/*******************************************************************************
* Copyright (c) 2012-present Jakub Kováč, Jozef Brandýs, Katarína Kotrlová,
* Pavol Lukča, Ladislav Pápay, Viktor Tomkovič, Tatiana Tóthová
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
package algvis.ds.dictionaries.skiplist;
import algvis.core.Node;
import algvis.core.NodeColor;
import algvis.core.visual.ZDepth;
import algvis.ui.view.REL;
public class SkipDelete extends SkipAlg {
public SkipDelete(SkipList L, int x) {
super(L, x);
}
@Override
public void runAlgorithm() {
setHeader("delete", K);
v = new SkipNode(L, K, ZDepth.ACTIONNODE);
v.setColor(NodeColor.DELETE);
addToScene(v);
p = new SkipNode[L.height];
addStep("bstdeletestart");
addStep(L.getRoot(), REL.TOP, "bstdeletestart");
SkipNode w = find();
if (w.getKey() != K) {
addStep("notfound");
addStep(w, REL.BOTTOM, "notfound");
pause();
v.setColor(NodeColor.NOTFOUND);
v.goDown();
removeFromScene(v);
return;
}
addStep(w, REL.BOTTOM, "skiplist-delete-found");
pause();
removeFromScene(v);
addNote("skiplist-delete-found");
L.n--;
L.e++;
addStep("skipdelete");
addStep(w, REL.BOTTOM, "skipdelete");
for (int i = 0; i < L.height; ++i) {
if (w == null || w.getKey() != K) {
break;
}
L.e--;
final SkipNode left = w.getLeft(), right = w.getRight(), up = w
.getUp();
left.linkright(right);
if (up != null) {
up.setDown(null);
}
w.setColor(NodeColor.DELETE);
addToScene(w);
w.isolate();
w.goDown();
pause();
removeFromScene(w);
w = up;
if (i > 0 && left.getKey() == -Node.INF
&& right.getKey() == Node.INF) {
L.setRoot(left.getDown());
L.sent = right.getDown();
L.getRoot().setUp(null);
L.sent.setUp(null);
L.height = i;
break;
}
}
addNote("done");
L.reposition();
}
}