package com.asteria.net.message; import com.asteria.game.character.player.Player; /** * The listener for {@link InputMessage}s that will handle logic for incoming * messages based on {@code opcode}, {@code size}, and {@code payload}. * * @author lare96 <http://github.org/lare96> */ @FunctionalInterface public interface InputMessageListener { /** * Handles the message designated to {@code opcode}. * * @param player * the player this message is being handled for. * @param opcode * the opcode of this message. * @param size * the size of this message. * @param payload * the data contained within this message. */ public abstract void handleMessage(Player player, int opcode, int size, MessageBuilder payload); }