/******************************************************************************* * Copyright (c) 2012-present Jakub Kováč, Jozef Brandýs, Katarína Kotrlová, * Pavol Lukča, Ladislav Pápay, Viktor Tomkovič, Tatiana Tóthová * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************/ package algvis.ds.dictionaries.skiplist; import algvis.core.Node; import algvis.core.NodeColor; import algvis.core.visual.ZDepth; import algvis.ui.view.REL; public class SkipDelete extends SkipAlg { public SkipDelete(SkipList L, int x) { super(L, x); } @Override public void runAlgorithm() { setHeader("delete", K); v = new SkipNode(L, K, ZDepth.ACTIONNODE); v.setColor(NodeColor.DELETE); addToScene(v); p = new SkipNode[L.height]; addStep("bstdeletestart"); addStep(L.getRoot(), REL.TOP, "bstdeletestart"); SkipNode w = find(); if (w.getKey() != K) { addStep("notfound"); addStep(w, REL.BOTTOM, "notfound"); pause(); v.setColor(NodeColor.NOTFOUND); v.goDown(); removeFromScene(v); return; } addStep(w, REL.BOTTOM, "skiplist-delete-found"); pause(); removeFromScene(v); addNote("skiplist-delete-found"); L.n--; L.e++; addStep("skipdelete"); addStep(w, REL.BOTTOM, "skipdelete"); for (int i = 0; i < L.height; ++i) { if (w == null || w.getKey() != K) { break; } L.e--; final SkipNode left = w.getLeft(), right = w.getRight(), up = w .getUp(); left.linkright(right); if (up != null) { up.setDown(null); } w.setColor(NodeColor.DELETE); addToScene(w); w.isolate(); w.goDown(); pause(); removeFromScene(w); w = up; if (i > 0 && left.getKey() == -Node.INF && right.getKey() == Node.INF) { L.setRoot(left.getDown()); L.sent = right.getDown(); L.getRoot().setUp(null); L.sent.setUp(null); L.height = i; break; } } addNote("done"); L.reposition(); } }