/******************************************************************************* * Copyright (c) 2012-present Jakub Kováč, Jozef Brandýs, Katarína Kotrlová, * Pavol Lukča, Ladislav Pápay, Viktor Tomkovič, Tatiana Tóthová * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************/ package algvis.ds.rotations; import algvis.core.Algorithm; import algvis.core.DataStructure; import algvis.core.Node; import algvis.core.NodeColor; import algvis.core.visual.Edge; import algvis.core.visual.ShadePair; import algvis.core.visual.ShadeSubtree; import algvis.ds.dictionaries.bst.BST; import algvis.ds.dictionaries.bst.BSTNode; import algvis.ui.view.REL; public class Rotate extends Algorithm { private final Rotations R; private final BST T; private final BSTNode v; public Rotate(Rotations R, BSTNode v) { super(R.panel); this.R = R; this.T = R.T; this.v = v; } @Override public void runAlgorithm() { setHeader("rotate-header", v.getKey()); if (v == T.getRoot()) { addStep(v, REL.BOTTOM, "rotate-root", v.getKey()); pause(); return; } final BSTNode u = v.getParent(); BSTNode a, b, c, p = u.getParent(); final ShadePair shade = new ShadePair(v, u); addToScene(shade); final boolean rotR = v.isLeft(); if (rotR) { a = v.getLeft(); b = v.getRight(); c = u.getRight(); } else { a = u.getLeft(); b = v.getLeft(); c = v.getRight(); } ShadeSubtree shadeA = null, shadeB = null, shadeC = null; if (R.subtrees) { if (a != null) { a.subtreeColor(NodeColor.RED); shadeA = new ShadeSubtree(a); addToScene(shadeA); addStep(shadeA.getRight(), shadeA.getBottom(), 100, REL.BOTTOMLEFT, rotR ? "rotate-rise" : "rotate-fall"); } if (b != null) { b.subtreeColor(NodeColor.GREEN); shadeB = new ShadeSubtree(b); addToScene(shadeB); } if (c != null) { c.subtreeColor(NodeColor.BLUE); shadeC = new ShadeSubtree(c); addToScene(shadeC); addStep(shadeC.getLeft(), shadeC.getBottom(), 100, REL.BOTTOMRIGHT, rotR ? "rotate-fall" : "rotate-rise"); } } pause(); addStep(u.x, (u.y + v.y) / 2, 200, v.isLeft() ? REL.RIGHT : REL.LEFT, "rotate-change", u.getKey(), v.getKey()); addToSceneUntilNext(new Edge(v, u)); pause(); if (p != null) { if (u.isLeft() == v.isLeft()) { addToSceneUntilNext(new Edge(p, u, v)); } else { addToSceneUntilNext(new Edge(p, v)); } addStep(p, REL.TOP, "rotate-change-parent", p.getKey(), v.getKey()); } else { addToSceneUntilNext(new Edge(u.x, u.y - DataStructure.minsepy, v.x, v.y)); addStep(v.x, (u.y + v.y) / 2, 200, v.isLeft() ? REL.LEFT : REL.RIGHT, "rotate-newroot", v.getKey()); } pause(); if (b != null) { addToSceneUntilNext(new Edge(u, b)); addStep(b, REL.BOTTOM, "rotate-change-b", b.getKey(), u.getKey()); } else { addToSceneUntilNext(new Edge(u.x, u.y, v.x + (rotR ? +1 : -1) * Node.RADIUS, v.y + DataStructure.minsepy)); addStep(v, v.isLeft() ? REL.BOTTOMRIGHT : REL.BOTTOMLEFT, "rotate-change-nullb", v.getKey(), u.getKey()); } pause(); if (u == T.getRoot()) { if (b != null) { } else { addStep("rotate-newroot-bnull", v.getKey(), u.getKey()); } } else { if (b != null) { addStep("rotate-changes", v.getKey(), b.getKey(), u.getKey(), u .getParent().getKey()); } else { addStep("rotate-changes-bnull", v.getKey(), u.getKey(), u .getParent().getKey()); } } /* * if (R.T.order) { * addNote("rotate-preserves-order"); * } */ pause(); T.rotate(v); R.reposition(); pause(); v.subtreeColor(NodeColor.NORMAL); removeFromScene(shade); removeFromScene(shadeA); removeFromScene(shadeB); removeFromScene(shadeC); T.getRoot().calcTree(); } }