/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.renderscript; import android.util.Config; import android.util.Log; /** * @hide * **/ public class SimpleMesh extends BaseObj { Type[] mVertexTypes; Type mIndexType; //Type mBatcheType; Primitive mPrimitive; SimpleMesh(int id, RenderScript rs) { super(rs); mID = id; } public void bindVertexAllocation(Allocation a, int slot) { mRS.validate(); mRS.nSimpleMeshBindVertex(mID, a.mID, slot); } public void bindIndexAllocation(Allocation a) { mRS.validate(); mRS.nSimpleMeshBindIndex(mID, a.mID); } public Allocation createVertexAllocation(int slot) { mRS.validate(); return Allocation.createTyped(mRS, mVertexTypes[slot]); } public Allocation createIndexAllocation() { mRS.validate(); return Allocation.createTyped(mRS, mIndexType); } public Type getVertexType(int slot) { return mVertexTypes[slot]; } public Type getIndexType() { return mIndexType; } public static class Builder { RenderScript mRS; class Entry { Type t; Element e; int size; } int mVertexTypeCount; Entry[] mVertexTypes; Entry mIndexType; //Entry mBatchType; Primitive mPrimitive; public Builder(RenderScript rs) { mRS = rs; mVertexTypeCount = 0; mVertexTypes = new Entry[16]; mIndexType = new Entry(); } public int addVertexType(Type t) throws IllegalStateException { if (mVertexTypeCount >= mVertexTypes.length) { throw new IllegalStateException("Max vertex types exceeded."); } int addedIndex = mVertexTypeCount; mVertexTypes[mVertexTypeCount] = new Entry(); mVertexTypes[mVertexTypeCount].t = t; mVertexTypeCount++; return addedIndex; } public int addVertexType(Element e, int size) throws IllegalStateException { if (mVertexTypeCount >= mVertexTypes.length) { throw new IllegalStateException("Max vertex types exceeded."); } int addedIndex = mVertexTypeCount; mVertexTypes[mVertexTypeCount] = new Entry(); mVertexTypes[mVertexTypeCount].e = e; mVertexTypes[mVertexTypeCount].size = size; mVertexTypeCount++; return addedIndex; } public void setIndexType(Type t) { mIndexType.t = t; mIndexType.e = null; mIndexType.size = 0; } public void setIndexType(Element e, int size) { mIndexType.t = null; mIndexType.e = e; mIndexType.size = size; } public void setPrimitive(Primitive p) { mPrimitive = p; } Type newType(Element e, int size) { Type.Builder tb = new Type.Builder(mRS, e); tb.add(Dimension.X, size); return tb.create(); } static synchronized SimpleMesh internalCreate(RenderScript rs, Builder b) { Type[] toDestroy = new Type[18]; int toDestroyCount = 0; int indexID = 0; if (b.mIndexType.t != null) { indexID = b.mIndexType.t.mID; } else if (b.mIndexType.size != 0) { b.mIndexType.t = b.newType(b.mIndexType.e, b.mIndexType.size); indexID = b.mIndexType.t.mID; toDestroy[toDestroyCount++] = b.mIndexType.t; } int[] IDs = new int[b.mVertexTypeCount]; for(int ct=0; ct < b.mVertexTypeCount; ct++) { if (b.mVertexTypes[ct].t != null) { IDs[ct] = b.mVertexTypes[ct].t.mID; } else { b.mVertexTypes[ct].t = b.newType(b.mVertexTypes[ct].e, b.mVertexTypes[ct].size); IDs[ct] = b.mVertexTypes[ct].t.mID; toDestroy[toDestroyCount++] = b.mVertexTypes[ct].t; } } int id = rs.nSimpleMeshCreate(0, indexID, IDs, b.mPrimitive.mID); for(int ct=0; ct < toDestroyCount; ct++) { toDestroy[ct].destroy(); } return new SimpleMesh(id, rs); } public SimpleMesh create() { mRS.validate(); SimpleMesh sm = internalCreate(mRS, this); sm.mVertexTypes = new Type[mVertexTypeCount]; for(int ct=0; ct < mVertexTypeCount; ct++) { sm.mVertexTypes[ct] = mVertexTypes[ct].t; } sm.mIndexType = mIndexType.t; sm.mPrimitive = mPrimitive; return sm; } } public static class TriangleMeshBuilder { float mVtxData[]; int mVtxCount; short mIndexData[]; int mIndexCount; RenderScript mRS; Element mElement; float mNX = 0; float mNY = 0; float mNZ = -1; float mS0 = 0; float mT0 = 0; float mR = 1; float mG = 1; float mB = 1; float mA = 1; int mVtxSize; int mFlags; public static final int COLOR = 0x0001; public static final int NORMAL = 0x0002; public static final int TEXTURE_0 = 0x0100; public TriangleMeshBuilder(RenderScript rs, int vtxSize, int flags) { mRS = rs; mVtxCount = 0; mIndexCount = 0; mVtxData = new float[128]; mIndexData = new short[128]; mVtxSize = vtxSize; mFlags = flags; if (vtxSize < 2 || vtxSize > 3) { throw new IllegalArgumentException("Vertex size out of range."); } } private void makeSpace(int count) { if ((mVtxCount + count) >= mVtxData.length) { float t[] = new float[mVtxData.length * 2]; System.arraycopy(mVtxData, 0, t, 0, mVtxData.length); mVtxData = t; } } private void latch() { if ((mFlags & COLOR) != 0) { makeSpace(4); mVtxData[mVtxCount++] = mR; mVtxData[mVtxCount++] = mG; mVtxData[mVtxCount++] = mB; mVtxData[mVtxCount++] = mA; } if ((mFlags & TEXTURE_0) != 0) { makeSpace(2); mVtxData[mVtxCount++] = mS0; mVtxData[mVtxCount++] = mT0; } if ((mFlags & NORMAL) != 0) { makeSpace(3); mVtxData[mVtxCount++] = mNX; mVtxData[mVtxCount++] = mNY; mVtxData[mVtxCount++] = mNZ; } } public void addVertex(float x, float y) { if (mVtxSize != 2) { throw new IllegalStateException("add mistmatch with declared components."); } makeSpace(2); mVtxData[mVtxCount++] = x; mVtxData[mVtxCount++] = y; latch(); } public void addVertex(float x, float y, float z) { if (mVtxSize != 3) { throw new IllegalStateException("add mistmatch with declared components."); } makeSpace(3); mVtxData[mVtxCount++] = x; mVtxData[mVtxCount++] = y; mVtxData[mVtxCount++] = z; latch(); } public void setTexture(float s, float t) { if ((mFlags & TEXTURE_0) == 0) { throw new IllegalStateException("add mistmatch with declared components."); } mS0 = s; mT0 = t; } public void setNormal(float x, float y, float z) { if ((mFlags & NORMAL) == 0) { throw new IllegalStateException("add mistmatch with declared components."); } mNX = x; mNY = y; mNZ = z; } public void setColor(float r, float g, float b, float a) { if ((mFlags & COLOR) == 0) { throw new IllegalStateException("add mistmatch with declared components."); } mR = r; mG = g; mB = b; mA = a; } public void addTriangle(int idx1, int idx2, int idx3) { if((idx1 >= mVtxCount) || (idx1 < 0) || (idx2 >= mVtxCount) || (idx2 < 0) || (idx3 >= mVtxCount) || (idx3 < 0)) { throw new IllegalStateException("Index provided greater than vertex count."); } if ((mIndexCount + 3) >= mIndexData.length) { short t[] = new short[mIndexData.length * 2]; System.arraycopy(mIndexData, 0, t, 0, mIndexData.length); mIndexData = t; } mIndexData[mIndexCount++] = (short)idx1; mIndexData[mIndexCount++] = (short)idx2; mIndexData[mIndexCount++] = (short)idx3; } public SimpleMesh create() { Element.Builder b = new Element.Builder(mRS); int floatCount = mVtxSize; b.add(Element.createAttrib(mRS, Element.DataType.FLOAT_32, Element.DataKind.POSITION, mVtxSize), "position"); if ((mFlags & COLOR) != 0) { floatCount += 4; b.add(Element.createAttrib(mRS, Element.DataType.FLOAT_32, Element.DataKind.COLOR, 4), "color"); } if ((mFlags & TEXTURE_0) != 0) { floatCount += 2; b.add(Element.createAttrib(mRS, Element.DataType.FLOAT_32, Element.DataKind.TEXTURE, 2), "texture"); } if ((mFlags & NORMAL) != 0) { floatCount += 3; b.add(Element.createAttrib(mRS, Element.DataType.FLOAT_32, Element.DataKind.NORMAL, 3), "normal"); } mElement = b.create(); Builder smb = new Builder(mRS); smb.addVertexType(mElement, mVtxCount / floatCount); smb.setIndexType(Element.createIndex(mRS), mIndexCount); smb.setPrimitive(Primitive.TRIANGLE); SimpleMesh sm = smb.create(); Allocation vertexAlloc = sm.createVertexAllocation(0); Allocation indexAlloc = sm.createIndexAllocation(); sm.bindVertexAllocation(vertexAlloc, 0); sm.bindIndexAllocation(indexAlloc); vertexAlloc.data(mVtxData); vertexAlloc.uploadToBufferObject(); indexAlloc.data(mIndexData); indexAlloc.uploadToBufferObject(); return sm; } } }