package com.eb.rpg;
import com.jinoh.ruby.marshal.Marshallable;
public class EventCommand implements Marshallable {
int code, indent;
Object[] parameters;
public EventCommand () { this(0, 0, null); }
public EventCommand (int code, int indent, Object[] parameters) {
this.code = code; this.indent = indent; this.parameters = parameters;
}
}