/*******************************************************************************
* Copyright (c) 2012-present Jakub Kováč, Jozef Brandýs, Katarína Kotrlová,
* Pavol Lukča, Ladislav Pápay, Viktor Tomkovič, Tatiana Tóthová
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
package algvis.ui;
import algvis.core.Settings;
import algvis.internationalization.ILabel;
import algvis.internationalization.LanguageListener;
import java.awt.BorderLayout;
import java.util.Hashtable;
import javax.swing.JPanel;
import javax.swing.undo.StateEditable;
public abstract class NewVisPanel extends VisPanel implements LanguageListener,
StateEditable {
private static final long serialVersionUID = -5866649744399813386L;
protected NewVisPanel(Settings S) {
super(S);
//init();
}
@Override
protected void init() {
setLayout(new BorderLayout(0, 0));
final JPanel screenP = initScreen();
statusBar = new ILabel("EMPTYSTR");
initDS();
add(screenP, BorderLayout.CENTER);
JPanel buttonsAndStatusBar = new JPanel(new BorderLayout());
buttonsAndStatusBar.add(buttons, BorderLayout.CENTER);
buttonsAndStatusBar.add(statusBar, BorderLayout.PAGE_END);
add(buttonsAndStatusBar, BorderLayout.PAGE_END);
screen.setDS(D);
languageChanged();
}
@Override
public void refresh() {
buttons.refresh();
}
@Override
public void storeState(Hashtable<Object, Object> state) {
buttons.storeState(state);
scene.storeState(state);
}
@Override
public void restoreState(Hashtable<?, ?> state) {
buttons.restoreState(state);
scene.restoreState(state);
}
}