/******************************************************************************* * Copyright (c) 2012-present Jakub Kováč, Jozef Brandýs, Katarína Kotrlová, * Pavol Lukča, Ladislav Pápay, Viktor Tomkovič, Tatiana Tóthová * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************/ package algvis.ds.priorityqueues.lazybinomialheap; import algvis.core.Algorithm; import algvis.ds.priorityqueues.binomialheap.BinHeapNode; public class LazyBinHeapDelete extends Algorithm { private final LazyBinomialHeap H; int lg(int n) { return (int) Math.ceil(Math.log(n) / Math.log(2)); } public LazyBinHeapDelete(LazyBinomialHeap H) { super(H.panel); this.H = H; } @Override public void runAlgorithm() { setHeader(H.minHeap ? "delete-min" : "delete-max"); final int i = H.active; H.cleanup = new BinHeapNode[lg(H.size(i) + 1) + 1]; // TODO: change to // rank if (H.root[i] == null) { // empty H.cleanup = null; return; } pause(); // delete min BinHeapNode v, w, next; final BinHeapNode d = H.min[i]; H.min[i] = null; if (H.root[i] == d) { if (d.right == d) { H.root[i] = null; } else { H.root[i] = d.right; } } addToScene(d); d.unlink(); d.goDown(); removeFromScene(d); v = w = d.child; d.child = null; if (w != null) { // reverse do { w.parent = null; final BinHeapNode tl = w.left, tr = w.right; w.left = tr; w.right = tl; w = tr; } while (w != v); w = w.right; // link if (H.root[i] == null) { H.root[i] = w; } else { H.root[i].linkAll(w); } } H.reposition(); pause(); // cleanup if (H.root[i] != null) { int h; w = H.root[i]; do { w.mark(); pause(); h = w.rank; v = H.cleanup[h]; next = w.right; if (next == H.root[i]) { next = null; } w.unmark(); while (v != null) { if (H.root[i] == w) { H.root[i] = w.right; } w.unlink(); if (v.prec(w)) { v.linkChild(w); w = v; } else { v.linkRight(w); if (H.root[i] == v) { H.root[i] = w; } // pause(); v.unlink(); w.linkChild(v); v = w; } // pause(); H.cleanup[h] = null; ++h; v = H.cleanup[h]; H.reposition(); pause(); } H.cleanup[h] = w; w = next; } while (w != null); } H.cleanup = null; // find new min v = w = H.min[i] = H.root[i]; if (H.root[i] != null) { do { if (w.prec(H.min[i])) { H.min[i] = w; } w = w.right; } while (w != v); } } }