package com.asteria.utility.json;
import java.util.Objects;
import com.asteria.game.location.Position;
import com.asteria.game.object.ObjectNodeManager;
import com.asteria.utility.JsonLoader;
import com.google.common.base.Preconditions;
import com.google.gson.Gson;
import com.google.gson.JsonObject;
/**
* The {@link JsonLoader} implementation that loads the removal of object nodes.
*
* @author lare96 <http://github.com/lare96>
*/
public final class ObjectNodeRemoveLoader extends JsonLoader {
/**
* Create a new {@link ObjectNodeRemoveLoader}.
*/
public ObjectNodeRemoveLoader() {
super("./data/json/objects/object_remove.json");
}
@Override
public void load(JsonObject reader, Gson builder) {
Position position = Objects.requireNonNull(builder.fromJson(reader.get("position"), Position.class));
Preconditions.checkState(!ObjectNodeManager.getObject(position).isPresent());
ObjectNodeManager.REMOVE_OBJECTS.add(position);
}
}