package com.asteria.game.character.player.serialize;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* The annotation that signifies to the player serializer that the underlying
* field should not be serialized.
*
* @author lare96 <http://github.com/lare96>
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
public @interface SerializationExclude {
}