package com.asteria.game.character; /** * The enumerated type whose elements represent the hit type of a {@link Hit}. * * @author lare96 <http://github.com/lare96> */ public enum HitType { BLOCKED(0), NORMAL(1), POISON(2), DIESEASE(3); /** * The identification for this hit type. */ private final int id; /** * Create a new {@link HitType}. * * @param id * the identification for this hit type. */ private HitType(int id) { this.id = id; } /** * Gets the identification for this hit type. * * @return the identification for this hit type. */ public final int getId() { return id; } }