/******************************************************************************* * Copyright (c) 2011, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the <organization> nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL DANIEL MURPHY BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ /** * Created at 5:30:15 AM Jan 14, 2011 */ package org.jbox2d.gwt.showcase.client.example; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.FixtureDef; import org.jbox2d.dynamics.joints.RevoluteJointDef; import org.jbox2d.gwt.showcase.client.framework.BaseExample; /** * @author Daniel Murphy */ public class Chain extends BaseExample { /** * @see org.jbox2d.testbed.framework.TestbedTest#initTest() */ @Override public void initTest() { Body ground = null; { BodyDef bd = new BodyDef(); ground = m_world.createBody(bd); PolygonShape shape = new PolygonShape(); shape.setAsEdge(new Vec2(-40.0f, 0.0f), new Vec2(40.0f, 0.0f)); ground.createFixture(shape, 0.0f); } { PolygonShape shape = new PolygonShape(); shape.setAsBox(0.6f, 0.125f); FixtureDef fd = new FixtureDef(); fd.shape = shape; fd.density = 20.0f; fd.friction = 0.2f; RevoluteJointDef jd = new RevoluteJointDef(); jd.collideConnected = false; final float y = 25.0f; Body prevBody = ground; for (int i = 0; i < 30; ++i) { BodyDef bd = new BodyDef(); bd.type = BodyType.DYNAMIC; bd.position.set(0.5f + i, y); Body body = m_world.createBody(bd); body.createFixture(fd); Vec2 anchor = new Vec2(i, y); jd.initialize(prevBody, body, anchor); m_world.createJoint(jd); prevBody = body; } } } /** * @see org.jbox2d.testbed.framework.TestbedTest#getTestName() */ @Override public String getTestName() { return "Chain"; } }