package com.asteria.game.character.player.serialize; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * The annotation that signifies to the player serializer that the underlying * field should not be serialized. * * @author lare96 <http://github.com/lare96> */ @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.FIELD) public @interface SerializationExclude { }