/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.content.Context; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.util.Config; import android.util.Log; /** * A special helper class used by the WindowManager * for receiving notifications from the SensorManager when * the orientation of the device has changed. * @hide */ public abstract class WindowOrientationListener { private static final String TAG = "WindowOrientationListener"; private static final boolean DEBUG = false; private static final boolean localLOGV = DEBUG || Config.DEBUG; private SensorManager mSensorManager; private boolean mEnabled = false; private int mRate; private Sensor mSensor; private SensorEventListenerImpl mSensorEventListener; /** * Creates a new WindowOrientationListener. * * @param context for the WindowOrientationListener. */ public WindowOrientationListener(Context context) { this(context, SensorManager.SENSOR_DELAY_NORMAL); } /** * Creates a new WindowOrientationListener. * * @param context for the WindowOrientationListener. * @param rate at which sensor events are processed (see also * {@link android.hardware.SensorManager SensorManager}). Use the default * value of {@link android.hardware.SensorManager#SENSOR_DELAY_NORMAL * SENSOR_DELAY_NORMAL} for simple screen orientation change detection. * * This constructor is private since no one uses it and making it public would complicate * things, since the lowpass filtering code depends on the actual sampling period, and there's * no way to get the period from SensorManager based on the rate constant. */ private WindowOrientationListener(Context context, int rate) { mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE); mRate = rate; mSensor = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); if (mSensor != null) { // Create listener only if sensors do exist mSensorEventListener = new SensorEventListenerImpl(); } } /** * Enables the WindowOrientationListener so it will monitor the sensor and call * {@link #onOrientationChanged} when the device orientation changes. */ public void enable() { if (mSensor == null) { Log.w(TAG, "Cannot detect sensors. Not enabled"); return; } if (mEnabled == false) { if (localLOGV) Log.d(TAG, "WindowOrientationListener enabled"); mSensorManager.registerListener(mSensorEventListener, mSensor, mRate); mEnabled = true; } } /** * Disables the WindowOrientationListener. */ public void disable() { if (mSensor == null) { Log.w(TAG, "Cannot detect sensors. Invalid disable"); return; } if (mEnabled == true) { if (localLOGV) Log.d(TAG, "WindowOrientationListener disabled"); mSensorManager.unregisterListener(mSensorEventListener); mEnabled = false; } } public int getCurrentRotation() { if (mEnabled) { return mSensorEventListener.getCurrentRotation(); } return -1; } class SensorEventListenerImpl implements SensorEventListener { // We work with all angles in degrees in this class. private static final float RADIANS_TO_DEGREES = (float) (180 / Math.PI); // Indices into SensorEvent.values private static final int _DATA_X = 0; private static final int _DATA_Y = 1; private static final int _DATA_Z = 2; // Internal aliases for the four orientation states. ROTATION_0 = default portrait mode, // ROTATION_90 = right side of device facing the sky, etc. private static final int ROTATION_0 = 0; private static final int ROTATION_90 = 1; private static final int ROTATION_270 = 2; // Current orientation state private int mRotation = ROTATION_0; // Mapping our internal aliases into actual Surface rotation values private final int[] SURFACE_ROTATIONS = new int[] {Surface.ROTATION_0, Surface.ROTATION_90, Surface.ROTATION_270}; // Threshold ranges of orientation angle to transition into other orientation states. // The first list is for transitions from ROTATION_0, the next for ROTATION_90, etc. // ROTATE_TO defines the orientation each threshold range transitions to, and must be kept // in sync with this. // The thresholds are nearly regular -- we generally transition about the halfway point // between two states with a swing of 30 degrees for hysteresis. For ROTATION_180, // however, we enforce stricter thresholds, pushing the thresholds 15 degrees closer to 180. private final int[][][] THRESHOLDS = new int[][][] { {{60, 180}, {180, 300}}, {{0, 45}, {45, 165}, {330, 360}}, {{0, 30}, {195, 315}, {315, 360}} }; // See THRESHOLDS private final int[][] ROTATE_TO = new int[][] { {ROTATION_270, ROTATION_90}, {ROTATION_0, ROTATION_270, ROTATION_0}, {ROTATION_0, ROTATION_90, ROTATION_0} }; // Maximum absolute tilt angle at which to consider orientation changes. Beyond this (i.e. // when screen is facing the sky or ground), we refuse to make any orientation changes. private static final int MAX_TILT = 65; // Additional limits on tilt angle to transition to each new orientation. We ignore all // vectors with tilt beyond MAX_TILT, but we can set stricter limits on transition to a // particular orientation here. private final int[] MAX_TRANSITION_TILT = new int[] {MAX_TILT, MAX_TILT, MAX_TILT}; // Between this tilt angle and MAX_TILT, we'll allow orientation changes, but we'll filter // with a higher time constant, making us less sensitive to change. This primarily helps // prevent momentary orientation changes when placing a device on a table from the side (or // picking one up). private static final int PARTIAL_TILT = 45; // Maximum allowable deviation of the magnitude of the sensor vector from that of gravity, // in m/s^2. Beyond this, we assume the phone is under external forces and we can't trust // the sensor data. However, under constantly vibrating conditions (think car mount), we // still want to pick up changes, so rather than ignore the data, we filter it with a very // high time constant. private static final int MAX_DEVIATION_FROM_GRAVITY = 1; // Actual sampling period corresponding to SensorManager.SENSOR_DELAY_NORMAL. There's no // way to get this information from SensorManager. // Note the actual period is generally 3-30ms larger than this depending on the device, but // that's not enough to significantly skew our results. private static final int SAMPLING_PERIOD_MS = 200; // The following time constants are all used in low-pass filtering the accelerometer output. // See http://en.wikipedia.org/wiki/Low-pass_filter#Discrete-time_realization for // background. // When device is near-vertical (screen approximately facing the horizon) private static final int DEFAULT_TIME_CONSTANT_MS = 200; // When device is partially tilted towards the sky or ground private static final int TILTED_TIME_CONSTANT_MS = 600; // When device is under external acceleration, i.e. not just gravity. We heavily distrust // such readings. private static final int ACCELERATING_TIME_CONSTANT_MS = 5000; private static final float DEFAULT_LOWPASS_ALPHA = (float) SAMPLING_PERIOD_MS / (DEFAULT_TIME_CONSTANT_MS + SAMPLING_PERIOD_MS); private static final float TILTED_LOWPASS_ALPHA = (float) SAMPLING_PERIOD_MS / (TILTED_TIME_CONSTANT_MS + SAMPLING_PERIOD_MS); private static final float ACCELERATING_LOWPASS_ALPHA = (float) SAMPLING_PERIOD_MS / (ACCELERATING_TIME_CONSTANT_MS + SAMPLING_PERIOD_MS); // The low-pass filtered accelerometer data private float[] mFilteredVector = new float[] {0, 0, 0}; int getCurrentRotation() { return SURFACE_ROTATIONS[mRotation]; } private void calculateNewRotation(int orientation, int tiltAngle) { if (localLOGV) Log.i(TAG, orientation + ", " + tiltAngle + ", " + mRotation); int thresholdRanges[][] = THRESHOLDS[mRotation]; int row = -1; for (int i = 0; i < thresholdRanges.length; i++) { if (orientation >= thresholdRanges[i][0] && orientation < thresholdRanges[i][1]) { row = i; break; } } if (row == -1) return; // no matching transition int rotation = ROTATE_TO[mRotation][row]; if (tiltAngle > MAX_TRANSITION_TILT[rotation]) { // tilted too far flat to go to this rotation return; } if (localLOGV) Log.i(TAG, " new rotation = " + rotation); mRotation = rotation; onOrientationChanged(SURFACE_ROTATIONS[rotation]); } private float lowpassFilter(float newValue, float oldValue, float alpha) { return alpha * newValue + (1 - alpha) * oldValue; } private float vectorMagnitude(float x, float y, float z) { return (float) Math.sqrt(x*x + y*y + z*z); } /** * Absolute angle between upVector and the x-y plane (the plane of the screen), in [0, 90]. * 90 degrees = screen facing the sky or ground. */ private float tiltAngle(float z, float magnitude) { return Math.abs((float) Math.asin(z / magnitude) * RADIANS_TO_DEGREES); } public void onSensorChanged(SensorEvent event) { // the vector given in the SensorEvent points straight up (towards the sky) under ideal // conditions (the phone is not accelerating). i'll call this upVector elsewhere. float x = event.values[_DATA_X]; float y = event.values[_DATA_Y]; float z = event.values[_DATA_Z]; float magnitude = vectorMagnitude(x, y, z); float deviation = Math.abs(magnitude - SensorManager.STANDARD_GRAVITY); float tiltAngle = tiltAngle(z, magnitude); float alpha = DEFAULT_LOWPASS_ALPHA; if (tiltAngle > MAX_TILT) { return; } else if (deviation > MAX_DEVIATION_FROM_GRAVITY) { alpha = ACCELERATING_LOWPASS_ALPHA; } else if (tiltAngle > PARTIAL_TILT) { alpha = TILTED_LOWPASS_ALPHA; } x = mFilteredVector[0] = lowpassFilter(x, mFilteredVector[0], alpha); y = mFilteredVector[1] = lowpassFilter(y, mFilteredVector[1], alpha); z = mFilteredVector[2] = lowpassFilter(z, mFilteredVector[2], alpha); magnitude = vectorMagnitude(x, y, z); tiltAngle = tiltAngle(z, magnitude); // Angle between the x-y projection of upVector and the +y-axis, increasing // counter-clockwise. // 0 degrees = speaker end towards the sky // 90 degrees = left edge of device towards the sky float orientationAngle = (float) Math.atan2(-x, y) * RADIANS_TO_DEGREES; int orientation = Math.round(orientationAngle); // atan2 returns (-180, 180]; normalize to [0, 360) if (orientation < 0) { orientation += 360; } calculateNewRotation(orientation, Math.round(tiltAngle)); } public void onAccuracyChanged(Sensor sensor, int accuracy) { } } /* * Returns true if sensor is enabled and false otherwise */ public boolean canDetectOrientation() { return mSensor != null; } /** * Called when the rotation view of the device has changed. * * @param rotation The new orientation of the device, one of the Surface.ROTATION_* constants. * @see Surface */ abstract public void onOrientationChanged(int rotation); }