package com.eb.rpg; public class Item extends Component { public int scope, occasion, animation1_id, animation2_id; public AudioFile menu_se = new AudioFile("", 80); public int common_event_id = 0, price = 0; public boolean consumable = true; public int parameter_type = 0, parameter_points = 0, recover_hp_rate = 0, recover_hp = 0, recover_sp_rate = 0, recover_sp = 0, hit = 100, pdef_f = 0, mdef_f = 0, variance = 0, element_set[] = new int[0], plus_state_set[] = new int[0], minus_state_set[] = new int[0]; }