package com.asteria.utility.json; import java.util.Objects; import com.asteria.game.location.Position; import com.asteria.game.object.ObjectNodeManager; import com.asteria.utility.JsonLoader; import com.google.common.base.Preconditions; import com.google.gson.Gson; import com.google.gson.JsonObject; /** * The {@link JsonLoader} implementation that loads the removal of object nodes. * * @author lare96 <http://github.com/lare96> */ public final class ObjectNodeRemoveLoader extends JsonLoader { /** * Create a new {@link ObjectNodeRemoveLoader}. */ public ObjectNodeRemoveLoader() { super("./data/json/objects/object_remove.json"); } @Override public void load(JsonObject reader, Gson builder) { Position position = Objects.requireNonNull(builder.fromJson(reader.get("position"), Position.class)); Preconditions.checkState(!ObjectNodeManager.getObject(position).isPresent()); ObjectNodeManager.REMOVE_OBJECTS.add(position); } }