package com.asteria.utility.json; import java.util.Objects; import com.asteria.game.character.player.content.WeaponAnimation; import com.asteria.utility.JsonLoader; import com.google.gson.Gson; import com.google.gson.JsonObject; /** * The {@link JsonLoader} implementation that loads all weapon animations. * * @author lare96 <http://github.com/lare96> */ public final class WeaponAnimationLoader extends JsonLoader { /** * Creates a new {@link WeaponAnimationLoader}. */ public WeaponAnimationLoader() { super("./data/json/equipment/weapon_animations.json"); } @Override public void load(JsonObject reader, Gson builder) { int id = reader.get("id").getAsInt(); WeaponAnimation animation = Objects.requireNonNull(builder.fromJson(reader.get("animation"), WeaponAnimation.class)); WeaponAnimation.ANIMATIONS.put(id, animation); } }