager.LayoutParams attrs, int viewVisibility, Rect outContentInsets) { int res = mPolicy.checkAddPermission(attrs); if (res != WindowManagerImpl.ADD_OKAY) { return res; } boolean reportNewConfig = false; WindowState attachedWindow = null; WindowState win = null; synchronized(mWindowMap) { // Instantiating a Display requires talking with the simulator, // so don't do it until we know the system is mostly up and // running. if (mDisplay == null) { WindowManager wm = (WindowManager)mContext.getSystemService(Context.WINDOW_SERVICE); mDisplay = wm.getDefaultDisplay(); mInitialDisplayWidth = mDisplay.getWidth(); mInitialDisplayHeight = mDisplay.getHeight(); mQueue.setDisplay(mDisplay); reportNewConfig = true; START_CURSOR_X = mInitialDisplayWidth/2; START_CURSOR_Y = mInitialDisplayHeight/2; } if (mWindowMap.containsKey(client.asBinder())) { Slog.w(TAG, "Window " + client + " is already added"); return WindowManagerImpl.ADD_DUPLICATE_ADD; } if (attrs.type >= FIRST_SUB_WINDOW && attrs.type <= LAST_SUB_WINDOW) { attachedWindow = windowForClientLocked(null, attrs.token, false); if (attachedWindow == null) { Slog.w(TAG, "Attempted to add window with token that is not a window: " + attrs.token + ". Aborting."); return WindowManagerImpl.ADD_BAD_SUBWINDOW_TOKEN; } if (attachedWindow.mAttrs.type >= FIRST_SUB_WINDOW && attachedWindow.mAttrs.type <= LAST_SUB_WINDOW) { Slog.w(TAG, "Attempted to add window with token that is a sub-window: " + attrs.token + ". Aborting."); return WindowManagerImpl.ADD_BAD_SUBWINDOW_TOKEN; } } boolean addToken = false; WindowToken token = mTokenMap.get(attrs.token); if (token == null) { if (attrs.type >= FIRST_APPLICATION_WINDOW && attrs.type <= LAST_APPLICATION_WINDOW) { Slog.w(TAG, "Attempted to add application window with unknown token " + attrs.token + ". Aborting."); return WindowManagerImpl.ADD_BAD_APP_TOKEN; } if (attrs.type == TYPE_INPUT_METHOD) { Slog.w(TAG, "Attempted to add input method window with unknown token " + attrs.token + ". Aborting."); return WindowManagerImpl.ADD_BAD_APP_TOKEN; } if (attrs.type == TYPE_WALLPAPER) { Slog.w(TAG, "Attempted to add wallpaper window with unknown token " + attrs.token + ". Aborting."); return WindowManagerImpl.ADD_BAD_APP_TOKEN; } token = new WindowToken(attrs.token, -1, false); addToken = true; } else if (attrs.type >= FIRST_APPLICATION_WINDOW && attrs.type <= LAST_APPLICATION_WINDOW) { AppWindowToken atoken = token.appWindowToken; if (atoken == null) { Slog.w(TAG, "Attempted to add window with non-application token " + token + ". Aborting."); return WindowManagerImpl.ADD_NOT_APP_TOKEN; } else if (atoken.removed) { Slog.w(TAG, "Attempted to add window with exiting application token " + token + ". Aborting."); return WindowManagerImpl.ADD_APP_EXITING; } if (attrs.type == TYPE_APPLICATION_STARTING && atoken.firstWindowDrawn) { // No need for this guy! if (localLOGV) Slog.v( TAG, "**** NO NEED TO START: " + attrs.getTitle()); return WindowManagerImpl.ADD_STARTING_NOT_NEEDED; } } else if (attrs.type == TYPE_INPUT_METHOD) { if (token.windowType != TYPE_INPUT_METHOD) { Slog.w(TAG, "Attempted to add input method window with bad token " + attrs.token + ". Aborting."); return WindowManagerImpl.ADD_BAD_APP_TOKEN; } } else if (attrs.type == TYPE_WALLPAPER) { if (token.windowType != TYPE_WALLPAPER) { Slog.w(TAG, "Attempted to add wallpaper window with bad token " + attrs.token + ". Aborting."); return WindowManagerImpl.ADD_BAD_APP_TOKEN; } } win = new WindowState(session, client, token, attachedWindow, attrs, viewVisibility); if (win.mDeathRecipient == null) { // Client has apparently died, so there is no reason to // continue. Slog.w(TAG, "Adding window client " + client.asBinder() + " that is dead, aborting."); return WindowManagerImpl.ADD_APP_EXITING; } mPolicy.adjustWindowParamsLw(win.mAttrs); res = mPolicy.prepareAddWindowLw(win, attrs); if (res != WindowManagerImpl.ADD_OKAY) { return res; } // From now on, no exceptions or errors allowed! res = WindowManagerImpl.ADD_OKAY; final long origId = Binder.clearCallingIdentity(); if (addToken) { mTokenMap.put(attrs.token, token); mTokenList.add(token); } win.attach(); mWindowMap.put(client.asBinder(), win); if (attrs.type == TYPE_APPLICATION_STARTING && token.appWindowToken != null) { token.appWindowToken.startingWindow = win; } boolean imMayMove = true; if (attrs.type == TYPE_INPUT_METHOD) { mInputMethodWindow = win; addInputMethodWindowToListLocked(win); imMayMove = false; } else if (attrs.type == TYPE_INPUT_METHOD_DIALOG) { mInputMethodDialogs.add(win); addWindowToListInOrderLocked(win, true); adjustInputMethodDialogsLocked(); imMayMove = false; } else { addWindowToListInOrderLocked(win, true); if (attrs.type == TYPE_WALLPAPER) { mLastWallpaperTimeoutTime = 0; adjustWallpaperWindowsLocked(); } else if ((attrs.flags&FLAG_SHOW_WALLPAPER) != 0) { adjustWallpaperWindowsLocked(); } } win.mEnterAnimationPending = true; mPolicy.getContentInsetHintLw(attrs, outContentInsets); if (mInTouchMode) { res |= WindowManagerImpl.ADD_FLAG_IN_TOUCH_MODE; } if (win == null || win.mAppToken == null || !win.mAppToken.clientHidden) { res |= WindowManagerImpl.ADD_FLAG_APP_VISIBLE; } boolean focusChanged = false; if (win.canReceiveKeys()) { if ((focusChanged=updateFocusedWindowLocked(UPDATE_FOCUS_WILL_ASSIGN_LAYERS)) == true) { imMayMove = false; } } if (imMayMove) { moveInputMethodWindowsIfNeededLocked(false); } assignLayersLocked(); // Don't do layout here, the window must call // relayout to be displayed, so we'll do it there. //dump(); if (focusChanged) { if (mCurrentFocus != null) { mKeyWaiter.handleNewWindowLocked(mCurrentFocus); } } if (localLOGV) Slog.v( TAG, "New client " + client.asBinder() + ": window=" + win); if (win.isVisibleOrAdding() && updateOrientationFromAppTokensLocked()) { reportNewConfig = true; } } // sendNewConfiguration() checks caller permissions so we must call it with // privilege. updateOrientationFromAppTokens() clears and resets the caller // identity anyway, so it's safe to just clear & restore around this whole // block. final long origId = Binder.clearCallingIdentity(); if (reportNewConfig) { sendNewConfiguration(); } Binder.restoreCallingIdentity(origId); return res; } public void removeWindow(Session session, IWindow client) { synchronized(mWindowMap) { WindowState win = windowForClientLocked(session, client, false); if (win == null) { return; } removeWindowLocked(session, win); } } public void removeWindowLocked(Session session, WindowState win) { if (localLOGV || DEBUG_FOCUS) Slog.v( TAG, "Remove " + win + " client=" + Integer.toHexString(System.identityHashCode( win.mClient.asBinder())) + ", surface=" + win.mSurface); final long origId = Binder.clearCallingIdentity(); if (DEBUG_APP_TRANSITIONS) Slog.v( TAG, "Remove " + win + ": mSurface=" + win.mSurface + " mExiting=" + win.mExiting + " isAnimating=" + win.isAnimating() + " app-animation=" + (win.mAppToken != null ? win.mAppToken.animation : null) + " inPendingTransaction=" + (win.mAppToken != null ? win.mAppToken.inPendingTransaction : false) + " mDisplayFrozen=" + mDisplayFrozen); // Visibility of the removed window. Will be used later to update orientation later on. boolean wasVisible = false; // First, see if we need to run an animation. If we do, we have // to hold off on removing the window until the animation is done. // If the display is frozen, just remove immediately, since the // animation wouldn't be seen. if (win.mSurface != null && !mDisplayFrozen && mPolicy.isScreenOn()) { // If we are not currently running the exit animation, we // need to see about starting one. if (wasVisible=win.isWinVisibleLw()) { int transit = WindowManagerPolicy.TRANSIT_EXIT; if (win.getAttrs().type == TYPE_APPLICATION_STARTING) { transit = WindowManagerPolicy.TRANSIT_PREVIEW_DONE; } // Try starting an animation. if (applyAnimationLocked(win, transit, false)) { win.mExiting = true; } } if (win.mExiting || win.isAnimating()) { // The exit animation is running... wait for it! //Slog.i(TAG, "*** Running exit animation..."); win.mExiting = true; win.mRemoveOnExit = true; mLayoutNeeded = true; updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES); performLayoutAndPlaceSurfacesLocked(); if (win.mAppToken != null) { win.mAppToken.updateReportedVisibilityLocked(); } //dump(); Binder.restoreCallingIdentity(origId); return; } } removeWindowInnerLocked(session, win); // Removing a visible window will effect the computed orientation // So just update orientation if needed. if (wasVisible && computeForcedAppOrientationLocked() != mForcedAppOrientation && updateOrientationFromAppTokensLocked()) { mH.sendEmptyMessage(H.SEND_NEW_CONFIGURATION); } updateFocusedWindowLocked(UPDATE_FOCUS_NORMAL); Binder.restoreCallingIdentity(origId); } private void removeWindowInnerLocked(Session session, WindowState win) { mKeyWaiter.finishedKey(session, win.mClient, true, KeyWaiter.RETURN_NOTHING); mKeyWaiter.releasePendingPointerLocked(win.mSession); mKeyWaiter.releasePendingTrackballLocked(win.mSession); win.mRemoved = true; if (mInputMethodTarget == win) { moveInputMethodWindowsIfNeededLocked(false); } if (false) { RuntimeException e = new RuntimeException("here"); e.fillInStackTrace(); Slog.w(TAG, "Removing window " + win, e); } mPolicy.removeWindowLw(win); win.removeLocked(); mWindowMap.remove(win.mClient.asBinder()); mWindows.remove(win); if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Final remove of window: " + win); if (mInputMethodWindow == win) { mInputMethodWindow = null; } else if (win.mAttrs.type == TYPE_INPUT_METHOD_DIALOG) { mInputMethodDialogs.remove(win); } final WindowToken token = win.mToken; final AppWindowToken atoken = win.mAppToken; token.windows.remove(win); if (atoken != null) { atoken.allAppWindows.remove(win); } if (localLOGV) Slog.v( TAG, "**** Removing window " + win + ": count=" + token.windows.size()); if (token.windows.size() == 0) { if (!token.explicit) { mTokenMap.remove(token.token); mTokenList.remove(token); } else if (atoken != null) { atoken.firstWindowDrawn = false; } } if (atoken != null) { if (atoken.startingWindow == win) { atoken.startingWindow = null; } else if (atoken.allAppWindows.size() == 0 && atoken.startingData != null) { // If this is the last window and we had requested a starting // transition window, well there is no point now. atoken.startingData = null; } else if (atoken.allAppWindows.size() == 1 && atoken.startingView != null) { // If this is the last window except for a starting transition // window, we need to get rid of the starting transition. if (DEBUG_STARTING_WINDOW) { Slog.v(TAG, "Schedule remove starting " + token + ": no more real windows"); } Message m = mH.obtainMessage(H.REMOVE_STARTING, atoken); mH.sendMessage(m); } } if (win.mAttrs.type == TYPE_WALLPAPER) { mLastWallpaperTimeoutTime = 0; adjustWallpaperWindowsLocked(); } else if ((win.mAttrs.flags&FLAG_SHOW_WALLPAPER) != 0) { adjustWallpaperWindowsLocked(); } if (!mInLayout) { assignLayersLocked(); mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); if (win.mAppToken != null) { win.mAppToken.updateReportedVisibilityLocked(); } } } private static void logSurface(WindowState w, String msg, RuntimeException where) { String str = " SURFACE " + Integer.toHexString(w.hashCode()) + ": " + msg + " / " + w.mAttrs.getTitle(); if (where != null) { Slog.i(TAG, str, where); } else { Slog.i(TAG, str); } } private void setTransparentRegionWindow(Session session, IWindow client, Region region) { long origId = Binder.clearCallingIdentity(); try { synchronized (mWindowMap) { WindowState w = windowForClientLocked(session, client, false); if ((w != null) && (w.mSurface != null)) { if (SHOW_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION"); Surface.openTransaction(); try { if (SHOW_TRANSACTIONS) logSurface(w, "transparentRegionHint=" + region, null); w.mSurface.setTransparentRegionHint(region); } finally { if (SHOW_TRANSACTIONS) Slog.i(TAG, "<<< CLOSE TRANSACTION"); Surface.closeTransaction(); } } } } finally { Binder.restoreCallingIdentity(origId); } } void setInsetsWindow(Session session, IWindow client, int touchableInsets, Rect contentInsets, Rect visibleInsets) { long origId = Binder.clearCallingIdentity(); try { synchronized (mWindowMap) { WindowState w = windowForClientLocked(session, client, false); if (w != null) { w.mGivenInsetsPending = false; w.mGivenContentInsets.set(contentInsets); w.mGivenVisibleInsets.set(visibleInsets); w.mTouchableInsets = touchableInsets; mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); } } } finally { Binder.restoreCallingIdentity(origId); } } public void getWindowDisplayFrame(Session session, IWindow client, Rect outDisplayFrame) { synchronized(mWindowMap) { WindowState win = windowForClientLocked(session, client, false); if (win == null) { outDisplayFrame.setEmpty(); return; } outDisplayFrame.set(win.mDisplayFrame); } } public void setWindowWallpaperPositionLocked(WindowState window, float x, float y, float xStep, float yStep) { if (window.mWallpaperX != x || window.mWallpaperY != y) { window.mWallpaperX = x; window.mWallpaperY = y; window.mWallpaperXStep = xStep; window.mWallpaperYStep = yStep; if (updateWallpaperOffsetLocked(window, true)) { performLayoutAndPlaceSurfacesLocked(); } } } void wallpaperCommandComplete(IBinder window, Bundle result) { synchronized (mWindowMap) { if (mWaitingOnWallpaper != null && mWaitingOnWallpaper.mClient.asBinder() == window) { mWaitingOnWallpaper = null; mWindowMap.notifyAll(); } } } public Bundle sendWindowWallpaperCommandLocked(WindowState window, String action, int x, int y, int z, Bundle extras, boolean sync) { if (window == mWallpaperTarget || window == mLowerWallpaperTarget || window == mUpperWallpaperTarget) { boolean doWait = sync; int curTokenIndex = mWallpaperTokens.size(); while (curTokenIndex > 0) { curTokenIndex--; WindowToken token = mWallpaperTokens.get(curTokenIndex); int curWallpaperIndex = token.windows.size(); while (curWallpaperIndex > 0) { curWallpaperIndex--; WindowState wallpaper = token.windows.get(curWallpaperIndex); try { wallpaper.mClient.dispatchWallpaperCommand(action, x, y, z, extras, sync); // We only want to be synchronous with one wallpaper. sync = false; } catch (RemoteException e) { } } } if (doWait) { // XXX Need to wait for result. } } return null; } public int relayoutWindow(Session session, IWindow client, WindowManager.LayoutParams attrs, int requestedWidth, int requestedHeight, int viewVisibility, boolean insetsPending, Rect outFrame, Rect outContentInsets, Rect outVisibleInsets, Configuration outConfig, Surface outSurface) { boolean displayed = false; boolean inTouchMode; boolean configChanged; long origId = Binder.clearCallingIdentity(); synchronized(mWindowMap) { WindowState win = windowForClientLocked(session, client, false); if (win == null) { return 0; } win.mRequestedWidth = requestedWidth; win.mRequestedHeight = requestedHeight; if (attrs != null) { mPolicy.adjustWindowParamsLw(attrs); } int attrChanges = 0; int flagChanges = 0; if (attrs != null) { flagChanges = win.mAttrs.flags ^= attrs.flags; attrChanges = win.mAttrs.copyFrom(attrs); } if (DEBUG_LAYOUT) Slog.v(TAG, "Relayout " + win + ": " + win.mAttrs); if ((attrChanges & WindowManager.LayoutParams.ALPHA_CHANGED) != 0) { win.mAlpha = attrs.alpha; } final boolean scaledWindow = ((win.mAttrs.flags & WindowManager.LayoutParams.FLAG_SCALED) != 0); if (scaledWindow) { // requested{Width|Height} Surface's physical size // attrs.{width|height} Size on screen win.mHScale = (attrs.width != requestedWidth) ? (attrs.width / (float)requestedWidth) : 1.0f; win.mVScale = (attrs.height != requestedHeight) ? (attrs.height / (float)requestedHeight) : 1.0f; } else { win.mHScale = win.mVScale = 1; } boolean imMayMove = (flagChanges&( WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE)) != 0; boolean focusMayChange = win.mViewVisibility != viewVisibility || ((flagChanges&WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE) != 0) || (!win.mRelayoutCalled); boolean wallpaperMayMove = win.mViewVisibility != viewVisibility && (win.mAttrs.flags & FLAG_SHOW_WALLPAPER) != 0; win.mRelayoutCalled = true; final int oldVisibility = win.mViewVisibility; win.mViewVisibility = viewVisibility; if (viewVisibility == View.VISIBLE && (win.mAppToken == null || !win.mAppToken.clientHidden)) { displayed = !win.isVisibleLw(); if (win.mExiting) { win.mExiting = false; win.mAnimation = null; } if (win.mDestroying) { win.mDestroying = false; mDestroySurface.remove(win); } if (oldVisibility == View.GONE) { win.mEnterAnimationPending = true; } if (displayed) { if (win.mSurface != null && !win.mDrawPending && !win.mCommitDrawPending && !mDisplayFrozen && mPolicy.isScreenOn()) { applyEnterAnimationLocked(win); } if ((win.mAttrs.flags & WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON) != 0) { if (DEBUG_VISIBILITY) Slog.v(TAG, "Relayout window turning screen on: " + win); win.mTurnOnScreen = true; } int diff = 0; if (win.mConfiguration != mCurConfiguration && (win.mConfiguration == null || (diff=mCurConfiguration.diff(win.mConfiguration)) != 0)) { win.mConfiguration = mCurConfiguration; if (DEBUG_CONFIGURATION) { Slog.i(TAG, "Window " + win + " visible with new config: " + win.mConfiguration + " / 0x" + Integer.toHexString(diff)); } outConfig.setTo(mCurConfiguration); } } if ((attrChanges&WindowManager.LayoutParams.FORMAT_CHANGED) != 0) { // To change the format, we need to re-build the surface. win.destroySurfaceLocked(); displayed = true; } try { Surface surface = win.createSurfaceLocked(); if (surface != null) { outSurface.copyFrom(surface); win.mReportDestroySurface = false; win.mSurfacePendingDestroy = false; if (SHOW_TRANSACTIONS) Slog.i(TAG, " OUT SURFACE " + outSurface + ": copied"); } else { // For some reason there isn't a surface. Clear the // caller's object so they see the same state. outSurface.release(); } } catch (Exception e) { Slog.w(TAG, "Exception thrown when creating surface for client " + client + " (" + win.mAttrs.getTitle() + ")", e); Binder.restoreCallingIdentity(origId); return 0; } if (displayed) { focusMayChange = true; } if (win.mAttrs.type == TYPE_INPUT_METHOD && mInputMethodWindow == null) { mInputMethodWindow = win; imMayMove = true; } if (win.mAttrs.type == TYPE_BASE_APPLICATION && win.mAppToken != null && win.mAppToken.startingWindow != null) { // Special handling of starting window over the base // window of the app: propagate lock screen flags to it, // to provide the correct semantics while starting. final int mask = WindowManager.LayoutParams.FLAG_SHOW_WHEN_LOCKED | WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD | WindowManager.LayoutParams.FLAG_ALLOW_LOCK_WHILE_SCREEN_ON; WindowManager.LayoutParams sa = win.mAppToken.startingWindow.mAttrs; sa.flags = (sa.flags&~mask) | (win.mAttrs.flags&mask); } } else { win.mEnterAnimationPending = false; if (win.mSurface != null) { if (DEBUG_VISIBILITY) Slog.i(TAG, "Relayout invis " + win + ": mExiting=" + win.mExiting + " mSurfacePendingDestroy=" + win.mSurfacePendingDestroy); // If we are not currently running the exit animation, we // need to see about starting one. if (!win.mExiting || win.mSurfacePendingDestroy) { // Try starting an animation; if there isn't one, we // can destroy the surface right away. int transit = WindowManagerPolicy.TRANSIT_EXIT; if (win.getAttrs().type == TYPE_APPLICATION_STARTING) { transit = WindowManagerPolicy.TRANSIT_PREVIEW_DONE; } if (!win.mSurfacePendingDestroy && win.isWinVisibleLw() && applyAnimationLocked(win, transit, false)) { focusMayChange = true; win.mExiting = true; mKeyWaiter.finishedKey(session, client, true, KeyWaiter.RETURN_NOTHING); } else if (win.isAnimating()) { // Currently in a hide animation... turn this into // an exit. win.mExiting = true; } else if (win == mWallpaperTarget) { // If the wallpaper is currently behind this // window, we need to change both of them inside // of a transaction to avoid artifacts. win.mExiting = true; win.mAnimating = true; } else { if (mInputMethodWindow == win) { mInputMethodWindow = null; } win.destroySurfaceLocked(); } } } if (win.mSurface == null || (win.getAttrs().flags & WindowManager.LayoutParams.FLAG_KEEP_SURFACE_WHILE_ANIMATING) == 0 || win.mSurfacePendingDestroy) { // We are being called from a local process, which // means outSurface holds its current surface. Ensure the // surface object is cleared, but we don't want it actually // destroyed at this point. win.mSurfacePendingDestroy = false; outSurface.release(); if (DEBUG_VISIBILITY) Slog.i(TAG, "Releasing surface in: " + win); } else if (win.mSurface != null) { if (DEBUG_VISIBILITY) Slog.i(TAG, "Keeping surface, will report destroy: " + win); win.mReportDestroySurface = true; outSurface.copyFrom(win.mSurface); } } if (focusMayChange) { //System.out.println("Focus may change: " + win.mAttrs.getTitle()); if (updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES)) { imMayMove = false; } //System.out.println("Relayout " + win + ": focus=" + mCurrentFocus); } // updateFocusedWindowLocked() already assigned layers so we only need to // reassign them at this point if the IM window state gets shuffled boolean assignLayers = false; if (imMayMove) { if (moveInputMethodWindowsIfNeededLocked(false) || displayed) { // Little hack here -- we -should- be able to rely on the // function to return true if the IME has moved and needs // its layer recomputed. However, if the IME was hidden // and isn't actually moved in the list, its layer may be // out of data so we make sure to recompute it. assignLayers = true; } } if (wallpaperMayMove) { if ((adjustWallpaperWindowsLocked()&ADJUST_WALLPAPER_LAYERS_CHANGED) != 0) { assignLayers = true; } } mLayoutNeeded = true; win.mGivenInsetsPending = insetsPending; if (assignLayers) { assignLayersLocked(); } configChanged = updateOrientationFromAppTokensLocked(); performLayoutAndPlaceSurfacesLocked(); if (displayed && win.mIsWallpaper) { updateWallpaperOffsetLocked(win, mDisplay.getWidth(), mDisplay.getHeight(), false); } if (win.mAppToken != null) { win.mAppToken.updateReportedVisibilityLocked(); } outFrame.set(win.mFrame); outContentInsets.set(win.mContentInsets); outVisibleInsets.set(win.mVisibleInsets); if (localLOGV) Slog.v( TAG, "Relayout given client " + client.asBinder() + ", requestedWidth=" + requestedWidth + ", requestedHeight=" + requestedHeight + ", viewVisibility=" + viewVisibility + "\nRelayout returning frame=" + outFrame + ", surface=" + outSurface); if (localLOGV || DEBUG_FOCUS) Slog.v( TAG, "Relayout of " + win + ": focusMayChange=" + focusMayChange); inTouchMode = mInTouchMode; } if (configChanged) { sendNewConfiguration(); } Binder.restoreCallingIdentity(origId); return (inTouchMode ? WindowManagerImpl.RELAYOUT_IN_TOUCH_MODE : 0) | (displayed ? WindowManagerImpl.RELAYOUT_FIRST_TIME : 0); } public void finishDrawingWindow(Session session, IWindow client) { final long origId = Binder.clearCallingIdentity(); synchronized(mWindowMap) { WindowState win = windowForClientLocked(session, client, false); if (win != null && win.finishDrawingLocked()) { if ((win.mAttrs.flags&FLAG_SHOW_WALLPAPER) != 0) { adjustWallpaperWindowsLocked(); } mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); } } Binder.restoreCallingIdentity(origId); } private AttributeCache.Entry getCachedAnimations(WindowManager.LayoutParams lp) { if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: params package=" + (lp != null ? lp.packageName : null) + " resId=0x" + (lp != null ? Integer.toHexString(lp.windowAnimations) : null)); if (lp != null && lp.windowAnimations != 0) { // If this is a system resource, don't try to load it from the // application resources. It is nice to avoid loading application // resources if we can. String packageName = lp.packageName != null ? lp.packageName : "android"; int resId = lp.windowAnimations; if ((resId&0xFF000000) == 0x01000000) { packageName = "android"; } if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" + packageName); return AttributeCache.instance().get(packageName, resId, com.android.internal.R.styleable.WindowAnimation); } return null; } private AttributeCache.Entry getCachedAnimations(String packageName, int resId) { if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: params package=" + packageName + " resId=0x" + Integer.toHexString(resId)); if (packageName != null) { if ((resId&0xFF000000) == 0x01000000) { packageName = "android"; } if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" + packageName); return AttributeCache.instance().get(packageName, resId, com.android.internal.R.styleable.WindowAnimation); } return null; } private void applyEnterAnimationLocked(WindowState win) { int transit = WindowManagerPolicy.TRANSIT_SHOW; if (win.mEnterAnimationPending) { win.mEnterAnimationPending = false; transit = WindowManagerPolicy.TRANSIT_ENTER; } applyAnimationLocked(win, transit, true); } private boolean applyAnimationLocked(WindowState win, int transit, boolean isEntrance) { if (win.mLocalAnimating && win.mAnimationIsEntrance == isEntrance) { // If we are trying to apply an animation, but already running // an animation of the same type, then just leave that one alone. return true; } // Only apply an animation if the display isn't frozen. If it is // frozen, there is no reason to animate and it can cause strange // artifacts when we unfreeze the display if some different animation // is running. if (!mDisplayFrozen && mPolicy.isScreenOn()) { int anim = mPolicy.selectAnimationLw(win, transit); int attr = -1; Animation a = null; if (anim != 0) { a = AnimationUtils.loadAnimation(mContext, anim); } else { switch (transit) { case WindowManagerPolicy.TRANSIT_ENTER: attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation; break; case WindowManagerPolicy.TRANSIT_EXIT: attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation; break; case WindowManagerPolicy.TRANSIT_SHOW: attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation; break; case WindowManagerPolicy.TRANSIT_HIDE: attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation; break; } if (attr >= 0) { a = loadAnimation(win.mAttrs, attr); } } if (DEBUG_ANIM) Slog.v(TAG, "applyAnimation: win=" + win + " anim=" + anim + " attr=0x" + Integer.toHexString(attr) + " mAnimation=" + win.mAnimation + " isEntrance=" + isEntrance); if (a != null) { if (DEBUG_ANIM) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.v(TAG, "Loaded animation " + a + " for " + win, e); } win.setAnimation(a); win.mAnimationIsEntrance = isEntrance; } } else { win.clearAnimation(); } return win.mAnimation != null; } private Animation loadAnimation(WindowManager.LayoutParams lp, int animAttr) { int anim = 0; Context context = mContext; if (animAttr >= 0) { AttributeCache.Entry ent = getCachedAnimations(lp); if (ent != null) { context = ent.context; anim = ent.array.getResourceId(animAttr, 0); } } if (anim != 0) { return AnimationUtils.loadAnimation(context, anim); } return null; } private Animation loadAnimation(String packageName, int resId) { int anim = 0; Context context = mContext; if (resId >= 0) { AttributeCache.Entry ent = getCachedAnimations(packageName, resId); if (ent != null) { context = ent.context; anim = resId; } } if (anim != 0) { return AnimationUtils.loadAnimation(context, anim); } return null; } private boolean applyAnimationLocked(AppWindowToken wtoken, WindowManager.LayoutParams lp, int transit, boolean enter) { // Only apply an animation if the display isn't frozen. If it is // frozen, there is no reason to animate and it can cause strange // artifacts when we unfreeze the display if some different animation // is running. if (!mDisplayFrozen && mPolicy.isScreenOn()) { Animation a; if (lp != null && (lp.flags & FLAG_COMPATIBLE_WINDOW) != 0) { a = new FadeInOutAnimation(enter); if (DEBUG_ANIM) Slog.v(TAG, "applying FadeInOutAnimation for a window in compatibility mode"); } else if (mNextAppTransitionPackage != null) { a = loadAnimation(mNextAppTransitionPackage, enter ? mNextAppTransitionEnter : mNextAppTransitionExit); } else { int animAttr = 0; switch (transit) { case WindowManagerPolicy.TRANSIT_ACTIVITY_OPEN: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_activityOpenEnterAnimation : com.android.internal.R.styleable.WindowAnimation_activityOpenExitAnimation; break; case WindowManagerPolicy.TRANSIT_ACTIVITY_CLOSE: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_activityCloseEnterAnimation : com.android.internal.R.styleable.WindowAnimation_activityCloseExitAnimation; break; case WindowManagerPolicy.TRANSIT_TASK_OPEN: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_taskOpenEnterAnimation : com.android.internal.R.styleable.WindowAnimation_taskOpenExitAnimation; break; case WindowManagerPolicy.TRANSIT_TASK_CLOSE: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_taskCloseEnterAnimation : com.android.internal.R.styleable.WindowAnimation_taskCloseExitAnimation; break; case WindowManagerPolicy.TRANSIT_TASK_TO_FRONT: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_taskToFrontEnterAnimation : com.android.internal.R.styleable.WindowAnimation_taskToFrontExitAnimation; break; case WindowManagerPolicy.TRANSIT_TASK_TO_BACK: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_taskToBackEnterAnimation : com.android.internal.R.styleable.WindowAnimation_taskToBackExitAnimation; break; case WindowManagerPolicy.TRANSIT_WALLPAPER_OPEN: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_wallpaperOpenEnterAnimation : com.android.internal.R.styleable.WindowAnimation_wallpaperOpenExitAnimation; break; case WindowManagerPolicy.TRANSIT_WALLPAPER_CLOSE: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_wallpaperCloseEnterAnimation : com.android.internal.R.styleable.WindowAnimation_wallpaperCloseExitAnimation; break; case WindowManagerPolicy.TRANSIT_WALLPAPER_INTRA_OPEN: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_wallpaperIntraOpenEnterAnimation : com.android.internal.R.styleable.WindowAnimation_wallpaperIntraOpenExitAnimation; break; case WindowManagerPolicy.TRANSIT_WALLPAPER_INTRA_CLOSE: animAttr = enter ? com.android.internal.R.styleable.WindowAnimation_wallpaperIntraCloseEnterAnimation : com.android.internal.R.styleable.WindowAnimation_wallpaperIntraCloseExitAnimation; break; } a = animAttr != 0 ? loadAnimation(lp, animAttr) : null; if (DEBUG_ANIM) Slog.v(TAG, "applyAnimation: wtoken=" + wtoken + " anim=" + a + " animAttr=0x" + Integer.toHexString(animAttr) + " transit=" + transit); } if (a != null) { if (DEBUG_ANIM) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.v(TAG, "Loaded animation " + a + " for " + wtoken, e); } wtoken.setAnimation(a); } } else { wtoken.clearAnimation(); } return wtoken.animation != null; } // ------------------------------------------------------------- // Application Window Tokens // ------------------------------------------------------------- public void validateAppTokens(List tokens) { int v = tokens.size()-1; int m = mAppTokens.size()-1; while (v >= 0 && m >= 0) { AppWindowToken wtoken = mAppTokens.get(m); if (wtoken.removed) { m--; continue; } if (tokens.get(v) != wtoken.token) { Slog.w(TAG, "Tokens out of sync: external is " + tokens.get(v) + " @ " + v + ", internal is " + wtoken.token + " @ " + m); } v--; m--; } while (v >= 0) { Slog.w(TAG, "External token not found: " + tokens.get(v) + " @ " + v); v--; } while (m >= 0) { AppWindowToken wtoken = mAppTokens.get(m); if (!wtoken.removed) { Slog.w(TAG, "Invalid internal token: " + wtoken.token + " @ " + m); } m--; } } boolean checkCallingPermission(String permission, String func) { // Quick check: if the calling permission is me, it's all okay. if (Binder.getCallingPid() == Process.myPid()) { return true; } if (mContext.checkCallingPermission(permission) == PackageManager.PERMISSION_GRANTED) { return true; } String msg = "Permission Denial: " + func + " from pid=" + Binder.getCallingPid() + ", uid=" + Binder.getCallingUid() + " requires " + permission; Slog.w(TAG, msg); return false; } AppWindowToken findAppWindowToken(IBinder token) { WindowToken wtoken = mTokenMap.get(token); if (wtoken == null) { return null; } return wtoken.appWindowToken; } public void addWindowToken(IBinder token, int type) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "addWindowToken()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { WindowToken wtoken = mTokenMap.get(token); if (wtoken != null) { Slog.w(TAG, "Attempted to add existing input method token: " + token); return; } wtoken = new WindowToken(token, type, true); mTokenMap.put(token, wtoken); mTokenList.add(wtoken); if (type == TYPE_WALLPAPER) { mWallpaperTokens.add(wtoken); } } } public void removeWindowToken(IBinder token) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "removeWindowToken()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } final long origId = Binder.clearCallingIdentity(); synchronized(mWindowMap) { WindowToken wtoken = mTokenMap.remove(token); mTokenList.remove(wtoken); if (wtoken != null) { boolean delayed = false; if (!wtoken.hidden) { wtoken.hidden = true; final int N = wtoken.windows.size(); boolean changed = false; for (int i=0; i<N; i++) { WindowState win = wtoken.windows.get(i); if (win.isAnimating()) { delayed = true; } if (win.isVisibleNow()) { applyAnimationLocked(win, WindowManagerPolicy.TRANSIT_EXIT, false); mKeyWaiter.finishedKey(win.mSession, win.mClient, true, KeyWaiter.RETURN_NOTHING); changed = true; } } if (changed) { mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); updateFocusedWindowLocked(UPDATE_FOCUS_NORMAL); } if (delayed) { mExitingTokens.add(wtoken); } else if (wtoken.windowType == TYPE_WALLPAPER) { mWallpaperTokens.remove(wtoken); } } } else { Slog.w(TAG, "Attempted to remove non-existing token: " + token); } } Binder.restoreCallingIdentity(origId); } public void addAppToken(int addPos, IApplicationToken token, int groupId, int requestedOrientation, boolean fullscreen) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "addAppToken()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { AppWindowToken wtoken = findAppWindowToken(token.asBinder()); if (wtoken != null) { Slog.w(TAG, "Attempted to add existing app token: " + token); return; } wtoken = new AppWindowToken(token); wtoken.groupId = groupId; wtoken.appFullscreen = fullscreen; wtoken.requestedOrientation = requestedOrientation; mAppTokens.add(addPos, wtoken); if (localLOGV) Slog.v(TAG, "Adding new app token: " + wtoken); mTokenMap.put(token.asBinder(), wtoken); mTokenList.add(wtoken); // Application tokens start out hidden. wtoken.hidden = true; wtoken.hiddenRequested = true; //dump(); } } public void setAppGroupId(IBinder token, int groupId) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setAppStartingIcon()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { AppWindowToken wtoken = findAppWindowToken(token); if (wtoken == null) { Slog.w(TAG, "Attempted to set group id of non-existing app token: " + token); return; } wtoken.groupId = groupId; } } public int getOrientationFromWindowsLocked() { int pos = mWindows.size() - 1; while (pos >= 0) { WindowState wtoken = (WindowState) mWindows.get(pos); pos--; if (wtoken.mAppToken != null) { // We hit an application window. so the orientation will be determined by the // app window. No point in continuing further. return ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; } if (!wtoken.isVisibleLw() || !wtoken.mPolicyVisibilityAfterAnim) { continue; } int req = wtoken.mAttrs.screenOrientation; if((req == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) || (req == ActivityInfo.SCREEN_ORIENTATION_BEHIND)){ continue; } else { return req; } } return ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; } public int getOrientationFromAppTokensLocked() { int pos = mAppTokens.size() - 1; int curGroup = 0; int lastOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; boolean findingBehind = false; boolean haveGroup = false; boolean lastFullscreen = false; while (pos >= 0) { AppWindowToken wtoken = mAppTokens.get(pos); pos--; // if we're about to tear down this window and not seek for // the behind activity, don't use it for orientation if (!findingBehind && (!wtoken.hidden && wtoken.hiddenRequested)) { continue; } if (!haveGroup) { // We ignore any hidden applications on the top. if (wtoken.hiddenRequested || wtoken.willBeHidden) { continue; } haveGroup = true; curGroup = wtoken.groupId; lastOrientation = wtoken.requestedOrientation; } else if (curGroup != wtoken.groupId) { // If we have hit a new application group, and the bottom // of the previous group didn't explicitly say to use // the orientation behind it, and the last app was // full screen, then we'll stick with the // user's orientation. if (lastOrientation != ActivityInfo.SCREEN_ORIENTATION_BEHIND && lastFullscreen) { return lastOrientation; } } int or = wtoken.requestedOrientation; // If this application is fullscreen, and didn't explicitly say // to use the orientation behind it, then just take whatever // orientation it has and ignores whatever is under it. lastFullscreen = wtoken.appFullscreen; if (lastFullscreen && or != ActivityInfo.SCREEN_ORIENTATION_BEHIND) { return or; } // If this application has requested an explicit orientation, // then use it. if (or == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE || or == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT || or == ActivityInfo.SCREEN_ORIENTATION_SENSOR || or == ActivityInfo.SCREEN_ORIENTATION_NOSENSOR || or == ActivityInfo.SCREEN_ORIENTATION_USER) { return or; } findingBehind |= (or == ActivityInfo.SCREEN_ORIENTATION_BEHIND); } return ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; } public Configuration updateOrientationFromAppTokens( Configuration currentConfig, IBinder freezeThisOneIfNeeded) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "updateOrientationFromAppTokens()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } Configuration config = null; long ident = Binder.clearCallingIdentity(); synchronized(mWindowMap) { if (updateOrientationFromAppTokensLocked()) { if (freezeThisOneIfNeeded != null) { AppWindowToken wtoken = findAppWindowToken( freezeThisOneIfNeeded); if (wtoken != null) { startAppFreezingScreenLocked(wtoken, ActivityInfo.CONFIG_ORIENTATION); } } config = computeNewConfigurationLocked(); } else if (currentConfig != null) { // No obvious action we need to take, but if our current // state mismatches the activity maanager's, update it mTempConfiguration.setToDefaults(); if (computeNewConfigurationLocked(mTempConfiguration)) { if (currentConfig.diff(mTempConfiguration) != 0) { mWaitingForConfig = true; mLayoutNeeded = true; startFreezingDisplayLocked(); config = new Configuration(mTempConfiguration); } } } } Binder.restoreCallingIdentity(ident); return config; } /* * Determine the new desired orientation of the display, returning * a non-null new Configuration if it has changed from the current * orientation. IF TRUE IS RETURNED SOMEONE MUST CALL * setNewConfiguration() TO TELL THE WINDOW MANAGER IT CAN UNFREEZE THE * SCREEN. This will typically be done for you if you call * sendNewConfiguration(). * * The orientation is computed from non-application windows first. If none of * the non-application windows specify orientation, the orientation is computed from * application tokens. * @see android.view.IWindowManager#updateOrientationFromAppTokens( * android.os.IBinder) */ boolean updateOrientationFromAppTokensLocked() { if (mDisplayFrozen) { // If the display is frozen, some activities may be in the middle // of restarting, and thus have removed their old window. If the // window has the flag to hide the lock screen, then the lock screen // can re-appear and inflict its own orientation on us. Keep the // orientation stable until this all settles down. return false; } boolean changed = false; long ident = Binder.clearCallingIdentity(); try { int req = computeForcedAppOrientationLocked(); if (req != mForcedAppOrientation) { mForcedAppOrientation = req; //send a message to Policy indicating orientation change to take //action like disabling/enabling sensors etc., mPolicy.setCurrentOrientationLw(req); if (setRotationUncheckedLocked(WindowManagerPolicy.USE_LAST_ROTATION, mLastRotationFlags | Surface.FLAGS_ORIENTATION_ANIMATION_DISABLE)) { changed = true; } } return changed; } finally { Binder.restoreCallingIdentity(ident); } } int computeForcedAppOrientationLocked() { int req = getOrientationFromWindowsLocked(); if (req == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) { req = getOrientationFromAppTokensLocked(); } return req; } public void setNewConfiguration(Configuration config) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setNewConfiguration()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { mCurConfiguration = new Configuration(config); mWaitingForConfig = false; performLayoutAndPlaceSurfacesLocked(); } } public void setAppOrientation(IApplicationToken token, int requestedOrientation) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setAppOrientation()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { AppWindowToken wtoken = findAppWindowToken(token.asBinder()); if (wtoken == null) { Slog.w(TAG, "Attempted to set orientation of non-existing app token: " + token); return; } wtoken.requestedOrientation = requestedOrientation; } } public int getAppOrientation(IApplicationToken token) { synchronized(mWindowMap) { AppWindowToken wtoken = findAppWindowToken(token.asBinder()); if (wtoken == null) { return ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; } return wtoken.requestedOrientation; } } public void setFocusedApp(IBinder token, boolean moveFocusNow) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setFocusedApp()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { boolean changed = false; if (token == null) { if (DEBUG_FOCUS) Slog.v(TAG, "Clearing focused app, was " + mFocusedApp); changed = mFocusedApp != null; mFocusedApp = null; mKeyWaiter.tickle(); } else { AppWindowToken newFocus = findAppWindowToken(token); if (newFocus == null) { Slog.w(TAG, "Attempted to set focus to non-existing app token: " + token); return; } changed = mFocusedApp != newFocus; mFocusedApp = newFocus; if (DEBUG_FOCUS) Slog.v(TAG, "Set focused app to: " + mFocusedApp); mKeyWaiter.tickle(); } if (moveFocusNow && changed) { final long origId = Binder.clearCallingIdentity(); updateFocusedWindowLocked(UPDATE_FOCUS_NORMAL); Binder.restoreCallingIdentity(origId); } } } public void prepareAppTransition(int transit) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "prepareAppTransition()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { if (DEBUG_APP_TRANSITIONS) Slog.v( TAG, "Prepare app transition: transit=" + transit + " mNextAppTransition=" + mNextAppTransition); if (!mDisplayFrozen && mPolicy.isScreenOn()) { if (mNextAppTransition == WindowManagerPolicy.TRANSIT_UNSET || mNextAppTransition == WindowManagerPolicy.TRANSIT_NONE) { mNextAppTransition = transit; } else if (transit == WindowManagerPolicy.TRANSIT_TASK_OPEN && mNextAppTransition == WindowManagerPolicy.TRANSIT_TASK_CLOSE) { // Opening a new task always supersedes a close for the anim. mNextAppTransition = transit; } else if (transit == WindowManagerPolicy.TRANSIT_ACTIVITY_OPEN && mNextAppTransition == WindowManagerPolicy.TRANSIT_ACTIVITY_CLOSE) { // Opening a new activity always supersedes a close for the anim. mNextAppTransition = transit; } mAppTransitionReady = false; mAppTransitionTimeout = false; mStartingIconInTransition = false; mSkipAppTransitionAnimation = false; mH.removeMessages(H.APP_TRANSITION_TIMEOUT); mH.sendMessageDelayed(mH.obtainMessage(H.APP_TRANSITION_TIMEOUT), 5000); } } } public int getPendingAppTransition() { return mNextAppTransition; } public void overridePendingAppTransition(String packageName, int enterAnim, int exitAnim) { if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { mNextAppTransitionPackage = packageName; mNextAppTransitionEnter = enterAnim; mNextAppTransitionExit = exitAnim; } } public void executeAppTransition() { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "executeAppTransition()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { if (DEBUG_APP_TRANSITIONS) { RuntimeException e = new RuntimeException("here"); e.fillInStackTrace(); Slog.w(TAG, "Execute app transition: mNextAppTransition=" + mNextAppTransition, e); } if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { mAppTransitionReady = true; final long origId = Binder.clearCallingIdentity(); performLayoutAndPlaceSurfacesLocked(); Binder.restoreCallingIdentity(origId); } } } public void setAppStartingWindow(IBinder token, String pkg, int theme, CharSequence nonLocalizedLabel, int labelRes, int icon, IBinder transferFrom, boolean createIfNeeded) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setAppStartingIcon()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { if (DEBUG_STARTING_WINDOW) Slog.v( TAG, "setAppStartingIcon: token=" + token + " pkg=" + pkg + " transferFrom=" + transferFrom); AppWindowToken wtoken = findAppWindowToken(token); if (wtoken == null) { Slog.w(TAG, "Attempted to set icon of non-existing app token: " + token); return; } // If the display is frozen, we won't do anything until the // actual window is displayed so there is no reason to put in // the starting window. if (mDisplayFrozen || !mPolicy.isScreenOn()) { return; } if (wtoken.startingData != null) { return; } if (transferFrom != null) { AppWindowToken ttoken = findAppWindowToken(transferFrom); if (ttoken != null) { WindowState startingWindow = ttoken.startingWindow; if (startingWindow != null) { if (mStartingIconInTransition) { // In this case, the starting icon has already // been displayed, so start letting windows get // shown immediately without any more transitions. mSkipAppTransitionAnimation = true; } if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Moving existing starting from " + ttoken + " to " + wtoken); final long origId = Binder.clearCallingIdentity(); // Transfer the starting window over to the new // token. wtoken.startingData = ttoken.startingData; wtoken.startingView = ttoken.startingView; wtoken.startingWindow = startingWindow; ttoken.startingData = null; ttoken.startingView = null; ttoken.startingWindow = null; ttoken.startingMoved = true; startingWindow.mToken = wtoken; startingWindow.mRootToken = wtoken; startingWindow.mAppToken = wtoken; if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Removing starting window: " + startingWindow); mWindows.remove(startingWindow); ttoken.windows.remove(startingWindow); ttoken.allAppWindows.remove(startingWindow); addWindowToListInOrderLocked(startingWindow, true); // Propagate other interesting state between the // tokens. If the old token is displayed, we should // immediately force the new one to be displayed. If // it is animating, we need to move that animation to // the new one. if (ttoken.allDrawn) { wtoken.allDrawn = true; } if (ttoken.firstWindowDrawn) { wtoken.firstWindowDrawn = true; } if (!ttoken.hidden) { wtoken.hidden = false; wtoken.hiddenRequested = false; wtoken.willBeHidden = false; } if (wtoken.clientHidden != ttoken.clientHidden) { wtoken.clientHidden = ttoken.clientHidden; wtoken.sendAppVisibilityToClients(); } if (ttoken.animation != null) { wtoken.animation = ttoken.animation; wtoken.animating = ttoken.animating; wtoken.animLayerAdjustment = ttoken.animLayerAdjustment; ttoken.animation = null; ttoken.animLayerAdjustment = 0; wtoken.updateLayers(); ttoken.updateLayers(); } updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES); mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); Binder.restoreCallingIdentity(origId); return; } else if (ttoken.startingData != null) { // The previous app was getting ready to show a // starting window, but hasn't yet done so. Steal it! if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Moving pending starting from " + ttoken + " to " + wtoken); wtoken.startingData = ttoken.startingData; ttoken.startingData = null; ttoken.startingMoved = true; Message m = mH.obtainMessage(H.ADD_STARTING, wtoken); // Note: we really want to do sendMessageAtFrontOfQueue() because we // want to process the message ASAP, before any other queued // messages. mH.sendMessageAtFrontOfQueue(m); return; } } } // There is no existing starting window, and the caller doesn't // want us to create one, so that's it! if (!createIfNeeded) { return; } // If this is a translucent or wallpaper window, then don't // show a starting window -- the current effect (a full-screen // opaque starting window that fades away to the real contents // when it is ready) does not work for this. if (theme != 0) { AttributeCache.Entry ent = AttributeCache.instance().get(pkg, theme, com.android.internal.R.styleable.Window); if (ent.array.getBoolean( com.android.internal.R.styleable.Window_windowIsTranslucent, false)) { return; } if (ent.array.getBoolean( com.android.internal.R.styleable.Window_windowIsFloating, false)) { return; } if (ent.array.getBoolean( com.android.internal.R.styleable.Window_windowShowWallpaper, false)) { return; } } mStartingIconInTransition = true; wtoken.startingData = new StartingData( pkg, theme, nonLocalizedLabel, labelRes, icon); Message m = mH.obtainMessage(H.ADD_STARTING, wtoken); // Note: we really want to do sendMessageAtFrontOfQueue() because we // want to process the message ASAP, before any other queued // messages. mH.sendMessageAtFrontOfQueue(m); } } public void setAppWillBeHidden(IBinder token) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setAppWillBeHidden()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } AppWindowToken wtoken; synchronized(mWindowMap) { wtoken = findAppWindowToken(token); if (wtoken == null) { Slog.w(TAG, "Attempted to set will be hidden of non-existing app token: " + token); return; } wtoken.willBeHidden = true; } } boolean setTokenVisibilityLocked(AppWindowToken wtoken, WindowManager.LayoutParams lp, boolean visible, int transit, boolean performLayout) { boolean delayed = false; if (wtoken.clientHidden == visible) { wtoken.clientHidden = !visible; wtoken.sendAppVisibilityToClients(); } wtoken.willBeHidden = false; if (wtoken.hidden == visible) { final int N = wtoken.allAppWindows.size(); boolean changed = false; if (DEBUG_APP_TRANSITIONS) Slog.v( TAG, "Changing app " + wtoken + " hidden=" + wtoken.hidden + " performLayout=" + performLayout); boolean runningAppAnimation = false; if (transit != WindowManagerPolicy.TRANSIT_UNSET) { if (wtoken.animation == sDummyAnimation) { wtoken.animation = null; } applyAnimationLocked(wtoken, lp, transit, visible); changed = true; if (wtoken.animation != null) { delayed = runningAppAnimation = true; } } for (int i=0; i<N; i++) { WindowState win = wtoken.allAppWindows.get(i); if (win == wtoken.startingWindow) { continue; } if (win.isAnimating()) { delayed = true; } //Slog.i(TAG, "Window " + win + ": vis=" + win.isVisible()); //win.dump(" "); if (visible) { if (!win.isVisibleNow()) { if (!runningAppAnimation) { applyAnimationLocked(win, WindowManagerPolicy.TRANSIT_ENTER, true); } changed = true; } } else if (win.isVisibleNow()) { if (!runningAppAnimation) { applyAnimationLocked(win, WindowManagerPolicy.TRANSIT_EXIT, false); } mKeyWaiter.finishedKey(win.mSession, win.mClient, true, KeyWaiter.RETURN_NOTHING); changed = true; } } wtoken.hidden = wtoken.hiddenRequested = !visible; if (!visible) { unsetAppFreezingScreenLocked(wtoken, true, true); } else { // If we are being set visible, and the starting window is // not yet displayed, then make sure it doesn't get displayed. WindowState swin = wtoken.startingWindow; if (swin != null && (swin.mDrawPending || swin.mCommitDrawPending)) { swin.mPolicyVisibility = false; swin.mPolicyVisibilityAfterAnim = false; } } if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "setTokenVisibilityLocked: " + wtoken + ": hidden=" + wtoken.hidden + " hiddenRequested=" + wtoken.hiddenRequested); if (changed) { mLayoutNeeded = true; if (performLayout) { updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES); performLayoutAndPlaceSurfacesLocked(); } } } if (wtoken.animation != null) { delayed = true; } return delayed; } public void setAppVisibility(IBinder token, boolean visible) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setAppVisibility()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } AppWindowToken wtoken; synchronized(mWindowMap) { wtoken = findAppWindowToken(token); if (wtoken == null) { Slog.w(TAG, "Attempted to set visibility of non-existing app token: " + token); return; } if (DEBUG_APP_TRANSITIONS || DEBUG_ORIENTATION) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.v(TAG, "setAppVisibility(" + token + ", " + visible + "): mNextAppTransition=" + mNextAppTransition + " hidden=" + wtoken.hidden + " hiddenRequested=" + wtoken.hiddenRequested, e); } // If we are preparing an app transition, then delay changing // the visibility of this token until we execute that transition. if (!mDisplayFrozen && mPolicy.isScreenOn() && mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { // Already in requested state, don't do anything more. if (wtoken.hiddenRequested != visible) { return; } wtoken.hiddenRequested = !visible; if (DEBUG_APP_TRANSITIONS) Slog.v( TAG, "Setting dummy animation on: " + wtoken); wtoken.setDummyAnimation(); mOpeningApps.remove(wtoken); mClosingApps.remove(wtoken); wtoken.waitingToShow = wtoken.waitingToHide = false; wtoken.inPendingTransaction = true; if (visible) { mOpeningApps.add(wtoken); wtoken.startingDisplayed = false; wtoken.startingMoved = false; // If the token is currently hidden (should be the // common case), then we need to set up to wait for // its windows to be ready. if (wtoken.hidden) { wtoken.allDrawn = false; wtoken.waitingToShow = true; if (wtoken.clientHidden) { // In the case where we are making an app visible // but holding off for a transition, we still need // to tell the client to make its windows visible so // they get drawn. Otherwise, we will wait on // performing the transition until all windows have // been drawn, they never will be, and we are sad. wtoken.clientHidden = false; wtoken.sendAppVisibilityToClients(); } } } else { mClosingApps.add(wtoken); // If the token is currently visible (should be the // common case), then set up to wait for it to be hidden. if (!wtoken.hidden) { wtoken.waitingToHide = true; } } return; } final long origId = Binder.clearCallingIdentity(); setTokenVisibilityLocked(wtoken, null, visible, WindowManagerPolicy.TRANSIT_UNSET, true); wtoken.updateReportedVisibilityLocked(); Binder.restoreCallingIdentity(origId); } } void unsetAppFreezingScreenLocked(AppWindowToken wtoken, boolean unfreezeSurfaceNow, boolean force) { if (wtoken.freezingScreen) { if (DEBUG_ORIENTATION) Slog.v(TAG, "Clear freezing of " + wtoken + " force=" + force); final int N = wtoken.allAppWindows.size(); boolean unfrozeWindows = false; for (int i=0; i<N; i++) { WindowState w = wtoken.allAppWindows.get(i); if (w.mAppFreezing) { w.mAppFreezing = false; if (w.mSurface != null && !w.mOrientationChanging) { w.mOrientationChanging = true; } unfrozeWindows = true; } } if (force || unfrozeWindows) { if (DEBUG_ORIENTATION) Slog.v(TAG, "No longer freezing: " + wtoken); wtoken.freezingScreen = false; mAppsFreezingScreen--; } if (unfreezeSurfaceNow) { if (unfrozeWindows) { mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); } stopFreezingDisplayLocked(); } } } public void startAppFreezingScreenLocked(AppWindowToken wtoken, int configChanges) { if (DEBUG_ORIENTATION) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.i(TAG, "Set freezing of " + wtoken.appToken + ": hidden=" + wtoken.hidden + " freezing=" + wtoken.freezingScreen, e); } if (!wtoken.hiddenRequested) { if (!wtoken.freezingScreen) { wtoken.freezingScreen = true; mAppsFreezingScreen++; if (mAppsFreezingScreen == 1) { startFreezingDisplayLocked(); mH.removeMessages(H.APP_FREEZE_TIMEOUT); mH.sendMessageDelayed(mH.obtainMessage(H.APP_FREEZE_TIMEOUT), 5000); } } final int N = wtoken.allAppWindows.size(); for (int i=0; i<N; i++) { WindowState w = wtoken.allAppWindows.get(i); w.mAppFreezing = true; } } } public void startAppFreezingScreen(IBinder token, int configChanges) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setAppFreezingScreen()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { if (configChanges == 0 && !mDisplayFrozen && mPolicy.isScreenOn()) { if (DEBUG_ORIENTATION) Slog.v(TAG, "Skipping set freeze of " + token); return; } AppWindowToken wtoken = findAppWindowToken(token); if (wtoken == null || wtoken.appToken == null) { Slog.w(TAG, "Attempted to freeze screen with non-existing app token: " + wtoken); return; } final long origId = Binder.clearCallingIdentity(); startAppFreezingScreenLocked(wtoken, configChanges); Binder.restoreCallingIdentity(origId); } } public void stopAppFreezingScreen(IBinder token, boolean force) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "setAppFreezingScreen()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { AppWindowToken wtoken = findAppWindowToken(token); if (wtoken == null || wtoken.appToken == null) { return; } final long origId = Binder.clearCallingIdentity(); if (DEBUG_ORIENTATION) Slog.v(TAG, "Clear freezing of " + token + ": hidden=" + wtoken.hidden + " freezing=" + wtoken.freezingScreen); unsetAppFreezingScreenLocked(wtoken, true, force); Binder.restoreCallingIdentity(origId); } } public void removeAppToken(IBinder token) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "removeAppToken()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } AppWindowToken wtoken = null; AppWindowToken startingToken = null; boolean delayed = false; final long origId = Binder.clearCallingIdentity(); synchronized(mWindowMap) { WindowToken basewtoken = mTokenMap.remove(token); mTokenList.remove(basewtoken); if (basewtoken != null && (wtoken=basewtoken.appWindowToken) != null) { if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "Removing app token: " + wtoken); delayed = setTokenVisibilityLocked(wtoken, null, false, WindowManagerPolicy.TRANSIT_UNSET, true); wtoken.inPendingTransaction = false; mOpeningApps.remove(wtoken); wtoken.waitingToShow = false; if (mClosingApps.contains(wtoken)) { delayed = true; } else if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { mClosingApps.add(wtoken); wtoken.waitingToHide = true; delayed = true; } if (DEBUG_APP_TRANSITIONS) Slog.v( TAG, "Removing app " + wtoken + " delayed=" + delayed + " animation=" + wtoken.animation + " animating=" + wtoken.animating); if (delayed) { // set the token aside because it has an active animation to be finished mExitingAppTokens.add(wtoken); } else { // Make sure there is no animation running on this token, // so any windows associated with it will be removed as // soon as their animations are complete wtoken.animation = null; wtoken.animating = false; } mAppTokens.remove(wtoken); if (mLastEnterAnimToken == wtoken) { mLastEnterAnimToken = null; mLastEnterAnimParams = null; } wtoken.removed = true; if (wtoken.startingData != null) { startingToken = wtoken; } unsetAppFreezingScreenLocked(wtoken, true, true); if (mFocusedApp == wtoken) { if (DEBUG_FOCUS) Slog.v(TAG, "Removing focused app token:" + wtoken); mFocusedApp = null; updateFocusedWindowLocked(UPDATE_FOCUS_NORMAL); mKeyWaiter.tickle(); } } else { Slog.w(TAG, "Attempted to remove non-existing app token: " + token); } if (!delayed && wtoken != null) { wtoken.updateReportedVisibilityLocked(); } } Binder.restoreCallingIdentity(origId); if (startingToken != null) { if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Schedule remove starting " + startingToken + ": app token removed"); Message m = mH.obtainMessage(H.REMOVE_STARTING, startingToken); mH.sendMessage(m); } } private boolean tmpRemoveAppWindowsLocked(WindowToken token) { final int NW = token.windows.size(); for (int i=0; i<NW; i++) { WindowState win = token.windows.get(i); if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Tmp removing app window " + win); mWindows.remove(win); int j = win.mChildWindows.size(); while (j > 0) { j--; WindowState cwin = (WindowState)win.mChildWindows.get(j); if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Tmp removing child window " + cwin); mWindows.remove(cwin); } } return NW > 0; } void dumpAppTokensLocked() { for (int i=mAppTokens.size()-1; i>=0; i--) { Slog.v(TAG, " #" + i + ": " + mAppTokens.get(i).token); } } void dumpWindowsLocked() { for (int i=mWindows.size()-1; i>=0; i--) { Slog.v(TAG, " #" + i + ": " + mWindows.get(i)); } } private int findWindowOffsetLocked(int tokenPos) { final int NW = mWindows.size(); if (tokenPos >= mAppTokens.size()) { int i = NW; while (i > 0) { i--; WindowState win = (WindowState)mWindows.get(i); if (win.getAppToken() != null) { return i+1; } } } while (tokenPos > 0) { // Find the first app token below the new position that has // a window displayed. final AppWindowToken wtoken = mAppTokens.get(tokenPos-1); if (DEBUG_REORDER) Slog.v(TAG, "Looking for lower windows @ " + tokenPos + " -- " + wtoken.token); if (wtoken.sendingToBottom) { if (DEBUG_REORDER) Slog.v(TAG, "Skipping token -- currently sending to bottom"); tokenPos--; continue; } int i = wtoken.windows.size(); while (i > 0) { i--; WindowState win = wtoken.windows.get(i); int j = win.mChildWindows.size(); while (j > 0) { j--; WindowState cwin = (WindowState)win.mChildWindows.get(j); if (cwin.mSubLayer >= 0) { for (int pos=NW-1; pos>=0; pos--) { if (mWindows.get(pos) == cwin) { if (DEBUG_REORDER) Slog.v(TAG, "Found child win @" + (pos+1)); return pos+1; } } } } for (int pos=NW-1; pos>=0; pos--) { if (mWindows.get(pos) == win) { if (DEBUG_REORDER) Slog.v(TAG, "Found win @" + (pos+1)); return pos+1; } } } tokenPos--; } return 0; } private final int reAddWindowLocked(int index, WindowState win) { final int NCW = win.mChildWindows.size(); boolean added = false; for (int j=0; j<NCW; j++) { WindowState cwin = (WindowState)win.mChildWindows.get(j); if (!added && cwin.mSubLayer >= 0) { if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Re-adding child window at " + index + ": " + cwin); mWindows.add(index, win); index++; added = true; } if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Re-adding window at " + index + ": " + cwin); mWindows.add(index, cwin); index++; } if (!added) { if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Re-adding window at " + index + ": " + win); mWindows.add(index, win); index++; } return index; } private final int reAddAppWindowsLocked(int index, WindowToken token) { final int NW = token.windows.size(); for (int i=0; i<NW; i++) { index = reAddWindowLocked(index, token.windows.get(i)); } return index; } public void moveAppToken(int index, IBinder token) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "moveAppToken()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized(mWindowMap) { if (DEBUG_REORDER) Slog.v(TAG, "Initial app tokens:"); if (DEBUG_REORDER) dumpAppTokensLocked(); final AppWindowToken wtoken = findAppWindowToken(token); if (wtoken == null || !mAppTokens.remove(wtoken)) { Slog.w(TAG, "Attempting to reorder token that doesn't exist: " + token + " (" + wtoken + ")"); return; } mAppTokens.add(index, wtoken); if (DEBUG_REORDER) Slog.v(TAG, "Moved " + token + " to " + index + ":"); if (DEBUG_REORDER) dumpAppTokensLocked(); final long origId = Binder.clearCallingIdentity(); if (DEBUG_REORDER) Slog.v(TAG, "Removing windows in " + token + ":"); if (DEBUG_REORDER) dumpWindowsLocked(); if (tmpRemoveAppWindowsLocked(wtoken)) { if (DEBUG_REORDER) Slog.v(TAG, "Adding windows back in:"); if (DEBUG_REORDER) dumpWindowsLocked(); reAddAppWindowsLocked(findWindowOffsetLocked(index), wtoken); if (DEBUG_REORDER) Slog.v(TAG, "Final window list:"); if (DEBUG_REORDER) dumpWindowsLocked(); updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES); mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); } Binder.restoreCallingIdentity(origId); } } private void removeAppTokensLocked(List<IBinder> tokens) { // XXX This should be done more efficiently! // (take advantage of the fact that both lists should be // ordered in the same way.) int N = tokens.size(); for (int i=0; i<N; i++) { IBinder token = tokens.get(i); final AppWindowToken wtoken = findAppWindowToken(token); if (!mAppTokens.remove(wtoken)) { Slog.w(TAG, "Attempting to reorder token that doesn't exist: " + token + " (" + wtoken + ")"); i--; N--; } } } private void moveAppWindowsLocked(AppWindowToken wtoken, int tokenPos, boolean updateFocusAndLayout) { // First remove all of the windows from the list. tmpRemoveAppWindowsLocked(wtoken); // Where to start adding? int pos = findWindowOffsetLocked(tokenPos); // And now add them back at the correct place. pos = reAddAppWindowsLocked(pos, wtoken); if (updateFocusAndLayout) { if (!updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES)) { assignLayersLocked(); } mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); } } private void moveAppWindowsLocked(List<IBinder> tokens, int tokenPos) { // First remove all of the windows from the list. final int N = tokens.size(); int i; for (i=0; i<N; i++) { WindowToken token = mTokenMap.get(tokens.get(i)); if (token != null) { tmpRemoveAppWindowsLocked(token); } } // Where to start adding? int pos = findWindowOffsetLocked(tokenPos); // And now add them back at the correct place. for (i=0; i<N; i++) { WindowToken token = mTokenMap.get(tokens.get(i)); if (token != null) { pos = reAddAppWindowsLocked(pos, token); } } if (!updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES)) { assignLayersLocked(); } mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); //dump(); } public void moveAppTokensToTop(List<IBinder> tokens) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "moveAppTokensToTop()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } final long origId = Binder.clearCallingIdentity(); synchronized(mWindowMap) { removeAppTokensLocked(tokens); final int N = tokens.size(); for (int i=0; i<N; i++) { AppWindowToken wt = findAppWindowToken(tokens.get(i)); if (wt != null) { mAppTokens.add(wt); if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { mToTopApps.remove(wt); mToBottomApps.remove(wt); mToTopApps.add(wt); wt.sendingToBottom = false; wt.sendingToTop = true; } } } if (mNextAppTransition == WindowManagerPolicy.TRANSIT_UNSET) { moveAppWindowsLocked(tokens, mAppTokens.size()); } } Binder.restoreCallingIdentity(origId); } public void moveAppTokensToBottom(List<IBinder> tokens) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "moveAppTokensToBottom()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } final long origId = Binder.clearCallingIdentity(); synchronized(mWindowMap) { removeAppTokensLocked(tokens); final int N = tokens.size(); int pos = 0; for (int i=0; i<N; i++) { AppWindowToken wt = findAppWindowToken(tokens.get(i)); if (wt != null) { mAppTokens.add(pos, wt); if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { mToTopApps.remove(wt); mToBottomApps.remove(wt); mToBottomApps.add(i, wt); wt.sendingToTop = false; wt.sendingToBottom = true; } pos++; } } if (mNextAppTransition == WindowManagerPolicy.TRANSIT_UNSET) { moveAppWindowsLocked(tokens, 0); } } Binder.restoreCallingIdentity(origId); } // ------------------------------------------------------------- // Misc IWindowSession methods // ------------------------------------------------------------- private boolean shouldAllowDisableKeyguard() { // We fail safe and prevent disabling keyguard in the unlikely event this gets // called before DevicePolicyManagerService has started. if (mAllowDisableKeyguard == ALLOW_DISABLE_UNKNOWN) { DevicePolicyManager dpm = (DevicePolicyManager) mContext.getSystemService( Context.DEVICE_POLICY_SERVICE); if (dpm != null) { mAllowDisableKeyguard = dpm.getPasswordQuality(null) == DevicePolicyManager.PASSWORD_QUALITY_UNSPECIFIED ? ALLOW_DISABLE_YES : ALLOW_DISABLE_NO; } } return mAllowDisableKeyguard == ALLOW_DISABLE_YES; } public void disableKeyguard(IBinder token, String tag) { if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.DISABLE_KEYGUARD) != PackageManager.PERMISSION_GRANTED) { throw new SecurityException("Requires DISABLE_KEYGUARD permission"); } synchronized (mKeyguardTokenWatcher) { mKeyguardTokenWatcher.acquire(token, tag); } } public void reenableKeyguard(IBinder token) { if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.DISABLE_KEYGUARD) != PackageManager.PERMISSION_GRANTED) { throw new SecurityException("Requires DISABLE_KEYGUARD permission"); } synchronized (mKeyguardTokenWatcher) { mKeyguardTokenWatcher.release(token); if (!mKeyguardTokenWatcher.isAcquired()) { // If we are the last one to reenable the keyguard wait until // we have actually finished reenabling until returning. // It is possible that reenableKeyguard() can be called before // the previous disableKeyguard() is handled, in which case // neither mKeyguardTokenWatcher.acquired() or released() would // be called. In that case mKeyguardDisabled will be false here // and we have nothing to wait for. while (mKeyguardDisabled) { try { mKeyguardTokenWatcher.wait(); } catch (InterruptedException e) { Thread.currentThread().interrupt(); } } } } } /** * @see android.app.KeyguardManager#exitKeyguardSecurely */ public void exitKeyguardSecurely(final IOnKeyguardExitResult callback) { if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.DISABLE_KEYGUARD) != PackageManager.PERMISSION_GRANTED) { throw new SecurityException("Requires DISABLE_KEYGUARD permission"); } mPolicy.exitKeyguardSecurely(new WindowManagerPolicy.OnKeyguardExitResult() { public void onKeyguardExitResult(boolean success) { try { callback.onKeyguardExitResult(success); } catch (RemoteException e) { // Client has died, we don't care. } } }); } public boolean inKeyguardRestrictedInputMode() { return mPolicy.inKeyguardRestrictedKeyInputMode(); } public void closeSystemDialogs(String reason) { synchronized(mWindowMap) { for (int i=mWindows.size()-1; i>=0; i--) { WindowState w = (WindowState)mWindows.get(i); if (w.mSurface != null) { try { w.mClient.closeSystemDialogs(reason); } catch (RemoteException e) { } } } } } static float fixScale(float scale) { if (scale < 0) scale = 0; else if (scale > 20) scale = 20; return Math.abs(scale); } public void setAnimationScale(int which, float scale) { if (!checkCallingPermission(android.Manifest.permission.SET_ANIMATION_SCALE, "setAnimationScale()")) { throw new SecurityException("Requires SET_ANIMATION_SCALE permission"); } if (scale < 0) scale = 0; else if (scale > 20) scale = 20; scale = Math.abs(scale); switch (which) { case 0: mWindowAnimationScale = fixScale(scale); break; case 1: mTransitionAnimationScale = fixScale(scale); break; } // Persist setting mH.obtainMessage(H.PERSIST_ANIMATION_SCALE).sendToTarget(); } public void setAnimationScales(float[] scales) { if (!checkCallingPermission(android.Manifest.permission.SET_ANIMATION_SCALE, "setAnimationScale()")) { throw new SecurityException("Requires SET_ANIMATION_SCALE permission"); } if (scales != null) { if (scales.length >= 1) { mWindowAnimationScale = fixScale(scales[0]); } if (scales.length >= 2) { mTransitionAnimationScale = fixScale(scales[1]); } } // Persist setting mH.obtainMessage(H.PERSIST_ANIMATION_SCALE).sendToTarget(); } public float getAnimationScale(int which) { switch (which) { case 0: return mWindowAnimationScale; case 1: return mTransitionAnimationScale; } return 0; } public float[] getAnimationScales() { return new float[] { mWindowAnimationScale, mTransitionAnimationScale }; } public int getSwitchState(int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getSwitchState()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return KeyInputQueue.getSwitchState(sw); } public int getSwitchStateForDevice(int devid, int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getSwitchStateForDevice()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return KeyInputQueue.getSwitchState(devid, sw); } public int getScancodeState(int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getScancodeState()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return mQueue.getScancodeState(sw); } public int getScancodeStateForDevice(int devid, int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getScancodeStateForDevice()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return mQueue.getScancodeState(devid, sw); } public int getTrackballScancodeState(int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getTrackballScancodeState()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return mQueue.getTrackballScancodeState(sw); } public int getDPadScancodeState(int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getDPadScancodeState()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return mQueue.getDPadScancodeState(sw); } public int getKeycodeState(int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getKeycodeState()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return mQueue.getKeycodeState(sw); } public int getKeycodeStateForDevice(int devid, int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getKeycodeStateForDevice()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return mQueue.getKeycodeState(devid, sw); } public int getTrackballKeycodeState(int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getTrackballKeycodeState()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return mQueue.getTrackballKeycodeState(sw); } public int getDPadKeycodeState(int sw) { if (!checkCallingPermission(android.Manifest.permission.READ_INPUT_STATE, "getDPadKeycodeState()")) { throw new SecurityException("Requires READ_INPUT_STATE permission"); } return mQueue.getDPadKeycodeState(sw); } public boolean hasKeys(int[] keycodes, boolean[] keyExists) { return KeyInputQueue.hasKeys(keycodes, keyExists); } public void enableScreenAfterBoot() { synchronized(mWindowMap) { if (mSystemBooted) { return; } mSystemBooted = true; } performEnableScreen(); } public void enableScreenIfNeededLocked() { if (mDisplayEnabled) { return; } if (!mSystemBooted) { return; } mH.sendMessage(mH.obtainMessage(H.ENABLE_SCREEN)); } public void performEnableScreen() { synchronized(mWindowMap) { if (mDisplayEnabled) { return; } if (!mSystemBooted) { return; } // Don't enable the screen until all existing windows // have been drawn. final int N = mWindows.size(); for (int i=0; i<N; i++) { WindowState w = (WindowState)mWindows.get(i); if (w.isVisibleLw() && !w.mObscured && (w.mOrientationChanging || !w.isDrawnLw())) { return; } } mDisplayEnabled = true; if (false) { Slog.i(TAG, "ENABLING SCREEN!"); StringWriter sw = new StringWriter(); PrintWriter pw = new PrintWriter(sw); this.dump(null, pw, null); Slog.i(TAG, sw.toString()); } try { IBinder surfaceFlinger = ServiceManager.getService("SurfaceFlinger"); if (surfaceFlinger != null) { //Slog.i(TAG, "******* TELLING SURFACE FLINGER WE ARE BOOTED!"); Parcel data = Parcel.obtain(); data.writeInterfaceToken("android.ui.ISurfaceComposer"); surfaceFlinger.transact(IBinder.FIRST_CALL_TRANSACTION, data, null, 0); data.recycle(); } } catch (RemoteException ex) { Slog.e(TAG, "Boot completed: SurfaceFlinger is dead!"); } } mPolicy.enableScreenAfterBoot(); // Make sure the last requested orientation has been applied. setRotationUnchecked(WindowManagerPolicy.USE_LAST_ROTATION, false, mLastRotationFlags | Surface.FLAGS_ORIENTATION_ANIMATION_DISABLE); } public void setInTouchMode(boolean mode) { synchronized(mWindowMap) { mInTouchMode = mode; } } public void setRotation(int rotation, boolean alwaysSendConfiguration, int animFlags) { if (!checkCallingPermission(android.Manifest.permission.SET_ORIENTATION, "setRotation()")) { throw new SecurityException("Requires SET_ORIENTATION permission"); } setRotationUnchecked(rotation, alwaysSendConfiguration, animFlags); } public void setRotationUnchecked(int rotation, boolean alwaysSendConfiguration, int animFlags) { if(DEBUG_ORIENTATION) Slog.v(TAG, "alwaysSendConfiguration set to "+alwaysSendConfiguration); long origId = Binder.clearCallingIdentity(); boolean changed; synchronized(mWindowMap) { changed = setRotationUncheckedLocked(rotation, animFlags); } if (changed || alwaysSendConfiguration) { sendNewConfiguration(); } Binder.restoreCallingIdentity(origId); } /** * Apply a new rotation to the screen, respecting the requests of * applications. Use WindowManagerPolicy.USE_LAST_ROTATION to simply * re-evaluate the desired rotation. * * Returns null if the rotation has been changed. In this case YOU * MUST CALL setNewConfiguration() TO UNFREEZE THE SCREEN. */ public boolean setRotationUncheckedLocked(int rotation, int animFlags) { boolean changed; if (rotation == WindowManagerPolicy.USE_LAST_ROTATION) { rotation = mRequestedRotation; } else { mRequestedRotation = rotation; mLastRotationFlags = animFlags; } if (DEBUG_ORIENTATION) Slog.v(TAG, "Overwriting rotation value from " + rotation); rotation = mPolicy.rotationForOrientationLw(mForcedAppOrientation, mRotation, mDisplayEnabled); if (DEBUG_ORIENTATION) Slog.v(TAG, "new rotation is set to " + rotation); changed = mDisplayEnabled && mRotation != rotation; if (changed) { if (DEBUG_ORIENTATION) Slog.v(TAG, "Rotation changed to " + rotation + " from " + mRotation + " (forceApp=" + mForcedAppOrientation + ", req=" + mRequestedRotation + ")"); mRotation = rotation; mWindowsFreezingScreen = true; mH.removeMessages(H.WINDOW_FREEZE_TIMEOUT); mH.sendMessageDelayed(mH.obtainMessage(H.WINDOW_FREEZE_TIMEOUT), 2000); mWaitingForConfig = true; mLayoutNeeded = true; startFreezingDisplayLocked(); Slog.i(TAG, "Setting rotation to " + rotation + ", animFlags=" + animFlags); mQueue.setOrientation(rotation); if (mDisplayEnabled) { Surface.setOrientation(0, rotation, animFlags); } for (int i=mWindows.size()-1; i>=0; i--) { WindowState w = (WindowState)mWindows.get(i); if (w.mSurface != null) { w.mOrientationChanging = true; } } for (int i=mRotationWatchers.size()-1; i>=0; i--) { try { mRotationWatchers.get(i).onRotationChanged(rotation); } catch (RemoteException e) { } } } //end if changed return changed; } public int getRotation() { return mRotation; } public int watchRotation(IRotationWatcher watcher) { final IBinder watcherBinder = watcher.asBinder(); IBinder.DeathRecipient dr = new IBinder.DeathRecipient() { public void binderDied() { synchronized (mWindowMap) { for (int i=0; i<mRotationWatchers.size(); i++) { if (watcherBinder == mRotationWatchers.get(i).asBinder()) { IRotationWatcher removed = mRotationWatchers.remove(i); if (removed != null) { removed.asBinder().unlinkToDeath(this, 0); } i--; } } } } }; synchronized (mWindowMap) { try { watcher.asBinder().linkToDeath(dr, 0); mRotationWatchers.add(watcher); } catch (RemoteException e) { // Client died, no cleanup needed. } return mRotation; } } /** * Starts the view server on the specified port. * * @param port The port to listener to. * * @return True if the server was successfully started, false otherwise. * * @see com.android.server.ViewServer * @see com.android.server.ViewServer#VIEW_SERVER_DEFAULT_PORT */ public boolean startViewServer(int port) { if (isSystemSecure()) { return false; } if (!checkCallingPermission(Manifest.permission.DUMP, "startViewServer")) { return false; } if (port < 1024) { return false; } if (mViewServer != null) { if (!mViewServer.isRunning()) { try { return mViewServer.start(); } catch (IOException e) { Slog.w(TAG, "View server did not start"); } } return false; } try { mViewServer = new ViewServer(this, port); return mViewServer.start(); } catch (IOException e) { Slog.w(TAG, "View server did not start"); } return false; } private boolean isSystemSecure() { return "1".equals(SystemProperties.get(SYSTEM_SECURE, "1")) && "0".equals(SystemProperties.get(SYSTEM_DEBUGGABLE, "0")); } /** * Stops the view server if it exists. * * @return True if the server stopped, false if it wasn't started or * couldn't be stopped. * * @see com.android.server.ViewServer */ public boolean stopViewServer() { if (isSystemSecure()) { return false; } if (!checkCallingPermission(Manifest.permission.DUMP, "stopViewServer")) { return false; } if (mViewServer != null) { return mViewServer.stop(); } return false; } /** * Indicates whether the view server is running. * * @return True if the server is running, false otherwise. * * @see com.android.server.ViewServer */ public boolean isViewServerRunning() { if (isSystemSecure()) { return false; } if (!checkCallingPermission(Manifest.permission.DUMP, "isViewServerRunning")) { return false; } return mViewServer != null && mViewServer.isRunning(); } /** * Lists all availble windows in the system. The listing is written in the * specified Socket's output stream with the following syntax: * windowHashCodeInHexadecimal windowName * Each line of the ouput represents a different window. * * @param client The remote client to send the listing to. * @return False if an error occured, true otherwise. */ boolean viewServerListWindows(Socket client) { if (isSystemSecure()) { return false; } boolean result = true; Object[] windows; synchronized (mWindowMap) { windows = new Object[mWindows.size()]; //noinspection unchecked windows = mWindows.toArray(windows); } BufferedWriter out = null; // Any uncaught exception will crash the system process try { OutputStream clientStream = client.getOutputStream(); out = new BufferedWriter(new OutputStreamWriter(clientStream), 8 * 1024); final int count = windows.length; for (int i = 0; i < count; i++) { final WindowState w = (WindowState) windows[i]; out.write(Integer.toHexString(System.identityHashCode(w))); out.write(' '); out.append(w.mAttrs.getTitle()); out.write('\n'); } out.write("DONE.\n"); out.flush(); } catch (Exception e) { result = false; } finally { if (out != null) { try { out.close(); } catch (IOException e) { result = false; } } } return result; } /** * Sends a command to a target window. The result of the command, if any, will be * written in the output stream of the specified socket. * * The parameters must follow this syntax: * windowHashcode extra * * Where XX is the length in characeters of the windowTitle. * * The first parameter is the target window. The window with the specified hashcode * will be the target. If no target can be found, nothing happens. The extra parameters * will be delivered to the target window and as parameters to the command itself. * * @param client The remote client to sent the result, if any, to. * @param command The command to execute. * @param parameters The command parameters. * * @return True if the command was successfully delivered, false otherwise. This does * not indicate whether the command itself was successful. */ boolean viewServerWindowCommand(Socket client, String command, String parameters) { if (isSystemSecure()) { return false; } boolean success = true; Parcel data = null; Parcel reply = null; // Any uncaught exception will crash the system process try { // Find the hashcode of the window int index = parameters.indexOf(' '); if (index == -1) { index = parameters.length(); } final String code = parameters.substring(0, index); int hashCode = (int) Long.parseLong(code, 16); // Extract the command's parameter after the window description if (index < parameters.length()) { parameters = parameters.substring(index + 1); } else { parameters = ""; } final WindowManagerService.WindowState window = findWindow(hashCode); if (window == null) { return false; } data = Parcel.obtain(); data.writeInterfaceToken("android.view.IWindow"); data.writeString(command); data.writeString(parameters); data.writeInt(1); ParcelFileDescriptor.fromSocket(client).writeToParcel(data, 0); reply = Parcel.obtain(); final IBinder binder = window.mClient.asBinder(); // TODO: GET THE TRANSACTION CODE IN A SAFER MANNER binder.transact(IBinder.FIRST_CALL_TRANSACTION, data, reply, 0); reply.readException(); } catch (Exception e) { Slog.w(TAG, "Could not send command " + command + " with parameters " + parameters, e); success = false; } finally { if (data != null) { data.recycle(); } if (reply != null) { reply.recycle(); } } return success; } private WindowState findWindow(int hashCode) { if (hashCode == -1) { return getFocusedWindow(); } synchronized (mWindowMap) { final ArrayList windows = mWindows; final int count = windows.size(); for (int i = 0; i < count; i++) { WindowState w = (WindowState) windows.get(i); if (System.identityHashCode(w) == hashCode) { return w; } } } return null; } /* * Instruct the Activity Manager to fetch the current configuration and broadcast * that to config-changed listeners if appropriate. */ void sendNewConfiguration() { try { mActivityManager.updateConfiguration(null); } catch (RemoteException e) { } } public Configuration computeNewConfiguration() { synchronized (mWindowMap) { return computeNewConfigurationLocked(); } } Configuration computeNewConfigurationLocked() { Configuration config = new Configuration(); if (!computeNewConfigurationLocked(config)) { return null; } return config; } boolean computeNewConfigurationLocked(Configuration config) { if (mDisplay == null) { return false; } mQueue.getInputConfiguration(config); // Use the effective "visual" dimensions based on current rotation final boolean rotated = (mRotation == Surface.ROTATION_90 || mRotation == Surface.ROTATION_270); final int dw = rotated ? mInitialDisplayHeight : mInitialDisplayWidth; final int dh = rotated ? mInitialDisplayWidth : mInitialDisplayHeight; int orientation = Configuration.ORIENTATION_SQUARE; if (dw < dh) { orientation = Configuration.ORIENTATION_PORTRAIT; } else if (dw > dh) { orientation = Configuration.ORIENTATION_LANDSCAPE; } config.orientation = orientation; DisplayMetrics dm = new DisplayMetrics(); mDisplay.getMetrics(dm); CompatibilityInfo.updateCompatibleScreenFrame(dm, orientation, mCompatibleScreenFrame); if (mScreenLayout == Configuration.SCREENLAYOUT_SIZE_UNDEFINED) { // Note we only do this once because at this point we don't // expect the screen to change in this way at runtime, and want // to avoid all of this computation for every config change. int longSize = dw; int shortSize = dh; if (longSize < shortSize) { int tmp = longSize; longSize = shortSize; shortSize = tmp; } longSize = (int)(longSize/dm.density); shortSize = (int)(shortSize/dm.density); // These semi-magic numbers define our compatibility modes for // applications with different screens. Don't change unless you // make sure to test lots and lots of apps! if (longSize < 470) { // This is shorter than an HVGA normal density screen (which // is 480 pixels on its long side). mScreenLayout = Configuration.SCREENLAYOUT_SIZE_SMALL | Configuration.SCREENLAYOUT_LONG_NO; } else { // Is this a large screen? if (longSize > 640 && shortSize >= 480) { // VGA or larger screens at medium density are the point // at which we consider it to be a large screen. mScreenLayout = Configuration.SCREENLAYOUT_SIZE_LARGE; } else { mScreenLayout = Configuration.SCREENLAYOUT_SIZE_NORMAL; // If this screen is wider than normal HVGA, or taller // than FWVGA, then for old apps we want to run in size // compatibility mode. if (shortSize > 321 || longSize > 570) { mScreenLayout |= Configuration.SCREENLAYOUT_COMPAT_NEEDED; } } // Is this a long screen? if (((longSize*3)/5) >= (shortSize-1)) { // Anything wider than WVGA (5:3) is considering to be long. mScreenLayout |= Configuration.SCREENLAYOUT_LONG_YES; } else { mScreenLayout |= Configuration.SCREENLAYOUT_LONG_NO; } } } config.screenLayout = mScreenLayout; config.keyboardHidden = Configuration.KEYBOARDHIDDEN_NO; config.hardKeyboardHidden = Configuration.HARDKEYBOARDHIDDEN_NO; mPolicy.adjustConfigurationLw(config); return true; } // ------------------------------------------------------------- // Input Events and Focus Management // ------------------------------------------------------------- private final void wakeupIfNeeded(WindowState targetWin, int eventType) { long curTime = SystemClock.uptimeMillis(); if (eventType == TOUCH_EVENT || eventType == LONG_TOUCH_EVENT || eventType == CHEEK_EVENT) { if (mLastTouchEventType == eventType && (curTime - mLastUserActivityCallTime) < MIN_TIME_BETWEEN_USERACTIVITIES) { return; } mLastUserActivityCallTime = curTime; mLastTouchEventType = eventType; } if (targetWin == null || targetWin.mAttrs.type != WindowManager.LayoutParams.TYPE_KEYGUARD) { mPowerManager.userActivity(curTime, false, eventType, false); } } // tells if it's a cheek event or not -- this function is stateful private static final int EVENT_NONE = 0; private static final int EVENT_UNKNOWN = 0; private static final int EVENT_CHEEK = 0; private static final int EVENT_IGNORE_DURATION = 300; // ms private static final float CHEEK_THRESHOLD = 0.6f; private int mEventState = EVENT_NONE; private float mEventSize; private int eventType(MotionEvent ev) { float size = ev.getSize(); switch (ev.getAction()) { case MotionEvent.ACTION_DOWN: mEventSize = size; return (mEventSize > CHEEK_THRESHOLD) ? CHEEK_EVENT : TOUCH_EVENT; case MotionEvent.ACTION_UP: if (size > mEventSize) mEventSize = size; return (mEventSize > CHEEK_THRESHOLD) ? CHEEK_EVENT : TOUCH_UP_EVENT; case MotionEvent.ACTION_MOVE: final int N = ev.getHistorySize(); if (size > mEventSize) mEventSize = size; if (mEventSize > CHEEK_THRESHOLD) return CHEEK_EVENT; for (int i=0; i<N; i++) { size = ev.getHistoricalSize(i); if (size > mEventSize) mEventSize = size; if (mEventSize > CHEEK_THRESHOLD) return CHEEK_EVENT; } if (ev.getEventTime() < ev.getDownTime() + EVENT_IGNORE_DURATION) { return TOUCH_EVENT; } else { return LONG_TOUCH_EVENT; } default: // not good return OTHER_EVENT; } } /** * @return Returns true if event was dispatched, false if it was dropped for any reason */ private int dispatchPointer(QueuedEvent qev, MotionEvent ev, int pid, int uid) { if (DEBUG_INPUT || WindowManagerPolicy.WATCH_POINTER) Slog.v(TAG, "dispatchPointer " + ev); if (MEASURE_LATENCY) { lt.sample("3 Wait for last dispatch ", System.nanoTime() - qev.whenNano); } Object targetObj = mKeyWaiter.waitForNextEventTarget(null, qev, ev, true, false, pid, uid); if (MEASURE_LATENCY) { lt.sample("3 Last dispatch finished ", System.nanoTime() - qev.whenNano); } int action = ev.getAction(); if (action == MotionEvent.ACTION_UP) { // let go of our target mKeyWaiter.mMotionTarget = null; mPowerManager.logPointerUpEvent(); } else if (action == MotionEvent.ACTION_DOWN) { mPowerManager.logPointerDownEvent(); } if (targetObj == null) { // In this case we are either dropping the event, or have received // a move or up without a down. It is common to receive move // events in such a way, since this means the user is moving the // pointer without actually pressing down. All other cases should // be atypical, so let's log them. if (action != MotionEvent.ACTION_MOVE) { Slog.w(TAG, "No window to dispatch pointer action " + ev.getAction()); } synchronized (mWindowMap) { dispatchPointerElsewhereLocked(null, null, ev, ev.getEventTime(), true); } if (qev != null) { mQueue.recycleEvent(qev); } ev.recycle(); return INJECT_FAILED; } if (targetObj == mKeyWaiter.CONSUMED_EVENT_TOKEN) { synchronized (mWindowMap) { dispatchPointerElsewhereLocked(null, null, ev, ev.getEventTime(), true); } if (qev != null) { mQueue.recycleEvent(qev); } ev.recycle(); return INJECT_SUCCEEDED; } WindowState target = (WindowState)targetObj; final long eventTime = ev.getEventTime(); final long eventTimeNano = ev.getEventTimeNano(); //Slog.i(TAG, "Sending " + ev + " to " + target); if (uid != 0 && uid != target.mSession.mUid) { if (mContext.checkPermission( android.Manifest.permission.INJECT_EVENTS, pid, uid) != PackageManager.PERMISSION_GRANTED) { Slog.w(TAG, "Permission denied: injecting pointer event from pid " + pid + " uid " + uid + " to window " + target + " owned by uid " + target.mSession.mUid); if (qev != null) { mQueue.recycleEvent(qev); } ev.recycle(); return INJECT_NO_PERMISSION; } } if (MEASURE_LATENCY) { lt.sample("4 in dispatchPointer ", System.nanoTime() - eventTimeNano); } if ((target.mAttrs.flags & WindowManager.LayoutParams.FLAG_IGNORE_CHEEK_PRESSES) != 0) { //target wants to ignore fat touch events boolean cheekPress = mPolicy.isCheekPressedAgainstScreen(ev); //explicit flag to return without processing event further boolean returnFlag = false; if((action == MotionEvent.ACTION_DOWN)) { mFatTouch = false; if(cheekPress) { mFatTouch = true; returnFlag = true; } } else { if(action == MotionEvent.ACTION_UP) { if(mFatTouch) { //earlier even was invalid doesnt matter if current up is cheekpress or not mFatTouch = false; returnFlag = true; } else if(cheekPress) { //cancel the earlier event ev.setAction(MotionEvent.ACTION_CANCEL); action = MotionEvent.ACTION_CANCEL; } } else if(action == MotionEvent.ACTION_MOVE) { if(mFatTouch) { //two cases here //an invalid down followed by 0 or moves(valid or invalid) //a valid down, invalid move, more moves. want to ignore till up returnFlag = true; } else if(cheekPress) { //valid down followed by invalid moves //an invalid move have to cancel earlier action ev.setAction(MotionEvent.ACTION_CANCEL); action = MotionEvent.ACTION_CANCEL; if (DEBUG_INPUT) Slog.v(TAG, "Sending cancel for invalid ACTION_MOVE"); //note that the subsequent invalid moves will not get here mFatTouch = true; } } } //else if action if(returnFlag) { //recycle que, ev if (qev != null) { mQueue.recycleEvent(qev); } ev.recycle(); return INJECT_FAILED; } } //end if target // Enable this for testing the "right" value if (false && action == MotionEvent.ACTION_DOWN) { int max_events_per_sec = 35; try { max_events_per_sec = Integer.parseInt(SystemProperties .get("windowsmgr.max_events_per_sec")); if (max_events_per_sec < 1) { max_events_per_sec = 35; } } catch (NumberFormatException e) { } mMinWaitTimeBetweenTouchEvents = 1000 / max_events_per_sec; } /* * Throttle events to minimize CPU usage when there's a flood of events * e.g. constant contact with the screen */ if (action == MotionEvent.ACTION_MOVE) { long nextEventTime = mLastTouchEventTime + mMinWaitTimeBetweenTouchEvents; long now = SystemClock.uptimeMillis(); if (now < nextEventTime) { try { Thread.sleep(nextEventTime - now); } catch (InterruptedException e) { } mLastTouchEventTime = nextEventTime; } else { mLastTouchEventTime = now; } } if (MEASURE_LATENCY) { lt.sample("5 in dispatchPointer ", System.nanoTime() - eventTimeNano); } synchronized(mWindowMap) { if (!target.isVisibleLw()) { // During this motion dispatch, the target window has become // invisible. dispatchPointerElsewhereLocked(null, null, ev, ev.getEventTime(), false); if (qev != null) { mQueue.recycleEvent(qev); } ev.recycle(); return INJECT_SUCCEEDED; } if (qev != null && action == MotionEvent.ACTION_MOVE) { mKeyWaiter.bindTargetWindowLocked(target, KeyWaiter.RETURN_PENDING_POINTER, qev); ev = null; } else { if (action == MotionEvent.ACTION_DOWN) { WindowState out = mKeyWaiter.mOutsideTouchTargets; if (out != null) { MotionEvent oev = MotionEvent.obtain(ev); oev.setAction(MotionEvent.ACTION_OUTSIDE); do { final Rect frame = out.mFrame; oev.offsetLocation(-(float)frame.left, -(float)frame.top); try { out.mClient.dispatchPointer(oev, eventTime, false); } catch (android.os.RemoteException e) { Slog.i(TAG, "WINDOW DIED during outside motion dispatch: " + out); } oev.offsetLocation((float)frame.left, (float)frame.top); out = out.mNextOutsideTouch; } while (out != null); mKeyWaiter.mOutsideTouchTargets = null; } } dispatchPointerElsewhereLocked(target, null, ev, ev.getEventTime(), false); final Rect frame = target.mFrame; ev.offsetLocation(-(float)frame.left, -(float)frame.top); mKeyWaiter.bindTargetWindowLocked(target); } } // finally offset the event to the target's coordinate system and // dispatch the event. try { if (DEBUG_INPUT || DEBUG_FOCUS || WindowManagerPolicy.WATCH_POINTER) { Slog.v(TAG, "Delivering pointer " + qev + " to " + target); } if (MEASURE_LATENCY) { lt.sample("6 before svr->client ipc ", System.nanoTime() - eventTimeNano); } target.mClient.dispatchPointer(ev, eventTime, true); if (MEASURE_LATENCY) { lt.sample("7 after svr->client ipc ", System.nanoTime() - eventTimeNano); } return INJECT_SUCCEEDED; } catch (android.os.RemoteException e) { Slog.i(TAG, "WINDOW DIED during motion dispatch: " + target); mKeyWaiter.mMotionTarget = null; try { removeWindow(target.mSession, target.mClient); } catch (java.util.NoSuchElementException ex) { // This will happen if the window has already been // removed. } } return INJECT_FAILED; } /** * @return Returns true if event was dispatched, false if it was dropped for any reason */ private int dispatchTrackball(QueuedEvent qev, MotionEvent ev, int pid, int uid) { if (DEBUG_INPUT) Slog.v( TAG, "dispatchTrackball [" + ev.getAction() +"] <" + ev.getX() + ", " + ev.getY() + ">"); Object focusObj = mKeyWaiter.waitForNextEventTarget(null, qev, ev, false, false, pid, uid); if (focusObj == null) { Slog.w(TAG, "No focus window, dropping trackball: " + ev); if (qev != null) { mQueue.recycleEvent(qev); } ev.recycle(); return INJECT_FAILED; } if (focusObj == mKeyWaiter.CONSUMED_EVENT_TOKEN) { if (qev != null) { mQueue.recycleEvent(qev); } ev.recycle(); return INJECT_SUCCEEDED; } WindowState focus = (WindowState)focusObj; if (uid != 0 && uid != focus.mSession.mUid) { if (mContext.checkPermission( android.Manifest.permission.INJECT_EVENTS, pid, uid) != PackageManager.PERMISSION_GRANTED) { Slog.w(TAG, "Permission denied: injecting key event from pid " + pid + " uid " + uid + " to window " + focus + " owned by uid " + focus.mSession.mUid); if (qev != null) { mQueue.recycleEvent(qev); } ev.recycle(); return INJECT_NO_PERMISSION; } } final long eventTime = ev.getEventTime(); synchronized(mWindowMap) { if (qev != null && ev.getAction() == MotionEvent.ACTION_MOVE) { mKeyWaiter.bindTargetWindowLocked(focus, KeyWaiter.RETURN_PENDING_TRACKBALL, qev); // We don't deliver movement events to the client, we hold // them and wait for them to call back. ev = null; } else { mKeyWaiter.bindTargetWindowLocked(focus); } } try { focus.mClient.dispatchTrackball(ev, eventTime, true); return INJECT_SUCCEEDED; } catch (android.os.RemoteException e) { Slog.i(TAG, "WINDOW DIED during key dispatch: " + focus); try { removeWindow(focus.mSession, focus.mClient); } catch (java.util.NoSuchElementException ex) { // This will happen if the window has already been // removed. } } return INJECT_FAILED; } /** * @return Returns true if event was dispatched, false if it was dropped for any reason */ private int dispatchKey(KeyEvent event, int pid, int uid) { if (DEBUG_INPUT) Slog.v(TAG, "Dispatch key: " + event); Object focusObj = mKeyWaiter.waitForNextEventTarget(event, null, null, false, false, pid, uid); if (focusObj == null) { Slog.w(TAG, "No focus window, dropping: " + event); return INJECT_FAILED; } if (focusObj == mKeyWaiter.CONSUMED_EVENT_TOKEN) { return INJECT_SUCCEEDED; } // Okay we have finished waiting for the last event to be processed. // First off, if this is a repeat event, check to see if there is // a corresponding up event in the queue. If there is, we will // just drop the repeat, because it makes no sense to repeat after // the user has released a key. (This is especially important for // long presses.) if (event.getRepeatCount() > 0 && mQueue.hasKeyUpEvent(event)) { return INJECT_SUCCEEDED; } WindowState focus = (WindowState)focusObj; if (DEBUG_INPUT) Slog.v( TAG, "Dispatching to " + focus + ": " + event); if (uid != 0 && uid != focus.mSession.mUid) { if (mContext.checkPermission( android.Manifest.permission.INJECT_EVENTS, pid, uid) != PackageManager.PERMISSION_GRANTED) { Slog.w(TAG, "Permission denied: injecting key event from pid " + pid + " uid " + uid + " to window " + focus + " owned by uid " + focus.mSession.mUid); return INJECT_NO_PERMISSION; } } synchronized(mWindowMap) { mKeyWaiter.bindTargetWindowLocked(focus); } // NOSHIP extra state logging mKeyWaiter.recordDispatchState(event, focus); // END NOSHIP try { if (DEBUG_INPUT || DEBUG_FOCUS) { Slog.v(TAG, "Delivering key " + event.getKeyCode() + " to " + focus); } focus.mClient.dispatchKey(event); return INJECT_SUCCEEDED; } catch (android.os.RemoteException e) { Slog.i(TAG, "WINDOW DIED during key dispatch: " + focus); try { removeWindow(focus.mSession, focus.mClient); } catch (java.util.NoSuchElementException ex) { // This will happen if the window has already been // removed. } } return INJECT_FAILED; } public void pauseKeyDispatching(IBinder _token) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "pauseKeyDispatching()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized (mWindowMap) { WindowToken token = mTokenMap.get(_token); if (token != null) { mKeyWaiter.pauseDispatchingLocked(token); } } } public void resumeKeyDispatching(IBinder _token) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "resumeKeyDispatching()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized (mWindowMap) { WindowToken token = mTokenMap.get(_token); if (token != null) { mKeyWaiter.resumeDispatchingLocked(token); } } } public void setEventDispatching(boolean enabled) { if (!checkCallingPermission(android.Manifest.permission.MANAGE_APP_TOKENS, "resumeKeyDispatching()")) { throw new SecurityException("Requires MANAGE_APP_TOKENS permission"); } synchronized (mWindowMap) { mKeyWaiter.setEventDispatchingLocked(enabled); } } /** * Injects a keystroke event into the UI. * * @param ev A motion event describing the keystroke action. (Be sure to use * {@link SystemClock#uptimeMillis()} as the timebase.) * @param sync If true, wait for the event to be completed before returning to the caller. * @return Returns true if event was dispatched, false if it was dropped for any reason */ public boolean injectKeyEvent(KeyEvent ev, boolean sync) { long downTime = ev.getDownTime(); long eventTime = ev.getEventTime(); int action = ev.getAction(); int code = ev.getKeyCode(); int repeatCount = ev.getRepeatCount(); int metaState = ev.getMetaState(); int deviceId = ev.getDeviceId(); int scancode = ev.getScanCode(); if (eventTime == 0) eventTime = SystemClock.uptimeMillis(); if (downTime == 0) downTime = eventTime; KeyEvent newEvent = new KeyEvent(downTime, eventTime, action, code, repeatCount, metaState, deviceId, scancode, KeyEvent.FLAG_FROM_SYSTEM); final int pid = Binder.getCallingPid(); final int uid = Binder.getCallingUid(); final long ident = Binder.clearCallingIdentity(); final int result = dispatchKey(newEvent, pid, uid); if (sync) { mKeyWaiter.waitForNextEventTarget(null, null, null, false, true, pid, uid); } Binder.restoreCallingIdentity(ident); switch (result) { case INJECT_NO_PERMISSION: throw new SecurityException( "Injecting to another application requires INJECT_EVENTS permission"); case INJECT_SUCCEEDED: return true; } return false; } /** * Inject a pointer (touch) event into the UI. * * @param ev A motion event describing the pointer (touch) action. (As noted in * {@link MotionEvent#obtain(long, long, int, float, float, int)}, be sure to use * {@link SystemClock#uptimeMillis()} as the timebase.) * @param sync If true, wait for the event to be completed before returning to the caller. * @return Returns true if event was dispatched, false if it was dropped for any reason */ public boolean injectPointerEvent(MotionEvent ev, boolean sync) { final int pid = Binder.getCallingPid(); final int uid = Binder.getCallingUid(); final long ident = Binder.clearCallingIdentity(); final int result = dispatchPointer(null, ev, pid, uid); if (sync) { mKeyWaiter.waitForNextEventTarget(null, null, null, false, true, pid, uid); } Binder.restoreCallingIdentity(ident); switch (result) { case INJECT_NO_PERMISSION: throw new SecurityException( "Injecting to another application requires INJECT_EVENTS permission"); case INJECT_SUCCEEDED: return true; } return false; } /** * Inject a trackball (navigation device) event into the UI. * * @param ev A motion event describing the trackball action. (As noted in * {@link MotionEvent#obtain(long, long, int, float, float, int)}, be sure to use * {@link SystemClock#uptimeMillis()} as the timebase.) * @param sync If true, wait for the event to be completed before returning to the caller. * @return Returns true if event was dispatched, false if it was dropped for any reason */ public boolean injectTrackballEvent(MotionEvent ev, boolean sync) { final int pid = Binder.getCallingPid(); final int uid = Binder.getCallingUid(); final long ident = Binder.clearCallingIdentity(); final int result = dispatchTrackball(null, ev, pid, uid); if (sync) { mKeyWaiter.waitForNextEventTarget(null, null, null, false, true, pid, uid); } Binder.restoreCallingIdentity(ident); switch (result) { case INJECT_NO_PERMISSION: throw new SecurityException( "Injecting to another application requires INJECT_EVENTS permission"); case INJECT_SUCCEEDED: return true; } return false; } private WindowState getFocusedWindow() { synchronized (mWindowMap) { return getFocusedWindowLocked(); } } private WindowState getFocusedWindowLocked() { return mCurrentFocus; } /** * This class holds the state for dispatching key events. This state * is protected by the KeyWaiter instance, NOT by the window lock. You * can be holding the main window lock while acquire the KeyWaiter lock, * but not the other way around. */ final class KeyWaiter { // NOSHIP debugging public class DispatchState { private KeyEvent event; private WindowState focus; private long time; private WindowState lastWin; private IBinder lastBinder; private boolean finished; private boolean gotFirstWindow; private boolean eventDispatching; private long timeToSwitch; private boolean wasFrozen; private boolean focusPaused; private WindowState curFocus; DispatchState(KeyEvent theEvent, WindowState theFocus) { focus = theFocus; event = theEvent; time = System.currentTimeMillis(); // snapshot KeyWaiter state lastWin = mLastWin; lastBinder = mLastBinder; finished = mFinished; gotFirstWindow = mGotFirstWindow; eventDispatching = mEventDispatching; timeToSwitch = mTimeToSwitch; wasFrozen = mWasFrozen; curFocus = mCurrentFocus; // cache the paused state at ctor time as well if (theFocus == null || theFocus.mToken == null) { focusPaused = false; } else { focusPaused = theFocus.mToken.paused; } } public String toString() { return "{{" + event + " to " + focus + " @ " + time + " lw=" + lastWin + " lb=" + lastBinder + " fin=" + finished + " gfw=" + gotFirstWindow + " ed=" + eventDispatching + " tts=" + timeToSwitch + " wf=" + wasFrozen + " fp=" + focusPaused + " mcf=" + curFocus + "}}"; } }; private DispatchState mDispatchState = null; public void recordDispatchState(KeyEvent theEvent, WindowState theFocus) { mDispatchState = new DispatchState(theEvent, theFocus); } // END NOSHIP public static final int RETURN_NOTHING = 0; public static final int RETURN_PENDING_POINTER = 1; public static final int RETURN_PENDING_TRACKBALL = 2; final Object SKIP_TARGET_TOKEN = new Object(); final Object CONSUMED_EVENT_TOKEN = new Object(); private WindowState mLastWin = null; private IBinder mLastBinder = null; private boolean mFinished = true; private boolean mGotFirstWindow = false; private boolean mEventDispatching = true; private long mTimeToSwitch = 0; /* package */ boolean mWasFrozen = false; // Target of Motion events WindowState mMotionTarget; // Windows above the target who would like to receive an "outside" // touch event for any down events outside of them. WindowState mOutsideTouchTargets; /** * Wait for the last event dispatch to complete, then find the next * target that should receive the given event and wait for that one * to be ready to receive it. */ Object waitForNextEventTarget(KeyEvent nextKey, QueuedEvent qev, MotionEvent nextMotion, boolean isPointerEvent, boolean failIfTimeout, int callingPid, int callingUid) { long startTime = SystemClock.uptimeMillis(); long keyDispatchingTimeout = 5 * 1000; long waitedFor = 0; while (true) { // Figure out which window we care about. It is either the // last window we are waiting to have process the event or, // if none, then the next window we think the event should go // to. Note: we retrieve mLastWin outside of the lock, so // it may change before we lock. Thus we must check it again. WindowState targetWin = mLastWin; boolean targetIsNew = targetWin == null; if (DEBUG_INPUT) Slog.v( TAG, "waitForLastKey: mFinished=" + mFinished + ", mLastWin=" + mLastWin); if (targetIsNew) { Object target = findTargetWindow(nextKey, qev, nextMotion, isPointerEvent, callingPid, callingUid); if (target == SKIP_TARGET_TOKEN) { // The user has pressed a special key, and we are // dropping all pending events before it. if (DEBUG_INPUT) Slog.v(TAG, "Skipping: " + nextKey + " " + nextMotion); return null; } if (target == CONSUMED_EVENT_TOKEN) { if (DEBUG_INPUT) Slog.v(TAG, "Consumed: " + nextKey + " " + nextMotion); return target; } targetWin = (WindowState)target; } AppWindowToken targetApp = null; // Now: is it okay to send the next event to this window? synchronized (this) { // First: did we come here based on the last window not // being null, but it changed by the time we got here? // If so, try again. if (!targetIsNew && mLastWin == null) { continue; } // We never dispatch events if not finished with the // last one, or the display is frozen. if (mFinished && !mDisplayFrozen) { // If event dispatching is disabled, then we // just consume the events. if (!mEventDispatching) { if (DEBUG_INPUT) Slog.v(TAG, "Skipping event; dispatching disabled: " + nextKey + " " + nextMotion); return null; } if (targetWin != null) { // If this is a new target, and that target is not // paused or unresponsive, then all looks good to // handle the event. if (targetIsNew && !targetWin.mToken.paused) { return targetWin; } // If we didn't find a target window, and there is no // focused app window, then just eat the events. } else if (mFocusedApp == null) { if (DEBUG_INPUT) Slog.v(TAG, "Skipping event; no focused app: " + nextKey + " " + nextMotion); return null; } } if (DEBUG_INPUT) Slog.v( TAG, "Waiting for last key in " + mLastBinder + " target=" + targetWin + " mFinished=" + mFinished + " mDisplayFrozen=" + mDisplayFrozen + " targetIsNew=" + targetIsNew + " paused=" + (targetWin != null ? targetWin.mToken.paused : false) + " mFocusedApp=" + mFocusedApp + " mCurrentFocus=" + mCurrentFocus); targetApp = targetWin != null ? targetWin.mAppToken : mFocusedApp; long curTimeout = keyDispatchingTimeout; if (mTimeToSwitch != 0) { long now = SystemClock.uptimeMillis(); if (mTimeToSwitch <= now) { // If an app switch key has been pressed, and we have // waited too long for the current app to finish // processing keys, then wait no more! doFinishedKeyLocked(false); continue; } long switchTimeout = mTimeToSwitch - now; if (curTimeout > switchTimeout) { curTimeout = switchTimeout; } } try { // after that continue // processing keys, so we don't get stuck. if (DEBUG_INPUT) Slog.v( TAG, "Waiting for key dispatch: " + curTimeout); wait(curTimeout); if (DEBUG_INPUT) Slog.v(TAG, "Finished waiting @" + SystemClock.uptimeMillis() + " startTime=" + startTime + " switchTime=" + mTimeToSwitch + " target=" + targetWin + " mLW=" + mLastWin + " mLB=" + mLastBinder + " fin=" + mFinished + " mCurrentFocus=" + mCurrentFocus); } catch (InterruptedException e) { } } // If we were frozen during configuration change, restart the // timeout checks from now; otherwise look at whether we timed // out before awakening. if (mWasFrozen) { waitedFor = 0; mWasFrozen = false; } else { waitedFor = SystemClock.uptimeMillis() - startTime; } if (waitedFor >= keyDispatchingTimeout && mTimeToSwitch == 0) { IApplicationToken at = null; synchronized (this) { Slog.w(TAG, "Key dispatching timed out sending to " + (targetWin != null ? targetWin.mAttrs.getTitle() : "<null>: no window ready for key dispatch")); // NOSHIP debugging Slog.w(TAG, "Previous dispatch state: " + mDispatchState); Slog.w(TAG, "Current dispatch state: " + new DispatchState(nextKey, targetWin)); // END NOSHIP //dump(); if (targetWin != null) { at = targetWin.getAppToken(); } else if (targetApp != null) { at = targetApp.appToken; } } boolean abort = true; if (at != null) { try { long timeout = at.getKeyDispatchingTimeout(); if (timeout > waitedFor) { // we did not wait the proper amount of time for this application. // set the timeout to be the real timeout and wait again. keyDispatchingTimeout = timeout - waitedFor; continue; } else { abort = at.keyDispatchingTimedOut(); } } catch (RemoteException ex) { } } synchronized (this) { if (abort && (mLastWin == targetWin || targetWin == null)) { mFinished = true; if (mLastWin != null) { if (DEBUG_INPUT) Slog.v(TAG, "Window " + mLastWin + " timed out on key input"); if (mLastWin.mToken.paused) { Slog.w(TAG, "Un-pausing dispatching to this window"); mLastWin.mToken.paused = false; } } if (mMotionTarget == targetWin) { mMotionTarget = null; } mLastWin = null; mLastBinder = null; if (failIfTimeout || targetWin == null) { return null; } } else { Slog.w(TAG, "Continuing to wait for key to be dispatched"); startTime = SystemClock.uptimeMillis(); } } } } } Object findTargetWindow(KeyEvent nextKey, QueuedEvent qev, MotionEvent nextMotion, boolean isPointerEvent, int callingPid, int callingUid) { mOutsideTouchTargets = null; if (nextKey != null) { // Find the target window for a normal key event. final int keycode = nextKey.getKeyCode(); final int repeatCount = nextKey.getRepeatCount(); final boolean down = nextKey.getAction() != KeyEvent.ACTION_UP; boolean dispatch = mKeyWaiter.checkShouldDispatchKey(keycode); if (!dispatch) { if (callingUid == 0 || mContext.checkPermission( android.Manifest.permission.INJECT_EVENTS, callingPid, callingUid) == PackageManager.PERMISSION_GRANTED) { mPolicy.interceptKeyTi(null, keycode, nextKey.getMetaState(), down, repeatCount, nextKey.getFlags()); } Slog.w(TAG, "Event timeout during app switch: dropping " + nextKey); return SKIP_TARGET_TOKEN; } // System.out.println("##### [" + SystemClock.uptimeMillis() + "] WindowManagerService.dispatchKey(" + keycode + ", " + down + ", " + repeatCount + ")"); WindowState focus = null; synchronized(mWindowMap) { focus = getFocusedWindowLocked(); } wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT); if (callingUid == 0 || (focus != null && callingUid == focus.mSession.mUid) || mContext.checkPermission( android.Manifest.permission.INJECT_EVENTS, callingPid, callingUid) == PackageManager.PERMISSION_GRANTED) { if (mPolicy.interceptKeyTi(focus, keycode, nextKey.getMetaState(), down, repeatCount, nextKey.getFlags())) { return CONSUMED_EVENT_TOKEN; } } return focus; } else if (!isPointerEvent) { boolean dispatch = mKeyWaiter.checkShouldDispatchKey(-1); if (!dispatch) { Slog.w(TAG, "Event timeout during app switch: dropping trackball " + nextMotion); return SKIP_TARGET_TOKEN; } WindowState focus = null; synchronized(mWindowMap) { focus = getFocusedWindowLocked(); } wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT); return focus; } if (nextMotion == null) { return SKIP_TARGET_TOKEN; } boolean dispatch = mKeyWaiter.checkShouldDispatchKey( KeyEvent.KEYCODE_UNKNOWN); if (!dispatch) { Slog.w(TAG, "Event timeout during app switch: dropping pointer " + nextMotion); return SKIP_TARGET_TOKEN; } // Find the target window for a pointer event. int action = nextMotion.getAction(); final float xf = nextMotion.getX(); final float yf = nextMotion.getY(); final long eventTime = nextMotion.getEventTime(); final boolean screenWasOff = qev != null && (qev.flags&WindowManagerPolicy.FLAG_BRIGHT_HERE) != 0; WindowState target = null; synchronized(mWindowMap) { synchronized (this) { if (action == MotionEvent.ACTION_DOWN) { if (mMotionTarget != null) { // this is weird, we got a pen down, but we thought it was // already down! // XXX: We should probably send an ACTION_UP to the current // target. Slog.w(TAG, "Pointer down received while already down in: " + mMotionTarget); mMotionTarget = null; } // ACTION_DOWN is special, because we need to lock next events to // the window we'll land onto. final int x = (int)xf; final int y = (int)yf; final ArrayList windows = mWindows; final int N = windows.size(); WindowState topErrWindow = null; final Rect tmpRect = mTempRect; for (int i=N-1; i>=0; i--) { WindowState child = (WindowState)windows.get(i); //Slog.i(TAG, "Checking dispatch to: " + child); final int flags = child.mAttrs.flags; if ((flags & WindowManager.LayoutParams.FLAG_SYSTEM_ERROR) != 0) { if (topErrWindow == null) { topErrWindow = child; } } if (!child.isVisibleLw()) { //Slog.i(TAG, "Not visible!"); continue; } if ((flags & WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) != 0) { //Slog.i(TAG, "Not touchable!"); if ((flags & WindowManager.LayoutParams .FLAG_WATCH_OUTSIDE_TOUCH) != 0) { child.mNextOutsideTouch = mOutsideTouchTargets; mOutsideTouchTargets = child; } continue; } tmpRect.set(child.mFrame); if (child.mTouchableInsets == ViewTreeObserver .InternalInsetsInfo.TOUCHABLE_INSETS_CONTENT) { // The touch is inside of the window if it is // inside the frame, AND the content part of that // frame that was given by the application. tmpRect.left += child.mGivenContentInsets.left; tmpRect.top += child.mGivenContentInsets.top; tmpRect.right -= child.mGivenContentInsets.right; tmpRect.bottom -= child.mGivenContentInsets.bottom; } else if (child.mTouchableInsets == ViewTreeObserver .InternalInsetsInfo.TOUCHABLE_INSETS_VISIBLE) { // The touch is inside of the window if it is // inside the frame, AND the visible part of that // frame that was given by the application. tmpRect.left += child.mGivenVisibleInsets.left; tmpRect.top += child.mGivenVisibleInsets.top; tmpRect.right -= child.mGivenVisibleInsets.right; tmpRect.bottom -= child.mGivenVisibleInsets.bottom; } final int touchFlags = flags & (WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE |WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL); if (tmpRect.contains(x, y) || touchFlags == 0) { //Slog.i(TAG, "Using this target!"); if (!screenWasOff || (flags & WindowManager.LayoutParams.FLAG_TOUCHABLE_WHEN_WAKING) != 0) { mMotionTarget = child; } else { //Slog.i(TAG, "Waking, skip!"); mMotionTarget = null; } break; } if ((flags & WindowManager.LayoutParams .FLAG_WATCH_OUTSIDE_TOUCH) != 0) { child.mNextOutsideTouch = mOutsideTouchTargets; mOutsideTouchTargets = child; //Slog.i(TAG, "Adding to outside target list: " + child); } } // if there's an error window but it's not accepting // focus (typically because it is not yet visible) just // wait for it -- any other focused window may in fact // be in ANR state. if (topErrWindow != null && mMotionTarget != topErrWindow) { mMotionTarget = null; } } target = mMotionTarget; } } wakeupIfNeeded(target, eventType(nextMotion)); // Pointer events are a little different -- if there isn't a // target found for any event, then just drop it. return target != null ? target : SKIP_TARGET_TOKEN; } boolean checkShouldDispatchKey(int keycode) { synchronized (this) { if (mPolicy.isAppSwitchKeyTqTiLwLi(keycode)) { mTimeToSwitch = 0; return true; } if (mTimeToSwitch != 0 && mTimeToSwitch < SystemClock.uptimeMillis()) { return false; } return true; } } void bindTargetWindowLocked(WindowState win, int pendingWhat, QueuedEvent pendingMotion) { synchronized (this) { bindTargetWindowLockedLocked(win, pendingWhat, pendingMotion); } } void bindTargetWindowLocked(WindowState win) { synchronized (this) { bindTargetWindowLockedLocked(win, RETURN_NOTHING, null); } } void bindTargetWindowLockedLocked(WindowState win, int pendingWhat, QueuedEvent pendingMotion) { mLastWin = win; mLastBinder = win.mClient.asBinder(); mFinished = false; if (pendingMotion != null) { final Session s = win.mSession; if (pendingWhat == RETURN_PENDING_POINTER) { releasePendingPointerLocked(s); s.mPendingPointerMove = pendingMotion; s.mPendingPointerWindow = win; if (DEBUG_INPUT) Slog.v(TAG, "bindTargetToWindow " + s.mPendingPointerMove); } else if (pendingWhat == RETURN_PENDING_TRACKBALL) { releasePendingTrackballLocked(s); s.mPendingTrackballMove = pendingMotion; s.mPendingTrackballWindow = win; } } } void releasePendingPointerLocked(Session s) { if (DEBUG_INPUT) Slog.v(TAG, "releasePendingPointer " + s.mPendingPointerMove); if (s.mPendingPointerMove != null) { mQueue.recycleEvent(s.mPendingPointerMove); s.mPendingPointerMove = null; } } void releasePendingTrackballLocked(Session s) { if (s.mPendingTrackballMove != null) { mQueue.recycleEvent(s.mPendingTrackballMove); s.mPendingTrackballMove = null; } } MotionEvent finishedKey(Session session, IWindow client, boolean force, int returnWhat) { if (DEBUG_INPUT) Slog.v( TAG, "finishedKey: client=" + client + ", force=" + force); if (client == null) { return null; } MotionEvent res = null; QueuedEvent qev = null; WindowState win = null; synchronized (this) { if (DEBUG_INPUT) Slog.v( TAG, "finishedKey: client=" + client.asBinder() + ", force=" + force + ", last=" + mLastBinder + " (token=" + (mLastWin != null ? mLastWin.mToken : null) + ")"); if (returnWhat == RETURN_PENDING_POINTER) { qev = session.mPendingPointerMove; win = session.mPendingPointerWindow; session.mPendingPointerMove = null; session.mPendingPointerWindow = null; } else if (returnWhat == RETURN_PENDING_TRACKBALL) { qev = session.mPendingTrackballMove; win = session.mPendingTrackballWindow; session.mPendingTrackballMove = null; session.mPendingTrackballWindow = null; } if (mLastBinder == client.asBinder()) { if (DEBUG_INPUT) Slog.v( TAG, "finishedKey: last paused=" + ((mLastWin != null) ? mLastWin.mToken.paused : "null")); if (mLastWin != null && (!mLastWin.mToken.paused || force || !mEventDispatching)) { doFinishedKeyLocked(true); } else { // Make sure to wake up anyone currently waiting to // dispatch a key, so they can re-evaluate their // current situation. mFinished = true; notifyAll(); } } if (qev != null) { res = (MotionEvent)qev.event; if (DEBUG_INPUT) Slog.v(TAG, "Returning pending motion: " + res); mQueue.recycleEvent(qev); if (win != null && returnWhat == RETURN_PENDING_POINTER) { res.offsetLocation(-win.mFrame.left, -win.mFrame.top); } } } if (res != null && returnWhat == RETURN_PENDING_POINTER) { synchronized (mWindowMap) { dispatchPointerElsewhereLocked(win, win, res, res.getEventTime(), false); } } return res; } void tickle() { synchronized (this) { notifyAll(); } } void handleNewWindowLocked(WindowState newWindow) { if (!newWindow.canReceiveKeys()) { return; } synchronized (this) { if (DEBUG_INPUT) Slog.v( TAG, "New key dispatch window: win=" + newWindow.mClient.asBinder() + ", last=" + mLastBinder + " (token=" + (mLastWin != null ? mLastWin.mToken : null) + "), finished=" + mFinished + ", paused=" + newWindow.mToken.paused); // Displaying a window implicitly causes dispatching to // be unpaused. (This is to protect against bugs if someone // pauses dispatching but forgets to resume.) newWindow.mToken.paused = false; mGotFirstWindow = true; if ((newWindow.mAttrs.flags & FLAG_SYSTEM_ERROR) != 0) { if (DEBUG_INPUT) Slog.v(TAG, "New SYSTEM_ERROR window; resetting state"); mLastWin = null; mLastBinder = null; mMotionTarget = null; mFinished = true; } else if (mLastWin != null) { // If the new window is above the window we are // waiting on, then stop waiting and let key dispatching // start on the new guy. if (DEBUG_INPUT) Slog.v( TAG, "Last win layer=" + mLastWin.mLayer + ", new win layer=" + newWindow.mLayer); if (newWindow.mLayer >= mLastWin.mLayer) { // The new window is above the old; finish pending input to the last // window and start directing it to the new one. mLastWin.mToken.paused = false; doFinishedKeyLocked(false); // does a notifyAll() return; } } // Now that we've put a new window state in place, make the event waiter // take notice and retarget its attentions. notifyAll(); } } void pauseDispatchingLocked(WindowToken token) { synchronized (this) { if (DEBUG_INPUT) Slog.v(TAG, "Pausing WindowToken " + token); token.paused = true; /* if (mLastWin != null && !mFinished && mLastWin.mBaseLayer <= layer) { mPaused = true; } else { if (mLastWin == null) { Slog.i(TAG, "Key dispatching not paused: no last window."); } else if (mFinished) { Slog.i(TAG, "Key dispatching not paused: finished last key."); } else { Slog.i(TAG, "Key dispatching not paused: window in higher layer."); } } */ } } void resumeDispatchingLocked(WindowToken token) { synchronized (this) { if (token.paused) { if (DEBUG_INPUT) Slog.v( TAG, "Resuming WindowToken " + token + ", last=" + mLastBinder + " (token=" + (mLastWin != null ? mLastWin.mToken : null) + "), finished=" + mFinished + ", paused=" + token.paused); token.paused = false; if (mLastWin != null && mLastWin.mToken == token && mFinished) { doFinishedKeyLocked(false); } else { notifyAll(); } } } } void setEventDispatchingLocked(boolean enabled) { synchronized (this) { mEventDispatching = enabled; notifyAll(); } } void appSwitchComing() { synchronized (this) { // Don't wait for more than .5 seconds for app to finish // processing the pending events. long now = SystemClock.uptimeMillis() + 500; if (DEBUG_INPUT) Slog.v(TAG, "appSwitchComing: " + now); if (mTimeToSwitch == 0 || now < mTimeToSwitch) { mTimeToSwitch = now; } notifyAll(); } } private final void doFinishedKeyLocked(boolean force) { if (mLastWin != null) { releasePendingPointerLocked(mLastWin.mSession); releasePendingTrackballLocked(mLastWin.mSession); } if (force || mLastWin == null || !mLastWin.mToken.paused || !mLastWin.isVisibleLw()) { // If the current window has been paused, we aren't -really- // finished... so let the waiters still wait. mLastWin = null; mLastBinder = null; } mFinished = true; notifyAll(); } } private class KeyQ extends KeyInputQueue implements KeyInputQueue.FilterCallback { PowerManager.WakeLock mHoldingScreen; KeyQ() { super(mContext, WindowManagerService.this); PowerManager pm = (PowerManager)mContext.getSystemService(Context.POWER_SERVICE); mHoldingScreen = pm.newWakeLock(PowerManager.SCREEN_BRIGHT_WAKE_LOCK, "KEEP_SCREEN_ON_FLAG"); mHoldingScreen.setReferenceCounted(false); } @Override boolean preprocessEvent(InputDevice device, RawInputEvent event) { if (mPolicy.preprocessInputEventTq(event)) { return true; } switch (event.type) { case RawInputEvent.EV_KEY: { // XXX begin hack if (DEBUG) { if (event.keycode == KeyEvent.KEYCODE_G) { if (event.value != 0) { // G down mPolicy.screenTurnedOff(WindowManagerPolicy.OFF_BECAUSE_OF_USER); } return false; } if (event.keycode == KeyEvent.KEYCODE_D) { if (event.value != 0) { //dump(); } return false; } } // XXX end hack boolean screenIsOff = !mPowerManager.isScreenOn(); boolean screenIsDim = !mPowerManager.isScreenBright(); int actions = mPolicy.interceptKeyTq(event, !screenIsOff); if ((actions & WindowManagerPolicy.ACTION_GO_TO_SLEEP) != 0) { mPowerManager.goToSleep(event.when); } if (screenIsOff) { event.flags |= WindowManagerPolicy.FLAG_WOKE_HERE; } if (screenIsDim) { event.flags |= WindowManagerPolicy.FLAG_BRIGHT_HERE; } if ((actions & WindowManagerPolicy.ACTION_POKE_USER_ACTIVITY) != 0) { mPowerManager.userActivity(event.when, false, LocalPowerManager.BUTTON_EVENT, false); } if ((actions & WindowManagerPolicy.ACTION_PASS_TO_USER) != 0) { if (event.value != 0 && mPolicy.isAppSwitchKeyTqTiLwLi(event.keycode)) { filterQueue(this); mKeyWaiter.appSwitchComing(); } return true; } else { return false; } } case RawInputEvent.EV_REL: { boolean screenIsOff = !mPowerManager.isScreenOn(); boolean screenIsDim = !mPowerManager.isScreenBright(); if (screenIsOff) { if (!mPolicy.isWakeRelMovementTq(event.deviceId, device.classes, event)) { //Slog.i(TAG, "dropping because screenIsOff and !isWakeKey"); return false; } event.flags |= WindowManagerPolicy.FLAG_WOKE_HERE; } if (screenIsDim) { event.flags |= WindowManagerPolicy.FLAG_BRIGHT_HERE; } return true; } case RawInputEvent.EV_ABS: { boolean screenIsOff = !mPowerManager.isScreenOn(); boolean screenIsDim = !mPowerManager.isScreenBright(); if (screenIsOff) { if (!mPolicy.isWakeAbsMovementTq(event.deviceId, device.classes, event)) { //Slog.i(TAG, "dropping because screenIsOff and !isWakeKey"); return false; } event.flags |= WindowManagerPolicy.FLAG_WOKE_HERE; } if (screenIsDim) { event.flags |= WindowManagerPolicy.FLAG_BRIGHT_HERE; } return true; } default: return true; } } public int filterEvent(QueuedEvent ev) { switch (ev.classType) { case RawInputEvent.CLASS_KEYBOARD: KeyEvent ke = (KeyEvent)ev.event; if (mPolicy.isMovementKeyTi(ke.getKeyCode())) { Slog.w(TAG, "Dropping movement key during app switch: " + ke.getKeyCode() + ", action=" + ke.getAction()); return FILTER_REMOVE; } return FILTER_ABORT; default: return FILTER_KEEP; } } /** * Must be called with the main window manager lock held. */ void setHoldScreenLocked(boolean holding) { boolean state = mHoldingScreen.isHeld(); if (holding != state) { if (holding) { mHoldingScreen.acquire(); } else { mPolicy.screenOnStoppedLw(); mHoldingScreen.release(); } } } } public boolean detectSafeMode() { mSafeMode = mPolicy.detectSafeMode(); return mSafeMode; } public void systemReady() { mPolicy.systemReady(); } private void ShowCursor(boolean b) { try { if (mCursor!=null && mShowCursor!=null && !mCursorVisible) { Object[] o = new Object[1]; o[0] = Boolean.valueOf(b); mShowCursor.invoke(mCursor, o); MoveCursor(START_CURSOR_X, START_CURSOR_Y); mCursorVisible = true; } } catch (Exception e) { Log.e(TAG, "Exception in ShowCursor", e); } } private void MoveCursor(int x, int y) { try { int w = mInitialDisplayWidth; int h = mInitialDisplayHeight; if (mCursor!=null && mMoveCursor!=null) { Object[] o = new Object[5]; WindowState top = (WindowState)mWindows.get(mWindows.size() - 1); o[0] = Integer.valueOf(x); o[1] = Integer.valueOf(y); o[2] = Integer.valueOf(w); o[3] = Integer.valueOf(h); o[4] = Integer.valueOf(top.mAnimLayer); mMoveCursor.invoke(mCursor, o); } } catch (Exception e) { Log.e(TAG, "Exception in MoveCursor", e); } } private final class InputDispatcherThread extends Thread { // Time to wait when there is nothing to do: 9999 seconds. static final int LONG_WAIT=9999*1000; public InputDispatcherThread() { super("InputDispatcher"); } @Override public void run() { while (true) { try { process(); } catch (Exception e) { Slog.e(TAG, "Exception in input dispatcher", e); } } } private void process() { android.os.Process.setThreadPriority( android.os.Process.THREAD_PRIORITY_URGENT_DISPLAY); // The last key event we saw KeyEvent lastKey = null; // Last keydown time for auto-repeating keys long lastKeyTime = SystemClock.uptimeMillis(); long nextKeyTime = lastKeyTime+LONG_WAIT; long downTime = 0; // How many successive repeats we generated int keyRepeatCount = 0; // Need to report that configuration has changed? boolean configChanged = false; while (true) { long curTime = SystemClock.uptimeMillis(); if (DEBUG_INPUT) Slog.v( TAG, "Waiting for next key: now=" + curTime + ", repeat @ " + nextKeyTime); // Retrieve next event, waiting only as long as the next // repeat timeout. If the configuration has changed, then // don't wait at all -- we'll report the change as soon as // we have processed all events. QueuedEvent ev = mQueue.getEvent( (int)((!configChanged && curTime < nextKeyTime) ? (nextKeyTime-curTime) : 0)); if (DEBUG_INPUT && ev != null) Slog.v( TAG, "Event: type=" + ev.classType + " data=" + ev.event); if (MEASURE_LATENCY) { lt.sample("2 got event ", System.nanoTime() - ev.whenNano); } if (lastKey != null && !mPolicy.allowKeyRepeat()) { // cancel key repeat at the request of the policy. lastKey = null; downTime = 0; lastKeyTime = curTime; nextKeyTime = curTime + LONG_WAIT; } try { if (ev != null) { curTime = SystemClock.uptimeMillis(); int eventType; if (ev.classType == RawInputEvent.CLASS_TOUCHSCREEN) { eventType = eventType((MotionEvent)ev.event); } else if (ev.classType == RawInputEvent.CLASS_KEYBOARD || ev.classType == RawInputEvent.CLASS_MOUSE || ev.classType == RawInputEvent.CLASS_TRACKBALL) { eventType = LocalPowerManager.BUTTON_EVENT; } else { eventType = LocalPowerManager.OTHER_EVENT; } try { if ((curTime - mLastBatteryStatsCallTime) >= MIN_TIME_BETWEEN_USERACTIVITIES) { mLastBatteryStatsCallTime = curTime; mBatteryStats.noteInputEvent(); } } catch (RemoteException e) { // Ignore } if (ev.classType == RawInputEvent.CLASS_CONFIGURATION_CHANGED) { // do not wake screen in this case } else if (eventType != TOUCH_EVENT && eventType != LONG_TOUCH_EVENT && eventType != CHEEK_EVENT) { mPowerManager.userActivity(curTime, false, eventType, false); } else if (mLastTouchEventType != eventType || (curTime - mLastUserActivityCallTime) >= MIN_TIME_BETWEEN_USERACTIVITIES) { mLastUserActivityCallTime = curTime; mLastTouchEventType = eventType; mPowerManager.userActivity(curTime, false, eventType, false); } switch (ev.classType) { case RawInputEvent.CLASS_KEYBOARD: KeyEvent ke = (KeyEvent)ev.event; if (ke.isDown()) { lastKey = ke; downTime = curTime; keyRepeatCount = 0; lastKeyTime = curTime; nextKeyTime = lastKeyTime + ViewConfiguration.getLongPressTimeout(); if (DEBUG_INPUT) Slog.v( TAG, "Received key down: first repeat @ " + nextKeyTime); } else { lastKey = null; downTime = 0; // Arbitrary long timeout. lastKeyTime = curTime; nextKeyTime = curTime + LONG_WAIT; if (DEBUG_INPUT) Slog.v( TAG, "Received key up: ignore repeat @ " + nextKeyTime); } dispatchKey((KeyEvent)ev.event, 0, 0); mQueue.recycleEvent(ev); break; case RawInputEvent.CLASS_TOUCHSCREEN: //Slog.i(TAG, "Read next event " + ev); dispatchPointer(ev, (MotionEvent)ev.event, 0, 0); break; case RawInputEvent.CLASS_TRACKBALL: dispatchTrackball(ev, (MotionEvent)ev.event, 0, 0); break; case RawInputEvent.CLASS_CONFIGURATION_CHANGED: configChanged = true; break; case RawInputEvent.CLASS_MOUSE: MotionEvent mmev = (MotionEvent)ev.event; int mcx = (int)mmev.getX(); int mcy = (int)mmev.getY(); if(mMlx < 0 || mMly < 0) { mMlx = mDisplay.getWidth()/2; mMly = mDisplay.getHeight()/2; } if ((mMlx != mcx || mMly != mcy)) { mMlx = mcx; mMly = mcy; switch(mDisplay.getOrientation()) { case Surface.ROTATION_0: MoveCursor(mMlx, mMly); break; case Surface.ROTATION_90: MoveCursor(mDisplay.getHeight() - mMly, mMlx); break; case Surface.ROTATION_180: MoveCursor(mDisplay.getWidth() - mMlx, mDisplay.getHeight()- mMly); break; case Surface.ROTATION_270: MoveCursor(mMly, mDisplay.getWidth()- mMlx); break; } } dispatchPointer(ev, (MotionEvent)ev.event, 0, 0); break; default: mQueue.recycleEvent(ev); break; } } else if (configChanged) { configChanged = false; sendNewConfiguration(); } else if (lastKey != null) { curTime = SystemClock.uptimeMillis(); // Timeout occurred while key was down. If it is at or // past the key repeat time, dispatch the repeat. if (DEBUG_INPUT) Slog.v( TAG, "Key timeout: repeat=" + nextKeyTime + ", now=" + curTime); if (curTime < nextKeyTime) { continue; } lastKeyTime = nextKeyTime; nextKeyTime = nextKeyTime + KEY_REPEAT_DELAY; keyRepeatCount++; if (DEBUG_INPUT) Slog.v( TAG, "Key repeat: count=" + keyRepeatCount + ", next @ " + nextKeyTime); KeyEvent newEvent; if (downTime != 0 && (downTime + ViewConfiguration.getLongPressTimeout()) <= curTime) { newEvent = KeyEvent.changeTimeRepeat(lastKey, curTime, keyRepeatCount, lastKey.getFlags() | KeyEvent.FLAG_LONG_PRESS); downTime = 0; } else { newEvent = KeyEvent.changeTimeRepeat(lastKey, curTime, keyRepeatCount); } dispatchKey(newEvent, 0, 0); } else { curTime = SystemClock.uptimeMillis(); lastKeyTime = curTime; nextKeyTime = curTime + LONG_WAIT; } } catch (Exception e) { Slog.e(TAG, "Input thread received uncaught exception: " + e, e); } } } } // ------------------------------------------------------------- // Client Session State // ------------------------------------------------------------- private final class Session extends IWindowSession.Stub implements IBinder.DeathRecipient { final IInputMethodClient mClient; final IInputContext mInputContext; final int mUid; final int mPid; final String mStringName; SurfaceSession mSurfaceSession; int mNumWindow = 0; boolean mClientDead = false; /** * Current pointer move event being dispatched to client window... must * hold key lock to access. */ QueuedEvent mPendingPointerMove; WindowState mPendingPointerWindow; /** * Current trackball move event being dispatched to client window... must * hold key lock to access. */ QueuedEvent mPendingTrackballMove; WindowState mPendingTrackballWindow; public Session(IInputMethodClient client, IInputContext inputContext) { mClient = client; mInputContext = inputContext; mUid = Binder.getCallingUid(); mPid = Binder.getCallingPid(); StringBuilder sb = new StringBuilder(); sb.append("Session{"); sb.append(Integer.toHexString(System.identityHashCode(this))); sb.append(" uid "); sb.append(mUid); sb.append("}"); mStringName = sb.toString(); synchronized (mWindowMap) { if (mInputMethodManager == null && mHaveInputMethods) { IBinder b = ServiceManager.getService( Context.INPUT_METHOD_SERVICE); mInputMethodManager = IInputMethodManager.Stub.asInterface(b); } } long ident = Binder.clearCallingIdentity(); try { // Note: it is safe to call in to the input method manager // here because we are not holding our lock. if (mInputMethodManager != null) { mInputMethodManager.addClient(client, inputContext, mUid, mPid); } else { client.setUsingInputMethod(false); } client.asBinder().linkToDeath(this, 0); } catch (RemoteException e) { // The caller has died, so we can just forget about this. try { if (mInputMethodManager != null) { mInputMethodManager.removeClient(client); } } catch (RemoteException ee) { } } finally { Binder.restoreCallingIdentity(ident); } } @Override public boolean onTransact(int code, Parcel data, Parcel reply, int flags) throws RemoteException { try { return super.onTransact(code, data, reply, flags); } catch (RuntimeException e) { // Log all 'real' exceptions thrown to the caller if (!(e instanceof SecurityException)) { Slog.e(TAG, "Window Session Crash", e); } throw e; } } public void binderDied() { // Note: it is safe to call in to the input method manager // here because we are not holding our lock. try { if (mInputMethodManager != null) { mInputMethodManager.removeClient(mClient); } } catch (RemoteException e) { } synchronized(mWindowMap) { mClient.asBinder().unlinkToDeath(this, 0); mClientDead = true; killSessionLocked(); } } public int add(IWindow window, WindowManager.LayoutParams attrs, int viewVisibility, Rect outContentInsets) { return addWindow(this, window, attrs, viewVisibility, outContentInsets); } public void remove(IWindow window) { removeWindow(this, window); } public int relayout(IWindow window, WindowManager.LayoutParams attrs, int requestedWidth, int requestedHeight, int viewFlags, boolean insetsPending, Rect outFrame, Rect outContentInsets, Rect outVisibleInsets, Configuration outConfig, Surface outSurface) { return relayoutWindow(this, window, attrs, requestedWidth, requestedHeight, viewFlags, insetsPending, outFrame, outContentInsets, outVisibleInsets, outConfig, outSurface); } public void setTransparentRegion(IWindow window, Region region) { setTransparentRegionWindow(this, window, region); } public void setInsets(IWindow window, int touchableInsets, Rect contentInsets, Rect visibleInsets) { setInsetsWindow(this, window, touchableInsets, contentInsets, visibleInsets); } public void getDisplayFrame(IWindow window, Rect outDisplayFrame) { getWindowDisplayFrame(this, window, outDisplayFrame); } public void finishDrawing(IWindow window) { if (localLOGV) Slog.v( TAG, "IWindow finishDrawing called for " + window); finishDrawingWindow(this, window); } public void finishKey(IWindow window) { if (localLOGV) Slog.v( TAG, "IWindow finishKey called for " + window); mKeyWaiter.finishedKey(this, window, false, KeyWaiter.RETURN_NOTHING); } public MotionEvent getPendingPointerMove(IWindow window) { if (localLOGV) Slog.v( TAG, "IWindow getPendingMotionEvent called for " + window); return mKeyWaiter.finishedKey(this, window, false, KeyWaiter.RETURN_PENDING_POINTER); } public MotionEvent getPendingTrackballMove(IWindow window) { if (localLOGV) Slog.v( TAG, "IWindow getPendingMotionEvent called for " + window); return mKeyWaiter.finishedKey(this, window, false, KeyWaiter.RETURN_PENDING_TRACKBALL); } public void setInTouchMode(boolean mode) { synchronized(mWindowMap) { mInTouchMode = mode; } } public boolean getInTouchMode() { synchronized(mWindowMap) { return mInTouchMode; } } public boolean performHapticFeedback(IWindow window, int effectId, boolean always) { synchronized(mWindowMap) { long ident = Binder.clearCallingIdentity(); try { return mPolicy.performHapticFeedbackLw( windowForClientLocked(this, window, true), effectId, always); } finally { Binder.restoreCallingIdentity(ident); } } } public void setWallpaperPosition(IBinder window, float x, float y, float xStep, float yStep) { synchronized(mWindowMap) { long ident = Binder.clearCallingIdentity(); try { setWindowWallpaperPositionLocked( windowForClientLocked(this, window, true), x, y, xStep, yStep); } finally { Binder.restoreCallingIdentity(ident); } } } public void wallpaperOffsetsComplete(IBinder window) { WindowManagerService.this.wallpaperOffsetsComplete(window); } public Bundle sendWallpaperCommand(IBinder window, String action, int x, int y, int z, Bundle extras, boolean sync) { synchronized(mWindowMap) { long ident = Binder.clearCallingIdentity(); try { return sendWindowWallpaperCommandLocked( windowForClientLocked(this, window, true), action, x, y, z, extras, sync); } finally { Binder.restoreCallingIdentity(ident); } } } public void wallpaperCommandComplete(IBinder window, Bundle result) { WindowManagerService.this.wallpaperCommandComplete(window, result); } void windowAddedLocked() { if (mSurfaceSession == null) { if (localLOGV) Slog.v( TAG, "First window added to " + this + ", creating SurfaceSession"); mSurfaceSession = new SurfaceSession(); if (SHOW_TRANSACTIONS) Slog.i( TAG, " NEW SURFACE SESSION " + mSurfaceSession); mSessions.add(this); } mNumWindow++; } void windowRemovedLocked() { mNumWindow--; killSessionLocked(); } void killSessionLocked() { if (mNumWindow <= 0 && mClientDead) { mSessions.remove(this); if (mSurfaceSession != null) { if (localLOGV) Slog.v( TAG, "Last window removed from " + this + ", destroying " + mSurfaceSession); if (SHOW_TRANSACTIONS) Slog.i( TAG, " KILL SURFACE SESSION " + mSurfaceSession); try { mSurfaceSession.kill(); } catch (Exception e) { Slog.w(TAG, "Exception thrown when killing surface session " + mSurfaceSession + " in session " + this + ": " + e.toString()); } mSurfaceSession = null; } } } void dump(PrintWriter pw, String prefix) { pw.print(prefix); pw.print("mNumWindow="); pw.print(mNumWindow); pw.print(" mClientDead="); pw.print(mClientDead); pw.print(" mSurfaceSession="); pw.println(mSurfaceSession); if (mPendingPointerWindow != null || mPendingPointerMove != null) { pw.print(prefix); pw.print("mPendingPointerWindow="); pw.print(mPendingPointerWindow); pw.print(" mPendingPointerMove="); pw.println(mPendingPointerMove); } if (mPendingTrackballWindow != null || mPendingTrackballMove != null) { pw.print(prefix); pw.print("mPendingTrackballWindow="); pw.print(mPendingTrackballWindow); pw.print(" mPendingTrackballMove="); pw.println(mPendingTrackballMove); } } @Override public String toString() { return mStringName; } } // ------------------------------------------------------------- // Client Window State // ------------------------------------------------------------- private final class WindowState implements WindowManagerPolicy.WindowState { final Session mSession; final IWindow mClient; WindowToken mToken; WindowToken mRootToken; AppWindowToken mAppToken; AppWindowToken mTargetAppToken; final WindowManager.LayoutParams mAttrs = new WindowManager.LayoutParams(); final DeathRecipient mDeathRecipient; final WindowState mAttachedWindow; final ArrayList mChildWindows = new ArrayList(); final int mBaseLayer; final int mSubLayer; final boolean mLayoutAttached; final boolean mIsImWindow; final boolean mIsWallpaper; final boolean mIsFloatingLayer; int mViewVisibility; boolean mPolicyVisibility = true; boolean mPolicyVisibilityAfterAnim = true; boolean mAppFreezing; Surface mSurface; boolean mReportDestroySurface; boolean mSurfacePendingDestroy; boolean mAttachedHidden; // is our parent window hidden? boolean mLastHidden; // was this window last hidden? boolean mWallpaperVisible; // for wallpaper, what was last vis report? int mRequestedWidth; int mRequestedHeight; int mLastRequestedWidth; int mLastRequestedHeight; int mLayer; int mAnimLayer; int mLastLayer; boolean mHaveFrame; boolean mObscured; boolean mTurnOnScreen; WindowState mNextOutsideTouch; int mLayoutSeq = -1; Configuration mConfiguration = null; // Actual frame shown on-screen (may be modified by animation) final Rect mShownFrame = new Rect(); final Rect mLastShownFrame = new Rect(); /** * Set when we have changed the size of the surface, to know that * we must tell them application to resize (and thus redraw itself). */ boolean mSurfaceResized; /** * Insets that determine the actually visible area */ final Rect mVisibleInsets = new Rect(); final Rect mLastVisibleInsets = new Rect(); boolean mVisibleInsetsChanged; /** * Insets that are covered by system windows */ final Rect mContentInsets = new Rect(); final Rect mLastContentInsets = new Rect(); boolean mContentInsetsChanged; /** * Set to true if we are waiting for this window to receive its * given internal insets before laying out other windows based on it. */ boolean mGivenInsetsPending; /** * These are the content insets that were given during layout for * this window, to be applied to windows behind it. */ final Rect mGivenContentInsets = new Rect(); /** * These are the visible insets that were given during layout for * this window, to be applied to windows behind it. */ final Rect mGivenVisibleInsets = new Rect(); /** * Flag indicating whether the touchable region should be adjusted by * the visible insets; if false the area outside the visible insets is * NOT touchable, so we must use those to adjust the frame during hit * tests. */ int mTouchableInsets = ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME; // Current transformation being applied. float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1; float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1; float mHScale=1, mVScale=1; float mLastHScale=1, mLastVScale=1; final Matrix mTmpMatrix = new Matrix(); // "Real" frame that the application sees. final Rect mFrame = new Rect(); final Rect mLastFrame = new Rect(); final Rect mContainingFrame = new Rect(); final Rect mDisplayFrame = new Rect(); final Rect mContentFrame = new Rect(); final Rect mVisibleFrame = new Rect(); float mShownAlpha = 1; float mAlpha = 1; float mLastAlpha = 1; // Set to true if, when the window gets displayed, it should perform // an enter animation. boolean mEnterAnimationPending; // Currently running animation. boolean mAnimating; boolean mLocalAnimating; Animation mAnimation; boolean mAnimationIsEntrance; boolean mHasTransformation; boolean mHasLocalTransformation; final Transformation mTransformation = new Transformation(); // If a window showing a wallpaper: the requested offset for the // wallpaper; if a wallpaper window: the currently applied offset. float mWallpaperX = -1; float mWallpaperY = -1; // If a window showing a wallpaper: what fraction of the offset // range corresponds to a full virtual screen. float mWallpaperXStep = -1; float mWallpaperYStep = -1; // Wallpaper windows: pixels offset based on above variables. int mXOffset; int mYOffset; // This is set after IWindowSession.relayout() has been called at // least once for the window. It allows us to detect the situation // where we don't yet have a surface, but should have one soon, so // we can give the window focus before waiting for the relayout. boolean mRelayoutCalled; // This is set after the Surface has been created but before the // window has been drawn. During this time the surface is hidden. boolean mDrawPending; // This is set after the window has finished drawing for the first // time but before its surface is shown. The surface will be // displayed when the next layout is run. boolean mCommitDrawPending; // This is set during the time after the window's drawing has been // committed, and before its surface is actually shown. It is used // to delay showing the surface until all windows in a token are ready // to be shown. boolean mReadyToShow; // Set when the window has been shown in the screen the first time. boolean mHasDrawn; // Currently running an exit animation? boolean mExiting; // Currently on the mDestroySurface list? boolean mDestroying; // Completely remove from window manager after exit animation? boolean mRemoveOnExit; // Set when the orientation is changing and this window has not yet // been updated for the new orientation. boolean mOrientationChanging; // Is this window now (or just being) removed? boolean mRemoved; // For debugging, this is the last information given to the surface flinger. boolean mSurfaceShown; int mSurfaceX, mSurfaceY, mSurfaceW, mSurfaceH; int mSurfaceLayer; float mSurfaceAlpha; WindowState(Session s, IWindow c, WindowToken token, WindowState attachedWindow, WindowManager.LayoutParams a, int viewVisibility) { mSession = s; mClient = c; mToken = token; mAttrs.copyFrom(a); mViewVisibility = viewVisibility; DeathRecipient deathRecipient = new DeathRecipient(); mAlpha = a.alpha; if (localLOGV) Slog.v( TAG, "Window " + this + " client=" + c.asBinder() + " token=" + token + " (" + mAttrs.token + ")"); try { c.asBinder().linkToDeath(deathRecipient, 0); } catch (RemoteException e) { mDeathRecipient = null; mAttachedWindow = null; mLayoutAttached = false; mIsImWindow = false; mIsWallpaper = false; mIsFloatingLayer = false; mBaseLayer = 0; mSubLayer = 0; return; } mDeathRecipient = deathRecipient; if ((mAttrs.type >= FIRST_SUB_WINDOW && mAttrs.type <= LAST_SUB_WINDOW)) { // The multiplier here is to reserve space for multiple // windows in the same type layer. mBaseLayer = mPolicy.windowTypeToLayerLw( attachedWindow.mAttrs.type) * TYPE_LAYER_MULTIPLIER + TYPE_LAYER_OFFSET; mSubLayer = mPolicy.subWindowTypeToLayerLw(a.type); mAttachedWindow = attachedWindow; mAttachedWindow.mChildWindows.add(this); mLayoutAttached = mAttrs.type != WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG; mIsImWindow = attachedWindow.mAttrs.type == TYPE_INPUT_METHOD || attachedWindow.mAttrs.type == TYPE_INPUT_METHOD_DIALOG; mIsWallpaper = attachedWindow.mAttrs.type == TYPE_WALLPAPER; mIsFloatingLayer = mIsImWindow || mIsWallpaper; } else { // The multiplier here is to reserve space for multiple // windows in the same type layer. mBaseLayer = mPolicy.windowTypeToLayerLw(a.type) * TYPE_LAYER_MULTIPLIER + TYPE_LAYER_OFFSET; mSubLayer = 0; mAttachedWindow = null; mLayoutAttached = false; mIsImWindow = mAttrs.type == TYPE_INPUT_METHOD || mAttrs.type == TYPE_INPUT_METHOD_DIALOG; mIsWallpaper = mAttrs.type == TYPE_WALLPAPER; mIsFloatingLayer = mIsImWindow || mIsWallpaper; } WindowState appWin = this; while (appWin.mAttachedWindow != null) { appWin = mAttachedWindow; } WindowToken appToken = appWin.mToken; while (appToken.appWindowToken == null) { WindowToken parent = mTokenMap.get(appToken.token); if (parent == null || appToken == parent) { break; } appToken = parent; } mRootToken = appToken; mAppToken = appToken.appWindowToken; mSurface = null; mRequestedWidth = 0; mRequestedHeight = 0; mLastRequestedWidth = 0; mLastRequestedHeight = 0; mXOffset = 0; mYOffset = 0; mLayer = 0; mAnimLayer = 0; mLastLayer = 0; } void attach() { if (localLOGV) Slog.v( TAG, "Attaching " + this + " token=" + mToken + ", list=" + mToken.windows); mSession.windowAddedLocked(); } public void computeFrameLw(Rect pf, Rect df, Rect cf, Rect vf) { mHaveFrame = true; final Rect container = mContainingFrame; container.set(pf); final Rect display = mDisplayFrame; display.set(df); if ((mAttrs.flags & FLAG_COMPATIBLE_WINDOW) != 0) { container.intersect(mCompatibleScreenFrame); if ((mAttrs.flags & FLAG_LAYOUT_NO_LIMITS) == 0) { display.intersect(mCompatibleScreenFrame); } } final int pw = container.right - container.left; final int ph = container.bottom - container.top; int w,h; if ((mAttrs.flags & mAttrs.FLAG_SCALED) != 0) { w = mAttrs.width < 0 ? pw : mAttrs.width; h = mAttrs.height< 0 ? ph : mAttrs.height; } else { w = mAttrs.width == mAttrs.MATCH_PARENT ? pw : mRequestedWidth; h = mAttrs.height== mAttrs.MATCH_PARENT ? ph : mRequestedHeight; } final Rect content = mContentFrame; content.set(cf); final Rect visible = mVisibleFrame; visible.set(vf); final Rect frame = mFrame; final int fw = frame.width(); final int fh = frame.height(); //System.out.println("In: w=" + w + " h=" + h + " container=" + // container + " x=" + mAttrs.x + " y=" + mAttrs.y); Gravity.apply(mAttrs.gravity, w, h, container, (int) (mAttrs.x + mAttrs.horizontalMargin * pw), (int) (mAttrs.y + mAttrs.verticalMargin * ph), frame); //System.out.println("Out: " + mFrame); // Now make sure the window fits in the overall display. Gravity.applyDisplay(mAttrs.gravity, df, frame); // Make sure the content and visible frames are inside of the // final window frame. if (content.left < frame.left) content.left = frame.left; if (content.top < frame.top) content.top = frame.top; if (content.right > frame.right) content.right = frame.right; if (content.bottom > frame.bottom) content.bottom = frame.bottom; if (visible.left < frame.left) visible.left = frame.left; if (visible.top < frame.top) visible.top = frame.top; if (visible.right > frame.right) visible.right = frame.right; if (visible.bottom > frame.bottom) visible.bottom = frame.bottom; final Rect contentInsets = mContentInsets; contentInsets.left = content.left-frame.left; contentInsets.top = content.top-frame.top; contentInsets.right = frame.right-content.right; contentInsets.bottom = frame.bottom-content.bottom; final Rect visibleInsets = mVisibleInsets; visibleInsets.left = visible.left-frame.left; visibleInsets.top = visible.top-frame.top; visibleInsets.right = frame.right-visible.right; visibleInsets.bottom = frame.bottom-visible.bottom; if (mIsWallpaper && (fw != frame.width() || fh != frame.height())) { updateWallpaperOffsetLocked(this, mDisplay.getWidth(), mDisplay.getHeight(), false); } if (localLOGV) { //if ("com.google.android.youtube".equals(mAttrs.packageName) // && mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) { Slog.v(TAG, "Resolving (mRequestedWidth=" + mRequestedWidth + ", mRequestedheight=" + mRequestedHeight + ") to" + " (pw=" + pw + ", ph=" + ph + "): frame=" + mFrame.toShortString() + " ci=" + contentInsets.toShortString() + " vi=" + visibleInsets.toShortString()); //} } } public Rect getFrameLw() { return mFrame; } public Rect getShownFrameLw() { return mShownFrame; } public Rect getDisplayFrameLw() { return mDisplayFrame; } public Rect getContentFrameLw() { return mContentFrame; } public Rect getVisibleFrameLw() { return mVisibleFrame; } public boolean getGivenInsetsPendingLw() { return mGivenInsetsPending; } public Rect getGivenContentInsetsLw() { return mGivenContentInsets; } public Rect getGivenVisibleInsetsLw() { return mGivenVisibleInsets; } public WindowManager.LayoutParams getAttrs() { return mAttrs; } public int getSurfaceLayer() { return mLayer; } public IApplicationToken getAppToken() { return mAppToken != null ? mAppToken.appToken : null; } public boolean hasAppShownWindows() { return mAppToken != null ? mAppToken.firstWindowDrawn : false; } public void setAnimation(Animation anim) { if (localLOGV) Slog.v( TAG, "Setting animation in " + this + ": " + anim); mAnimating = false; mLocalAnimating = false; mAnimation = anim; mAnimation.restrictDuration(MAX_ANIMATION_DURATION); mAnimation.scaleCurrentDuration(mWindowAnimationScale); } public void clearAnimation() { if (mAnimation != null) { mAnimating = true; mLocalAnimating = false; mAnimation = null; } } Surface createSurfaceLocked() { if (mSurface == null) { mReportDestroySurface = false; mSurfacePendingDestroy = false; mDrawPending = true; mCommitDrawPending = false; mReadyToShow = false; if (mAppToken != null) { mAppToken.allDrawn = false; } int flags = 0; if (mAttrs.memoryType == MEMORY_TYPE_PUSH_BUFFERS) { flags |= Surface.PUSH_BUFFERS; } if ((mAttrs.flags&WindowManager.LayoutParams.FLAG_SECURE) != 0) { flags |= Surface.SECURE; } if (DEBUG_VISIBILITY) Slog.v( TAG, "Creating surface in session " + mSession.mSurfaceSession + " window " + this + " w=" + mFrame.width() + " h=" + mFrame.height() + " format=" + mAttrs.format + " flags=" + flags); int w = mFrame.width(); int h = mFrame.height(); if ((mAttrs.flags & LayoutParams.FLAG_SCALED) != 0) { // for a scaled surface, we always want the requested // size. w = mRequestedWidth; h = mRequestedHeight; } // Something is wrong and SurfaceFlinger will not like this, // try to revert to sane values if (w <= 0) w = 1; if (h <= 0) h = 1; mSurfaceShown = false; mSurfaceLayer = 0; mSurfaceAlpha = 1; mSurfaceX = 0; mSurfaceY = 0; mSurfaceW = w; mSurfaceH = h; try { mSurface = new Surface( mSession.mSurfaceSession, mSession.mPid, mAttrs.getTitle().toString(), 0, w, h, mAttrs.format, flags); if (SHOW_TRANSACTIONS) Slog.i(TAG, " CREATE SURFACE " + mSurface + " IN SESSION " + mSession.mSurfaceSession + ": pid=" + mSession.mPid + " format=" + mAttrs.format + " flags=0x" + Integer.toHexString(flags) + " / " + this); } catch (Surface.OutOfResourcesException e) { Slog.w(TAG, "OutOfResourcesException creating surface"); reclaimSomeSurfaceMemoryLocked(this, "create"); return null; } catch (Exception e) { Slog.e(TAG, "Exception creating surface", e); return null; } if (localLOGV) Slog.v( TAG, "Got surface: " + mSurface + ", set left=" + mFrame.left + " top=" + mFrame.top + ", animLayer=" + mAnimLayer); if (SHOW_TRANSACTIONS) { Slog.i(TAG, ">>> OPEN TRANSACTION"); if (SHOW_TRANSACTIONS) logSurface(this, "CREATE pos=(" + mFrame.left + "," + mFrame.top + ") (" + mFrame.width() + "x" + mFrame.height() + "), layer=" + mAnimLayer + " HIDE", null); } Surface.openTransaction(); try { try { mSurfaceX = mFrame.left + mXOffset; mSurfaceY = mFrame.top + mYOffset; mSurface.setPosition(mSurfaceX, mSurfaceY); mSurfaceLayer = mAnimLayer; mSurface.setLayer(mAnimLayer); mSurfaceShown = false; mSurface.hide(); if ((mAttrs.flags&WindowManager.LayoutParams.FLAG_DITHER) != 0) { if (SHOW_TRANSACTIONS) logSurface(this, "DITHER", null); mSurface.setFlags(Surface.SURFACE_DITHER, Surface.SURFACE_DITHER); } } catch (RuntimeException e) { Slog.w(TAG, "Error creating surface in " + w, e); reclaimSomeSurfaceMemoryLocked(this, "create-init"); } mLastHidden = true; } finally { if (SHOW_TRANSACTIONS) Slog.i(TAG, "<<< CLOSE TRANSACTION"); Surface.closeTransaction(); } if (localLOGV) Slog.v( TAG, "Created surface " + this); } return mSurface; } void destroySurfaceLocked() { // Window is no longer on-screen, so can no longer receive // key events... if we were waiting for it to finish // handling a key event, the wait is over! mKeyWaiter.finishedKey(mSession, mClient, true, KeyWaiter.RETURN_NOTHING); mKeyWaiter.releasePendingPointerLocked(mSession); mKeyWaiter.releasePendingTrackballLocked(mSession); if (mAppToken != null && this == mAppToken.startingWindow) { mAppToken.startingDisplayed = false; } if (mSurface != null) { mDrawPending = false; mCommitDrawPending = false; mReadyToShow = false; int i = mChildWindows.size(); while (i > 0) { i--; WindowState c = (WindowState)mChildWindows.get(i); c.mAttachedHidden = true; } if (mReportDestroySurface) { mReportDestroySurface = false; mSurfacePendingDestroy = true; try { mClient.dispatchGetNewSurface(); // We'll really destroy on the next time around. return; } catch (RemoteException e) { } } try { if (DEBUG_VISIBILITY) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.w(TAG, "Window " + this + " destroying surface " + mSurface + ", session " + mSession, e); } if (SHOW_TRANSACTIONS) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } if (SHOW_TRANSACTIONS) logSurface(this, "DESTROY", e); } mSurface.destroy(); } catch (RuntimeException e) { Slog.w(TAG, "Exception thrown when destroying Window " + this + " surface " + mSurface + " session " + mSession + ": " + e.toString()); } mSurfaceShown = false; mSurface = null; } } boolean finishDrawingLocked() { if (mDrawPending) { if (SHOW_TRANSACTIONS || DEBUG_ORIENTATION) Slog.v( TAG, "finishDrawingLocked: " + mSurface); mCommitDrawPending = true; mDrawPending = false; return true; } return false; } // This must be called while inside a transaction. boolean commitFinishDrawingLocked(long currentTime) { //Slog.i(TAG, "commitFinishDrawingLocked: " + mSurface); if (!mCommitDrawPending) { return false; } mCommitDrawPending = false; mReadyToShow = true; final boolean starting = mAttrs.type == TYPE_APPLICATION_STARTING; final AppWindowToken atoken = mAppToken; if (atoken == null || atoken.allDrawn || starting) { performShowLocked(); } return true; } // This must be called while inside a transaction. boolean performShowLocked() { if (DEBUG_VISIBILITY) { RuntimeException e = null; if (!HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.v(TAG, "performShow on " + this + ": readyToShow=" + mReadyToShow + " readyForDisplay=" + isReadyForDisplay() + " starting=" + (mAttrs.type == TYPE_APPLICATION_STARTING), e); } if (mReadyToShow && isReadyForDisplay()) { if (SHOW_TRANSACTIONS || DEBUG_ORIENTATION) logSurface(this, "SHOW (performShowLocked)", null); if (DEBUG_VISIBILITY) Slog.v(TAG, "Showing " + this + " during animation: policyVis=" + mPolicyVisibility + " attHidden=" + mAttachedHidden + " tok.hiddenRequested=" + (mAppToken != null ? mAppToken.hiddenRequested : false) + " tok.hidden=" + (mAppToken != null ? mAppToken.hidden : false) + " animating=" + mAnimating + " tok animating=" + (mAppToken != null ? mAppToken.animating : false)); if (!showSurfaceRobustlyLocked(this)) { return false; } mLastAlpha = -1; mHasDrawn = true; mLastHidden = false; mReadyToShow = false; enableScreenIfNeededLocked(); applyEnterAnimationLocked(this); int i = mChildWindows.size(); while (i > 0) { i--; WindowState c = (WindowState)mChildWindows.get(i); if (c.mAttachedHidden) { c.mAttachedHidden = false; if (c.mSurface != null) { c.performShowLocked(); // It hadn't been shown, which means layout not // performed on it, so now we want to make sure to // do a layout. If called from within the transaction // loop, this will cause it to restart with a new // layout. mLayoutNeeded = true; } } } if (mAttrs.type != TYPE_APPLICATION_STARTING && mAppToken != null) { mAppToken.firstWindowDrawn = true; if (mAppToken.startingData != null) { if (DEBUG_STARTING_WINDOW || DEBUG_ANIM) Slog.v(TAG, "Finish starting " + mToken + ": first real window is shown, no animation"); // If this initial window is animating, stop it -- we // will do an animation to reveal it from behind the // starting window, so there is no need for it to also // be doing its own stuff. if (mAnimation != null) { mAnimation = null; // Make sure we clean up the animation. mAnimating = true; } mFinishedStarting.add(mAppToken); mH.sendEmptyMessage(H.FINISHED_STARTING); } mAppToken.updateReportedVisibilityLocked(); } } return true; } // This must be called while inside a transaction. Returns true if // there is more animation to run. boolean stepAnimationLocked(long currentTime, int dw, int dh) { if (!mDisplayFrozen && mPolicy.isScreenOn()) { // We will run animations as long as the display isn't frozen. if (!mDrawPending && !mCommitDrawPending && mAnimation != null) { mHasTransformation = true; mHasLocalTransformation = true; if (!mLocalAnimating) { if (DEBUG_ANIM) Slog.v( TAG, "Starting animation in " + this + " @ " + currentTime + ": ww=" + mFrame.width() + " wh=" + mFrame.height() + " dw=" + dw + " dh=" + dh + " scale=" + mWindowAnimationScale); mAnimation.initialize(mFrame.width(), mFrame.height(), dw, dh); mAnimation.setStartTime(currentTime); mLocalAnimating = true; mAnimating = true; } mTransformation.clear(); final boolean more = mAnimation.getTransformation( currentTime, mTransformation); if (DEBUG_ANIM) Slog.v( TAG, "Stepped animation in " + this + ": more=" + more + ", xform=" + mTransformation); if (more) { // we're not done! return true; } if (DEBUG_ANIM) Slog.v( TAG, "Finished animation in " + this + " @ " + currentTime); mAnimation = null; //WindowManagerService.this.dump(); } mHasLocalTransformation = false; if ((!mLocalAnimating || mAnimationIsEntrance) && mAppToken != null && mAppToken.animation != null) { // When our app token is animating, we kind-of pretend like // we are as well. Note the mLocalAnimating mAnimationIsEntrance // part of this check means that we will only do this if // our window is not currently exiting, or it is not // locally animating itself. The idea being that one that // is exiting and doing a local animation should be removed // once that animation is done. mAnimating = true; mHasTransformation = true; mTransformation.clear(); return false; } else if (mHasTransformation) { // Little trick to get through the path below to act like // we have finished an animation. mAnimating = true; } else if (isAnimating()) { mAnimating = true; } } else if (mAnimation != null) { // If the display is frozen, and there is a pending animation, // clear it and make sure we run the cleanup code. mAnimating = true; mLocalAnimating = true; mAnimation = null; } if (!mAnimating && !mLocalAnimating) { return false; } if (DEBUG_ANIM) Slog.v( TAG, "Animation done in " + this + ": exiting=" + mExiting + ", reportedVisible=" + (mAppToken != null ? mAppToken.reportedVisible : false)); mAnimating = false; mLocalAnimating = false; mAnimation = null; mAnimLayer = mLayer; if (mIsImWindow) { mAnimLayer += mInputMethodAnimLayerAdjustment; } else if (mIsWallpaper) { mAnimLayer += mWallpaperAnimLayerAdjustment; } if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer); mHasTransformation = false; mHasLocalTransformation = false; if (mPolicyVisibility != mPolicyVisibilityAfterAnim) { if (DEBUG_VISIBILITY) { Slog.v(TAG, "Policy visibility changing after anim in " + this + ": " + mPolicyVisibilityAfterAnim); } mPolicyVisibility = mPolicyVisibilityAfterAnim; if (!mPolicyVisibility) { if (mCurrentFocus == this) { mFocusMayChange = true; } // Window is no longer visible -- make sure if we were waiting // for it to be displayed before enabling the display, that // we allow the display to be enabled now. enableScreenIfNeededLocked(); } } mTransformation.clear(); if (mHasDrawn && mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING && mAppToken != null && mAppToken.firstWindowDrawn && mAppToken.startingData != null) { if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Finish starting " + mToken + ": first real window done animating"); mFinishedStarting.add(mAppToken); mH.sendEmptyMessage(H.FINISHED_STARTING); } finishExit(); if (mAppToken != null) { mAppToken.updateReportedVisibilityLocked(); } return false; } void finishExit() { if (DEBUG_ANIM) Slog.v( TAG, "finishExit in " + this + ": exiting=" + mExiting + " remove=" + mRemoveOnExit + " windowAnimating=" + isWindowAnimating()); final int N = mChildWindows.size(); for (int i=0; i<N; i++) { ((WindowState)mChildWindows.get(i)).finishExit(); } if (!mExiting) { return; } if (isWindowAnimating()) { return; } if (localLOGV) Slog.v( TAG, "Exit animation finished in " + this + ": remove=" + mRemoveOnExit); if (mSurface != null) { mDestroySurface.add(this); mDestroying = true; if (SHOW_TRANSACTIONS) logSurface(this, "HIDE (finishExit)", null); mSurfaceShown = false; try { mSurface.hide(); } catch (RuntimeException e) { Slog.w(TAG, "Error hiding surface in " + this, e); } mLastHidden = true; mKeyWaiter.releasePendingPointerLocked(mSession); } mExiting = false; if (mRemoveOnExit) { mPendingRemove.add(this); mRemoveOnExit = false; } } boolean isIdentityMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { if (dsdx < .99999f || dsdx > 1.00001f) return false; if (dtdy < .99999f || dtdy > 1.00001f) return false; if (dtdx < -.000001f || dtdx > .000001f) return false; if (dsdy < -.000001f || dsdy > .000001f) return false; return true; } void computeShownFrameLocked() { final boolean selfTransformation = mHasLocalTransformation; Transformation attachedTransformation = (mAttachedWindow != null && mAttachedWindow.mHasLocalTransformation) ? mAttachedWindow.mTransformation : null; Transformation appTransformation = (mAppToken != null && mAppToken.hasTransformation) ? mAppToken.transformation : null; // Wallpapers are animated based on the "real" window they // are currently targeting. if (mAttrs.type == TYPE_WALLPAPER && mLowerWallpaperTarget == null && mWallpaperTarget != null) { if (mWallpaperTarget.mHasLocalTransformation && mWallpaperTarget.mAnimation != null && !mWallpaperTarget.mAnimation.getDetachWallpaper()) { attachedTransformation = mWallpaperTarget.mTransformation; if (DEBUG_WALLPAPER && attachedTransformation != null) { Slog.v(TAG, "WP target attached xform: " + attachedTransformation); } } if (mWallpaperTarget.mAppToken != null && mWallpaperTarget.mAppToken.hasTransformation && mWallpaperTarget.mAppToken.animation != null && !mWallpaperTarget.mAppToken.animation.getDetachWallpaper()) { appTransformation = mWallpaperTarget.mAppToken.transformation; if (DEBUG_WALLPAPER && appTransformation != null) { Slog.v(TAG, "WP target app xform: " + appTransformation); } } } if (selfTransformation || attachedTransformation != null || appTransformation != null) { // cache often used attributes locally final Rect frame = mFrame; final float tmpFloats[] = mTmpFloats; final Matrix tmpMatrix = mTmpMatrix; // Compute the desired transformation. tmpMatrix.setTranslate(0, 0); if (selfTransformation) { tmpMatrix.postConcat(mTransformation.getMatrix()); } tmpMatrix.postTranslate(frame.left, frame.top); if (attachedTransformation != null) { tmpMatrix.postConcat(attachedTransformation.getMatrix()); } if (appTransformation != null) { tmpMatrix.postConcat(appTransformation.getMatrix()); } // "convert" it into SurfaceFlinger's format // (a 2x2 matrix + an offset) // Here we must not transform the position of the surface // since it is already included in the transformation. //Slog.i(TAG, "Transform: " + matrix); tmpMatrix.getValues(tmpFloats); mDsDx = tmpFloats[Matrix.MSCALE_X]; mDtDx = tmpFloats[Matrix.MSKEW_X]; mDsDy = tmpFloats[Matrix.MSKEW_Y]; mDtDy = tmpFloats[Matrix.MSCALE_Y]; int x = (int)tmpFloats[Matrix.MTRANS_X] + mXOffset; int y = (int)tmpFloats[Matrix.MTRANS_Y] + mYOffset; int w = frame.width(); int h = frame.height(); mShownFrame.set(x, y, x+w, y+h); // Now set the alpha... but because our current hardware // can't do alpha transformation on a non-opaque surface, // turn it off if we are running an animation that is also // transforming since it is more important to have that // animation be smooth. mShownAlpha = mAlpha; if (!mLimitedAlphaCompositing || (!PixelFormat.formatHasAlpha(mAttrs.format) || (isIdentityMatrix(mDsDx, mDtDx, mDsDy, mDtDy) && x == frame.left && y == frame.top))) { //Slog.i(TAG, "Applying alpha transform"); if (selfTransformation) { mShownAlpha *= mTransformation.getAlpha(); } if (attachedTransformation != null) { mShownAlpha *= attachedTransformation.getAlpha(); } if (appTransformation != null) { mShownAlpha *= appTransformation.getAlpha(); } } else { //Slog.i(TAG, "Not applying alpha transform"); } if (localLOGV) Slog.v( TAG, "Continuing animation in " + this + ": " + mShownFrame + ", alpha=" + mTransformation.getAlpha()); return; } mShownFrame.set(mFrame); if (mXOffset != 0 || mYOffset != 0) { mShownFrame.offset(mXOffset, mYOffset); } mShownAlpha = mAlpha; mDsDx = 1; mDtDx = 0; mDsDy = 0; mDtDy = 1; } /** * Is this window visible? It is not visible if there is no * surface, or we are in the process of running an exit animation * that will remove the surface, or its app token has been hidden. */ public boolean isVisibleLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && mPolicyVisibility && !mAttachedHidden && (atoken == null || !atoken.hiddenRequested) && !mExiting && !mDestroying; } /** * Like {@link #isVisibleLw}, but also counts a window that is currently * "hidden" behind the keyguard as visible. This allows us to apply * things like window flags that impact the keyguard. * XXX I am starting to think we need to have ANOTHER visibility flag * for this "hidden behind keyguard" state rather than overloading * mPolicyVisibility. Ungh. */ public boolean isVisibleOrBehindKeyguardLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && !mAttachedHidden && (atoken == null ? mPolicyVisibility : !atoken.hiddenRequested) && (mOrientationChanging || (!mDrawPending && !mCommitDrawPending)) && !mExiting && !mDestroying; } /** * Is this window visible, ignoring its app token? It is not visible * if there is no surface, or we are in the process of running an exit animation * that will remove the surface. */ public boolean isWinVisibleLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && mPolicyVisibility && !mAttachedHidden && (atoken == null || !atoken.hiddenRequested || atoken.animating) && !mExiting && !mDestroying; } /** * The same as isVisible(), but follows the current hidden state of * the associated app token, not the pending requested hidden state. */ boolean isVisibleNow() { return mSurface != null && mPolicyVisibility && !mAttachedHidden && !mRootToken.hidden && !mExiting && !mDestroying; } /** * Same as isVisible(), but we also count it as visible between the * call to IWindowSession.add() and the first relayout(). */ boolean isVisibleOrAdding() { final AppWindowToken atoken = mAppToken; return ((mSurface != null && !mReportDestroySurface) || (!mRelayoutCalled && mViewVisibility == View.VISIBLE)) && mPolicyVisibility && !mAttachedHidden && (atoken == null || !atoken.hiddenRequested) && !mExiting && !mDestroying; } /** * Is this window currently on-screen? It is on-screen either if it * is visible or it is currently running an animation before no longer * being visible. */ boolean isOnScreen() { final AppWindowToken atoken = mAppToken; if (atoken != null) { return mSurface != null && mPolicyVisibility && !mDestroying && ((!mAttachedHidden && !atoken.hiddenRequested) || mAnimation != null || atoken.animation != null); } else { return mSurface != null && mPolicyVisibility && !mDestroying && (!mAttachedHidden || mAnimation != null); } } /** * Like isOnScreen(), but we don't return true if the window is part * of a transition that has not yet been started. */ boolean isReadyForDisplay() { if (mRootToken.waitingToShow && mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { return false; } final AppWindowToken atoken = mAppToken; final boolean animating = atoken != null ? (atoken.animation != null) : false; return mSurface != null && mPolicyVisibility && !mDestroying && ((!mAttachedHidden && mViewVisibility == View.VISIBLE && !mRootToken.hidden) || mAnimation != null || animating); } /** Is the window or its container currently animating? */ boolean isAnimating() { final WindowState attached = mAttachedWindow; final AppWindowToken atoken = mAppToken; return mAnimation != null || (attached != null && attached.mAnimation != null) || (atoken != null && (atoken.animation != null || atoken.inPendingTransaction)); } /** Is this window currently animating? */ boolean isWindowAnimating() { return mAnimation != null; } /** * Like isOnScreen, but returns false if the surface hasn't yet * been drawn. */ public boolean isDisplayedLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && mPolicyVisibility && !mDestroying && !mDrawPending && !mCommitDrawPending && ((!mAttachedHidden && (atoken == null || !atoken.hiddenRequested)) || mAnimating); } /** * Returns true if the window has a surface that it has drawn a * complete UI in to. Note that this returns true if the orientation * is changing even if the window hasn't redrawn because we don't want * to stop things from executing during that time. */ public boolean isDrawnLw() { final AppWindowToken atoken = mAppToken; return mSurface != null && !mDestroying && (mOrientationChanging || (!mDrawPending && !mCommitDrawPending)); } public boolean fillsScreenLw(int screenWidth, int screenHeight, boolean shownFrame, boolean onlyOpaque) { if (mSurface == null) { return false; } if (mAppToken != null && !mAppToken.appFullscreen) { return false; } if (onlyOpaque && mAttrs.format != PixelFormat.OPAQUE) { return false; } final Rect frame = shownFrame ? mShownFrame : mFrame; if ((mAttrs.flags & FLAG_COMPATIBLE_WINDOW) != 0) { return frame.left <= mCompatibleScreenFrame.left && frame.top <= mCompatibleScreenFrame.top && frame.right >= mCompatibleScreenFrame.right && frame.bottom >= mCompatibleScreenFrame.bottom; } else { return frame.left <= 0 && frame.top <= 0 && frame.right >= screenWidth && frame.bottom >= screenHeight; } } /** * Return true if the window is opaque and fully drawn. This indicates * it may obscure windows behind it. */ boolean isOpaqueDrawn() { return (mAttrs.format == PixelFormat.OPAQUE || mAttrs.type == TYPE_WALLPAPER) && mSurface != null && mAnimation == null && (mAppToken == null || mAppToken.animation == null) && !mDrawPending && !mCommitDrawPending; } boolean needsBackgroundFiller(int screenWidth, int screenHeight) { return // only if the application is requesting compatible window (mAttrs.flags & FLAG_COMPATIBLE_WINDOW) != 0 && // only if it's visible mHasDrawn && mViewVisibility == View.VISIBLE && // and only if the application fills the compatible screen mFrame.left <= mCompatibleScreenFrame.left && mFrame.top <= mCompatibleScreenFrame.top && mFrame.right >= mCompatibleScreenFrame.right && mFrame.bottom >= mCompatibleScreenFrame.bottom && // and starting window do not need background filler mAttrs.type != mAttrs.TYPE_APPLICATION_STARTING; } boolean isFullscreen(int screenWidth, int screenHeight) { return mFrame.left <= 0 && mFrame.top <= 0 && mFrame.right >= screenWidth && mFrame.bottom >= screenHeight; } void removeLocked() { if (mAttachedWindow != null) { mAttachedWindow.mChildWindows.remove(this); } destroySurfaceLocked(); mSession.windowRemovedLocked(); try { mClient.asBinder().unlinkToDeath(mDeathRecipient, 0); } catch (RuntimeException e) { // Ignore if it has already been removed (usually because // we are doing this as part of processing a death note.) } } private class DeathRecipient implements IBinder.DeathRecipient { public void binderDied() { try { synchronized(mWindowMap) { WindowState win = windowForClientLocked(mSession, mClient, false); Slog.i(TAG, "WIN DEATH: " + win); if (win != null) { removeWindowLocked(mSession, win); } } } catch (IllegalArgumentException ex) { // This will happen if the window has already been // removed. } } } /** Returns true if this window desires key events. */ public final boolean canReceiveKeys() { return isVisibleOrAdding() && (mViewVisibility == View.VISIBLE) && ((mAttrs.flags & WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE) == 0); } public boolean hasDrawnLw() { return mHasDrawn; } public boolean showLw(boolean doAnimation) { return showLw(doAnimation, true); } boolean showLw(boolean doAnimation, boolean requestAnim) { if (mPolicyVisibility && mPolicyVisibilityAfterAnim) { return false; } if (DEBUG_VISIBILITY) Slog.v(TAG, "Policy visibility true: " + this); if (doAnimation) { if (DEBUG_VISIBILITY) Slog.v(TAG, "doAnimation: mPolicyVisibility=" + mPolicyVisibility + " mAnimation=" + mAnimation); if (mDisplayFrozen || !mPolicy.isScreenOn()) { doAnimation = false; } else if (mPolicyVisibility && mAnimation == null) { // Check for the case where we are currently visible and // not animating; we do not want to do animation at such a // point to become visible when we already are. doAnimation = false; } } mPolicyVisibility = true; mPolicyVisibilityAfterAnim = true; if (doAnimation) { applyAnimationLocked(this, WindowManagerPolicy.TRANSIT_ENTER, true); } if (requestAnim) { requestAnimationLocked(0); } return true; } public boolean hideLw(boolean doAnimation) { return hideLw(doAnimation, true); } boolean hideLw(boolean doAnimation, boolean requestAnim) { if (doAnimation) { if (mDisplayFrozen || !mPolicy.isScreenOn()) { doAnimation = false; } } boolean current = doAnimation ? mPolicyVisibilityAfterAnim : mPolicyVisibility; if (!current) { return false; } if (doAnimation) { applyAnimationLocked(this, WindowManagerPolicy.TRANSIT_EXIT, false); if (mAnimation == null) { doAnimation = false; } } if (doAnimation) { mPolicyVisibilityAfterAnim = false; } else { if (DEBUG_VISIBILITY) Slog.v(TAG, "Policy visibility false: " + this); mPolicyVisibilityAfterAnim = false; mPolicyVisibility = false; // Window is no longer visible -- make sure if we were waiting // for it to be displayed before enabling the display, that // we allow the display to be enabled now. enableScreenIfNeededLocked(); if (mCurrentFocus == this) { mFocusMayChange = true; } } if (requestAnim) { requestAnimationLocked(0); } return true; } void dump(PrintWriter pw, String prefix) { pw.print(prefix); pw.print("mSession="); pw.print(mSession); pw.print(" mClient="); pw.println(mClient.asBinder()); pw.print(prefix); pw.print("mAttrs="); pw.println(mAttrs); if (mAttachedWindow != null || mLayoutAttached) { pw.print(prefix); pw.print("mAttachedWindow="); pw.print(mAttachedWindow); pw.print(" mLayoutAttached="); pw.println(mLayoutAttached); } if (mIsImWindow || mIsWallpaper || mIsFloatingLayer) { pw.print(prefix); pw.print("mIsImWindow="); pw.print(mIsImWindow); pw.print(" mIsWallpaper="); pw.print(mIsWallpaper); pw.print(" mIsFloatingLayer="); pw.print(mIsFloatingLayer); pw.print(" mWallpaperVisible="); pw.println(mWallpaperVisible); } pw.print(prefix); pw.print("mBaseLayer="); pw.print(mBaseLayer); pw.print(" mSubLayer="); pw.print(mSubLayer); pw.print(" mAnimLayer="); pw.print(mLayer); pw.print("+"); pw.print((mTargetAppToken != null ? mTargetAppToken.animLayerAdjustment : (mAppToken != null ? mAppToken.animLayerAdjustment : 0))); pw.print("="); pw.print(mAnimLayer); pw.print(" mLastLayer="); pw.println(mLastLayer); if (mSurface != null) { pw.print(prefix); pw.print("mSurface="); pw.println(mSurface); pw.print(prefix); pw.print("Surface: shown="); pw.print(mSurfaceShown); pw.print(" layer="); pw.print(mSurfaceLayer); pw.print(" alpha="); pw.print(mSurfaceAlpha); pw.print(" rect=("); pw.print(mSurfaceX); pw.print(","); pw.print(mSurfaceY); pw.print(") "); pw.print(mSurfaceW); pw.print(" x "); pw.println(mSurfaceH); } pw.print(prefix); pw.print("mToken="); pw.println(mToken); pw.print(prefix); pw.print("mRootToken="); pw.println(mRootToken); if (mAppToken != null) { pw.print(prefix); pw.print("mAppToken="); pw.println(mAppToken); } if (mTargetAppToken != null) { pw.print(prefix); pw.print("mTargetAppToken="); pw.println(mTargetAppToken); } pw.print(prefix); pw.print("mViewVisibility=0x"); pw.print(Integer.toHexString(mViewVisibility)); pw.print(" mLastHidden="); pw.print(mLastHidden); pw.print(" mHaveFrame="); pw.print(mHaveFrame); pw.print(" mObscured="); pw.println(mObscured); if (!mPolicyVisibility || !mPolicyVisibilityAfterAnim || mAttachedHidden) { pw.print(prefix); pw.print("mPolicyVisibility="); pw.print(mPolicyVisibility); pw.print(" mPolicyVisibilityAfterAnim="); pw.print(mPolicyVisibilityAfterAnim); pw.print(" mAttachedHidden="); pw.println(mAttachedHidden); } if (!mRelayoutCalled) { pw.print(prefix); pw.print("mRelayoutCalled="); pw.println(mRelayoutCalled); } pw.print(prefix); pw.print("Requested w="); pw.print(mRequestedWidth); pw.print(" h="); pw.print(mRequestedHeight); pw.print(" mLayoutSeq="); pw.println(mLayoutSeq); if (mXOffset != 0 || mYOffset != 0) { pw.print(prefix); pw.print("Offsets x="); pw.print(mXOffset); pw.print(" y="); pw.println(mYOffset); } pw.print(prefix); pw.print("mGivenContentInsets="); mGivenContentInsets.printShortString(pw); pw.print(" mGivenVisibleInsets="); mGivenVisibleInsets.printShortString(pw); pw.println(); if (mTouchableInsets != 0 || mGivenInsetsPending) { pw.print(prefix); pw.print("mTouchableInsets="); pw.print(mTouchableInsets); pw.print(" mGivenInsetsPending="); pw.println(mGivenInsetsPending); } pw.print(prefix); pw.print("mConfiguration="); pw.println(mConfiguration); pw.print(prefix); pw.print("mShownFrame="); mShownFrame.printShortString(pw); pw.print(" last="); mLastShownFrame.printShortString(pw); pw.println(); pw.print(prefix); pw.print("mFrame="); mFrame.printShortString(pw); pw.print(" last="); mLastFrame.printShortString(pw); pw.println(); pw.print(prefix); pw.print("mContainingFrame="); mContainingFrame.printShortString(pw); pw.print(" mDisplayFrame="); mDisplayFrame.printShortString(pw); pw.println(); pw.print(prefix); pw.print("mContentFrame="); mContentFrame.printShortString(pw); pw.print(" mVisibleFrame="); mVisibleFrame.printShortString(pw); pw.println(); pw.print(prefix); pw.print("mContentInsets="); mContentInsets.printShortString(pw); pw.print(" last="); mLastContentInsets.printShortString(pw); pw.print(" mVisibleInsets="); mVisibleInsets.printShortString(pw); pw.print(" last="); mLastVisibleInsets.printShortString(pw); pw.println(); if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) { pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha); pw.print(" mAlpha="); pw.print(mAlpha); pw.print(" mLastAlpha="); pw.println(mLastAlpha); } if (mAnimating || mLocalAnimating || mAnimationIsEntrance || mAnimation != null) { pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating); pw.print(" mLocalAnimating="); pw.print(mLocalAnimating); pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance); pw.print(" mAnimation="); pw.println(mAnimation); } if (mHasTransformation || mHasLocalTransformation) { pw.print(prefix); pw.print("XForm: has="); pw.print(mHasTransformation); pw.print(" hasLocal="); pw.print(mHasLocalTransformation); pw.print(" "); mTransformation.printShortString(pw); pw.println(); } pw.print(prefix); pw.print("mDrawPending="); pw.print(mDrawPending); pw.print(" mCommitDrawPending="); pw.print(mCommitDrawPending); pw.print(" mReadyToShow="); pw.print(mReadyToShow); pw.print(" mHasDrawn="); pw.println(mHasDrawn); if (mExiting || mRemoveOnExit || mDestroying || mRemoved) { pw.print(prefix); pw.print("mExiting="); pw.print(mExiting); pw.print(" mRemoveOnExit="); pw.print(mRemoveOnExit); pw.print(" mDestroying="); pw.print(mDestroying); pw.print(" mRemoved="); pw.println(mRemoved); } if (mOrientationChanging || mAppFreezing || mTurnOnScreen) { pw.print(prefix); pw.print("mOrientationChanging="); pw.print(mOrientationChanging); pw.print(" mAppFreezing="); pw.print(mAppFreezing); pw.print(" mTurnOnScreen="); pw.println(mTurnOnScreen); } if (mHScale != 1 || mVScale != 1) { pw.print(prefix); pw.print("mHScale="); pw.print(mHScale); pw.print(" mVScale="); pw.println(mVScale); } if (mWallpaperX != -1 || mWallpaperY != -1) { pw.print(prefix); pw.print("mWallpaperX="); pw.print(mWallpaperX); pw.print(" mWallpaperY="); pw.println(mWallpaperY); } if (mWallpaperXStep != -1 || mWallpaperYStep != -1) { pw.print(prefix); pw.print("mWallpaperXStep="); pw.print(mWallpaperXStep); pw.print(" mWallpaperYStep="); pw.println(mWallpaperYStep); } } @Override public String toString() { return "Window{" + Integer.toHexString(System.identityHashCode(this)) + " " + mAttrs.getTitle() + " paused=" + mToken.paused + "}"; } } // ------------------------------------------------------------- // Window Token State // ------------------------------------------------------------- class WindowToken { // The actual token. final IBinder token; // The type of window this token is for, as per WindowManager.LayoutParams. final int windowType; // Set if this token was explicitly added by a client, so should // not be removed when all windows are removed. final boolean explicit; // For printing. String stringName; // If this is an AppWindowToken, this is non-null. AppWindowToken appWindowToken; // All of the windows associated with this token. final ArrayList<WindowState> windows = new ArrayList<WindowState>(); // Is key dispatching paused for this token? boolean paused = false; // Should this token's windows be hidden? boolean hidden; // Temporary for finding which tokens no longer have visible windows. boolean hasVisible; // Set to true when this token is in a pending transaction where it // will be shown. boolean waitingToShow; // Set to true when this token is in a pending transaction where it // will be hidden. boolean waitingToHide; // Set to true when this token is in a pending transaction where its // windows will be put to the bottom of the list. boolean sendingToBottom; // Set to true when this token is in a pending transaction where its // windows will be put to the top of the list. boolean sendingToTop; WindowToken(IBinder _token, int type, boolean _explicit) { token = _token; windowType = type; explicit = _explicit; } void dump(PrintWriter pw, String prefix) { pw.print(prefix); pw.print("token="); pw.println(token); pw.print(prefix); pw.print("windows="); pw.println(windows); pw.print(prefix); pw.print("windowType="); pw.print(windowType); pw.print(" hidden="); pw.print(hidden); pw.print(" hasVisible="); pw.println(hasVisible); if (waitingToShow || waitingToHide || sendingToBottom || sendingToTop) { pw.print(prefix); pw.print("waitingToShow="); pw.print(waitingToShow); pw.print(" waitingToHide="); pw.print(waitingToHide); pw.print(" sendingToBottom="); pw.print(sendingToBottom); pw.print(" sendingToTop="); pw.println(sendingToTop); } } @Override public String toString() { if (stringName == null) { StringBuilder sb = new StringBuilder(); sb.append("WindowToken{"); sb.append(Integer.toHexString(System.identityHashCode(this))); sb.append(" token="); sb.append(token); sb.append('}'); stringName = sb.toString(); } return stringName; } }; class AppWindowToken extends WindowToken { // Non-null only for application tokens. final IApplicationToken appToken; // All of the windows and child windows that are included in this // application token. Note this list is NOT sorted! final ArrayList<WindowState> allAppWindows = new ArrayList<WindowState>(); int groupId = -1; boolean appFullscreen; int requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; // These are used for determining when all windows associated with // an activity have been drawn, so they can be made visible together // at the same time. int lastTransactionSequence = mTransactionSequence-1; int numInterestingWindows; int numDrawnWindows; boolean inPendingTransaction; boolean allDrawn; // Is this token going to be hidden in a little while? If so, it // won't be taken into account for setting the screen orientation. boolean willBeHidden; // Is this window's surface needed? This is almost like hidden, except // it will sometimes be true a little earlier: when the token has // been shown, but is still waiting for its app transition to execute // before making its windows shown. boolean hiddenRequested; // Have we told the window clients to hide themselves? boolean clientHidden; // Last visibility state we reported to the app token. boolean reportedVisible; // Set to true when the token has been removed from the window mgr. boolean removed; // Have we been asked to have this token keep the screen frozen? boolean freezingScreen; boolean animating; Animation animation; boolean hasTransformation; final Transformation transformation = new Transformation(); // Offset to the window of all layers in the token, for use by // AppWindowToken animations. int animLayerAdjustment; // Information about an application starting window if displayed. StartingData startingData; WindowState startingWindow; View startingView; boolean startingDisplayed; boolean startingMoved; boolean firstWindowDrawn; AppWindowToken(IApplicationToken _token) { super(_token.asBinder(), WindowManager.LayoutParams.TYPE_APPLICATION, true); appWindowToken = this; appToken = _token; } public void setAnimation(Animation anim) { if (localLOGV) Slog.v( TAG, "Setting animation in " + this + ": " + anim); animation = anim; animating = false; anim.restrictDuration(MAX_ANIMATION_DURATION); anim.scaleCurrentDuration(mTransitionAnimationScale); int zorder = anim.getZAdjustment(); int adj = 0; if (zorder == Animation.ZORDER_TOP) { adj = TYPE_LAYER_OFFSET; } else if (zorder == Animation.ZORDER_BOTTOM) { adj = -TYPE_LAYER_OFFSET; } if (animLayerAdjustment != adj) { animLayerAdjustment = adj; updateLayers(); } } public void setDummyAnimation() { if (animation == null) { if (localLOGV) Slog.v( TAG, "Setting dummy animation in " + this); animation = sDummyAnimation; } } public void clearAnimation() { if (animation != null) { animation = null; animating = true; } } void updateLayers() { final int N = allAppWindows.size(); final int adj = animLayerAdjustment; for (int i=0; i<N; i++) { WindowState w = allAppWindows.get(i); w.mAnimLayer = w.mLayer + adj; if (DEBUG_LAYERS) Slog.v(TAG, "Updating layer " + w + ": " + w.mAnimLayer); if (w == mInputMethodTarget) { setInputMethodAnimLayerAdjustment(adj); } if (w == mWallpaperTarget && mLowerWallpaperTarget == null) { setWallpaperAnimLayerAdjustmentLocked(adj); } } } void sendAppVisibilityToClients() { final int N = allAppWindows.size(); for (int i=0; i<N; i++) { WindowState win = allAppWindows.get(i); if (win == startingWindow && clientHidden) { // Don't hide the starting window. continue; } try { if (DEBUG_VISIBILITY) Slog.v(TAG, "Setting visibility of " + win + ": " + (!clientHidden)); win.mClient.dispatchAppVisibility(!clientHidden); } catch (RemoteException e) { } } } void showAllWindowsLocked() { final int NW = allAppWindows.size(); for (int i=0; i<NW; i++) { WindowState w = allAppWindows.get(i); if (DEBUG_VISIBILITY) Slog.v(TAG, "performing show on: " + w); w.performShowLocked(); } } // This must be called while inside a transaction. boolean stepAnimationLocked(long currentTime, int dw, int dh) { if (!mDisplayFrozen && mPolicy.isScreenOn()) { // We will run animations as long as the display isn't frozen. if (animation == sDummyAnimation) { // This guy is going to animate, but not yet. For now count // it as not animating for purposes of scheduling transactions; // when it is really time to animate, this will be set to // a real animation and the next call will execute normally. return false; } if ((allDrawn || animating || startingDisplayed) && animation != null) { if (!animating) { if (DEBUG_ANIM) Slog.v( TAG, "Starting animation in " + this + " @ " + currentTime + ": dw=" + dw + " dh=" + dh + " scale=" + mTransitionAnimationScale + " allDrawn=" + allDrawn + " animating=" + animating); animation.initialize(dw, dh, dw, dh); animation.setStartTime(currentTime); animating = true; } transformation.clear(); final boolean more = animation.getTransformation( currentTime, transformation); if (DEBUG_ANIM) Slog.v( TAG, "Stepped animation in " + this + ": more=" + more + ", xform=" + transformation); if (more) { // we're done! hasTransformation = true; return true; } if (DEBUG_ANIM) Slog.v( TAG, "Finished animation in " + this + " @ " + currentTime); animation = null; } } else if (animation != null) { // If the display is frozen, and there is a pending animation, // clear it and make sure we run the cleanup code. animating = true; animation = null; } hasTransformation = false; if (!animating) { return false; } clearAnimation(); animating = false; if (mInputMethodTarget != null && mInputMethodTarget.mAppToken == this) { moveInputMethodWindowsIfNeededLocked(true); } if (DEBUG_ANIM) Slog.v( TAG, "Animation done in " + this + ": reportedVisible=" + reportedVisible); transformation.clear(); if (animLayerAdjustment != 0) { animLayerAdjustment = 0; updateLayers(); } final int N = windows.size(); for (int i=0; i<N; i++) { ((WindowState)windows.get(i)).finishExit(); } updateReportedVisibilityLocked(); return false; } void updateReportedVisibilityLocked() { if (appToken == null) { return; } int numInteresting = 0; int numVisible = 0; boolean nowGone = true; if (DEBUG_VISIBILITY) Slog.v(TAG, "Update reported visibility: " + this); final int N = allAppWindows.size(); for (int i=0; i<N; i++) { WindowState win = allAppWindows.get(i); if (win == startingWindow || win.mAppFreezing || win.mViewVisibility != View.VISIBLE) { continue; } if (DEBUG_VISIBILITY) { Slog.v(TAG, "Win " + win + ": isDrawn=" + win.isDrawnLw() + ", isAnimating=" + win.isAnimating()); if (!win.isDrawnLw()) { Slog.v(TAG, "Not displayed: s=" + win.mSurface + " pv=" + win.mPolicyVisibility + " dp=" + win.mDrawPending + " cdp=" + win.mCommitDrawPending + " ah=" + win.mAttachedHidden + " th=" + (win.mAppToken != null ? win.mAppToken.hiddenRequested : false) + " a=" + win.mAnimating); } } numInteresting++; if (win.isDrawnLw()) { if (!win.isAnimating()) { numVisible++; } nowGone = false; } else if (win.isAnimating()) { nowGone = false; } } boolean nowVisible = numInteresting > 0 && numVisible >= numInteresting; if (DEBUG_VISIBILITY) Slog.v(TAG, "VIS " + this + ": interesting=" + numInteresting + " visible=" + numVisible); if (nowVisible != reportedVisible) { if (DEBUG_VISIBILITY) Slog.v( TAG, "Visibility changed in " + this + ": vis=" + nowVisible); reportedVisible = nowVisible; Message m = mH.obtainMessage( H.REPORT_APPLICATION_TOKEN_WINDOWS, nowVisible ? 1 : 0, nowGone ? 1 : 0, this); mH.sendMessage(m); } } WindowState findMainWindow() { int j = windows.size(); while (j > 0) { j--; WindowState win = windows.get(j); if (win.mAttrs.type == WindowManager.LayoutParams.TYPE_BASE_APPLICATION || win.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) { return win; } } return null; } void dump(PrintWriter pw, String prefix) { super.dump(pw, prefix); if (appToken != null) { pw.print(prefix); pw.println("app=true"); } if (allAppWindows.size() > 0) { pw.print(prefix); pw.print("allAppWindows="); pw.println(allAppWindows); } pw.print(prefix); pw.print("groupId="); pw.print(groupId); pw.print(" appFullscreen="); pw.print(appFullscreen); pw.print(" requestedOrientation="); pw.println(requestedOrientation); pw.print(prefix); pw.print("hiddenRequested="); pw.print(hiddenRequested); pw.print(" clientHidden="); pw.print(clientHidden); pw.print(" willBeHidden="); pw.print(willBeHidden); pw.print(" reportedVisible="); pw.println(reportedVisible); if (paused || freezingScreen) { pw.print(prefix); pw.print("paused="); pw.print(paused); pw.print(" freezingScreen="); pw.println(freezingScreen); } if (numInterestingWindows != 0 || numDrawnWindows != 0 || inPendingTransaction || allDrawn) { pw.print(prefix); pw.print("numInterestingWindows="); pw.print(numInterestingWindows); pw.print(" numDrawnWindows="); pw.print(numDrawnWindows); pw.print(" inPendingTransaction="); pw.print(inPendingTransaction); pw.print(" allDrawn="); pw.println(allDrawn); } if (animating || animation != null) { pw.print(prefix); pw.print("animating="); pw.print(animating); pw.print(" animation="); pw.println(animation); } if (animLayerAdjustment != 0) { pw.print(prefix); pw.print("animLayerAdjustment="); pw.println(animLayerAdjustment); } if (hasTransformation) { pw.print(prefix); pw.print("hasTransformation="); pw.print(hasTransformation); pw.print(" transformation="); transformation.printShortString(pw); pw.println(); } if (startingData != null || removed || firstWindowDrawn) { pw.print(prefix); pw.print("startingData="); pw.print(startingData); pw.print(" removed="); pw.print(removed); pw.print(" firstWindowDrawn="); pw.println(firstWindowDrawn); } if (startingWindow != null || startingView != null || startingDisplayed || startingMoved) { pw.print(prefix); pw.print("startingWindow="); pw.print(startingWindow); pw.print(" startingView="); pw.print(startingView); pw.print(" startingDisplayed="); pw.print(startingDisplayed); pw.print(" startingMoved"); pw.println(startingMoved); } } @Override public String toString() { if (stringName == null) { StringBuilder sb = new StringBuilder(); sb.append("AppWindowToken{"); sb.append(Integer.toHexString(System.identityHashCode(this))); sb.append(" token="); sb.append(token); sb.append('}'); stringName = sb.toString(); } return stringName; } } // ------------------------------------------------------------- // DummyAnimation // ------------------------------------------------------------- // This is an animation that does nothing: it just immediately finishes // itself every time it is called. It is used as a stub animation in cases // where we want to synchronize multiple things that may be animating. static final class DummyAnimation extends Animation { public boolean getTransformation(long currentTime, Transformation outTransformation) { return false; } } static final Animation sDummyAnimation = new DummyAnimation(); // ------------------------------------------------------------- // Async Handler // ------------------------------------------------------------- static final class StartingData { final String pkg; final int theme; final CharSequence nonLocalizedLabel; final int labelRes; final int icon; StartingData(String _pkg, int _theme, CharSequence _nonLocalizedLabel, int _labelRes, int _icon) { pkg = _pkg; theme = _theme; nonLocalizedLabel = _nonLocalizedLabel; labelRes = _labelRes; icon = _icon; } } private final class H extends Handler { public static final int REPORT_FOCUS_CHANGE = 2; public static final int REPORT_LOSING_FOCUS = 3; public static final int ANIMATE = 4; public static final int ADD_STARTING = 5; public static final int REMOVE_STARTING = 6; public static final int FINISHED_STARTING = 7; public static final int REPORT_APPLICATION_TOKEN_WINDOWS = 8; public static final int WINDOW_FREEZE_TIMEOUT = 11; public static final int HOLD_SCREEN_CHANGED = 12; public static final int APP_TRANSITION_TIMEOUT = 13; public static final int PERSIST_ANIMATION_SCALE = 14; public static final int FORCE_GC = 15; public static final int ENABLE_SCREEN = 16; public static final int APP_FREEZE_TIMEOUT = 17; public static final int SEND_NEW_CONFIGURATION = 18; private Session mLastReportedHold; public H() { } @Override public void handleMessage(Message msg) { switch (msg.what) { case REPORT_FOCUS_CHANGE: { WindowState lastFocus; WindowState newFocus; synchronized(mWindowMap) { lastFocus = mLastFocus; newFocus = mCurrentFocus; if (lastFocus == newFocus) { // Focus is not changing, so nothing to do. return; } mLastFocus = newFocus; //Slog.i(TAG, "Focus moving from " + lastFocus // + " to " + newFocus); if (newFocus != null && lastFocus != null && !newFocus.isDisplayedLw()) { //Slog.i(TAG, "Delaying loss of focus..."); mLosingFocus.add(lastFocus); lastFocus = null; } } if (lastFocus != newFocus) { //System.out.println("Changing focus from " + lastFocus // + " to " + newFocus); if (newFocus != null) { try { //Slog.i(TAG, "Gaining focus: " + newFocus); newFocus.mClient.windowFocusChanged(true, mInTouchMode); } catch (RemoteException e) { // Ignore if process has died. } } if (lastFocus != null) { try { //Slog.i(TAG, "Losing focus: " + lastFocus); lastFocus.mClient.windowFocusChanged(false, mInTouchMode); } catch (RemoteException e) { // Ignore if process has died. } } } } break; case REPORT_LOSING_FOCUS: { ArrayList<WindowState> losers; synchronized(mWindowMap) { losers = mLosingFocus; mLosingFocus = new ArrayList<WindowState>(); } final int N = losers.size(); for (int i=0; i<N; i++) { try { //Slog.i(TAG, "Losing delayed focus: " + losers.get(i)); losers.get(i).mClient.windowFocusChanged(false, mInTouchMode); } catch (RemoteException e) { // Ignore if process has died. } } } break; case ANIMATE: { synchronized(mWindowMap) { mAnimationPending = false; performLayoutAndPlaceSurfacesLocked(); } } break; case ADD_STARTING: { final AppWindowToken wtoken = (AppWindowToken)msg.obj; final StartingData sd = wtoken.startingData; if (sd == null) { // Animation has been canceled... do nothing. return; } if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Add starting " + wtoken + ": pkg=" + sd.pkg); View view = null; try { view = mPolicy.addStartingWindow( wtoken.token, sd.pkg, sd.theme, sd.nonLocalizedLabel, sd.labelRes, sd.icon); } catch (Exception e) { Slog.w(TAG, "Exception when adding starting window", e); } if (view != null) { boolean abort = false; synchronized(mWindowMap) { if (wtoken.removed || wtoken.startingData == null) { // If the window was successfully added, then // we need to remove it. if (wtoken.startingWindow != null) { if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Aborted starting " + wtoken + ": removed=" + wtoken.removed + " startingData=" + wtoken.startingData); wtoken.startingWindow = null; wtoken.startingData = null; abort = true; } } else { wtoken.startingView = view; } if (DEBUG_STARTING_WINDOW && !abort) Slog.v(TAG, "Added starting " + wtoken + ": startingWindow=" + wtoken.startingWindow + " startingView=" + wtoken.startingView); } if (abort) { try { mPolicy.removeStartingWindow(wtoken.token, view); } catch (Exception e) { Slog.w(TAG, "Exception when removing starting window", e); } } } } break; case REMOVE_STARTING: { final AppWindowToken wtoken = (AppWindowToken)msg.obj; IBinder token = null; View view = null; synchronized (mWindowMap) { if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Remove starting " + wtoken + ": startingWindow=" + wtoken.startingWindow + " startingView=" + wtoken.startingView); if (wtoken.startingWindow != null) { view = wtoken.startingView; token = wtoken.token; wtoken.startingData = null; wtoken.startingView = null; wtoken.startingWindow = null; } } if (view != null) { try { mPolicy.removeStartingWindow(token, view); } catch (Exception e) { Slog.w(TAG, "Exception when removing starting window", e); } } } break; case FINISHED_STARTING: { IBinder token = null; View view = null; while (true) { synchronized (mWindowMap) { final int N = mFinishedStarting.size(); if (N <= 0) { break; } AppWindowToken wtoken = mFinishedStarting.remove(N-1); if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Finished starting " + wtoken + ": startingWindow=" + wtoken.startingWindow + " startingView=" + wtoken.startingView); if (wtoken.startingWindow == null) { continue; } view = wtoken.startingView; token = wtoken.token; wtoken.startingData = null; wtoken.startingView = null; wtoken.startingWindow = null; } try { mPolicy.removeStartingWindow(token, view); } catch (Exception e) { Slog.w(TAG, "Exception when removing starting window", e); } } } break; case REPORT_APPLICATION_TOKEN_WINDOWS: { final AppWindowToken wtoken = (AppWindowToken)msg.obj; boolean nowVisible = msg.arg1 != 0; boolean nowGone = msg.arg2 != 0; try { if (DEBUG_VISIBILITY) Slog.v( TAG, "Reporting visible in " + wtoken + " visible=" + nowVisible + " gone=" + nowGone); if (nowVisible) { wtoken.appToken.windowsVisible(); } else { wtoken.appToken.windowsGone(); } } catch (RemoteException ex) { } } break; case WINDOW_FREEZE_TIMEOUT: { synchronized (mWindowMap) { Slog.w(TAG, "Window freeze timeout expired."); int i = mWindows.size(); while (i > 0) { i--; WindowState w = (WindowState)mWindows.get(i); if (w.mOrientationChanging) { w.mOrientationChanging = false; Slog.w(TAG, "Force clearing orientation change: " + w); } } performLayoutAndPlaceSurfacesLocked(); } break; } case HOLD_SCREEN_CHANGED: { Session oldHold; Session newHold; synchronized (mWindowMap) { oldHold = mLastReportedHold; newHold = (Session)msg.obj; mLastReportedHold = newHold; } if (oldHold != newHold) { try { if (oldHold != null) { mBatteryStats.noteStopWakelock(oldHold.mUid, "window", BatteryStats.WAKE_TYPE_WINDOW); } if (newHold != null) { mBatteryStats.noteStartWakelock(newHold.mUid, "window", BatteryStats.WAKE_TYPE_WINDOW); } } catch (RemoteException e) { } } break; } case APP_TRANSITION_TIMEOUT: { synchronized (mWindowMap) { if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "*** APP TRANSITION TIMEOUT"); mAppTransitionReady = true; mAppTransitionTimeout = true; performLayoutAndPlaceSurfacesLocked(); } } break; } case PERSIST_ANIMATION_SCALE: { Settings.System.putFloat(mContext.getContentResolver(), Settings.System.WINDOW_ANIMATION_SCALE, mWindowAnimationScale); Settings.System.putFloat(mContext.getContentResolver(), Settings.System.TRANSITION_ANIMATION_SCALE, mTransitionAnimationScale); break; } case FORCE_GC: { synchronized(mWindowMap) { if (mAnimationPending) { // If we are animating, don't do the gc now but // delay a bit so we don't interrupt the animation. mH.sendMessageDelayed(mH.obtainMessage(H.FORCE_GC), 2000); return; } // If we are currently rotating the display, it will // schedule a new message when done. if (mDisplayFrozen) { return; } mFreezeGcPending = 0; } Runtime.getRuntime().gc(); break; } case ENABLE_SCREEN: { performEnableScreen(); break; } case APP_FREEZE_TIMEOUT: { synchronized (mWindowMap) { Slog.w(TAG, "App freeze timeout expired."); int i = mAppTokens.size(); while (i > 0) { i--; AppWindowToken tok = mAppTokens.get(i); if (tok.freezingScreen) { Slog.w(TAG, "Force clearing freeze: " + tok); unsetAppFreezingScreenLocked(tok, true, true); } } } break; } case SEND_NEW_CONFIGURATION: { removeMessages(SEND_NEW_CONFIGURATION); sendNewConfiguration(); break; } } } } // ------------------------------------------------------------- // IWindowManager API // ------------------------------------------------------------- public IWindowSession openSession(IInputMethodClient client, IInputContext inputContext) { if (client == null) throw new IllegalArgumentException("null client"); if (inputContext == null) throw new IllegalArgumentException("null inputContext"); return new Session(client, inputContext); } public boolean inputMethodClientHasFocus(IInputMethodClient client) { synchronized (mWindowMap) { // The focus for the client is the window immediately below // where we would place the input method window. int idx = findDesiredInputMethodWindowIndexLocked(false); WindowState imFocus; if (idx > 0) { imFocus = (WindowState)mWindows.get(idx-1); if (imFocus != null) { if (imFocus.mSession.mClient != null && imFocus.mSession.mClient.asBinder() == client.asBinder()) { return true; } } } } return false; } // ------------------------------------------------------------- // Internals // ------------------------------------------------------------- final WindowState windowForClientLocked(Session session, IWindow client, boolean throwOnError) { return windowForClientLocked(session, client.asBinder(), throwOnError); } final WindowState windowForClientLocked(Session session, IBinder client, boolean throwOnError) { WindowState win = mWindowMap.get(client); if (localLOGV) Slog.v( TAG, "Looking up client " + client + ": " + win); if (win == null) { RuntimeException ex = new IllegalArgumentException( "Requested window " + client + " does not exist"); if (throwOnError) { throw ex; } Slog.w(TAG, "Failed looking up window", ex); return null; } if (session != null && win.mSession != session) { RuntimeException ex = new IllegalArgumentException( "Requested window " + client + " is in session " + win.mSession + ", not " + session); if (throwOnError) { throw ex; } Slog.w(TAG, "Failed looking up window", ex); return null; } return win; } final void rebuildAppWindowListLocked() { int NW = mWindows.size(); int i; int lastWallpaper = -1; int numRemoved = 0; // First remove all existing app windows. i=0; while (i < NW) { WindowState w = (WindowState)mWindows.get(i); if (w.mAppToken != null) { WindowState win = (WindowState)mWindows.remove(i); if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG, "Rebuild removing window: " + win); NW--; numRemoved++; continue; } else if (w.mAttrs.type == WindowManager.LayoutParams.TYPE_WALLPAPER && lastWallpaper == i-1) { lastWallpaper = i; } i++; } // The wallpaper window(s) typically live at the bottom of the stack, // so skip them before adding app tokens. lastWallpaper++; i = lastWallpaper; // First add all of the exiting app tokens... these are no longer // in the main app list, but still have windows shown. We put them // in the back because now that the animation is over we no longer // will care about them. int NT = mExitingAppTokens.size(); for (int j=0; j<NT; j++) { i = reAddAppWindowsLocked(i, mExitingAppTokens.get(j)); } // And add in the still active app tokens in Z order. NT = mAppTokens.size(); for (int j=0; j<NT; j++) { i = reAddAppWindowsLocked(i, mAppTokens.get(j)); } i -= lastWallpaper; if (i != numRemoved) { Slog.w(TAG, "Rebuild removed " + numRemoved + " windows but added " + i); } } private final void assignLayersLocked() { int N = mWindows.size(); int curBaseLayer = 0; int curLayer = 0; int i; for (i=0; i<N; i++) { WindowState w = (WindowState)mWindows.get(i); if (w.mBaseLayer == curBaseLayer || w.mIsImWindow || (i > 0 && w.mIsWallpaper)) { curLayer += WINDOW_LAYER_MULTIPLIER; w.mLayer = curLayer; } else { curBaseLayer = curLayer = w.mBaseLayer; w.mLayer = curLayer; } if (w.mTargetAppToken != null) { w.mAnimLayer = w.mLayer + w.mTargetAppToken.animLayerAdjustment; } else if (w.mAppToken != null) { w.mAnimLayer = w.mLayer + w.mAppToken.animLayerAdjustment; } else { w.mAnimLayer = w.mLayer; } if (w.mIsImWindow) { w.mAnimLayer += mInputMethodAnimLayerAdjustment; } else if (w.mIsWallpaper) { w.mAnimLayer += mWallpaperAnimLayerAdjustment; } if (DEBUG_LAYERS) Slog.v(TAG, "Assign layer " + w + ": " + w.mAnimLayer); //System.out.println( // "Assigned layer " + curLayer + " to " + w.mClient.asBinder()); } } private boolean mInLayout = false; private final void performLayoutAndPlaceSurfacesLocked() { if (mInLayout) { if (DEBUG) { throw new RuntimeException("Recursive call!"); } Slog.w(TAG, "performLayoutAndPlaceSurfacesLocked called while in layout"); return; } if (mWaitingForConfig) { // Our configuration has changed (most likely rotation), but we // don't yet have the complete configuration to report to // applications. Don't do any window layout until we have it. return; } boolean recoveringMemory = false; if (mForceRemoves != null) { recoveringMemory = true; // Wait a little it for things to settle down, and off we go. for (int i=0; i<mForceRemoves.size(); i++) { WindowState ws = mForceRemoves.get(i); Slog.i(TAG, "Force removing: " + ws); removeWindowInnerLocked(ws.mSession, ws); } mForceRemoves = null; Slog.w(TAG, "Due to memory failure, waiting a bit for next layout"); Object tmp = new Object(); synchronized (tmp) { try { tmp.wait(250); } catch (InterruptedException e) { } } } mInLayout = true; try { performLayoutAndPlaceSurfacesLockedInner(recoveringMemory); int i = mPendingRemove.size()-1; if (i >= 0) { while (i >= 0) { WindowState w = mPendingRemove.get(i); removeWindowInnerLocked(w.mSession, w); i--; } mPendingRemove.clear(); mInLayout = false; assignLayersLocked(); mLayoutNeeded = true; performLayoutAndPlaceSurfacesLocked(); } else { mInLayout = false; if (mLayoutNeeded) { requestAnimationLocked(0); } } } catch (RuntimeException e) { mInLayout = false; Slog.e(TAG, "Unhandled exception while layout out windows", e); } } private final int performLayoutLockedInner() { if (!mLayoutNeeded) { return 0; } mLayoutNeeded = false; final int dw = mDisplay.getWidth(); final int dh = mDisplay.getHeight(); final int N = mWindows.size(); int i; if (DEBUG_LAYOUT) Slog.v(TAG, "performLayout: needed=" + mLayoutNeeded + " dw=" + dw + " dh=" + dh); mPolicy.beginLayoutLw(dw, dh); int seq = mLayoutSeq+1; if (seq < 0) seq = 0; mLayoutSeq = seq; // First perform layout of any root windows (not attached // to another window). int topAttached = -1; for (i = N-1; i >= 0; i--) { WindowState win = (WindowState) mWindows.get(i); // Don't do layout of a window if it is not visible, or // soon won't be visible, to avoid wasting time and funky // changes while a window is animating away. final AppWindowToken atoken = win.mAppToken; final boolean gone = win.mViewVisibility == View.GONE || !win.mRelayoutCalled || win.mRootToken.hidden || (atoken != null && atoken.hiddenRequested) || win.mAttachedHidden || win.mExiting || win.mDestroying; if (!win.mLayoutAttached) { if (DEBUG_LAYOUT) Slog.v(TAG, "First pass " + win + ": gone=" + gone + " mHaveFrame=" + win.mHaveFrame + " mLayoutAttached=" + win.mLayoutAttached); if (DEBUG_LAYOUT && gone) Slog.v(TAG, " (mViewVisibility=" + win.mViewVisibility + " mRelayoutCalled=" + win.mRelayoutCalled + " hidden=" + win.mRootToken.hidden + " hiddenRequested=" + (atoken != null && atoken.hiddenRequested) + " mAttachedHidden=" + win.mAttachedHidden); } // If this view is GONE, then skip it -- keep the current // frame, and let the caller know so they can ignore it // if they want. (We do the normal layout for INVISIBLE // windows, since that means "perform layout as normal, // just don't display"). if (!gone || !win.mHaveFrame) { if (!win.mLayoutAttached) { mPolicy.layoutWindowLw(win, win.mAttrs, null); win.mLayoutSeq = seq; if (DEBUG_LAYOUT) Slog.v(TAG, "-> mFrame=" + win.mFrame + " mContainingFrame=" + win.mContainingFrame + " mDisplayFrame=" + win.mDisplayFrame); } else { if (topAttached < 0) topAttached = i; } } } // Now perform layout of attached windows, which usually // depend on the position of the window they are attached to. // XXX does not deal with windows that are attached to windows // that are themselves attached. for (i = topAttached; i >= 0; i--) { WindowState win = (WindowState) mWindows.get(i); // If this view is GONE, then skip it -- keep the current // frame, and let the caller know so they can ignore it // if they want. (We do the normal layout for INVISIBLE // windows, since that means "perform layout as normal, // just don't display"). if (win.mLayoutAttached) { if (DEBUG_LAYOUT) Slog.v(TAG, "Second pass " + win + " mHaveFrame=" + win.mHaveFrame + " mViewVisibility=" + win.mViewVisibility + " mRelayoutCalled=" + win.mRelayoutCalled); if ((win.mViewVisibility != View.GONE && win.mRelayoutCalled) || !win.mHaveFrame) { mPolicy.layoutWindowLw(win, win.mAttrs, win.mAttachedWindow); win.mLayoutSeq = seq; if (DEBUG_LAYOUT) Slog.v(TAG, "-> mFrame=" + win.mFrame + " mContainingFrame=" + win.mContainingFrame + " mDisplayFrame=" + win.mDisplayFrame); } } } return mPolicy.finishLayoutLw(); } private final void performLayoutAndPlaceSurfacesLockedInner( boolean recoveringMemory) { final long currentTime = SystemClock.uptimeMillis(); final int dw = mDisplay.getWidth(); final int dh = mDisplay.getHeight(); int i; if (mFocusMayChange) { mFocusMayChange = false; updateFocusedWindowLocked(UPDATE_FOCUS_WILL_PLACE_SURFACES); } if (mFxSession == null) { mFxSession = new SurfaceSession(); } ShowCursor(true); if (SHOW_TRANSACTIONS) Log.i(TAG, ">>> OPEN TRANSACTION"); // Initialize state of exiting tokens. for (i=mExitingTokens.size()-1; i>=0; i--) { mExitingTokens.get(i).hasVisible = false; } // Initialize state of exiting applications. for (i=mExitingAppTokens.size()-1; i>=0; i--) { mExitingAppTokens.get(i).hasVisible = false; } boolean orientationChangeComplete = true; Session holdScreen = null; float screenBrightness = -1; float buttonBrightness = -1; boolean focusDisplayed = false; boolean animating = false; Surface.openTransaction(); try { boolean wallpaperForceHidingChanged = false; int repeats = 0; int changes = 0; do { repeats++; if (repeats > 6) { Slog.w(TAG, "Animation repeat aborted after too many iterations"); mLayoutNeeded = false; break; } if ((changes&(WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER | WindowManagerPolicy.FINISH_LAYOUT_REDO_CONFIG | WindowManagerPolicy.FINISH_LAYOUT_REDO_LAYOUT)) != 0) { if ((changes&WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER) != 0) { if ((adjustWallpaperWindowsLocked()&ADJUST_WALLPAPER_LAYERS_CHANGED) != 0) { assignLayersLocked(); mLayoutNeeded = true; } } if ((changes&WindowManagerPolicy.FINISH_LAYOUT_REDO_CONFIG) != 0) { if (DEBUG_LAYOUT) Slog.v(TAG, "Computing new config from layout"); if (updateOrientationFromAppTokensLocked()) { mLayoutNeeded = true; mH.sendEmptyMessage(H.SEND_NEW_CONFIGURATION); } } if ((changes&WindowManagerPolicy.FINISH_LAYOUT_REDO_LAYOUT) != 0) { mLayoutNeeded = true; } } // FIRST LOOP: Perform a layout, if needed. if (repeats < 4) { changes = performLayoutLockedInner(); if (changes != 0) { continue; } } else { Slog.w(TAG, "Layout repeat skipped after too many iterations"); changes = 0; } final int transactionSequence = ++mTransactionSequence; // Update animations of all applications, including those // associated with exiting/removed apps boolean tokensAnimating = false; final int NAT = mAppTokens.size(); for (i=0; i<NAT; i++) { if (mAppTokens.get(i).stepAnimationLocked(currentTime, dw, dh)) { tokensAnimating = true; } } final int NEAT = mExitingAppTokens.size(); for (i=0; i<NEAT; i++) { if (mExitingAppTokens.get(i).stepAnimationLocked(currentTime, dw, dh)) { tokensAnimating = true; } } // SECOND LOOP: Execute animations and update visibility of windows. if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "*** ANIM STEP: seq=" + transactionSequence + " tokensAnimating=" + tokensAnimating); animating = tokensAnimating; boolean tokenMayBeDrawn = false; boolean wallpaperMayChange = false; boolean forceHiding = false; mPolicy.beginAnimationLw(dw, dh); final int N = mWindows.size(); for (i=N-1; i>=0; i--) { WindowState w = (WindowState)mWindows.get(i); final WindowManager.LayoutParams attrs = w.mAttrs; if (w.mSurface != null) { // Execute animation. if (w.commitFinishDrawingLocked(currentTime)) { if ((w.mAttrs.flags & WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER) != 0) { if (DEBUG_WALLPAPER) Slog.v(TAG, "First draw done in potential wallpaper target " + w); wallpaperMayChange = true; } } boolean wasAnimating = w.mAnimating; if (w.stepAnimationLocked(currentTime, dw, dh)) { animating = true; //w.dump(" "); } if (wasAnimating && !w.mAnimating && mWallpaperTarget == w) { wallpaperMayChange = true; } if (mPolicy.doesForceHide(w, attrs)) { if (!wasAnimating && animating) { if (DEBUG_VISIBILITY) Slog.v(TAG, "Animation done that could impact force hide: " + w); wallpaperForceHidingChanged = true; mFocusMayChange = true; } else if (w.isReadyForDisplay() && w.mAnimation == null) { forceHiding = true; } } else if (mPolicy.canBeForceHidden(w, attrs)) { boolean changed; if (forceHiding) { changed = w.hideLw(false, false); if (DEBUG_VISIBILITY && changed) Slog.v(TAG, "Now policy hidden: " + w); } else { changed = w.showLw(false, false); if (DEBUG_VISIBILITY && changed) Slog.v(TAG, "Now policy shown: " + w); if (changed) { if (wallpaperForceHidingChanged && w.isVisibleNow() /*w.isReadyForDisplay()*/) { // Assume we will need to animate. If // we don't (because the wallpaper will // stay with the lock screen), then we will // clean up later. Animation a = mPolicy.createForceHideEnterAnimation(); if (a != null) { w.setAnimation(a); } } if (mCurrentFocus == null || mCurrentFocus.mLayer < w.mLayer) { // We are showing on to of the current // focus, so re-evaluate focus to make // sure it is correct. mFocusMayChange = true; } } } if (changed && (attrs.flags & WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER) != 0) { wallpaperMayChange = true; } } mPolicy.animatingWindowLw(w, attrs); } final AppWindowToken atoken = w.mAppToken; if (atoken != null && (!atoken.allDrawn || atoken.freezingScreen)) { if (atoken.lastTransactionSequence != transactionSequence) { atoken.lastTransactionSequence = transactionSequence; atoken.numInterestingWindows = atoken.numDrawnWindows = 0; atoken.startingDisplayed = false; } if ((w.isOnScreen() || w.mAttrs.type == WindowManager.LayoutParams.TYPE_BASE_APPLICATION) && !w.mExiting && !w.mDestroying) { if (DEBUG_VISIBILITY || DEBUG_ORIENTATION) { Slog.v(TAG, "Eval win " + w + ": isDrawn=" + w.isDrawnLw() + ", isAnimating=" + w.isAnimating()); if (!w.isDrawnLw()) { Slog.v(TAG, "Not displayed: s=" + w.mSurface + " pv=" + w.mPolicyVisibility + " dp=" + w.mDrawPending + " cdp=" + w.mCommitDrawPending + " ah=" + w.mAttachedHidden + " th=" + atoken.hiddenRequested + " a=" + w.mAnimating); } } if (w != atoken.startingWindow) { if (!atoken.freezingScreen || !w.mAppFreezing) { atoken.numInterestingWindows++; if (w.isDrawnLw()) { atoken.numDrawnWindows++; if (DEBUG_VISIBILITY || DEBUG_ORIENTATION) Slog.v(TAG, "tokenMayBeDrawn: " + atoken + " freezingScreen=" + atoken.freezingScreen + " mAppFreezing=" + w.mAppFreezing); tokenMayBeDrawn = true; } } } else if (w.isDrawnLw()) { atoken.startingDisplayed = true; } } } else if (w.mReadyToShow) { w.performShowLocked(); } } changes |= mPolicy.finishAnimationLw(); if (tokenMayBeDrawn) { // See if any windows have been drawn, so they (and others // associated with them) can now be shown. final int NT = mTokenList.size(); for (i=0; i<NT; i++) { AppWindowToken wtoken = mTokenList.get(i).appWindowToken; if (wtoken == null) { continue; } if (wtoken.freezingScreen) { int numInteresting = wtoken.numInterestingWindows; if (numInteresting > 0 && wtoken.numDrawnWindows >= numInteresting) { if (DEBUG_VISIBILITY) Slog.v(TAG, "allDrawn: " + wtoken + " interesting=" + numInteresting + " drawn=" + wtoken.numDrawnWindows); wtoken.showAllWindowsLocked(); unsetAppFreezingScreenLocked(wtoken, false, true); orientationChangeComplete = true; } } else if (!wtoken.allDrawn) { int numInteresting = wtoken.numInterestingWindows; if (numInteresting > 0 && wtoken.numDrawnWindows >= numInteresting) { if (DEBUG_VISIBILITY) Slog.v(TAG, "allDrawn: " + wtoken + " interesting=" + numInteresting + " drawn=" + wtoken.numDrawnWindows); wtoken.allDrawn = true; changes |= PhoneWindowManager.FINISH_LAYOUT_REDO_ANIM; // We can now show all of the drawn windows! if (!mOpeningApps.contains(wtoken)) { wtoken.showAllWindowsLocked(); } } } } } // If we are ready to perform an app transition, check through // all of the app tokens to be shown and see if they are ready // to go. if (mAppTransitionReady) { int NN = mOpeningApps.size(); boolean goodToGo = true; if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "Checking " + NN + " opening apps (frozen=" + mDisplayFrozen + " timeout=" + mAppTransitionTimeout + ")..."); if (!mDisplayFrozen && !mAppTransitionTimeout) { // If the display isn't frozen, wait to do anything until // all of the apps are ready. Otherwise just go because // we'll unfreeze the display when everyone is ready. for (i=0; i<NN && goodToGo; i++) { AppWindowToken wtoken = mOpeningApps.get(i); if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "Check opening app" + wtoken + ": allDrawn=" + wtoken.allDrawn + " startingDisplayed=" + wtoken.startingDisplayed); if (!wtoken.allDrawn && !wtoken.startingDisplayed && !wtoken.startingMoved) { goodToGo = false; } } } if (goodToGo) { if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "**** GOOD TO GO"); int transit = mNextAppTransition; if (mSkipAppTransitionAnimation) { transit = WindowManagerPolicy.TRANSIT_UNSET; } mNextAppTransition = WindowManagerPolicy.TRANSIT_UNSET; mAppTransitionReady = false; mAppTransitionRunning = true; mAppTransitionTimeout = false; mStartingIconInTransition = false; mSkipAppTransitionAnimation = false; mH.removeMessages(H.APP_TRANSITION_TIMEOUT); // If there are applications waiting to come to the // top of the stack, now is the time to move their windows. // (Note that we don't do apps going to the bottom // here -- we want to keep their windows in the old // Z-order until the animation completes.) if (mToTopApps.size() > 0) { NN = mAppTokens.size(); for (i=0; i<NN; i++) { AppWindowToken wtoken = mAppTokens.get(i); if (wtoken.sendingToTop) { wtoken.sendingToTop = false; moveAppWindowsLocked(wtoken, NN, false); } } mToTopApps.clear(); } WindowState oldWallpaper = mWallpaperTarget; adjustWallpaperWindowsLocked(); wallpaperMayChange = false; // The top-most window will supply the layout params, // and we will determine it below. LayoutParams animLp = null; AppWindowToken animToken = null; int bestAnimLayer = -1; if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "New wallpaper target=" + mWallpaperTarget + ", lower target=" + mLowerWallpaperTarget + ", upper target=" + mUpperWallpaperTarget); int foundWallpapers = 0; // Do a first pass through the tokens for two // things: // (1) Determine if both the closing and opening // app token sets are wallpaper targets, in which // case special animations are needed // (since the wallpaper needs to stay static // behind them). // (2) Find the layout params of the top-most // application window in the tokens, which is // what will control the animation theme. final int NC = mClosingApps.size(); NN = NC + mOpeningApps.size(); for (i=0; i<NN; i++) { AppWindowToken wtoken; int mode; if (i < NC) { wtoken = mClosingApps.get(i); mode = 1; } else { wtoken = mOpeningApps.get(i-NC); mode = 2; } if (mLowerWallpaperTarget != null) { if (mLowerWallpaperTarget.mAppToken == wtoken || mUpperWallpaperTarget.mAppToken == wtoken) { foundWallpapers |= mode; } } if (wtoken.appFullscreen) { WindowState ws = wtoken.findMainWindow(); if (ws != null) { // If this is a compatibility mode // window, we will always use its anim. if ((ws.mAttrs.flags&FLAG_COMPATIBLE_WINDOW) != 0) { animLp = ws.mAttrs; animToken = ws.mAppToken; bestAnimLayer = Integer.MAX_VALUE; } else if (ws.mLayer > bestAnimLayer) { animLp = ws.mAttrs; animToken = ws.mAppToken; bestAnimLayer = ws.mLayer; } } } } if (foundWallpapers == 3) { if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "Wallpaper animation!"); switch (transit) { case WindowManagerPolicy.TRANSIT_ACTIVITY_OPEN: case WindowManagerPolicy.TRANSIT_TASK_OPEN: case WindowManagerPolicy.TRANSIT_TASK_TO_FRONT: transit = WindowManagerPolicy.TRANSIT_WALLPAPER_INTRA_OPEN; break; case WindowManagerPolicy.TRANSIT_ACTIVITY_CLOSE: case WindowManagerPolicy.TRANSIT_TASK_CLOSE: case WindowManagerPolicy.TRANSIT_TASK_TO_BACK: transit = WindowManagerPolicy.TRANSIT_WALLPAPER_INTRA_CLOSE; break; } if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "New transit: " + transit); } else if (oldWallpaper != null) { // We are transitioning from an activity with // a wallpaper to one without. transit = WindowManagerPolicy.TRANSIT_WALLPAPER_CLOSE; if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "New transit away from wallpaper: " + transit); } else if (mWallpaperTarget != null) { // We are transitioning from an activity without // a wallpaper to now showing the wallpaper transit = WindowManagerPolicy.TRANSIT_WALLPAPER_OPEN; if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "New transit into wallpaper: " + transit); } if ((transit&WindowManagerPolicy.TRANSIT_ENTER_MASK) != 0) { mLastEnterAnimToken = animToken; mLastEnterAnimParams = animLp; } else if (mLastEnterAnimParams != null) { animLp = mLastEnterAnimParams; mLastEnterAnimToken = null; mLastEnterAnimParams = null; } // If all closing windows are obscured, then there is // no need to do an animation. This is the case, for // example, when this transition is being done behind // the lock screen. if (!mPolicy.allowAppAnimationsLw()) { animLp = null; } NN = mOpeningApps.size(); for (i=0; i<NN; i++) { AppWindowToken wtoken = mOpeningApps.get(i); if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "Now opening app" + wtoken); wtoken.reportedVisible = false; wtoken.inPendingTransaction = false; wtoken.animation = null; setTokenVisibilityLocked(wtoken, animLp, true, transit, false); wtoken.updateReportedVisibilityLocked(); wtoken.waitingToShow = false; wtoken.showAllWindowsLocked(); } NN = mClosingApps.size(); for (i=0; i<NN; i++) { AppWindowToken wtoken = mClosingApps.get(i); if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "Now closing app" + wtoken); wtoken.inPendingTransaction = false; wtoken.animation = null; setTokenVisibilityLocked(wtoken, animLp, false, transit, false); wtoken.updateReportedVisibilityLocked(); wtoken.waitingToHide = false; // Force the allDrawn flag, because we want to start // this guy's animations regardless of whether it's // gotten drawn. wtoken.allDrawn = true; } mNextAppTransitionPackage = null; mOpeningApps.clear(); mClosingApps.clear(); // This has changed the visibility of windows, so perform // a new layout to get them all up-to-date. changes |= PhoneWindowManager.FINISH_LAYOUT_REDO_LAYOUT; mLayoutNeeded = true; if (!moveInputMethodWindowsIfNeededLocked(true)) { assignLayersLocked(); } updateFocusedWindowLocked(UPDATE_FOCUS_PLACING_SURFACES); mFocusMayChange = false; } } int adjResult = 0; if (!animating && mAppTransitionRunning) { // We have finished the animation of an app transition. To do // this, we have delayed a lot of operations like showing and // hiding apps, moving apps in Z-order, etc. The app token list // reflects the correct Z-order, but the window list may now // be out of sync with it. So here we will just rebuild the // entire app window list. Fun! mAppTransitionRunning = false; // Clear information about apps that were moving. mToBottomApps.clear(); rebuildAppWindowListLocked(); changes |= PhoneWindowManager.FINISH_LAYOUT_REDO_LAYOUT; adjResult |= ADJUST_WALLPAPER_LAYERS_CHANGED; moveInputMethodWindowsIfNeededLocked(false); wallpaperMayChange = true; // Since the window list has been rebuilt, focus might // have to be recomputed since the actual order of windows // might have changed again. mFocusMayChange = true; } if (wallpaperForceHidingChanged && changes == 0 && !mAppTransitionReady) { // At this point, there was a window with a wallpaper that // was force hiding other windows behind it, but now it // is going away. This may be simple -- just animate // away the wallpaper and its window -- or it may be // hard -- the wallpaper now needs to be shown behind // something that was hidden. WindowState oldWallpaper = mWallpaperTarget; if (mLowerWallpaperTarget != null && mLowerWallpaperTarget.mAppToken != null) { if (DEBUG_WALLPAPER) Slog.v(TAG, "wallpaperForceHiding changed with lower=" + mLowerWallpaperTarget); if (DEBUG_WALLPAPER) Slog.v(TAG, "hidden=" + mLowerWallpaperTarget.mAppToken.hidden + " hiddenRequested=" + mLowerWallpaperTarget.mAppToken.hiddenRequested); if (mLowerWallpaperTarget.mAppToken.hidden) { // The lower target has become hidden before we // actually started the animation... let's completely // re-evaluate everything. mLowerWallpaperTarget = mUpperWallpaperTarget = null; changes |= PhoneWindowManager.FINISH_LAYOUT_REDO_ANIM; } } adjResult |= adjustWallpaperWindowsLocked(); wallpaperMayChange = false; wallpaperForceHidingChanged = false; if (DEBUG_WALLPAPER) Slog.v(TAG, "****** OLD: " + oldWallpaper + " NEW: " + mWallpaperTarget + " LOWER: " + mLowerWallpaperTarget); if (mLowerWallpaperTarget == null) { // Whoops, we don't need a special wallpaper animation. // Clear them out. forceHiding = false; for (i=N-1; i>=0; i--) { WindowState w = (WindowState)mWindows.get(i); if (w.mSurface != null) { final WindowManager.LayoutParams attrs = w.mAttrs; if (mPolicy.doesForceHide(w, attrs) && w.isVisibleLw()) { if (DEBUG_FOCUS) Slog.i(TAG, "win=" + w + " force hides other windows"); forceHiding = true; } else if (mPolicy.canBeForceHidden(w, attrs)) { if (!w.mAnimating) { // We set the animation above so it // is not yet running. w.clearAnimation(); } } } } } } if (wallpaperMayChange) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper may change! Adjusting"); adjResult |= adjustWallpaperWindowsLocked(); } if ((adjResult&ADJUST_WALLPAPER_LAYERS_CHANGED) != 0) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper layer changed: assigning layers + relayout"); changes |= PhoneWindowManager.FINISH_LAYOUT_REDO_LAYOUT; assignLayersLocked(); } else if ((adjResult&ADJUST_WALLPAPER_VISIBILITY_CHANGED) != 0) { if (DEBUG_WALLPAPER) Slog.v(TAG, "Wallpaper visibility changed: relayout"); changes |= PhoneWindowManager.FINISH_LAYOUT_REDO_LAYOUT; } if (mFocusMayChange) { mFocusMayChange = false; if (updateFocusedWindowLocked(UPDATE_FOCUS_PLACING_SURFACES)) { changes |= PhoneWindowManager.FINISH_LAYOUT_REDO_ANIM; adjResult = 0; } } if (mLayoutNeeded) { changes |= PhoneWindowManager.FINISH_LAYOUT_REDO_LAYOUT; } if (DEBUG_APP_TRANSITIONS) Slog.v(TAG, "*** ANIM STEP: changes=0x" + Integer.toHexString(changes)); } while (changes != 0); // THIRD LOOP: Update the surfaces of all windows. final boolean someoneLosingFocus = mLosingFocus.size() != 0; boolean obscured = false; boolean blurring = false; boolean dimming = false; boolean covered = false; boolean syswin = false; boolean backgroundFillerShown = false; final int N = mWindows.size(); for (i=N-1; i>=0; i--) { WindowState w = (WindowState)mWindows.get(i); boolean displayed = false; final WindowManager.LayoutParams attrs = w.mAttrs; final int attrFlags = attrs.flags; if (w.mSurface != null) { // XXX NOTE: The logic here could be improved. We have // the decision about whether to resize a window separated // from whether to hide the surface. This can cause us to // resize a surface even if we are going to hide it. You // can see this by (1) holding device in landscape mode on // home screen; (2) tapping browser icon (device will rotate // to landscape; (3) tap home. The wallpaper will be resized // in step 2 but then immediately hidden, causing us to // have to resize and then redraw it again in step 3. It // would be nice to figure out how to avoid this, but it is // difficult because we do need to resize surfaces in some // cases while they are hidden such as when first showing a // window. w.computeShownFrameLocked(); if (localLOGV) Slog.v( TAG, "Placing surface #" + i + " " + w.mSurface + ": new=" + w.mShownFrame + ", old=" + w.mLastShownFrame); boolean resize; int width, height; if ((w.mAttrs.flags & w.mAttrs.FLAG_SCALED) != 0) { resize = w.mLastRequestedWidth != w.mRequestedWidth || w.mLastRequestedHeight != w.mRequestedHeight; // for a scaled surface, we just want to use // the requested size. width = w.mRequestedWidth; height = w.mRequestedHeight; w.mLastRequestedWidth = width; w.mLastRequestedHeight = height; w.mLastShownFrame.set(w.mShownFrame); try { if (SHOW_TRANSACTIONS) logSurface(w, "POS " + w.mShownFrame.left + ", " + w.mShownFrame.top, null); w.mSurfaceX = w.mShownFrame.left; w.mSurfaceY = w.mShownFrame.top; w.mSurface.setPosition(w.mShownFrame.left, w.mShownFrame.top); } catch (RuntimeException e) { Slog.w(TAG, "Error positioning surface in " + w, e); if (!recoveringMemory) { reclaimSomeSurfaceMemoryLocked(w, "position"); } } } else { resize = !w.mLastShownFrame.equals(w.mShownFrame); width = w.mShownFrame.width(); height = w.mShownFrame.height(); w.mLastShownFrame.set(w.mShownFrame); } if (resize) { if (width < 1) width = 1; if (height < 1) height = 1; if (w.mSurface != null) { try { if (SHOW_TRANSACTIONS) logSurface(w, "POS " + w.mShownFrame.left + "," + w.mShownFrame.top + " SIZE " + w.mShownFrame.width() + "x" + w.mShownFrame.height(), null); w.mSurfaceResized = true; w.mSurfaceW = width; w.mSurfaceH = height; w.mSurface.setSize(width, height); w.mSurfaceX = w.mShownFrame.left; w.mSurfaceY = w.mShownFrame.top; w.mSurface.setPosition(w.mShownFrame.left, w.mShownFrame.top); } catch (RuntimeException e) { // If something goes wrong with the surface (such // as running out of memory), don't take down the // entire system. Slog.e(TAG, "Failure updating surface of " + w + "size=(" + width + "x" + height + "), pos=(" + w.mShownFrame.left + "," + w.mShownFrame.top + ")", e); if (!recoveringMemory) { reclaimSomeSurfaceMemoryLocked(w, "size"); } } } } if (!w.mAppFreezing && w.mLayoutSeq == mLayoutSeq) { w.mContentInsetsChanged = !w.mLastContentInsets.equals(w.mContentInsets); w.mVisibleInsetsChanged = !w.mLastVisibleInsets.equals(w.mVisibleInsets); boolean configChanged = w.mConfiguration != mCurConfiguration && (w.mConfiguration == null || mCurConfiguration.diff(w.mConfiguration) != 0); if (DEBUG_CONFIGURATION && configChanged) { Slog.v(TAG, "Win " + w + " config changed: " + mCurConfiguration); } if (localLOGV) Slog.v(TAG, "Resizing " + w + ": configChanged=" + configChanged + " last=" + w.mLastFrame + " frame=" + w.mFrame); if (!w.mLastFrame.equals(w.mFrame) || w.mContentInsetsChanged || w.mVisibleInsetsChanged || w.mSurfaceResized || configChanged) { w.mLastFrame.set(w.mFrame); w.mLastContentInsets.set(w.mContentInsets); w.mLastVisibleInsets.set(w.mVisibleInsets); // If the screen is currently frozen, then keep // it frozen until this window draws at its new // orientation. if (mDisplayFrozen) { if (DEBUG_ORIENTATION) Slog.v(TAG, "Resizing while display frozen: " + w); w.mOrientationChanging = true; if (!mWindowsFreezingScreen) { mWindowsFreezingScreen = true; // XXX should probably keep timeout from // when we first froze the display. mH.removeMessages(H.WINDOW_FREEZE_TIMEOUT); mH.sendMessageDelayed(mH.obtainMessage( H.WINDOW_FREEZE_TIMEOUT), 2000); } } // If the orientation is changing, then we need to // hold off on unfreezing the display until this // window has been redrawn; to do that, we need // to go through the process of getting informed // by the application when it has finished drawing. if (w.mOrientationChanging) { if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation start waiting for draw in " + w + ", surface " + w.mSurface); w.mDrawPending = true; w.mCommitDrawPending = false; w.mReadyToShow = false; if (w.mAppToken != null) { w.mAppToken.allDrawn = false; } } if (DEBUG_RESIZE || DEBUG_ORIENTATION) Slog.v(TAG, "Resizing window " + w + " to " + w.mFrame); mResizingWindows.add(w); } else if (w.mOrientationChanging) { if (!w.mDrawPending && !w.mCommitDrawPending) { if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation not waiting for draw in " + w + ", surface " + w.mSurface); w.mOrientationChanging = false; } } } if (w.mAttachedHidden || !w.isReadyForDisplay()) { if (!w.mLastHidden) { //dump(); if (DEBUG_CONFIGURATION) Slog.v(TAG, "Window hiding: waitingToShow=" + w.mRootToken.waitingToShow + " polvis=" + w.mPolicyVisibility + " atthid=" + w.mAttachedHidden + " tokhid=" + w.mRootToken.hidden + " vis=" + w.mViewVisibility); w.mLastHidden = true; if (SHOW_TRANSACTIONS) logSurface(w, "HIDE (performLayout)", null); if (w.mSurface != null) { w.mSurfaceShown = false; try { w.mSurface.hide(); } catch (RuntimeException e) { Slog.w(TAG, "Exception hiding surface in " + w); } } mKeyWaiter.releasePendingPointerLocked(w.mSession); } // If we are waiting for this window to handle an // orientation change, well, it is hidden, so // doesn't really matter. Note that this does // introduce a potential glitch if the window // becomes unhidden before it has drawn for the // new orientation. if (w.mOrientationChanging) { w.mOrientationChanging = false; if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change skips hidden " + w); } } else if (w.mLastLayer != w.mAnimLayer || w.mLastAlpha != w.mShownAlpha || w.mLastDsDx != w.mDsDx || w.mLastDtDx != w.mDtDx || w.mLastDsDy != w.mDsDy || w.mLastDtDy != w.mDtDy || w.mLastHScale != w.mHScale || w.mLastVScale != w.mVScale || w.mLastHidden) { displayed = true; w.mLastAlpha = w.mShownAlpha; w.mLastLayer = w.mAnimLayer; w.mLastDsDx = w.mDsDx; w.mLastDtDx = w.mDtDx; w.mLastDsDy = w.mDsDy; w.mLastDtDy = w.mDtDy; w.mLastHScale = w.mHScale; w.mLastVScale = w.mVScale; if (SHOW_TRANSACTIONS) logSurface(w, "alpha=" + w.mShownAlpha + " layer=" + w.mAnimLayer + " matrix=[" + (w.mDsDx*w.mHScale) + "," + (w.mDtDx*w.mVScale) + "][" + (w.mDsDy*w.mHScale) + "," + (w.mDtDy*w.mVScale) + "]", null); if (w.mSurface != null) { try { w.mSurfaceAlpha = w.mShownAlpha; w.mSurface.setAlpha(w.mShownAlpha); w.mSurfaceLayer = w.mAnimLayer; w.mSurface.setLayer(w.mAnimLayer); w.mSurface.setMatrix( w.mDsDx*w.mHScale, w.mDtDx*w.mVScale, w.mDsDy*w.mHScale, w.mDtDy*w.mVScale); } catch (RuntimeException e) { Slog.w(TAG, "Error updating surface in " + w, e); if (!recoveringMemory) { reclaimSomeSurfaceMemoryLocked(w, "update"); } } } if (w.mLastHidden && !w.mDrawPending && !w.mCommitDrawPending && !w.mReadyToShow) { if (SHOW_TRANSACTIONS) logSurface(w, "SHOW (performLayout)", null); if (DEBUG_VISIBILITY) Slog.v(TAG, "Showing " + w + " during relayout"); if (showSurfaceRobustlyLocked(w)) { w.mHasDrawn = true; w.mLastHidden = false; } else { w.mOrientationChanging = false; } } if (w.mSurface != null) { w.mToken.hasVisible = true; } } else { displayed = true; } if (displayed) { if (!covered) { if (attrs.width == LayoutParams.MATCH_PARENT && attrs.height == LayoutParams.MATCH_PARENT) { covered = true; } } if (w.mOrientationChanging) { if (w.mDrawPending || w.mCommitDrawPending) { orientationChangeComplete = false; if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation continue waiting for draw in " + w); } else { w.mOrientationChanging = false; if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w); } } w.mToken.hasVisible = true; } } else if (w.mOrientationChanging) { if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change skips hidden " + w); w.mOrientationChanging = false; } final boolean canBeSeen = w.isDisplayedLw(); if (someoneLosingFocus && w == mCurrentFocus && canBeSeen) { focusDisplayed = true; } final boolean obscuredChanged = w.mObscured != obscured; // Update effect. if (!(w.mObscured=obscured)) { if (w.mSurface != null) { if ((attrFlags&FLAG_KEEP_SCREEN_ON) != 0) { holdScreen = w.mSession; } if (!syswin && w.mAttrs.screenBrightness >= 0 && screenBrightness < 0) { screenBrightness = w.mAttrs.screenBrightness; } if (!syswin && w.mAttrs.buttonBrightness >= 0 && buttonBrightness < 0) { buttonBrightness = w.mAttrs.buttonBrightness; } if (canBeSeen && (attrs.type == WindowManager.LayoutParams.TYPE_SYSTEM_DIALOG || attrs.type == WindowManager.LayoutParams.TYPE_KEYGUARD || attrs.type == WindowManager.LayoutParams.TYPE_SYSTEM_ERROR)) { syswin = true; } } boolean opaqueDrawn = canBeSeen && w.isOpaqueDrawn(); if (opaqueDrawn && w.isFullscreen(dw, dh)) { // This window completely covers everything behind it, // so we want to leave all of them as unblurred (for // performance reasons). obscured = true; } else if (opaqueDrawn && w.needsBackgroundFiller(dw, dh)) { if (SHOW_TRANSACTIONS) Slog.d(TAG, "showing background filler"); // This window is in compatibility mode, and needs background filler. obscured = true; if (mBackgroundFillerSurface == null) { try { mBackgroundFillerSurface = new Surface(mFxSession, 0, "BackGroundFiller", 0, dw, dh, PixelFormat.OPAQUE, Surface.FX_SURFACE_NORMAL); } catch (Exception e) { Slog.e(TAG, "Exception creating filler surface", e); } } try { mBackgroundFillerSurface.setPosition(0, 0); mBackgroundFillerSurface.setSize(dw, dh); // Using the same layer as Dim because they will never be shown at the // same time. mBackgroundFillerSurface.setLayer(w.mAnimLayer - 1); mBackgroundFillerSurface.show(); } catch (RuntimeException e) { Slog.e(TAG, "Exception showing filler surface"); } backgroundFillerShown = true; mBackgroundFillerShown = true; } else if (canBeSeen && !obscured && (attrFlags&FLAG_BLUR_BEHIND|FLAG_DIM_BEHIND) != 0) { if (localLOGV) Slog.v(TAG, "Win " + w + ": blurring=" + blurring + " obscured=" + obscured + " displayed=" + displayed); if ((attrFlags&FLAG_DIM_BEHIND) != 0) { if (!dimming) { //Slog.i(TAG, "DIM BEHIND: " + w); dimming = true; if (mDimAnimator == null) { mDimAnimator = new DimAnimator(mFxSession); } mDimAnimator.show(dw, dh); mDimAnimator.updateParameters(w, currentTime); } } if ((attrFlags&FLAG_BLUR_BEHIND) != 0) { if (!blurring) { //Slog.i(TAG, "BLUR BEHIND: " + w); blurring = true; if (mBlurSurface == null) { if (SHOW_TRANSACTIONS) Slog.i(TAG, " BLUR " + mBlurSurface + ": CREATE"); try { mBlurSurface = new Surface(mFxSession, 0, "BlurSurface", -1, 16, 16, PixelFormat.OPAQUE, Surface.FX_SURFACE_BLUR); } catch (Exception e) { Slog.e(TAG, "Exception creating Blur surface", e); } } if (mBlurSurface != null) { if (SHOW_TRANSACTIONS) Slog.i(TAG, " BLUR " + mBlurSurface + ": pos=(0,0) (" + dw + "x" + dh + "), layer=" + (w.mAnimLayer-1)); mBlurSurface.setPosition(0, 0); mBlurSurface.setSize(dw, dh); mBlurSurface.setLayer(w.mAnimLayer-2); if (!mBlurShown) { try { if (SHOW_TRANSACTIONS) Slog.i(TAG, " BLUR " + mBlurSurface + ": SHOW"); mBlurSurface.show(); } catch (RuntimeException e) { Slog.w(TAG, "Failure showing blur surface", e); } mBlurShown = true; } } } } } } if (obscuredChanged && mWallpaperTarget == w) { // This is the wallpaper target and its obscured state // changed... make sure the current wallaper's visibility // has been updated accordingly. updateWallpaperVisibilityLocked(); } } if (backgroundFillerShown == false && mBackgroundFillerShown) { mBackgroundFillerShown = false; if (SHOW_TRANSACTIONS) Slog.d(TAG, "hiding background filler"); try { mBackgroundFillerSurface.hide(); } catch (RuntimeException e) { Slog.e(TAG, "Exception hiding filler surface", e); } } if (mDimAnimator != null && mDimAnimator.mDimShown) { animating |= mDimAnimator.updateSurface(dimming, currentTime, mDisplayFrozen || !mPolicy.isScreenOn()); } if (!blurring && mBlurShown) { if (SHOW_TRANSACTIONS) Slog.i(TAG, " BLUR " + mBlurSurface + ": HIDE"); try { mBlurSurface.hide(); } catch (IllegalArgumentException e) { Slog.w(TAG, "Illegal argument exception hiding blur surface"); } mBlurShown = false; } if (SHOW_TRANSACTIONS) Slog.i(TAG, "<<< CLOSE TRANSACTION"); } catch (RuntimeException e) { Slog.e(TAG, "Unhandled exception in Window Manager", e); } Surface.closeTransaction(); if (DEBUG_ORIENTATION && mDisplayFrozen) Slog.v(TAG, "With display frozen, orientationChangeComplete=" + orientationChangeComplete); if (orientationChangeComplete) { if (mWindowsFreezingScreen) { mWindowsFreezingScreen = false; mH.removeMessages(H.WINDOW_FREEZE_TIMEOUT); } stopFreezingDisplayLocked(); } i = mResizingWindows.size(); if (i > 0) { do { i--; WindowState win = mResizingWindows.get(i); try { if (DEBUG_RESIZE || DEBUG_ORIENTATION) Slog.v(TAG, "Reporting new frame to " + win + ": " + win.mFrame); int diff = 0; boolean configChanged = win.mConfiguration != mCurConfiguration && (win.mConfiguration == null || (diff=mCurConfiguration.diff(win.mConfiguration)) != 0); if ((DEBUG_RESIZE || DEBUG_ORIENTATION || DEBUG_CONFIGURATION) && configChanged) { Slog.i(TAG, "Sending new config to window " + win + ": " + win.mFrame.width() + "x" + win.mFrame.height() + " / " + mCurConfiguration + " / 0x" + Integer.toHexString(diff)); } win.mConfiguration = mCurConfiguration; win.mClient.resized(win.mFrame.width(), win.mFrame.height(), win.mLastContentInsets, win.mLastVisibleInsets, win.mDrawPending, configChanged ? win.mConfiguration : null); win.mContentInsetsChanged = false; win.mVisibleInsetsChanged = false; win.mSurfaceResized = false; } catch (RemoteException e) { win.mOrientationChanging = false; } } while (i > 0); mResizingWindows.clear(); } // Destroy the surface of any windows that are no longer visible. boolean wallpaperDestroyed = false; i = mDestroySurface.size(); if (i > 0) { do { i--; WindowState win = mDestroySurface.get(i); win.mDestroying = false; if (mInputMethodWindow == win) { mInputMethodWindow = null; } if (win == mWallpaperTarget) { wallpaperDestroyed = true; } win.destroySurfaceLocked(); } while (i > 0); mDestroySurface.clear(); } // Time to remove any exiting tokens? for (i=mExitingTokens.size()-1; i>=0; i--) { WindowToken token = mExitingTokens.get(i); if (!token.hasVisible) { mExitingTokens.remove(i); if (token.windowType == TYPE_WALLPAPER) { mWallpaperTokens.remove(token); } } } // Time to remove any exiting applications? for (i=mExitingAppTokens.size()-1; i>=0; i--) { AppWindowToken token = mExitingAppTokens.get(i); if (!token.hasVisible && !mClosingApps.contains(token)) { // Make sure there is no animation running on this token, // so any windows associated with it will be removed as // soon as their animations are complete token.animation = null; token.animating = false; mAppTokens.remove(token); mExitingAppTokens.remove(i); if (mLastEnterAnimToken == token) { mLastEnterAnimToken = null; mLastEnterAnimParams = null; } } } boolean needRelayout = false; if (!animating && mAppTransitionRunning) { // We have finished the animation of an app transition. To do // this, we have delayed a lot of operations like showing and // hiding apps, moving apps in Z-order, etc. The app token list // reflects the correct Z-order, but the window list may now // be out of sync with it. So here we will just rebuild the // entire app window list. Fun! mAppTransitionRunning = false; needRelayout = true; rebuildAppWindowListLocked(); assignLayersLocked(); // Clear information about apps that were moving. mToBottomApps.clear(); } if (focusDisplayed) { mH.sendEmptyMessage(H.REPORT_LOSING_FOCUS); } if (wallpaperDestroyed) { needRelayout = adjustWallpaperWindowsLocked() != 0; } if (needRelayout) { requestAnimationLocked(0); } else if (animating) { requestAnimationLocked(currentTime+(1000/60)-SystemClock.uptimeMillis()); } if (DEBUG_FREEZE) Slog.v(TAG, "Layout: mDisplayFrozen=" + mDisplayFrozen + " holdScreen=" + holdScreen); if (!mDisplayFrozen) { mQueue.setHoldScreenLocked(holdScreen != null); if (screenBrightness < 0 || screenBrightness > 1.0f) { mPowerManager.setScreenBrightnessOverride(-1); } else { mPowerManager.setScreenBrightnessOverride((int) (screenBrightness * Power.BRIGHTNESS_ON)); } if (buttonBrightness < 0 || buttonBrightness > 1.0f) { mPowerManager.setButtonBrightnessOverride(-1); } else { mPowerManager.setButtonBrightnessOverride((int) (buttonBrightness * Power.BRIGHTNESS_ON)); } if (holdScreen != mHoldingScreenOn) { mHoldingScreenOn = holdScreen; Message m = mH.obtainMessage(H.HOLD_SCREEN_CHANGED, holdScreen); mH.sendMessage(m); } } if (mTurnOnScreen) { if (DEBUG_VISIBILITY) Slog.v(TAG, "Turning screen on after layout!"); mPowerManager.userActivity(SystemClock.uptimeMillis(), false, LocalPowerManager.BUTTON_EVENT, true); mTurnOnScreen = false; } // Check to see if we are now in a state where the screen should // be enabled, because the window obscured flags have changed. enableScreenIfNeededLocked(); } void requestAnimationLocked(long delay) { if (!mAnimationPending) { mAnimationPending = true; mH.sendMessageDelayed(mH.obtainMessage(H.ANIMATE), delay); } } /** * Have the surface flinger show a surface, robustly dealing with * error conditions. In particular, if there is not enough memory * to show the surface, then we will try to get rid of other surfaces * in order to succeed. * * @return Returns true if the surface was successfully shown. */ boolean showSurfaceRobustlyLocked(WindowState win) { try { if (win.mSurface != null) { win.mSurfaceShown = true; win.mSurface.show(); if (win.mTurnOnScreen) { if (DEBUG_VISIBILITY) Slog.v(TAG, "Show surface turning screen on: " + win); win.mTurnOnScreen = false; mTurnOnScreen = true; } } return true; } catch (RuntimeException e) { Slog.w(TAG, "Failure showing surface " + win.mSurface + " in " + win); } reclaimSomeSurfaceMemoryLocked(win, "show"); return false; } void reclaimSomeSurfaceMemoryLocked(WindowState win, String operation) { final Surface surface = win.mSurface; EventLog.writeEvent(EventLogTags.WM_NO_SURFACE_MEMORY, win.toString(), win.mSession.mPid, operation); if (mForceRemoves == null) { mForceRemoves = new ArrayList<WindowState>(); } long callingIdentity = Binder.clearCallingIdentity(); try { // There was some problem... first, do a sanity check of the // window list to make sure we haven't left any dangling surfaces // around. int N = mWindows.size(); boolean leakedSurface = false; Slog.i(TAG, "Out of memory for surface! Looking for leaks..."); for (int i=0; i<N; i++) { WindowState ws = (WindowState)mWindows.get(i); if (ws.mSurface != null) { if (!mSessions.contains(ws.mSession)) { Slog.w(TAG, "LEAKED SURFACE (session doesn't exist): " + ws + " surface=" + ws.mSurface + " token=" + win.mToken + " pid=" + ws.mSession.mPid + " uid=" + ws.mSession.mUid); ws.mSurface.destroy(); ws.mSurfaceShown = false; ws.mSurface = null; mForceRemoves.add(ws); i--; N--; leakedSurface = true; } else if (win.mAppToken != null && win.mAppToken.clientHidden) { Slog.w(TAG, "LEAKED SURFACE (app token hidden): " + ws + " surface=" + ws.mSurface + " token=" + win.mAppToken); ws.mSurface.destroy(); ws.mSurfaceShown = false; ws.mSurface = null; leakedSurface = true; } } } boolean killedApps = false; if (!leakedSurface) { Slog.w(TAG, "No leaked surfaces; killing applicatons!"); SparseIntArray pidCandidates = new SparseIntArray(); for (int i=0; i<N; i++) { WindowState ws = (WindowState)mWindows.get(i); if (ws.mSurface != null) { pidCandidates.append(ws.mSession.mPid, ws.mSession.mPid); } } if (pidCandidates.size() > 0) { int[] pids = new int[pidCandidates.size()]; for (int i=0; i<pids.length; i++) { pids[i] = pidCandidates.keyAt(i); } try { if (mActivityManager.killPids(pids, "Free memory")) { killedApps = true; } } catch (RemoteException e) { } } } if (leakedSurface || killedApps) { // We managed to reclaim some memory, so get rid of the trouble // surface and ask the app to request another one. Slog.w(TAG, "Looks like we have reclaimed some memory, clearing surface for retry."); if (surface != null) { surface.destroy(); win.mSurfaceShown = false; win.mSurface = null; } try { win.mClient.dispatchGetNewSurface(); } catch (RemoteException e) { } } } finally { Binder.restoreCallingIdentity(callingIdentity); } } private boolean updateFocusedWindowLocked(int mode) { WindowState newFocus = computeFocusedWindowLocked(); if (mCurrentFocus != newFocus) { // This check makes sure that we don't already have the focus // change message pending. mH.removeMessages(H.REPORT_FOCUS_CHANGE); mH.sendEmptyMessage(H.REPORT_FOCUS_CHANGE); if (localLOGV) Slog.v( TAG, "Changing focus from " + mCurrentFocus + " to " + newFocus); final WindowState oldFocus = mCurrentFocus; mCurrentFocus = newFocus; mLosingFocus.remove(newFocus); final WindowState imWindow = mInputMethodWindow; if (newFocus != imWindow && oldFocus != imWindow) { if (moveInputMethodWindowsIfNeededLocked( mode != UPDATE_FOCUS_WILL_ASSIGN_LAYERS && mode != UPDATE_FOCUS_WILL_PLACE_SURFACES)) { mLayoutNeeded = true; } if (mode == UPDATE_FOCUS_PLACING_SURFACES) { performLayoutLockedInner(); } else if (mode == UPDATE_FOCUS_WILL_PLACE_SURFACES) { // Client will do the layout, but we need to assign layers // for handleNewWindowLocked() below. assignLayersLocked(); } } if (newFocus != null && mode != UPDATE_FOCUS_WILL_ASSIGN_LAYERS) { mKeyWaiter.handleNewWindowLocked(newFocus); } return true; } return false; } private WindowState computeFocusedWindowLocked() { WindowState result = null; WindowState win; int i = mWindows.size() - 1; int nextAppIndex = mAppTokens.size()-1; WindowToken nextApp = nextAppIndex >= 0 ? mAppTokens.get(nextAppIndex) : null; while (i >= 0) { win = (WindowState)mWindows.get(i); if (localLOGV || DEBUG_FOCUS) Slog.v( TAG, "Looking for focus: " + i + " = " + win + ", flags=" + win.mAttrs.flags + ", canReceive=" + win.canReceiveKeys()); AppWindowToken thisApp = win.mAppToken; // If this window's application has been removed, just skip it. if (thisApp != null && thisApp.removed) { i--; continue; } // If there is a focused app, don't allow focus to go to any // windows below it. If this is an application window, step // through the app tokens until we find its app. if (thisApp != null && nextApp != null && thisApp != nextApp && win.mAttrs.type != TYPE_APPLICATION_STARTING) { int origAppIndex = nextAppIndex; while (nextAppIndex > 0) { if (nextApp == mFocusedApp) { // Whoops, we are below the focused app... no focus // for you! if (localLOGV || DEBUG_FOCUS) Slog.v( TAG, "Reached focused app: " + mFocusedApp); return null; } nextAppIndex--; nextApp = mAppTokens.get(nextAppIndex); if (nextApp == thisApp) { break; } } if (thisApp != nextApp) { // Uh oh, the app token doesn't exist! This shouldn't // happen, but if it does we can get totally hosed... // so restart at the original app. nextAppIndex = origAppIndex; nextApp = mAppTokens.get(nextAppIndex); } } // Dispatch to this window if it is wants key events. if (win.canReceiveKeys()) { if (DEBUG_FOCUS) Slog.v( TAG, "Found focus @ " + i + " = " + win); result = win; break; } i--; } return result; } private void startFreezingDisplayLocked() { if (mDisplayFrozen) { // Freezing the display also suspends key event delivery, to // keep events from going astray while the display is reconfigured. // If someone has changed orientation again while the screen is // still frozen, the events will continue to be blocked while the // successive orientation change is processed. To prevent spurious // ANRs, we reset the event dispatch timeout in this case. synchronized (mKeyWaiter) { mKeyWaiter.mWasFrozen = true; } return; } mScreenFrozenLock.acquire(); long now = SystemClock.uptimeMillis(); //Slog.i(TAG, "Freezing, gc pending: " + mFreezeGcPending + ", now " + now); if (mFreezeGcPending != 0) { if (now > (mFreezeGcPending+1000)) { //Slog.i(TAG, "Gc! " + now + " > " + (mFreezeGcPending+1000)); mH.removeMessages(H.FORCE_GC); Runtime.getRuntime().gc(); mFreezeGcPending = now; } } else { mFreezeGcPending = now; } if (DEBUG_FREEZE) Slog.v(TAG, "*** FREEZING DISPLAY", new RuntimeException()); mDisplayFrozen = true; if (mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) { mNextAppTransition = WindowManagerPolicy.TRANSIT_UNSET; mNextAppTransitionPackage = null; mAppTransitionReady = true; } if (PROFILE_ORIENTATION) { File file = new File("/data/system/frozen"); Debug.startMethodTracing(file.toString(), 8 * 1024 * 1024); } Surface.freezeDisplay(0); } private void stopFreezingDisplayLocked() { if (!mDisplayFrozen) { return; } if (mWaitingForConfig || mAppsFreezingScreen > 0 || mWindowsFreezingScreen) { return; } if (DEBUG_FREEZE) Slog.v(TAG, "*** UNFREEZING DISPLAY", new RuntimeException()); mDisplayFrozen = false; mH.removeMessages(H.APP_FREEZE_TIMEOUT); if (PROFILE_ORIENTATION) { Debug.stopMethodTracing(); } Surface.unfreezeDisplay(0); // Reset the key delivery timeout on unfreeze, too. We force a wakeup here // too because regular key delivery processing should resume immediately. synchronized (mKeyWaiter) { mKeyWaiter.mWasFrozen = true; mKeyWaiter.notifyAll(); } // While the display is frozen we don't re-compute the orientation // to avoid inconsistent states. However, something interesting // could have actually changed during that time so re-evaluate it // now to catch that. if (updateOrientationFromAppTokensLocked()) { mH.sendEmptyMessage(H.SEND_NEW_CONFIGURATION); } // A little kludge: a lot could have happened while the // display was frozen, so now that we are coming back we // do a gc so that any remote references the system // processes holds on others can be released if they are // no longer needed. mH.removeMessages(H.FORCE_GC); mH.sendMessageDelayed(mH.obtainMessage(H.FORCE_GC), 2000); mScreenFrozenLock.release(); } @Override public void dump(FileDescriptor fd, PrintWriter pw, String[] args) { if (mContext.checkCallingOrSelfPermission("android.permission.DUMP") != PackageManager.PERMISSION_GRANTED) { pw.println("Permission Denial: can't dump WindowManager from from pid=" + Binder.getCallingPid() + ", uid=" + Binder.getCallingUid()); return; } pw.println("Input State:"); mQueue.dump(pw, " "); pw.println(" "); synchronized(mWindowMap) { pw.println("Current Window Manager state:"); for (int i=mWindows.size()-1; i>=0; i--) { WindowState w = (WindowState)mWindows.get(i); pw.print(" Window #"); pw.print(i); pw.print(' '); pw.print(w); pw.println(":"); w.dump(pw, " "); } if (mInputMethodDialogs.size() > 0) { pw.println(" "); pw.println(" Input method dialogs:"); for (int i=mInputMethodDialogs.size()-1; i>=0; i--) { WindowState w = mInputMethodDialogs.get(i); pw.print(" IM Dialog #"); pw.print(i); pw.print(": "); pw.println(w); } } if (mPendingRemove.size() > 0) { pw.println(" "); pw.println(" Remove pending for:"); for (int i=mPendingRemove.size()-1; i>=0; i--) { WindowState w = mPendingRemove.get(i); pw.print(" Remove #"); pw.print(i); pw.print(' '); pw.print(w); pw.println(":"); w.dump(pw, " "); } } if (mForceRemoves != null && mForceRemoves.size() > 0) { pw.println(" "); pw.println(" Windows force removing:"); for (int i=mForceRemoves.size()-1; i>=0; i--) { WindowState w = mForceRemoves.get(i); pw.print(" Removing #"); pw.print(i); pw.print(' '); pw.print(w); pw.println(":"); w.dump(pw, " "); } } if (mDestroySurface.size() > 0) { pw.println(" "); pw.println(" Windows waiting to destroy their surface:"); for (int i=mDestroySurface.size()-1; i>=0; i--) { WindowState w = mDestroySurface.get(i); pw.print(" Destroy #"); pw.print(i); pw.print(' '); pw.print(w); pw.println(":"); w.dump(pw, " "); } } if (mLosingFocus.size() > 0) { pw.println(" "); pw.println(" Windows losing focus:"); for (int i=mLosingFocus.size()-1; i>=0; i--) { WindowState w = mLosingFocus.get(i); pw.print(" Losing #"); pw.print(i); pw.print(' '); pw.print(w); pw.println(":"); w.dump(pw, " "); } } if (mResizingWindows.size() > 0) { pw.println(" "); pw.println(" Windows waiting to resize:"); for (int i=mResizingWindows.size()-1; i>=0; i--) { WindowState w = mResizingWindows.get(i); pw.print(" Resizing #"); pw.print(i); pw.print(' '); pw.print(w); pw.println(":"); w.dump(pw, " "); } } if (mSessions.size() > 0) { pw.println(" "); pw.println(" All active sessions:"); Iterator<Session> it = mSessions.iterator(); while (it.hasNext()) { Session s = it.next(); pw.print(" Session "); pw.print(s); pw.println(':'); s.dump(pw, " "); } } if (mTokenMap.size() > 0) { pw.println(" "); pw.println(" All tokens:"); Iterator<WindowToken> it = mTokenMap.values().iterator(); while (it.hasNext()) { WindowToken token = it.next(); pw.print(" Token "); pw.print(token.token); pw.println(':'); token.dump(pw, " "); } } if (mTokenList.size() > 0) { pw.println(" "); pw.println(" Window token list:"); for (int i=0; i<mTokenList.size(); i++) { pw.print(" #"); pw.print(i); pw.print(": "); pw.println(mTokenList.get(i)); } } if (mWallpaperTokens.size() > 0) { pw.println(" "); pw.println(" Wallpaper tokens:"); for (int i=mWallpaperTokens.size()-1; i>=0; i--) { WindowToken token = mWallpaperTokens.get(i); pw.print(" Wallpaper #"); pw.print(i); pw.print(' '); pw.print(token); pw.println(':'); token.dump(pw, " "); } } if (mAppTokens.size() > 0) { pw.println(" "); pw.println(" Application tokens in Z order:"); for (int i=mAppTokens.size()-1; i>=0; i--) { pw.print(" App #"); pw.print(i); pw.print(": "); pw.println(mAppTokens.get(i)); } } if (mFinishedStarting.size() > 0) { pw.println(" "); pw.println(" Finishing start of application tokens:"); for (int i=mFinishedStarting.size()-1; i>=0; i--) { WindowToken token = mFinishedStarting.get(i); pw.print(" Finished Starting #"); pw.print(i); pw.print(' '); pw.print(token); pw.println(':'); token.dump(pw, " "); } } if (mExitingTokens.size() > 0) { pw.println(" "); pw.println(" Exiting tokens:"); for (int i=mExitingTokens.size()-1; i>=0; i--) { WindowToken token = mExitingTokens.get(i); pw.print(" Exiting #"); pw.print(i); pw.print(' '); pw.print(token); pw.println(':'); token.dump(pw, " "); } } if (mExitingAppTokens.size() > 0) { pw.println(" "); pw.println(" Exiting application tokens:"); for (int i=mExitingAppTokens.size()-1; i>=0; i--) { WindowToken token = mExitingAppTokens.get(i); pw.print(" Exiting App #"); pw.print(i); pw.print(' '); pw.print(token); pw.println(':'); token.dump(pw, " "); } } pw.println(" "); pw.print(" mCurrentFocus="); pw.println(mCurrentFocus); pw.print(" mLastFocus="); pw.println(mLastFocus); pw.print(" mFocusedApp="); pw.println(mFocusedApp); pw.print(" mInputMethodTarget="); pw.println(mInputMethodTarget); pw.print(" mInputMethodWindow="); pw.println(mInputMethodWindow); pw.print(" mWallpaperTarget="); pw.println(mWallpaperTarget); if (mLowerWallpaperTarget != null && mUpperWallpaperTarget != null) { pw.print(" mLowerWallpaperTarget="); pw.println(mLowerWallpaperTarget); pw.print(" mUpperWallpaperTarget="); pw.println(mUpperWallpaperTarget); } pw.print(" mCurConfiguration="); pw.println(this.mCurConfiguration); pw.print(" mInTouchMode="); pw.print(mInTouchMode); pw.print(" mLayoutSeq="); pw.println(mLayoutSeq); pw.print(" mSystemBooted="); pw.print(mSystemBooted); pw.print(" mDisplayEnabled="); pw.println(mDisplayEnabled); pw.print(" mLayoutNeeded="); pw.print(mLayoutNeeded); pw.print(" mBlurShown="); pw.println(mBlurShown); if (mDimAnimator != null) { mDimAnimator.printTo(pw); } else { pw.println( " no DimAnimator "); } pw.print(" mInputMethodAnimLayerAdjustment="); pw.print(mInputMethodAnimLayerAdjustment); pw.print(" mWallpaperAnimLayerAdjustment="); pw.println(mWallpaperAnimLayerAdjustment); pw.print(" mLastWallpaperX="); pw.print(mLastWallpaperX); pw.print(" mLastWallpaperY="); pw.println(mLastWallpaperY); pw.print(" mDisplayFrozen="); pw.print(mDisplayFrozen); pw.print(" mWindowsFreezingScreen="); pw.print(mWindowsFreezingScreen); pw.print(" mAppsFreezingScreen="); pw.print(mAppsFreezingScreen); pw.print(" mWaitingForConfig="); pw.println(mWaitingForConfig); pw.print(" mRotation="); pw.print(mRotation); pw.print(", mForcedAppOrientation="); pw.print(mForcedAppOrientation); pw.print(", mRequestedRotation="); pw.println(mRequestedRotation); pw.print(" mAnimationPending="); pw.print(mAnimationPending); pw.print(" mWindowAnimationScale="); pw.print(mWindowAnimationScale); pw.print(" mTransitionWindowAnimationScale="); pw.println(mTransitionAnimationScale); pw.print(" mNextAppTransition=0x"); pw.print(Integer.toHexString(mNextAppTransition)); pw.print(", mAppTransitionReady="); pw.print(mAppTransitionReady); pw.print(", mAppTransitionRunning="); pw.print(mAppTransitionRunning); pw.print(", mAppTransitionTimeout="); pw.println( mAppTransitionTimeout); if (mNextAppTransitionPackage != null) { pw.print(" mNextAppTransitionPackage="); pw.print(mNextAppTransitionPackage); pw.print(", mNextAppTransitionEnter=0x"); pw.print(Integer.toHexString(mNextAppTransitionEnter)); pw.print(", mNextAppTransitionExit=0x"); pw.print(Integer.toHexString(mNextAppTransitionExit)); } pw.print(" mStartingIconInTransition="); pw.print(mStartingIconInTransition); pw.print(", mSkipAppTransitionAnimation="); pw.println(mSkipAppTransitionAnimation); if (mLastEnterAnimToken != null || mLastEnterAnimToken != null) { pw.print(" mLastEnterAnimToken="); pw.print(mLastEnterAnimToken); pw.print(", mLastEnterAnimParams="); pw.println(mLastEnterAnimParams); } if (mOpeningApps.size() > 0) { pw.print(" mOpeningApps="); pw.println(mOpeningApps); } if (mClosingApps.size() > 0) { pw.print(" mClosingApps="); pw.println(mClosingApps); } if (mToTopApps.size() > 0) { pw.print(" mToTopApps="); pw.println(mToTopApps); } if (mToBottomApps.size() > 0) { pw.print(" mToBottomApps="); pw.println(mToBottomApps); } pw.print(" DisplayWidth="); pw.print(mDisplay.getWidth()); pw.print(" DisplayHeight="); pw.println(mDisplay.getHeight()); pw.println(" KeyWaiter state:"); pw.print(" mLastWin="); pw.print(mKeyWaiter.mLastWin); pw.print(" mLastBinder="); pw.println(mKeyWaiter.mLastBinder); pw.print(" mFinished="); pw.print(mKeyWaiter.mFinished); pw.print(" mGotFirstWindow="); pw.print(mKeyWaiter.mGotFirstWindow); pw.print(" mEventDispatching="); pw.print(mKeyWaiter.mEventDispatching); pw.print(" mTimeToSwitch="); pw.println(mKeyWaiter.mTimeToSwitch); } } public void monitor() { synchronized (mWindowMap) { } synchronized (mKeyguardTokenWatcher) { } synchronized (mKeyWaiter) { } } public void virtualKeyFeedback(KeyEvent event) { mPolicy.keyFeedbackFromInput(event); } /** * DimAnimator class that controls the dim animation. This holds the surface and * all state used for dim animation. */ private static class DimAnimator { Surface mDimSurface; boolean mDimShown = false; float mDimCurrentAlpha; float mDimTargetAlpha; float mDimDeltaPerMs; long mLastDimAnimTime; int mLastDimWidth, mLastDimHeight; DimAnimator (SurfaceSession session) { if (mDimSurface == null) { if (SHOW_TRANSACTIONS) Slog.i(TAG, " DIM " + mDimSurface + ": CREATE"); try { mDimSurface = new Surface(session, 0, "DimSurface", -1, 16, 16, PixelFormat.OPAQUE, Surface.FX_SURFACE_DIM); } catch (Exception e) { Slog.e(TAG, "Exception creating Dim surface", e); } } } /** * Show the dim surface. */ void show(int dw, int dh) { if (!mDimShown) { if (SHOW_TRANSACTIONS) Slog.i(TAG, " DIM " + mDimSurface + ": SHOW pos=(0,0) (" + dw + "x" + dh + ")"); mDimShown = true; try { mLastDimWidth = dw; mLastDimHeight = dh; mDimSurface.setPosition(0, 0); mDimSurface.setSize(dw, dh); mDimSurface.show(); } catch (RuntimeException e) { Slog.w(TAG, "Failure showing dim surface", e); } } else if (mLastDimWidth != dw || mLastDimHeight != dh) { mLastDimWidth = dw; mLastDimHeight = dh; mDimSurface.setSize(dw, dh); } } /** * Set's the dim surface's layer and update dim parameters that will be used in * {@link updateSurface} after all windows are examined. */ void updateParameters(WindowState w, long currentTime) { mDimSurface.setLayer(w.mAnimLayer-1); final float target = w.mExiting ? 0 : w.mAttrs.dimAmount; if (SHOW_TRANSACTIONS) Slog.i(TAG, " DIM " + mDimSurface + ": layer=" + (w.mAnimLayer-1) + " target=" + target); if (mDimTargetAlpha != target) { // If the desired dim level has changed, then // start an animation to it. mLastDimAnimTime = currentTime; long duration = (w.mAnimating && w.mAnimation != null) ? w.mAnimation.computeDurationHint() : DEFAULT_DIM_DURATION; if (target > mDimTargetAlpha) { // This is happening behind the activity UI, // so we can make it run a little longer to // give a stronger impression without disrupting // the user. duration *= DIM_DURATION_MULTIPLIER; } if (duration < 1) { // Don't divide by zero duration = 1; } mDimTargetAlpha = target; mDimDeltaPerMs = (mDimTargetAlpha-mDimCurrentAlpha) / duration; } } /** * Updating the surface's alpha. Returns true if the animation continues, or returns * false when the animation is finished and the dim surface is hidden. */ boolean updateSurface(boolean dimming, long currentTime, boolean displayFrozen) { if (!dimming) { if (mDimTargetAlpha != 0) { mLastDimAnimTime = currentTime; mDimTargetAlpha = 0; mDimDeltaPerMs = (-mDimCurrentAlpha) / DEFAULT_DIM_DURATION; } } boolean animating = false; if (mLastDimAnimTime != 0) { mDimCurrentAlpha += mDimDeltaPerMs * (currentTime-mLastDimAnimTime); boolean more = true; if (displayFrozen) { // If the display is frozen, there is no reason to animate. more = false; } else if (mDimDeltaPerMs > 0) { if (mDimCurrentAlpha > mDimTargetAlpha) { more = false; } } else if (mDimDeltaPerMs < 0) { if (mDimCurrentAlpha < mDimTargetAlpha) { more = false; } } else { more = false; } // Do we need to continue animating? if (more) { if (SHOW_TRANSACTIONS) Slog.i(TAG, " DIM " + mDimSurface + ": alpha=" + mDimCurrentAlpha); mLastDimAnimTime = currentTime; mDimSurface.setAlpha(mDimCurrentAlpha); animating = true; } else { mDimCurrentAlpha = mDimTargetAlpha; mLastDimAnimTime = 0; if (SHOW_TRANSACTIONS) Slog.i(TAG, " DIM " + mDimSurface + ": final alpha=" + mDimCurrentAlpha); mDimSurface.setAlpha(mDimCurrentAlpha); if (!dimming) { if (SHOW_TRANSACTIONS) Slog.i(TAG, " DIM " + mDimSurface + ": HIDE"); try { mDimSurface.hide(); } catch (RuntimeException e) { Slog.w(TAG, "Illegal argument exception hiding dim surface"); } mDimShown = false; } } } return animating; } public void printTo(PrintWriter pw) { pw.print(" mDimShown="); pw.print(mDimShown); pw.print(" current="); pw.print(mDimCurrentAlpha); pw.print(" target="); pw.print(mDimTargetAlpha); pw.print(" delta="); pw.print(mDimDeltaPerMs); pw.print(" lastAnimTime="); pw.println(mLastDimAnimTime); } } /** * Animation that fade in after 0.5 interpolate time, or fade out in reverse order. * This is used for opening/closing transition for apps in compatible mode. */ private static class FadeInOutAnimation extends Animation { int mWidth; boolean mFadeIn; public FadeInOutAnimation(boolean fadeIn) { setInterpolator(new AccelerateInterpolator()); setDuration(DEFAULT_FADE_IN_OUT_DURATION); mFadeIn = fadeIn; } @Override protected void applyTransformation(float interpolatedTime, Transformation t) { float x = interpolatedTime; if (!mFadeIn) { x = 1.0f - x; // reverse the interpolation for fade out } if (x < 0.5) { // move the window out of the screen. t.getMatrix().setTranslate(mWidth, 0); } else { t.getMatrix().setTranslate(0, 0);// show t.setAlpha((x - 0.5f) * 2); } } @Override public void initialize(int width, int height, int parentWidth, int parentHeight) { // width is the screen width {@see AppWindowToken#stepAnimatinoLocked} mWidth = width; } @Override public int getZAdjustment() { return Animation.ZORDER_TOP; } } }