/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.renderscript; import java.lang.Math; import android.util.Log; /** * @hide * **/ public class Matrix3f { public Matrix3f() { mMat = new float[9]; loadIdentity(); } public float get(int i, int j) { return mMat[i*3 + j]; } public void set(int i, int j, float v) { mMat[i*3 + j] = v; } public void loadIdentity() { mMat[0] = 1; mMat[1] = 0; mMat[2] = 0; mMat[3] = 0; mMat[4] = 1; mMat[5] = 0; mMat[6] = 0; mMat[7] = 0; mMat[8] = 1; } public void load(Matrix3f src) { System.arraycopy(mMat, 0, src, 0, 9); } final float[] mMat; }