/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.os.Parcel; import android.os.Parcelable; import android.os.SystemClock; import android.util.Log; /** * Object used to report movement (mouse, pen, finger, trackball) events. This * class may hold either absolute or relative movements, depending on what * it is being used for. */ public final class MotionEvent implements Parcelable { static final boolean DEBUG_POINTERS = false; /** * Bit mask of the parts of the action code that are the action itself. */ public static final int ACTION_MASK = 0xff; /** * Constant for {@link #getAction}: A pressed gesture has started, the * motion contains the initial starting location. */ public static final int ACTION_DOWN = 0; /** * Constant for {@link #getAction}: A pressed gesture has finished, the * motion contains the final release location as well as any intermediate * points since the last down or move event. */ public static final int ACTION_UP = 1; /** * Constant for {@link #getAction}: A change has happened during a * press gesture (between {@link #ACTION_DOWN} and {@link #ACTION_UP}). * The motion contains the most recent point, as well as any intermediate * points since the last down or move event. */ public static final int ACTION_MOVE = 2; /** * Constant for {@link #getAction}: The current gesture has been aborted. * You will not receive any more points in it. You should treat this as * an up event, but not perform any action that you normally would. */ public static final int ACTION_CANCEL = 3; /** * Constant for {@link #getAction}: A movement has happened outside of the * normal bounds of the UI element. This does not provide a full gesture, * but only the initial location of the movement/touch. */ public static final int ACTION_OUTSIDE = 4; /** * A non-primary pointer has gone down. The bits in * {@link #ACTION_POINTER_ID_MASK} indicate which pointer changed. */ public static final int ACTION_POINTER_DOWN = 5; /** * A non-primary pointer has gone up. The bits in * {@link #ACTION_POINTER_ID_MASK} indicate which pointer changed. */ public static final int ACTION_POINTER_UP = 6; /** * Bits in the action code that represent a pointer index, used with * {@link #ACTION_POINTER_DOWN} and {@link #ACTION_POINTER_UP}. Shifting * down by {@link #ACTION_POINTER_INDEX_SHIFT} provides the actual pointer * index where the data for the pointer going up or down can be found; you can * get its identifier with {@link #getPointerId(int)} and the actual * data with {@link #getX(int)} etc. */ public static final int ACTION_POINTER_INDEX_MASK = 0xff00; /** * Bit shift for the action bits holding the pointer index as * defined by {@link #ACTION_POINTER_INDEX_MASK}. */ public static final int ACTION_POINTER_INDEX_SHIFT = 8; /** * @deprecated Use {@link #ACTION_POINTER_INDEX_MASK} to retrieve the * data index associated with {@link #ACTION_POINTER_DOWN}. */ @Deprecated public static final int ACTION_POINTER_1_DOWN = ACTION_POINTER_DOWN | 0x0000; /** * @deprecated Use {@link #ACTION_POINTER_INDEX_MASK} to retrieve the * data index associated with {@link #ACTION_POINTER_DOWN}. */ @Deprecated public static final int ACTION_POINTER_2_DOWN = ACTION_POINTER_DOWN | 0x0100; /** * @deprecated Use {@link #ACTION_POINTER_INDEX_MASK} to retrieve the * data index associated with {@link #ACTION_POINTER_DOWN}. */ @Deprecated public static final int ACTION_POINTER_3_DOWN = ACTION_POINTER_DOWN | 0x0200; /** * @deprecated Use {@link #ACTION_POINTER_INDEX_MASK} to retrieve the * data index associated with {@link #ACTION_POINTER_UP}. */ @Deprecated public static final int ACTION_POINTER_1_UP = ACTION_POINTER_UP | 0x0000; /** * @deprecated Use {@link #ACTION_POINTER_INDEX_MASK} to retrieve the * data index associated with {@link #ACTION_POINTER_UP}. */ @Deprecated public static final int ACTION_POINTER_2_UP = ACTION_POINTER_UP | 0x0100; /** * @deprecated Use {@link #ACTION_POINTER_INDEX_MASK} to retrieve the * data index associated with {@link #ACTION_POINTER_UP}. */ @Deprecated public static final int ACTION_POINTER_3_UP = ACTION_POINTER_UP | 0x0200; /** * @deprecated Renamed to {@link #ACTION_POINTER_INDEX_MASK} to match * the actual data contained in these bits. */ @Deprecated public static final int ACTION_POINTER_ID_MASK = 0xff00; /** * @deprecated Renamed to {@link #ACTION_POINTER_INDEX_SHIFT} to match * the actual data contained in these bits. */ @Deprecated public static final int ACTION_POINTER_ID_SHIFT = 8; private static final boolean TRACK_RECYCLED_LOCATION = false; /** * Flag indicating the motion event intersected the top edge of the screen. */ public static final int EDGE_TOP = 0x00000001; /** * Flag indicating the motion event intersected the bottom edge of the screen. */ public static final int EDGE_BOTTOM = 0x00000002; /** * Flag indicating the motion event intersected the left edge of the screen. */ public static final int EDGE_LEFT = 0x00000004; /** * Flag indicating the motion event intersected the right edge of the screen. */ public static final int EDGE_RIGHT = 0x00000008; /** * Offset for the sample's X coordinate. * @hide */ static public final int SAMPLE_X = 0; /** * Offset for the sample's Y coordinate. * @hide */ static public final int SAMPLE_Y = 1; /** * Offset for the sample's X coordinate. * @hide */ static public final int SAMPLE_PRESSURE = 2; /** * Offset for the sample's X coordinate. * @hide */ static public final int SAMPLE_SIZE = 3; /** * Number of data items for each sample. * @hide */ static public final int NUM_SAMPLE_DATA = 4; /** * Number of possible pointers. * @hide */ static public final int BASE_AVAIL_POINTERS = 5; static private final int BASE_AVAIL_SAMPLES = 8; static private final int MAX_RECYCLED = 10; static private Object gRecyclerLock = new Object(); static private int gRecyclerUsed = 0; static private MotionEvent gRecyclerTop = null; private long mDownTime; private long mEventTimeNano; private int mAction; private float mRawX; private float mRawY; private float mXPrecision; private float mYPrecision; private int mDeviceId; private int mEdgeFlags; private int mMetaState; // Here is the actual event data. Note that the order of the array // is a little odd: the first entry is the most recent, and the ones // following it are the historical data from oldest to newest. This // allows us to easily retrieve the most recent data, without having // to copy the arrays every time a new sample is added. private int mNumPointers; private int mNumSamples; // Array of mNumPointers size of identifiers for each pointer of data. private int[] mPointerIdentifiers; // Array of (mNumSamples * mNumPointers * NUM_SAMPLE_DATA) size of event data. private float[] mDataSamples; // Array of mNumSamples size of time stamps. private long[] mTimeSamples; private MotionEvent mNext; private RuntimeException mRecycledLocation; private boolean mRecycled; private MotionEvent() { mPointerIdentifiers = new int[BASE_AVAIL_POINTERS]; mDataSamples = new float[BASE_AVAIL_POINTERS*BASE_AVAIL_SAMPLES*NUM_SAMPLE_DATA]; mTimeSamples = new long[BASE_AVAIL_SAMPLES]; } static private MotionEvent obtain() { synchronized (gRecyclerLock) { if (gRecyclerTop == null) { return new MotionEvent(); } MotionEvent ev = gRecyclerTop; gRecyclerTop = ev.mNext; gRecyclerUsed--; ev.mRecycledLocation = null; ev.mRecycled = false; return ev; } } /** * Create a new MotionEvent, filling in all of the basic values that * define the motion. * * @param downTime The time (in ms) when the user originally pressed down to start * a stream of position events. This must be obtained from {@link SystemClock#uptimeMillis()}. * @param eventTime The the time (in ms) when this specific event was generated. This * must be obtained from {@link SystemClock#uptimeMillis()}. * @param eventTimeNano The the time (in ns) when this specific event was generated. This * must be obtained from {@link System#nanoTime()}. * @param action The kind of action being performed -- one of either * {@link #ACTION_DOWN}, {@link #ACTION_MOVE}, {@link #ACTION_UP}, or * {@link #ACTION_CANCEL}. * @param pointers The number of points that will be in this event. * @param inPointerIds An array of <em>pointers</em> values providing * an identifier for each pointer. * @param inData An array of <em>pointers*NUM_SAMPLE_DATA</em> of initial * data samples for the event. * @param metaState The state of any meta / modifier keys that were in effect when * the event was generated. * @param xPrecision The precision of the X coordinate being reported. * @param yPrecision The precision of the Y coordinate being reported. * @param deviceId The id for the device that this event came from. An id of * zero indicates that the event didn't come from a physical device; other * numbers are arbitrary and you shouldn't depend on the values. * @param edgeFlags A bitfield indicating which edges, if any, where touched by this * MotionEvent. * * @hide */ static public MotionEvent obtainNano(long downTime, long eventTime, long eventTimeNano, int action, int pointers, int[] inPointerIds, float[] inData, int metaState, float xPrecision, float yPrecision, int deviceId, int edgeFlags) { MotionEvent ev = obtain(); ev.mDeviceId = deviceId; ev.mEdgeFlags = edgeFlags; ev.mDownTime = downTime; ev.mEventTimeNano = eventTimeNano; ev.mAction = action; ev.mMetaState = metaState; ev.mRawX = inData[SAMPLE_X]; ev.mRawY = inData[SAMPLE_Y]; ev.mXPrecision = xPrecision; ev.mYPrecision = yPrecision; ev.mNumPointers = pointers; ev.mNumSamples = 1; int[] pointerIdentifiers = ev.mPointerIdentifiers; if (pointerIdentifiers.length < pointers) { ev.mPointerIdentifiers = pointerIdentifiers = new int[pointers]; } System.arraycopy(inPointerIds, 0, pointerIdentifiers, 0, pointers); final int ND = pointers * NUM_SAMPLE_DATA; float[] dataSamples = ev.mDataSamples; if (dataSamples.length < ND) { ev.mDataSamples = dataSamples = new float[ND]; } System.arraycopy(inData, 0, dataSamples, 0, ND); ev.mTimeSamples[0] = eventTime; if (DEBUG_POINTERS) { StringBuilder sb = new StringBuilder(128); sb.append("New:"); for (int i=0; i<pointers; i++) { sb.append(" #"); sb.append(ev.mPointerIdentifiers[i]); sb.append("("); sb.append(ev.mDataSamples[(i*NUM_SAMPLE_DATA) + SAMPLE_X]); sb.append(","); sb.append(ev.mDataSamples[(i*NUM_SAMPLE_DATA) + SAMPLE_Y]); sb.append(")"); } Log.v("MotionEvent", sb.toString()); } return ev; } /** * Create a new MotionEvent, filling in all of the basic values that * define the motion. * * @param downTime The time (in ms) when the user originally pressed down to start * a stream of position events. This must be obtained from {@link SystemClock#uptimeMillis()}. * @param eventTime The the time (in ms) when this specific event was generated. This * must be obtained from {@link SystemClock#uptimeMillis()}. * @param action The kind of action being performed -- one of either * {@link #ACTION_DOWN}, {@link #ACTION_MOVE}, {@link #ACTION_UP}, or * {@link #ACTION_CANCEL}. * @param x The X coordinate of this event. * @param y The Y coordinate of this event. * @param pressure The current pressure of this event. The pressure generally * ranges from 0 (no pressure at all) to 1 (normal pressure), however * values higher than 1 may be generated depending on the calibration of * the input device. * @param size A scaled value of the approximate size of the area being pressed when * touched with the finger. The actual value in pixels corresponding to the finger * touch is normalized with a device specific range of values * and scaled to a value between 0 and 1. * @param metaState The state of any meta / modifier keys that were in effect when * the event was generated. * @param xPrecision The precision of the X coordinate being reported. * @param yPrecision The precision of the Y coordinate being reported. * @param deviceId The id for the device that this event came from. An id of * zero indicates that the event didn't come from a physical device; other * numbers are arbitrary and you shouldn't depend on the values. * @param edgeFlags A bitfield indicating which edges, if any, where touched by this * MotionEvent. */ static public MotionEvent obtain(long downTime, long eventTime, int action, float x, float y, float pressure, float size, int metaState, float xPrecision, float yPrecision, int deviceId, int edgeFlags) { MotionEvent ev = obtain(); ev.mDeviceId = deviceId; ev.mEdgeFlags = edgeFlags; ev.mDownTime = downTime; ev.mEventTimeNano = eventTime * 1000000; ev.mAction = action; ev.mMetaState = metaState; ev.mXPrecision = xPrecision; ev.mYPrecision = yPrecision; ev.mNumPointers = 1; ev.mNumSamples = 1; int[] pointerIds = ev.mPointerIdentifiers; pointerIds[0] = 0; float[] data = ev.mDataSamples; data[SAMPLE_X] = ev.mRawX = x; data[SAMPLE_Y] = ev.mRawY = y; data[SAMPLE_PRESSURE] = pressure; data[SAMPLE_SIZE] = size; ev.mTimeSamples[0] = eventTime; return ev; } /** * Create a new MotionEvent, filling in all of the basic values that * define the motion. * * @param downTime The time (in ms) when the user originally pressed down to start * a stream of position events. This must be obtained from {@link SystemClock#uptimeMillis()}. * @param eventTime The the time (in ms) when this specific event was generated. This * must be obtained from {@link SystemClock#uptimeMillis()}. * @param action The kind of action being performed -- one of either * {@link #ACTION_DOWN}, {@link #ACTION_MOVE}, {@link #ACTION_UP}, or * {@link #ACTION_CANCEL}. * @param pointers The number of pointers that are active in this event. * @param x The X coordinate of this event. * @param y The Y coordinate of this event. * @param pressure The current pressure of this event. The pressure generally * ranges from 0 (no pressure at all) to 1 (normal pressure), however * values higher than 1 may be generated depending on the calibration of * the input device. * @param size A scaled value of the approximate size of the area being pressed when * touched with the finger. The actual value in pixels corresponding to the finger * touch is normalized with a device specific range of values * and scaled to a value between 0 and 1. * @param metaState The state of any meta / modifier keys that were in effect when * the event was generated. * @param xPrecision The precision of the X coordinate being reported. * @param yPrecision The precision of the Y coordinate being reported. * @param deviceId The id for the device that this event came from. An id of * zero indicates that the event didn't come from a physical device; other * numbers are arbitrary and you shouldn't depend on the values. * @param edgeFlags A bitfield indicating which edges, if any, where touched by this * MotionEvent. */ static public MotionEvent obtain(long downTime, long eventTime, int action, int pointers, float x, float y, float pressure, float size, int metaState, float xPrecision, float yPrecision, int deviceId, int edgeFlags) { MotionEvent ev = obtain(); ev.mDeviceId = deviceId; ev.mEdgeFlags = edgeFlags; ev.mDownTime = downTime; ev.mEventTimeNano = eventTime * 1000000; ev.mAction = action; ev.mNumPointers = pointers; ev.mMetaState = metaState; ev.mXPrecision = xPrecision; ev.mYPrecision = yPrecision; ev.mNumPointers = 1; ev.mNumSamples = 1; int[] pointerIds = ev.mPointerIdentifiers; pointerIds[0] = 0; float[] data = ev.mDataSamples; data[SAMPLE_X] = ev.mRawX = x; data[SAMPLE_Y] = ev.mRawY = y; data[SAMPLE_PRESSURE] = pressure; data[SAMPLE_SIZE] = size; ev.mTimeSamples[0] = eventTime; return ev; } /** * Create a new MotionEvent, filling in a subset of the basic motion * values. Those not specified here are: device id (always 0), pressure * and size (always 1), x and y precision (always 1), and edgeFlags (always 0). * * @param downTime The time (in ms) when the user originally pressed down to start * a stream of position events. This must be obtained from {@link SystemClock#uptimeMillis()}. * @param eventTime The the time (in ms) when this specific event was generated. This * must be obtained from {@link SystemClock#uptimeMillis()}. * @param action The kind of action being performed -- one of either * {@link #ACTION_DOWN}, {@link #ACTION_MOVE}, {@link #ACTION_UP}, or * {@link #ACTION_CANCEL}. * @param x The X coordinate of this event. * @param y The Y coordinate of this event. * @param metaState The state of any meta / modifier keys that were in effect when * the event was generated. */ static public MotionEvent obtain(long downTime, long eventTime, int action, float x, float y, int metaState) { MotionEvent ev = obtain(); ev.mDeviceId = 0; ev.mEdgeFlags = 0; ev.mDownTime = downTime; ev.mEventTimeNano = eventTime * 1000000; ev.mAction = action; ev.mNumPointers = 1; ev.mMetaState = metaState; ev.mXPrecision = 1.0f; ev.mYPrecision = 1.0f; ev.mNumPointers = 1; ev.mNumSamples = 1; int[] pointerIds = ev.mPointerIdentifiers; pointerIds[0] = 0; float[] data = ev.mDataSamples; data[SAMPLE_X] = ev.mRawX = x; data[SAMPLE_Y] = ev.mRawY = y; data[SAMPLE_PRESSURE] = 1.0f; data[SAMPLE_SIZE] = 1.0f; ev.mTimeSamples[0] = eventTime; return ev; } /** * Scales down the coordination of this event by the given scale. * * @hide */ public void scale(float scale) { mRawX *= scale; mRawY *= scale; mXPrecision *= scale; mYPrecision *= scale; float[] history = mDataSamples; final int length = mNumPointers * mNumSamples * NUM_SAMPLE_DATA; for (int i = 0; i < length; i += NUM_SAMPLE_DATA) { history[i + SAMPLE_X] *= scale; history[i + SAMPLE_Y] *= scale; // no need to scale pressure history[i + SAMPLE_SIZE] *= scale; // TODO: square this? } } /** * Create a new MotionEvent, copying from an existing one. */ static public MotionEvent obtain(MotionEvent o) { MotionEvent ev = obtain(); ev.mDeviceId = o.mDeviceId; ev.mEdgeFlags = o.mEdgeFlags; ev.mDownTime = o.mDownTime; ev.mEventTimeNano = o.mEventTimeNano; ev.mAction = o.mAction; ev.mNumPointers = o.mNumPointers; ev.mRawX = o.mRawX; ev.mRawY = o.mRawY; ev.mMetaState = o.mMetaState; ev.mXPrecision = o.mXPrecision; ev.mYPrecision = o.mYPrecision; final int NS = ev.mNumSamples = o.mNumSamples; if (ev.mTimeSamples.length >= NS) { System.arraycopy(o.mTimeSamples, 0, ev.mTimeSamples, 0, NS); } else { ev.mTimeSamples = (long[])o.mTimeSamples.clone(); } final int NP = (ev.mNumPointers=o.mNumPointers); if (ev.mPointerIdentifiers.length >= NP) { System.arraycopy(o.mPointerIdentifiers, 0, ev.mPointerIdentifiers, 0, NP); } else { ev.mPointerIdentifiers = (int[])o.mPointerIdentifiers.clone(); } final int ND = NP * NS * NUM_SAMPLE_DATA; if (ev.mDataSamples.length >= ND) { System.arraycopy(o.mDataSamples, 0, ev.mDataSamples, 0, ND); } else { ev.mDataSamples = (float[])o.mDataSamples.clone(); } return ev; } /** * Create a new MotionEvent, copying from an existing one, but not including * any historical point information. */ static public MotionEvent obtainNoHistory(MotionEvent o) { MotionEvent ev = obtain(); ev.mDeviceId = o.mDeviceId; ev.mEdgeFlags = o.mEdgeFlags; ev.mDownTime = o.mDownTime; ev.mEventTimeNano = o.mEventTimeNano; ev.mAction = o.mAction; ev.mNumPointers = o.mNumPointers; ev.mRawX = o.mRawX; ev.mRawY = o.mRawY; ev.mMetaState = o.mMetaState; ev.mXPrecision = o.mXPrecision; ev.mYPrecision = o.mYPrecision; ev.mNumSamples = 1; ev.mTimeSamples[0] = o.mTimeSamples[0]; final int NP = (ev.mNumPointers=o.mNumPointers); if (ev.mPointerIdentifiers.length >= NP) { System.arraycopy(o.mPointerIdentifiers, 0, ev.mPointerIdentifiers, 0, NP); } else { ev.mPointerIdentifiers = (int[])o.mPointerIdentifiers.clone(); } final int ND = NP * NUM_SAMPLE_DATA; if (ev.mDataSamples.length >= ND) { System.arraycopy(o.mDataSamples, 0, ev.mDataSamples, 0, ND); } else { ev.mDataSamples = (float[])o.mDataSamples.clone(); } return ev; } /** * Recycle the MotionEvent, to be re-used by a later caller. After calling * this function you must not ever touch the event again. */ public void recycle() { // Ensure recycle is only called once! if (TRACK_RECYCLED_LOCATION) { if (mRecycledLocation != null) { throw new RuntimeException(toString() + " recycled twice!", mRecycledLocation); } mRecycledLocation = new RuntimeException("Last recycled here"); } else if (mRecycled) { throw new RuntimeException(toString() + " recycled twice!"); } //Log.w("MotionEvent", "Recycling event " + this, mRecycledLocation); synchronized (gRecyclerLock) { if (gRecyclerUsed < MAX_RECYCLED) { gRecyclerUsed++; mNumSamples = 0; mNext = gRecyclerTop; gRecyclerTop = this; } } } /** * Return the kind of action being performed -- one of either * {@link #ACTION_DOWN}, {@link #ACTION_MOVE}, {@link #ACTION_UP}, or * {@link #ACTION_CANCEL}. Consider using {@link #getActionMasked} * and {@link #getActionIndex} to retrieve the separate masked action * and pointer index. */ public final int getAction() { return mAction; } /** * Return the masked action being performed, without pointer index * information. May be any of the actions: {@link #ACTION_DOWN}, * {@link #ACTION_MOVE}, {@link #ACTION_UP}, {@link #ACTION_CANCEL}, * {@link #ACTION_POINTER_DOWN}, or {@link #ACTION_POINTER_UP}. * Use {@link #getActionIndex} to return the index associated with * pointer actions. */ public final int getActionMasked() { return mAction & ACTION_MASK; } /** * For {@link #ACTION_POINTER_DOWN} or {@link #ACTION_POINTER_UP} * as returned by {@link #getActionMasked}, this returns the associated * pointer index. The index may be used with {@link #getPointerId(int)}, * {@link #getX(int)}, {@link #getY(int)}, {@link #getPressure(int)}, * and {@link #getSize(int)} to get information about the pointer that has * gone down or up. */ public final int getActionIndex() { return (mAction & ACTION_POINTER_INDEX_MASK) >> ACTION_POINTER_INDEX_SHIFT; } /** * Returns the time (in ms) when the user originally pressed down to start * a stream of position events. */ public final long getDownTime() { return mDownTime; } /** * Returns the time (in ms) when this specific event was generated. */ public final long getEventTime() { return mTimeSamples[0]; } /** * Returns the time (in ns) when this specific event was generated. * The value is in nanosecond precision but it may not have nanosecond accuracy. * * @hide */ public final long getEventTimeNano() { return mEventTimeNano; } /** * {@link #getX(int)} for the first pointer index (may be an * arbitrary pointer identifier). */ public final float getX() { return mDataSamples[SAMPLE_X]; } /** * {@link #getY(int)} for the first pointer index (may be an * arbitrary pointer identifier). */ public final float getY() { return mDataSamples[SAMPLE_Y]; } /** * {@link #getPressure(int)} for the first pointer index (may be an * arbitrary pointer identifier). */ public final float getPressure() { return mDataSamples[SAMPLE_PRESSURE]; } /** * {@link #getSize(int)} for the first pointer index (may be an * arbitrary pointer identifier). */ public final float getSize() { return mDataSamples[SAMPLE_SIZE]; } /** * The number of pointers of data contained in this event. Always * >= 1. */ public final int getPointerCount() { return mNumPointers; } /** * Return the pointer identifier associated with a particular pointer * data index is this event. The identifier tells you the actual pointer * number associated with the data, accounting for individual pointers * going up and down since the start of the current gesture. * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. */ public final int getPointerId(int pointerIndex) { return mPointerIdentifiers[pointerIndex]; } /** * Given a pointer identifier, find the index of its data in the event. * * @param pointerId The identifier of the pointer to be found. * @return Returns either the index of the pointer (for use with * {@link #getX(int) et al.), or -1 if there is no data available for * that pointer identifier. */ public final int findPointerIndex(int pointerId) { int i = mNumPointers; while (i > 0) { i--; if (mPointerIdentifiers[i] == pointerId) { return i; } } return -1; } /** * Returns the X coordinate of this event for the given pointer * <em>index</em> (use {@link #getPointerId(int)} to find the pointer * identifier for this index). * Whole numbers are pixels; the * value may have a fraction for input devices that are sub-pixel precise. * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. */ public final float getX(int pointerIndex) { return mDataSamples[(pointerIndex*NUM_SAMPLE_DATA) + SAMPLE_X]; } /** * Returns the Y coordinate of this event for the given pointer * <em>index</em> (use {@link #getPointerId(int)} to find the pointer * identifier for this index). * Whole numbers are pixels; the * value may have a fraction for input devices that are sub-pixel precise. * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. */ public final float getY(int pointerIndex) { return mDataSamples[(pointerIndex*NUM_SAMPLE_DATA) + SAMPLE_Y]; } /** * Returns the current pressure of this event for the given pointer * <em>index</em> (use {@link #getPointerId(int)} to find the pointer * identifier for this index). * The pressure generally * ranges from 0 (no pressure at all) to 1 (normal pressure), however * values higher than 1 may be generated depending on the calibration of * the input device. * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. */ public final float getPressure(int pointerIndex) { return mDataSamples[(pointerIndex*NUM_SAMPLE_DATA) + SAMPLE_PRESSURE]; } /** * Returns a scaled value of the approximate size for the given pointer * <em>index</em> (use {@link #getPointerId(int)} to find the pointer * identifier for this index). * This represents some approximation of the area of the screen being * pressed; the actual value in pixels corresponding to the * touch is normalized with the device specific range of values * and scaled to a value between 0 and 1. The value of size can be used to * determine fat touch events. * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. */ public final float getSize(int pointerIndex) { return mDataSamples[(pointerIndex*NUM_SAMPLE_DATA) + SAMPLE_SIZE]; } /** * Returns the state of any meta / modifier keys that were in effect when * the event was generated. This is the same values as those * returned by {@link KeyEvent#getMetaState() KeyEvent.getMetaState}. * * @return an integer in which each bit set to 1 represents a pressed * meta key * * @see KeyEvent#getMetaState() */ public final int getMetaState() { return mMetaState; } /** * Returns the original raw X coordinate of this event. For touch * events on the screen, this is the original location of the event * on the screen, before it had been adjusted for the containing window * and views. */ public final float getRawX() { return mRawX; } /** * Returns the original raw Y coordinate of this event. For touch * events on the screen, this is the original location of the event * on the screen, before it had been adjusted for the containing window * and views. */ public final float getRawY() { return mRawY; } /** * Return the precision of the X coordinates being reported. You can * multiple this number with {@link #getX} to find the actual hardware * value of the X coordinate. * @return Returns the precision of X coordinates being reported. */ public final float getXPrecision() { return mXPrecision; } /** * Return the precision of the Y coordinates being reported. You can * multiple this number with {@link #getY} to find the actual hardware * value of the Y coordinate. * @return Returns the precision of Y coordinates being reported. */ public final float getYPrecision() { return mYPrecision; } /** * Returns the number of historical points in this event. These are * movements that have occurred between this event and the previous event. * This only applies to ACTION_MOVE events -- all other actions will have * a size of 0. * * @return Returns the number of historical points in the event. */ public final int getHistorySize() { return mNumSamples - 1; } /** * Returns the time that a historical movement occurred between this event * and the previous event. Only applies to ACTION_MOVE events. * * @param pos Which historical value to return; must be less than * {@link #getHistorySize} * * @see #getHistorySize * @see #getEventTime */ public final long getHistoricalEventTime(int pos) { return mTimeSamples[pos + 1]; } /** * {@link #getHistoricalX(int)} for the first pointer index (may be an * arbitrary pointer identifier). */ public final float getHistoricalX(int pos) { return mDataSamples[((pos + 1) * NUM_SAMPLE_DATA * mNumPointers) + SAMPLE_X]; } /** * {@link #getHistoricalY(int)} for the first pointer index (may be an * arbitrary pointer identifier). */ public final float getHistoricalY(int pos) { return mDataSamples[((pos + 1) * NUM_SAMPLE_DATA * mNumPointers) + SAMPLE_Y]; } /** * {@link #getHistoricalPressure(int)} for the first pointer index (may be an * arbitrary pointer identifier). */ public final float getHistoricalPressure(int pos) { return mDataSamples[((pos + 1) * NUM_SAMPLE_DATA * mNumPointers) + SAMPLE_PRESSURE]; } /** * {@link #getHistoricalSize(int)} for the first pointer index (may be an * arbitrary pointer identifier). */ public final float getHistoricalSize(int pos) { return mDataSamples[((pos + 1) * NUM_SAMPLE_DATA * mNumPointers) + SAMPLE_SIZE]; } /** * Returns a historical X coordinate, as per {@link #getX(int)}, that * occurred between this event and the previous event for the given pointer. * Only applies to ACTION_MOVE events. * * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. * @param pos Which historical value to return; must be less than * {@link #getHistorySize} * * @see #getHistorySize * @see #getX */ public final float getHistoricalX(int pointerIndex, int pos) { return mDataSamples[((pos + 1) * NUM_SAMPLE_DATA * mNumPointers) + (pointerIndex * NUM_SAMPLE_DATA) + SAMPLE_X]; } /** * Returns a historical Y coordinate, as per {@link #getY(int)}, that * occurred between this event and the previous event for the given pointer. * Only applies to ACTION_MOVE events. * * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. * @param pos Which historical value to return; must be less than * {@link #getHistorySize} * * @see #getHistorySize * @see #getY */ public final float getHistoricalY(int pointerIndex, int pos) { return mDataSamples[((pos + 1) * NUM_SAMPLE_DATA * mNumPointers) + (pointerIndex * NUM_SAMPLE_DATA) + SAMPLE_Y]; } /** * Returns a historical pressure coordinate, as per {@link #getPressure(int)}, * that occurred between this event and the previous event for the given * pointer. Only applies to ACTION_MOVE events. * * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. * @param pos Which historical value to return; must be less than * {@link #getHistorySize} * * @see #getHistorySize * @see #getPressure */ public final float getHistoricalPressure(int pointerIndex, int pos) { return mDataSamples[((pos + 1) * NUM_SAMPLE_DATA * mNumPointers) + (pointerIndex * NUM_SAMPLE_DATA) + SAMPLE_PRESSURE]; } /** * Returns a historical size coordinate, as per {@link #getSize(int)}, that * occurred between this event and the previous event for the given pointer. * Only applies to ACTION_MOVE events. * * @param pointerIndex Raw index of pointer to retrieve. Value may be from 0 * (the first pointer that is down) to {@link #getPointerCount()}-1. * @param pos Which historical value to return; must be less than * {@link #getHistorySize} * * @see #getHistorySize * @see #getSize */ public final float getHistoricalSize(int pointerIndex, int pos) { return mDataSamples[((pos + 1) * NUM_SAMPLE_DATA * mNumPointers) + (pointerIndex * NUM_SAMPLE_DATA) + SAMPLE_SIZE]; } /** * Return the id for the device that this event came from. An id of * zero indicates that the event didn't come from a physical device; other * numbers are arbitrary and you shouldn't depend on the values. */ public final int getDeviceId() { return mDeviceId; } /** * Returns a bitfield indicating which edges, if any, where touched by this * MotionEvent. For touch events, clients can use this to determine if the * user's finger was touching the edge of the display. * * @see #EDGE_LEFT * @see #EDGE_TOP * @see #EDGE_RIGHT * @see #EDGE_BOTTOM */ public final int getEdgeFlags() { return mEdgeFlags; } /** * Sets the bitfield indicating which edges, if any, where touched by this * MotionEvent. * * @see #getEdgeFlags() */ public final void setEdgeFlags(int flags) { mEdgeFlags = flags; } /** * Sets this event's action. */ public final void setAction(int action) { mAction = action; } /** * Adjust this event's location. * @param deltaX Amount to add to the current X coordinate of the event. * @param deltaY Amount to add to the current Y coordinate of the event. */ public final void offsetLocation(float deltaX, float deltaY) { final int N = mNumPointers*mNumSamples*4; final float[] pos = mDataSamples; for (int i=0; i<N; i+=NUM_SAMPLE_DATA) { pos[i+SAMPLE_X] += deltaX; pos[i+SAMPLE_Y] += deltaY; } } /** * Set this event's location. Applies {@link #offsetLocation} with a * delta from the current location to the given new location. * * @param x New absolute X location. * @param y New absolute Y location. */ public final void setLocation(float x, float y) { float deltaX = x-mDataSamples[SAMPLE_X]; float deltaY = y-mDataSamples[SAMPLE_Y]; if (deltaX != 0 || deltaY != 0) { offsetLocation(deltaX, deltaY); } } /** * Add a new movement to the batch of movements in this event. The event's * current location, position and size is updated to the new values. In * the future, the current values in the event will be added to a list of * historic values. * * @param eventTime The time stamp for this data. * @param x The new X position. * @param y The new Y position. * @param pressure The new pressure. * @param size The new size. * @param metaState Meta key state. */ public final void addBatch(long eventTime, float x, float y, float pressure, float size, int metaState) { float[] data = mDataSamples; long[] times = mTimeSamples; final int NP = mNumPointers; final int NS = mNumSamples; final int NI = NP*NS; final int ND = NI * NUM_SAMPLE_DATA; if (data.length <= ND) { final int NEW_ND = ND + (NP * (BASE_AVAIL_SAMPLES * NUM_SAMPLE_DATA)); float[] newData = new float[NEW_ND]; System.arraycopy(data, 0, newData, 0, ND); mDataSamples = data = newData; } if (times.length <= NS) { final int NEW_NS = NS + BASE_AVAIL_SAMPLES; long[] newHistoryTimes = new long[NEW_NS]; System.arraycopy(times, 0, newHistoryTimes, 0, NS); mTimeSamples = times = newHistoryTimes; } times[NS] = times[0]; times[0] = eventTime; final int pos = NS*NUM_SAMPLE_DATA; data[pos+SAMPLE_X] = data[SAMPLE_X]; data[pos+SAMPLE_Y] = data[SAMPLE_Y]; data[pos+SAMPLE_PRESSURE] = data[SAMPLE_PRESSURE]; data[pos+SAMPLE_SIZE] = data[SAMPLE_SIZE]; data[SAMPLE_X] = x; data[SAMPLE_Y] = y; data[SAMPLE_PRESSURE] = pressure; data[SAMPLE_SIZE] = size; mNumSamples = NS+1; mRawX = x; mRawY = y; mMetaState |= metaState; } /** * Add a new movement to the batch of movements in this event. The * input data must contain (NUM_SAMPLE_DATA * {@link #getPointerCount()}) * samples of data. * * @param eventTime The time stamp for this data. * @param inData The actual data. * @param metaState Meta key state. * * @hide */ public final void addBatch(long eventTime, float[] inData, int metaState) { float[] data = mDataSamples; long[] times = mTimeSamples; final int NP = mNumPointers; final int NS = mNumSamples; final int NI = NP*NS; final int ND = NI * NUM_SAMPLE_DATA; if (data.length < (ND+(NP*NUM_SAMPLE_DATA))) { final int NEW_ND = ND + (NP * (BASE_AVAIL_SAMPLES * NUM_SAMPLE_DATA)); float[] newData = new float[NEW_ND]; System.arraycopy(data, 0, newData, 0, ND); mDataSamples = data = newData; } if (times.length < (NS+1)) { final int NEW_NS = NS + BASE_AVAIL_SAMPLES; long[] newHistoryTimes = new long[NEW_NS]; System.arraycopy(times, 0, newHistoryTimes, 0, NS); mTimeSamples = times = newHistoryTimes; } times[NS] = times[0]; times[0] = eventTime; System.arraycopy(data, 0, data, ND, mNumPointers*NUM_SAMPLE_DATA); System.arraycopy(inData, 0, data, 0, mNumPointers*NUM_SAMPLE_DATA); mNumSamples = NS+1; mRawX = inData[SAMPLE_X]; mRawY = inData[SAMPLE_Y]; mMetaState |= metaState; if (DEBUG_POINTERS) { StringBuilder sb = new StringBuilder(128); sb.append("Add:"); for (int i=0; i<mNumPointers; i++) { sb.append(" #"); sb.append(mPointerIdentifiers[i]); sb.append("("); sb.append(mDataSamples[(i*NUM_SAMPLE_DATA) + SAMPLE_X]); sb.append(","); sb.append(mDataSamples[(i*NUM_SAMPLE_DATA) + SAMPLE_Y]); sb.append(")"); } Log.v("MotionEvent", sb.toString()); } } @Override public String toString() { return "MotionEvent{" + Integer.toHexString(System.identityHashCode(this)) + " action=" + mAction + " x=" + getX() + " y=" + getY() + " pressure=" + getPressure() + " size=" + getSize() + "}"; } public static final Parcelable.Creator<MotionEvent> CREATOR = new Parcelable.Creator<MotionEvent>() { public MotionEvent createFromParcel(Parcel in) { MotionEvent ev = obtain(); ev.readFromParcel(in); return ev; } public MotionEvent[] newArray(int size) { return new MotionEvent[size]; } }; public int describeContents() { return 0; } public void writeToParcel(Parcel out, int flags) { out.writeLong(mDownTime); out.writeLong(mEventTimeNano); out.writeInt(mAction); out.writeInt(mMetaState); out.writeFloat(mRawX); out.writeFloat(mRawY); final int NP = mNumPointers; out.writeInt(NP); final int NS = mNumSamples; out.writeInt(NS); final int NI = NP*NS; if (NI > 0) { int i; int[] state = mPointerIdentifiers; for (i=0; i<NP; i++) { out.writeInt(state[i]); } final int ND = NI*NUM_SAMPLE_DATA; float[] history = mDataSamples; for (i=0; i<ND; i++) { out.writeFloat(history[i]); } long[] times = mTimeSamples; for (i=0; i<NS; i++) { out.writeLong(times[i]); } } out.writeFloat(mXPrecision); out.writeFloat(mYPrecision); out.writeInt(mDeviceId); out.writeInt(mEdgeFlags); } private void readFromParcel(Parcel in) { mDownTime = in.readLong(); mEventTimeNano = in.readLong(); mAction = in.readInt(); mMetaState = in.readInt(); mRawX = in.readFloat(); mRawY = in.readFloat(); final int NP = in.readInt(); mNumPointers = NP; final int NS = in.readInt(); mNumSamples = NS; final int NI = NP*NS; if (NI > 0) { int[] ids = mPointerIdentifiers; if (ids.length < NP) { mPointerIdentifiers = ids = new int[NP]; } for (int i=0; i<NP; i++) { ids[i] = in.readInt(); } float[] history = mDataSamples; final int ND = NI*NUM_SAMPLE_DATA; if (history.length < ND) { mDataSamples = history = new float[ND]; } for (int i=0; i<ND; i++) { history[i] = in.readFloat(); } long[] times = mTimeSamples; if (times == null || times.length < NS) { mTimeSamples = times = new long[NS]; } for (int i=0; i<NS; i++) { times[i] = in.readLong(); } } mXPrecision = in.readFloat(); mYPrecision = in.readFloat(); mDeviceId = in.readInt(); mEdgeFlags = in.readInt(); } }