package net.minecraft.server;
import com.google.common.base.Objects;
import com.google.common.collect.Maps;
import com.koloboke.collect.map.hash.HashObjObjMaps;
import java.util.Collection;
import java.util.ConcurrentModificationException;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.UUID;
import javax.annotation.Nullable;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// CraftBukkit start
import java.util.ArrayList;
import com.google.common.base.Function;
import com.google.common.collect.Lists;
import org.bukkit.Location;
import org.bukkit.craftbukkit.attribute.CraftAttributeMap;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityResurrectEvent;
import org.bukkit.event.entity.EntityTeleportEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
// CraftBukkit end
import co.aikar.timings.MinecraftTimings; // Paper
public abstract class EntityLiving extends Entity {
private static final Logger a = LogManager.getLogger();
private static final UUID b = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
private static final AttributeModifier c = (new AttributeModifier(EntityLiving.b, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false);
protected static final DataWatcherObject<Byte> at = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.a);
public static final DataWatcherObject<Float> HEALTH = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.c);
private static final DataWatcherObject<Integer> g = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.b);
private static final DataWatcherObject<Boolean> h = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.h);
private static final DataWatcherObject<Integer> bq = DataWatcher.a(EntityLiving.class, DataWatcherRegistry.b);
private AttributeMapBase attributeMap;
public CombatTracker combatTracker = new CombatTracker(this);
public final Map<MobEffectList, MobEffect> effects = HashObjObjMaps.newMutableMap();
private final NonNullList<ItemStack> bu;
private final NonNullList<ItemStack> bv;
public boolean au;
public EnumHand av;
public int aw;
public int ax;
public int hurtTicks;
public int az;
public float aA;
public int deathTicks;
public float aC;
public float aD;
protected int aE;
public float aF;
public float aG;
public float aH;
public int maxNoDamageTicks;
public float aJ;
public float aK;
public float aL;
public float aM;
public float aN;
public float aO;
public float aP;
public float aQ;
public float aR;
public EntityHuman killer;
public int lastDamageByPlayerTime; // Paper - public
protected boolean aU;
protected int ticksFarFromPlayer;
protected float aW;
protected float aX;
protected float aY;
protected float aZ;
protected float ba;
protected int bb;
public float lastDamage;
protected boolean bd;
public float be;
public float bf;
public float bg;
protected int bh;
protected double bi;
protected double bj;
protected double bk;
protected double bl;
protected double bm;
public boolean updateEffects;
public EntityLiving lastDamager;
public int hurtTimestamp;
private EntityLiving bz;
private int bA;
private float bB;
private int bC;
private float bD;
protected ItemStack activeItem;
protected int bo;
protected int bp;
private BlockPosition bE;
private DamageSource bF;
private long bG;
// CraftBukkit start
public int expToDrop;
public int maxAirTicks = 300;
boolean forceDrops;
ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
public org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
public boolean collides = true;
// CraftBukkit end
// Spigot start
@Override
public void inactiveTick()
{
super.inactiveTick();
++this.ticksFarFromPlayer; // Above all the floats
}
// Spigot end
@Override
public void Q() {
this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE);
}
public EntityLiving(World world) {
super(world);
this.bu = NonNullList.a(2, ItemStack.a);
this.bv = NonNullList.a(4, ItemStack.a);
this.maxNoDamageTicks = 20;
this.aR = 0.02F;
this.updateEffects = true;
this.activeItem = ItemStack.a;
this.initAttributes();
// CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
this.datawatcher.set(EntityLiving.HEALTH, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
this.i = true;
this.aM = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
this.setPosition(this.locX, this.locY, this.locZ);
this.aL = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * Math.PI);
this.aP = this.yaw;
this.P = 0.6F;
}
@Override
protected void i() {
this.datawatcher.register(EntityLiving.at, Byte.valueOf((byte) 0));
this.datawatcher.register(EntityLiving.g, Integer.valueOf(0));
this.datawatcher.register(EntityLiving.h, Boolean.valueOf(false));
this.datawatcher.register(EntityLiving.bq, Integer.valueOf(0));
this.datawatcher.register(EntityLiving.HEALTH, Float.valueOf(1.0F));
}
protected void initAttributes() {
this.getAttributeMap().b(GenericAttributes.maxHealth);
this.getAttributeMap().b(GenericAttributes.c);
this.getAttributeMap().b(GenericAttributes.MOVEMENT_SPEED);
this.getAttributeMap().b(GenericAttributes.g);
this.getAttributeMap().b(GenericAttributes.h);
}
@Override
protected void a(double d0, boolean flag, IBlockData iblockdata, BlockPosition blockposition) {
if (!this.isInWater()) {
this.ak();
}
if (!this.world.isClientSide && this.fallDistance > 3.0F && flag) {
float f = MathHelper.f(this.fallDistance - 3.0F);
if (iblockdata.getMaterial() != Material.AIR) {
double d1 = Math.min(0.2F + f / 15.0F, 2.5D);
int i = (int) (150.0D * d1);
// CraftBukkit start - visiblity api
if (this instanceof EntityPlayer) {
((WorldServer) this.world).sendParticles((EntityPlayer) this, EnumParticle.BLOCK_DUST, false, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
} else {
((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
}
// CraftBukkit end
}
}
super.a(d0, flag, iblockdata, blockposition);
}
public boolean canBreatheUnderwater() { return this.bF(); } // Paper - OBFHELPER
public boolean bF() {
return false;
}
@Override
public void U() {
this.aC = this.aD;
super.U();
this.world.methodProfiler.a("livingEntityBaseTick");
boolean flag = this instanceof EntityHuman;
if (this.isAlive()) {
if (this.inBlock()) {
this.damageEntity(DamageSource.STUCK, 1.0F);
} else if (flag && !this.world.getWorldBorder().a(this.getBoundingBox())) {
double d0 = this.world.getWorldBorder().a(this) + this.world.getWorldBorder().getDamageBuffer();
if (d0 < 0.0D) {
double d1 = this.world.getWorldBorder().getDamageAmount();
if (d1 > 0.0D) {
this.damageEntity(DamageSource.STUCK, Math.max(1, MathHelper.floor(-d0 * d1)));
}
}
}
}
if (this.isFireProof() || this.world.isClientSide) {
this.extinguish();
}
boolean flag1 = flag && ((EntityHuman) this).abilities.isInvulnerable;
if (this.isAlive()) {
if (this.a(Material.WATER)) {
if (!this.canBreatheUnderwater() && !this.hasEffect(MobEffects.WATER_BREATHING) && !flag1) { // Paper - Use obfhelper
this.setAirTicks(this.d(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
for (int i = 0; i < 8; ++i) {
float f = this.random.nextFloat() - this.random.nextFloat();
float f1 = this.random.nextFloat() - this.random.nextFloat();
float f2 = this.random.nextFloat() - this.random.nextFloat();
this.world.addParticle(EnumParticle.WATER_BUBBLE, this.locX + f, this.locY + f1, this.locZ + f2, this.motX, this.motY, this.motZ, new int[0]);
}
this.damageEntity(DamageSource.DROWN, 2.0F);
}
}
if (!this.world.isClientSide && this.isPassenger() && this.bB() instanceof EntityLiving) {
this.stopRiding();
}
} else {
// CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
if (this.getAirTicks() != 300) {
this.setAirTicks(maxAirTicks);
}
// CraftBukkit end
}
if (!this.world.isClientSide) {
BlockPosition blockposition = new BlockPosition(this);
if (!Objects.equal(this.bE, blockposition)) {
this.bE = blockposition;
this.b(blockposition);
}
}
}
if (this.isAlive() && this.ai()) {
this.extinguish();
}
this.aJ = this.aK;
if (this.hurtTicks > 0) {
--this.hurtTicks;
}
if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) {
--this.noDamageTicks;
}
if (this.getHealth() <= 0.0F) {
this.bG();
}
if (this.lastDamageByPlayerTime > 0) {
--this.lastDamageByPlayerTime;
} else {
this.killer = null;
}
if (this.bz != null && !this.bz.isAlive()) {
this.bz = null;
}
if (this.lastDamager != null) {
if (!this.lastDamager.isAlive()) {
this.a((EntityLiving) null);
} else if (this.ticksLived - this.hurtTimestamp > 100) {
this.a((EntityLiving) null);
}
}
this.tickPotionEffects();
this.aZ = this.aY;
this.aO = this.aN;
this.aQ = this.aP;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
}
// CraftBukkit start
public int getExpReward() {
int exp = this.getExpValue(this.killer);
if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot")) {
return exp;
} else {
return 0;
}
}
// CraftBukkit end
protected void b(BlockPosition blockposition) {
int i = EnchantmentManager.a(Enchantments.j, this);
if (i > 0) {
EnchantmentFrostWalker.a(this, this.world, blockposition, i);
}
}
public boolean isBaby() {
return false;
}
protected void bG() {
++this.deathTicks;
if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
int i;
// CraftBukkit start - Update getExpReward() above if the removed if() changes!
i = this.expToDrop;
while (i > 0) {
int j = EntityExperienceOrb.getOrbValue(i);
i -= j;
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
}
this.expToDrop = 0;
// CraftBukkit end
this.die();
for (i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
this.world.addParticle(EnumParticle.EXPLOSION_NORMAL, this.locX + this.random.nextFloat() * this.width * 2.0F - this.width, this.locY + this.random.nextFloat() * this.length, this.locZ + this.random.nextFloat() * this.width * 2.0F - this.width, d0, d1, d2, new int[0]);
}
}
}
protected boolean isDropExperience() {
return !this.isBaby();
}
protected int d(int i) {
int j = EnchantmentManager.getOxygenEnchantmentLevel(this);
return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1;
}
protected int getExpValue(EntityHuman entityhuman) {
return 0;
}
protected boolean alwaysGivesExp() {
return false;
}
public Random getRandom() {
return this.random;
}
@Nullable
public EntityLiving getLastDamager() {
return this.lastDamager;
}
public int bL() {
return this.hurtTimestamp;
}
public void a(@Nullable EntityLiving entityliving) {
this.lastDamager = entityliving;
this.hurtTimestamp = this.ticksLived;
}
public EntityLiving bM() {
return this.bz;
}
public int bN() {
return this.bA;
}
public void z(Entity entity) {
if (entity instanceof EntityLiving) {
this.bz = (EntityLiving) entity;
} else {
this.bz = null;
}
this.bA = this.ticksLived;
}
public int bO() {
return this.ticksFarFromPlayer;
}
protected void a_(ItemStack itemstack) {
if (!itemstack.isEmpty()) {
SoundEffect soundeffect = SoundEffects.q;
Item item = itemstack.getItem();
if (item instanceof ItemArmor) {
soundeffect = ((ItemArmor) item).d().b();
} else if (item == Items.cS) {
soundeffect = SoundEffects.p;
}
this.a(soundeffect, 1.0F, 1.0F);
}
}
@Override
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setFloat("Health", this.getHealth());
nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
nbttagcompound.setInt("HurtByTimestamp", this.hurtTimestamp);
nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
nbttagcompound.setFloat("AbsorptionAmount", this.getAbsorptionHearts());
EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
int i = aenumitemslot.length;
int j;
EnumItemSlot enumitemslot;
ItemStack itemstack;
for (j = 0; j < i; ++j) {
enumitemslot = aenumitemslot[j];
itemstack = this.getEquipment(enumitemslot);
if (!itemstack.isEmpty()) {
this.getAttributeMap().a(itemstack.a(enumitemslot));
}
}
nbttagcompound.set("Attributes", GenericAttributes.a(this.getAttributeMap()));
aenumitemslot = EnumItemSlot.values();
i = aenumitemslot.length;
for (j = 0; j < i; ++j) {
enumitemslot = aenumitemslot[j];
itemstack = this.getEquipment(enumitemslot);
if (!itemstack.isEmpty()) {
this.getAttributeMap().b(itemstack.a(enumitemslot));
}
}
if (!this.effects.isEmpty()) {
NBTTagList nbttaglist = new NBTTagList();
Iterator iterator = this.effects.values().iterator();
while (iterator.hasNext()) {
MobEffect mobeffect = (MobEffect) iterator.next();
nbttaglist.add(mobeffect.a(new NBTTagCompound()));
}
nbttagcompound.set("ActiveEffects", nbttaglist);
}
nbttagcompound.setBoolean("FallFlying", this.cH());
}
@Override
public void a(NBTTagCompound nbttagcompound) {
// Paper start - jvm keeps optimizing the setter
float absorptionAmount = nbttagcompound.getFloat("AbsorptionAmount");
if (Float.isNaN(absorptionAmount)) {
absorptionAmount = 0;
}
this.setAbsorptionHearts(absorptionAmount);
// Paper end
if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
}
if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) {
NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10);
for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = nbttaglist.get(i);
MobEffect mobeffect = MobEffect.b(nbttagcompound1);
if (mobeffect != null) {
this.effects.put(mobeffect.getMobEffect(), mobeffect);
}
}
}
// CraftBukkit start
if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
if (nbtbase.getTypeId() == 5) {
this.getAttributeInstance(GenericAttributes.maxHealth).setValue(((NBTTagFloat) nbtbase).asDouble());
} else if (nbtbase.getTypeId() == 3) {
this.getAttributeInstance(GenericAttributes.maxHealth).setValue(((NBTTagInt) nbtbase).asDouble());
}
}
// CraftBukkit end
if (nbttagcompound.hasKeyOfType("Health", 99)) {
this.setHealth(nbttagcompound.getFloat("Health"));
}
this.hurtTicks = nbttagcompound.getShort("HurtTime");
this.deathTicks = nbttagcompound.getShort("DeathTime");
this.hurtTimestamp = nbttagcompound.getInt("HurtByTimestamp");
if (nbttagcompound.hasKeyOfType("Team", 8)) {
String s = nbttagcompound.getString("Team");
boolean flag = this.world.getScoreboard().addPlayerToTeam(this.bf(), s);
if (!flag) {
EntityLiving.a.info("Unable to add mob to team \"" + s + "\" (that team probably doesn\'t exist)");
}
}
if (nbttagcompound.getBoolean("FallFlying")) {
this.setFlag(7, true);
}
}
// CraftBukkit start
private boolean isTickingEffects = false;
private List<Object> effectsToProcess = Lists.newArrayList();
// CraftBukkit end
protected void tickPotionEffects() {
Iterator iterator = this.effects.keySet().iterator();
isTickingEffects = true; // CraftBukkit
try {
while (iterator.hasNext()) {
MobEffectList mobeffectlist = (MobEffectList) iterator.next();
MobEffect mobeffect = this.effects.get(mobeffectlist);
if (!mobeffect.tick(this)) {
if (!this.world.isClientSide) {
iterator.remove();
this.b(mobeffect);
}
} else if (mobeffect.getDuration() % 600 == 0) {
this.a(mobeffect, false);
}
}
} catch (ConcurrentModificationException concurrentmodificationexception) {
;
}
// CraftBukkit start
isTickingEffects = false;
for (Object e : effectsToProcess) {
if (e instanceof MobEffect) {
addEffect((MobEffect) e);
} else {
removeEffect((MobEffectList) e);
}
}
effectsToProcess.clear();
// CraftBukkit end
if (this.updateEffects) {
if (!this.world.isClientSide) {
this.F();
}
this.updateEffects = false;
}
int i = this.datawatcher.get(EntityLiving.g).intValue();
boolean flag = this.datawatcher.get(EntityLiving.h).booleanValue();
if (i > 0) {
boolean flag1;
if (this.isInvisible()) {
flag1 = this.random.nextInt(15) == 0;
} else {
flag1 = this.random.nextBoolean();
}
if (flag) {
flag1 &= this.random.nextInt(5) == 0;
}
if (flag1 && i > 0) {
double d0 = (i >> 16 & 255) / 255.0D;
double d1 = (i >> 8 & 255) / 255.0D;
double d2 = (i >> 0 & 255) / 255.0D;
this.world.addParticle(flag ? EnumParticle.SPELL_MOB_AMBIENT : EnumParticle.SPELL_MOB, this.locX + (this.random.nextDouble() - 0.5D) * this.width, this.locY + this.random.nextDouble() * this.length, this.locZ + (this.random.nextDouble() - 0.5D) * this.width, d0, d1, d2, new int[0]);
}
}
}
protected void F() {
if (this.effects.isEmpty()) {
this.bQ();
this.setInvisible(false);
} else {
Collection collection = this.effects.values();
this.datawatcher.set(EntityLiving.h, Boolean.valueOf(a(collection)));
this.datawatcher.set(EntityLiving.g, Integer.valueOf(PotionUtil.a(collection)));
this.setInvisible(this.hasEffect(MobEffects.INVISIBILITY));
}
}
public static boolean a(Collection<MobEffect> collection) {
Iterator iterator = collection.iterator();
MobEffect mobeffect;
do {
if (!iterator.hasNext()) {
return true;
}
mobeffect = (MobEffect) iterator.next();
} while (mobeffect.isAmbient());
return false;
}
protected void bQ() {
this.datawatcher.set(EntityLiving.h, Boolean.valueOf(false));
this.datawatcher.set(EntityLiving.g, Integer.valueOf(0));
}
public void removeAllEffects() {
if (!this.world.isClientSide) {
Iterator iterator = this.effects.values().iterator();
while (iterator.hasNext()) {
this.b((MobEffect) iterator.next());
iterator.remove();
}
}
}
public Collection<MobEffect> getEffects() {
return this.effects.values();
}
public boolean hasEffect(MobEffectList mobeffectlist) {
return this.effects.containsKey(mobeffectlist);
}
@Nullable
public MobEffect getEffect(MobEffectList mobeffectlist) {
return this.effects.get(mobeffectlist);
}
public void addEffect(MobEffect mobeffect) {
org.spigotmc.AsyncCatcher.catchOp( "effect add"); // Spigot
// CraftBukkit start
if (isTickingEffects) {
effectsToProcess.add(mobeffect);
return;
}
// CraftBukkit end
if (this.d(mobeffect)) {
MobEffect mobeffect1 = this.effects.get(mobeffect.getMobEffect());
if (mobeffect1 == null) {
this.effects.put(mobeffect.getMobEffect(), mobeffect);
this.a(mobeffect);
} else {
mobeffect1.a(mobeffect);
this.a(mobeffect1, true);
}
}
}
public boolean d(MobEffect mobeffect) {
if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
MobEffectList mobeffectlist = mobeffect.getMobEffect();
if (mobeffectlist == MobEffects.REGENERATION || mobeffectlist == MobEffects.POISON) {
return false;
}
}
return true;
}
public boolean bT() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
@Nullable
public MobEffect c(@Nullable MobEffectList mobeffectlist) {
// CraftBukkit start
if (isTickingEffects) {
effectsToProcess.add(mobeffectlist);
return null;
}
// CraftBukkit end
return this.effects.remove(mobeffectlist);
}
public void removeEffect(MobEffectList mobeffectlist) {
MobEffect mobeffect = this.c(mobeffectlist);
if (mobeffect != null) {
this.b(mobeffect);
}
}
protected void a(MobEffect mobeffect) {
this.updateEffects = true;
if (!this.world.isClientSide) {
mobeffect.getMobEffect().b(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
protected void a(MobEffect mobeffect, boolean flag) {
this.updateEffects = true;
if (flag && !this.world.isClientSide) {
MobEffectList mobeffectlist = mobeffect.getMobEffect();
mobeffectlist.a(this, this.getAttributeMap(), mobeffect.getAmplifier());
mobeffectlist.b(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
protected void b(MobEffect mobeffect) {
this.updateEffects = true;
if (!this.world.isClientSide) {
mobeffect.getMobEffect().a(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
// CraftBukkit start - Delegate so we can handle providing a reason for health being regained
public void heal(float f) {
heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
}
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
// Paper start - Forward
heal(f, regainReason, false);
}
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
// Paper end
float f1 = this.getHealth();
if (f1 > 0.0F) {
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper - Add isFastRegen
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setHealth((float) (this.getHealth() + event.getAmount()));
}
// CraftBukkit end
}
}
public final float getHealth() {
// CraftBukkit start - Use unscaled health
if (this instanceof EntityPlayer) {
return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
}
// CraftBukkit end
return this.datawatcher.get(EntityLiving.HEALTH).floatValue();
}
public void setHealth(float f) {
// Paper start
if (Float.isNaN(f)) { f = getMaxHealth(); if (this.valid) {
System.err.println("[NAN-HEALTH] " + getName() + " had NaN health set");
} } // Paper end
// CraftBukkit start - Handle scaled health
if (this instanceof EntityPlayer) {
org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
// Squeeze
if (f < 0.0F) {
player.setRealHealth(0.0D);
} else if (f > player.getMaxHealth()) {
player.setRealHealth(player.getMaxHealth());
} else {
player.setRealHealth(f);
}
this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(player.getScaledHealth()));
return;
}
// CraftBukkit end
this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
}
@Override
public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable(damagesource)) {
return false;
} else if (this.world.isClientSide) {
return false;
} else {
this.ticksFarFromPlayer = 0;
if (this.getHealth() <= 0.0F) {
return false;
} else if (damagesource.o() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
return false;
} else {
// CraftBukkit - Moved into damageEntity0(DamageSource, float)
if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && !this.getEquipment(EnumItemSlot.HEAD).isEmpty()) {
this.getEquipment(EnumItemSlot.HEAD).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
f *= 0.75F;
}
boolean flag = f > 0.0F && this.applyBlockingModifier(damagesource); // Copied from below
// CraftBukkit - Moved into damageEntity0(DamageSource, float)
if (false && f > 0.0F && this.applyBlockingModifier(damagesource)) {
this.damageShield(f);
f = 0.0F;
if (!damagesource.a()) {
Entity entity = damagesource.i();
if (entity instanceof EntityLiving) {
this.c((EntityLiving) entity);
}
}
flag = true;
}
this.aG = 1.5F;
boolean flag1 = true;
if (this.noDamageTicks > this.maxNoDamageTicks / 2.0F) {
if (f <= this.lastDamage) {
this.forceExplosionKnockback = true; // CraftBukkit - SPIGOT-949 - for vanilla consistency, cooldown does not prevent explosion knockback
return false;
}
// CraftBukkit start
if (!this.damageEntity0(damagesource, f - this.lastDamage)) {
return false;
}
// CraftBukkit end
this.lastDamage = f;
flag1 = false;
} else {
// CraftBukkit start
if (!this.damageEntity0(damagesource, f)) {
return false;
}
this.lastDamage = f;
this.noDamageTicks = this.maxNoDamageTicks;
// this.damageEntity0(damagesource, f);
// CraftBukkit end
this.az = 10;
this.hurtTicks = this.az;
}
// CraftBukkit start
if(this instanceof EntityAnimal){
((EntityAnimal)this).resetLove();
if(this instanceof EntityTameableAnimal){
((EntityTameableAnimal)this).getGoalSit().setSitting(false);
}
}
// CraftBukkit end
this.aA = 0.0F;
Entity entity1 = damagesource.getEntity();
if (entity1 != null) {
if (entity1 instanceof EntityLiving) {
this.a((EntityLiving) entity1);
}
if (entity1 instanceof EntityHuman) {
this.lastDamageByPlayerTime = 100;
this.killer = (EntityHuman) entity1;
} else if (entity1 instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) entity1;
if (entitywolf.isTamed()) {
this.lastDamageByPlayerTime = 100;
this.killer = null;
}
}
}
boolean knockbackCancelled = world.paperConfig.disableExplosionKnockback && damagesource.isExplosion() && this instanceof EntityHuman; // Paper - Disable explosion knockback
if (flag1) {
if (flag) {
this.world.broadcastEntityEffect(this, (byte) 29);
} else if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).x()) {
this.world.broadcastEntityEffect(this, (byte) 33);
} else {
if (!knockbackCancelled) // Paper - Disable explosion knockback
this.world.broadcastEntityEffect(this, (byte) 2);
}
if (damagesource != DamageSource.DROWN && (!flag || f > 0.0F)) {
this.ap();
}
if (entity1 != null) {
double d0 = entity1.locX - this.locX;
double d1;
for (d1 = entity1.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
d0 = (Math.random() - Math.random()) * 0.01D;
}
this.aA = (float) (MathHelper.c(d1, d0) * 57.2957763671875D - this.yaw);
this.a(entity1, 0.4F, d0, d1);
} else {
this.aA = (int) (Math.random() * 2.0D) * 180;
}
}
if (knockbackCancelled) this.world.broadcastEntityEffect(this, (byte) 2); // Paper - Disable explosion knockback
if (this.getHealth() <= 0.0F) {
if (!this.d(damagesource)) {
SoundEffect soundeffect = this.bX();
if (flag1 && soundeffect != null) {
this.a(soundeffect, this.ci(), this.cj());
}
this.die(damagesource);
}
} else if (flag1) {
this.c(damagesource);
}
if (!flag || f > 0.0F) {
this.bF = damagesource;
this.bG = this.world.getTime();
}
return !flag || f > 0.0F;
}
}
}
protected void c(EntityLiving entityliving) {
entityliving.a(this, 0.5F, this.locX - entityliving.locX, this.locZ - entityliving.locZ);
}
private boolean d(DamageSource damagesource) {
if (damagesource.ignoresInvulnerability()) {
return false;
} else {
boolean flag = false;
EnumHand[] aenumhand = EnumHand.values();
int i = aenumhand.length;
// CraftBukkit start
ItemStack itemstack = ItemStack.a;
for (int j = 0; j < i; ++j) {
EnumHand enumhand = aenumhand[j];
itemstack = this.b(enumhand);
if (itemstack.getItem() == Items.cY) {
// itemstack.subtract(1);
flag = true;
break;
}
}
EntityResurrectEvent event = new EntityResurrectEvent((LivingEntity) this.getBukkitEntity());
event.setCancelled(!flag);
this.world.getServer().getPluginManager().callEvent(event);
flag = !event.isCancelled();
if (flag) {
itemstack.subtract(1);
// CraftBukkit end
if (this instanceof EntityHuman) {
((EntityHuman) this).b(StatisticList.b(Items.cY));
}
this.setHealth(1.0F);
this.removeAllEffects();
this.addEffect(new MobEffect(MobEffects.REGENERATION, 900, 1));
this.addEffect(new MobEffect(MobEffects.ABSORBTION, 100, 1));
this.world.broadcastEntityEffect(this, (byte) 35);
}
return flag;
}
}
@Nullable
public DamageSource bV() {
if (this.world.getTime() - this.bG > 40L) {
this.bF = null;
}
return this.bF;
}
protected void c(DamageSource damagesource) {
SoundEffect soundeffect = this.bW();
if (soundeffect != null) {
this.a(soundeffect, this.ci(), this.cj());
}
}
private boolean applyBlockingModifier(DamageSource damagesource) {
if (!damagesource.ignoresArmor() && this.isBlocking()) {
Vec3D vec3d = damagesource.v();
if (vec3d != null) {
Vec3D vec3d1 = this.f(1.0F);
Vec3D vec3d2 = vec3d.a(new Vec3D(this.locX, this.locY, this.locZ)).a();
vec3d2 = new Vec3D(vec3d2.x, 0.0D, vec3d2.z);
if (vec3d2.b(vec3d1) < 0.0D) {
return true;
}
}
}
return false;
}
public void b(ItemStack itemstack) {
this.a(SoundEffects.dj, 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
for (int i = 0; i < 5; ++i) {
Vec3D vec3d = new Vec3D((this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
vec3d = vec3d.a(-this.pitch * 0.017453292F);
vec3d = vec3d.b(-this.yaw * 0.017453292F);
double d0 = (-this.random.nextFloat()) * 0.6D - 0.3D;
Vec3D vec3d1 = new Vec3D((this.random.nextFloat() - 0.5D) * 0.3D, d0, 0.6D);
vec3d1 = vec3d1.a(-this.pitch * 0.017453292F);
vec3d1 = vec3d1.b(-this.yaw * 0.017453292F);
vec3d1 = vec3d1.add(this.locX, this.locY + this.getHeadHeight(), this.locZ);
this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.x, vec3d1.y, vec3d1.z, vec3d.x, vec3d.y + 0.05D, vec3d.z, new int[] { Item.getId(itemstack.getItem())});
}
}
public void die(DamageSource damagesource) {
if (!this.aU) {
Entity entity = damagesource.getEntity();
EntityLiving entityliving = this.ca();
if (this.bb >= 0 && entityliving != null) {
entityliving.b(this, this.bb);
}
if (entity != null) {
entity.b(this);
}
this.aU = true;
this.getCombatTracker().g();
if (!this.world.isClientSide) {
int i = 0;
if (entity instanceof EntityHuman) {
i = EnchantmentManager.g((EntityLiving) entity);
}
if (this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot")) {
boolean flag = this.lastDamageByPlayerTime > 0;
this.a(flag, i, damagesource);
// CraftBukkit start - Call death event
CraftEventFactory.callEntityDeathEvent(this, this.drops);
this.drops = new ArrayList<org.bukkit.inventory.ItemStack>();
} else {
CraftEventFactory.callEntityDeathEvent(this);
// CraftBukkit end
}
}
this.world.broadcastEntityEffect(this, (byte) 3);
}
}
protected void a(boolean flag, int i, DamageSource damagesource) {
this.dropDeathLoot(flag, i);
this.dropEquipment(flag, i);
}
protected void dropEquipment(boolean flag, int i) {}
public void a(Entity entity, float f, double d0, double d1) {
if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue()) {
this.impulse = true;
float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1);
this.motX /= 2.0D;
this.motZ /= 2.0D;
this.motX -= d0 / f1 * f;
this.motZ -= d1 / f1 * f;
if (this.onGround) {
this.motY /= 2.0D;
this.motY += f;
if (this.motY > 0.4000000059604645D) {
this.motY = 0.4000000059604645D;
}
}
}
}
@Nullable
protected SoundEffect bW() {
return SoundEffects.bR;
}
@Nullable
protected SoundEffect bX() {
return SoundEffects.bM;
}
protected SoundEffect e(int i) {
return i > 4 ? SoundEffects.bK : SoundEffects.bS;
}
protected void dropDeathLoot(boolean flag, int i) {}
public boolean m_() {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.getBoundingBox().b);
int k = MathHelper.floor(this.locZ);
if (this instanceof EntityHuman && ((EntityHuman) this).isSpectator()) {
return false;
} else {
BlockPosition blockposition = new BlockPosition(i, j, k);
IBlockData iblockdata = this.world.getType(blockposition);
Block block = iblockdata.getBlock();
return block != Blocks.LADDER && block != Blocks.VINE ? block instanceof BlockTrapdoor && this.a(blockposition, iblockdata) : true;
}
}
private boolean a(BlockPosition blockposition, IBlockData iblockdata) {
if (iblockdata.get(BlockTrapdoor.OPEN).booleanValue()) {
IBlockData iblockdata1 = this.world.getType(blockposition.down());
if (iblockdata1.getBlock() == Blocks.LADDER && iblockdata1.get(BlockLadder.FACING) == iblockdata.get(BlockTrapdoor.FACING)) {
return true;
}
}
return false;
}
@Override
public boolean isAlive() {
return !this.dead && this.getHealth() > 0.0F;
}
@Override
public void e(float f, float f1) {
super.e(f, f1);
MobEffect mobeffect = this.getEffect(MobEffects.JUMP);
float f2 = mobeffect == null ? 0.0F : (float) (mobeffect.getAmplifier() + 1);
int i = MathHelper.f((f - 3.0F - f2) * f1);
if (i > 0) {
// CraftBukkit start
if (!this.damageEntity(DamageSource.FALL, i)) {
return;
}
// CraftBukkit end
this.a(this.e(i), 1.0F, 1.0F);
// this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
int j = MathHelper.floor(this.locX);
int k = MathHelper.floor(this.locY - 0.20000000298023224D);
int l = MathHelper.floor(this.locZ);
IBlockData iblockdata = this.world.getType(new BlockPosition(j, k, l));
if (iblockdata.getMaterial() != Material.AIR) {
SoundEffectType soundeffecttype = iblockdata.getBlock().getStepSound();
this.a(soundeffecttype.g(), soundeffecttype.a() * 0.5F, soundeffecttype.b() * 0.75F);
}
}
}
public int getArmorStrength() {
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.g);
return MathHelper.floor(attributeinstance.getValue());
}
protected void damageArmor(float f) {}
protected void damageShield(float f) {}
protected float applyArmorModifier(DamageSource damagesource, float f) {
if (!damagesource.ignoresArmor()) {
// this.damageArmor(f); // CraftBukkit - Moved into damageEntity0(DamageSource, float)
f = CombatMath.a(f, this.getArmorStrength(), (float) this.getAttributeInstance(GenericAttributes.h).getValue());
}
return f;
}
protected float applyMagicModifier(DamageSource damagesource, float f) {
if (damagesource.isStarvation()) {
return f;
} else {
int i;
// CraftBukkit - Moved to damageEntity0(DamageSource, float)
if (false && this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
int j = 25 - i;
float f1 = f * j;
f = f1 / 25.0F;
}
if (f <= 0.0F) {
return 0.0F;
} else {
i = EnchantmentManager.a(this.getArmorItems(), damagesource);
if (i > 0) {
f = CombatMath.a(f, i);
}
return f;
}
}
}
// CraftBukkit start
protected boolean damageEntity0(final DamageSource damagesource, float f) { // void -> boolean, add final
if (!this.isInvulnerable(damagesource)) {
final boolean human = this instanceof EntityHuman;
float originalDamage = f;
Function<Double, Double> hardHat = new Function<Double, Double>() {
@Override
public Double apply(Double f) {
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && !EntityLiving.this.getEquipment(EnumItemSlot.HEAD).isEmpty()) {
return -(f - (f * 0.75F));
}
return -0.0;
}
};
float hardHatModifier = hardHat.apply((double) f).floatValue();
f += hardHatModifier;
Function<Double, Double> blocking = new Function<Double, Double>() {
@Override
public Double apply(Double f) {
return -((EntityLiving.this.applyBlockingModifier(damagesource)) ? f : 0.0);
}
};
float blockingModifier = blocking.apply((double) f).floatValue();
f += blockingModifier;
Function<Double, Double> armor = new Function<Double, Double>() {
@Override
public Double apply(Double f) {
return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue()));
}
};
float armorModifier = armor.apply((double) f).floatValue();
f += armorModifier;
Function<Double, Double> resistance = new Function<Double, Double>() {
@Override
public Double apply(Double f) {
if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
int i = (EntityLiving.this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
int j = 25 - i;
float f1 = f.floatValue() * j;
return -(f - (f1 / 25.0F));
}
return -0.0;
}
};
float resistanceModifier = resistance.apply((double) f).floatValue();
f += resistanceModifier;
Function<Double, Double> magic = new Function<Double, Double>() {
@Override
public Double apply(Double f) {
return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue()));
}
};
float magicModifier = magic.apply((double) f).floatValue();
f += magicModifier;
Function<Double, Double> absorption = new Function<Double, Double>() {
@Override
public Double apply(Double f) {
return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F));
}
};
float absorptionModifier = absorption.apply((double) f).floatValue();
EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
if (event.isCancelled()) {
return false;
}
f = (float) event.getFinalDamage();
// Apply damage to helmet
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) {
this.getEquipment(EnumItemSlot.HEAD).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
}
// Apply damage to armor
if (!damagesource.ignoresArmor()) {
float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
this.damageArmor(armorDamage);
}
// Apply blocking code // PAIL: steal from above
if (event.getDamage(DamageModifier.BLOCKING) < 0) {
this.damageShield((float) -event.getDamage(DamageModifier.BLOCKING));
Entity entity = damagesource.i();
if (entity instanceof EntityLiving) {
this.c((EntityLiving) entity);
}
}
absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
if (f > 0 || !human) {
if (human) {
// PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost());
if (f < 3.4028235E37F) {
((EntityHuman) this).a(StatisticList.z, Math.round(f * 10.0F));
}
}
// CraftBukkit end
float f2 = this.getHealth();
this.setHealth(f2 - f);
this.getCombatTracker().trackDamage(damagesource, f2, f);
// CraftBukkit start
if (!human) {
this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
}
return true;
} else {
return (event.getDamage(DamageModifier.BLOCKING) < 0) ? false : originalDamage > 0;
// CraftBukkit end
}
}
return false; // CraftBukkit
}
public CombatTracker getCombatTracker() {
return this.combatTracker;
}
@Nullable
public EntityLiving ca() {
return this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null));
}
public final float getMaxHealth() {
return (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue();
}
public final int getStuckArrows() { return this.cc(); } // Paper - OBFHELPER
public final int cc() {
return this.datawatcher.get(EntityLiving.bq).intValue();
}
public final void setStuckArrows(int arrows) { this.f(arrows); } // Paper - OBFHELPER
public final void f(int i) {
this.datawatcher.set(EntityLiving.bq, Integer.valueOf(i));
}
private int o() {
return this.hasEffect(MobEffects.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffects.FASTER_DIG).getAmplifier()) : (this.hasEffect(MobEffects.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) * 2 : 6);
}
public void a(EnumHand enumhand) {
if (!this.au || this.aw >= this.o() / 2 || this.aw < 0) {
this.aw = -1;
this.au = true;
this.av = enumhand;
if (this.world instanceof WorldServer) {
((WorldServer) this.world).getTracker().a(this, (new PacketPlayOutAnimation(this, enumhand == EnumHand.MAIN_HAND ? 0 : 3)));
}
}
}
@Override
protected void Y() {
this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F);
}
protected void cd() {
int i = this.o();
if (this.au) {
++this.aw;
if (this.aw >= i) {
this.aw = 0;
this.au = false;
}
} else {
this.aw = 0;
}
this.aD = (float) this.aw / (float) i;
}
public AttributeInstance getAttributeInstance(IAttribute iattribute) {
return this.getAttributeMap().a(iattribute);
}
public AttributeMapBase getAttributeMap() {
if (this.attributeMap == null) {
this.attributeMap = new AttributeMapServer();
this.craftAttributes = new CraftAttributeMap(attributeMap); // CraftBukkit
}
return this.attributeMap;
}
public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEFINED;
}
public ItemStack getItemInMainHand() {
return this.getEquipment(EnumItemSlot.MAINHAND);
}
public ItemStack getItemInOffHand() {
return this.getEquipment(EnumItemSlot.OFFHAND);
}
public ItemStack b(EnumHand enumhand) {
if (enumhand == EnumHand.MAIN_HAND) {
return this.getEquipment(EnumItemSlot.MAINHAND);
} else if (enumhand == EnumHand.OFF_HAND) {
return this.getEquipment(EnumItemSlot.OFFHAND);
} else {
throw new IllegalArgumentException("Invalid hand " + enumhand);
}
}
public void a(EnumHand enumhand, ItemStack itemstack) {
if (enumhand == EnumHand.MAIN_HAND) {
this.setSlot(EnumItemSlot.MAINHAND, itemstack);
} else {
if (enumhand != EnumHand.OFF_HAND) {
throw new IllegalArgumentException("Invalid hand " + enumhand);
}
this.setSlot(EnumItemSlot.OFFHAND, itemstack);
}
}
public boolean a(EnumItemSlot enumitemslot) {
return !this.getEquipment(enumitemslot).isEmpty();
}
@Override
public abstract Iterable<ItemStack> getArmorItems();
public abstract ItemStack getEquipment(EnumItemSlot enumitemslot);
public abstract void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack);
@Override
public void setSprinting(boolean flag) {
super.setSprinting(flag);
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
if (attributeinstance.a(EntityLiving.b) != null) {
attributeinstance.c(EntityLiving.c);
}
if (flag) {
attributeinstance.b(EntityLiving.c);
}
}
protected float ci() {
return 1.0F;
}
protected float cj() {
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
protected boolean isFrozen() {
return this.getHealth() <= 0.0F;
}
public void A(Entity entity) {
double d0;
if (!(entity instanceof EntityBoat) && !(entity instanceof EntityHorseAbstract)) {
double d1 = entity.locX;
double d2 = entity.getBoundingBox().b + entity.length;
d0 = entity.locZ;
EnumDirection enumdirection = entity.bm();
if (enumdirection != null) {
EnumDirection enumdirection1 = enumdirection.e();
int[][] aint = new int[][] { { 0, 1}, { 0, -1}, { -1, 1}, { -1, -1}, { 1, 1}, { 1, -1}, { -1, 0}, { 1, 0}, { 0, 1}};
double d3 = Math.floor(this.locX) + 0.5D;
double d4 = Math.floor(this.locZ) + 0.5D;
double d5 = this.getBoundingBox().d - this.getBoundingBox().a;
double d6 = this.getBoundingBox().f - this.getBoundingBox().c;
AxisAlignedBB axisalignedbb = new AxisAlignedBB(d3 - d5 / 2.0D, this.getBoundingBox().b - entity.length, d4 - d6 / 2.0D, d3 + d5 / 2.0D, this.getBoundingBox().e - entity.length, d4 + d6 / 2.0D);
int[][] aint1 = aint;
int i = aint.length;
for (int j = 0; j < i; ++j) {
int[] aint2 = aint1[j];
double d7 = enumdirection.getAdjacentX() * aint2[0] + enumdirection1.getAdjacentX() * aint2[1];
double d8 = enumdirection.getAdjacentZ() * aint2[0] + enumdirection1.getAdjacentZ() * aint2[1];
double d9 = d3 + d7;
double d10 = d4 + d8;
AxisAlignedBB axisalignedbb1 = axisalignedbb.d(d7, 1.0D, d8);
if (!this.world.a(axisalignedbb1)) {
if (this.world.getType(new BlockPosition(d9, this.locY, d10)).r()) {
this.enderTeleportTo(d9, this.locY + 1.0D, d10);
return;
}
BlockPosition blockposition = new BlockPosition(d9, this.locY - 1.0D, d10);
if (this.world.getType(blockposition).r() || this.world.getType(blockposition).getMaterial() == Material.WATER) {
d1 = d9;
d2 = this.locY + 1.0D;
d0 = d10;
}
} else if (!this.world.a(axisalignedbb1.d(0.0D, 1.0D, 0.0D)) && this.world.getType(new BlockPosition(d9, this.locY + 1.0D, d10)).r()) {
d1 = d9;
d2 = this.locY + 2.0D;
d0 = d10;
}
}
}
this.enderTeleportTo(d1, d2, d0);
} else {
double d11 = this.width / 2.0F + entity.width / 2.0F + 0.4D;
float f;
if (entity instanceof EntityBoat) {
f = 0.0F;
} else {
f = 1.5707964F * (this.getMainHand() == EnumMainHand.RIGHT ? -1 : 1);
}
float f1 = -MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F + f);
float f2 = -MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F + f);
d0 = Math.abs(f1) > Math.abs(f2) ? d11 / Math.abs(f1) : d11 / Math.abs(f2);
double d12 = this.locX + f1 * d0;
double d13 = this.locZ + f2 * d0;
this.setPosition(d12, entity.locY + entity.length + 0.001D, d13);
if (this.world.a(this.getBoundingBox())) {
this.setPosition(d12, entity.locY + entity.length + 1.001D, d13);
if (this.world.a(this.getBoundingBox())) {
this.setPosition(entity.locX, entity.locY + this.length + 0.001D, entity.locZ);
}
}
}
}
protected float cl() {
return 0.42F;
}
protected void cm() {
this.motY = this.cl();
if (this.hasEffect(MobEffects.JUMP)) {
this.motY += (this.getEffect(MobEffects.JUMP).getAmplifier() + 1) * 0.1F;
}
if (this.isSprinting()) {
float f = this.yaw * 0.017453292F;
this.motX -= MathHelper.sin(f) * 0.2F;
this.motZ += MathHelper.cos(f) * 0.2F;
}
this.impulse = true;
}
protected void cn() {
this.motY += 0.03999999910593033D;
}
protected void co() {
this.motY += 0.03999999910593033D;
}
protected float cp() {
return 0.8F;
}
public void g(float f, float f1) {
double d0;
double d1;
float f2;
if (this.cu() || this.bA()) {
float f3;
float f4;
if (this.isInWater() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d1 = this.locY;
f4 = this.cp();
f3 = 0.02F;
f2 = EnchantmentManager.e(this);
if (f2 > 3.0F) {
f2 = 3.0F;
}
if (!this.onGround) {
f2 *= 0.5F;
}
if (f2 > 0.0F) {
f4 += (0.54600006F - f4) * f2 / 3.0F;
f3 += (this.cq() - f3) * f2 / 3.0F;
}
this.a(f, f1, f3);
this.move(EnumMoveType.SELF, this.motX, this.motY, this.motZ);
this.motX *= f4;
this.motY *= 0.800000011920929D;
this.motZ *= f4;
if (!this.isNoGravity()) {
this.motY -= 0.02D;
}
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d1, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else if (this.ao() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d1 = this.locY;
this.a(f, f1, 0.02F);
this.move(EnumMoveType.SELF, this.motX, this.motY, this.motZ);
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
if (!this.isNoGravity()) {
this.motY -= 0.02D;
}
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d1, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else if (this.cH()) {
if (world.paperConfig.elytraHitWallDamage) { // Paper start - Toggleable Elytra Wall Damage
if (this.motY > -0.5D) {
this.fallDistance = 1.0F;
}
Vec3D vec3d = this.aB();
float f5 = this.pitch * 0.017453292F;
d0 = Math.sqrt(vec3d.x * vec3d.x + vec3d.z * vec3d.z);
double d2 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
double d3 = vec3d.b();
float f6 = MathHelper.cos(f5);
f6 = (float) ((double) f6 * (double) f6 * Math.min(1.0D, d3 / 0.4D));
this.motY += -0.08D + f6 * 0.06D;
double d4;
if (this.motY < 0.0D && d0 > 0.0D) {
d4 = this.motY * -0.1D * f6;
this.motY += d4;
this.motX += vec3d.x * d4 / d0;
this.motZ += vec3d.z * d4 / d0;
}
if (f5 < 0.0F) {
d4 = d2 * (-MathHelper.sin(f5)) * 0.04D;
this.motY += d4 * 3.2D;
this.motX -= vec3d.x * d4 / d0;
this.motZ -= vec3d.z * d4 / d0;
}
if (d0 > 0.0D) {
this.motX += (vec3d.x / d0 * d2 - this.motX) * 0.1D;
this.motZ += (vec3d.z / d0 * d2 - this.motZ) * 0.1D;
}
this.motX *= 0.9900000095367432D;
this.motY *= 0.9800000190734863D;
this.motZ *= 0.9900000095367432D;
this.move(EnumMoveType.SELF, this.motX, this.motY, this.motZ);
if (this.positionChanged && !this.world.isClientSide) {
d4 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
double d5 = d2 - d4;
float f7 = (float) (d5 * 10.0D - 3.0D);
if (f7 > 0.0F) {
this.a(this.e((int) f7), 1.0F, 1.0F);
this.damageEntity(DamageSource.FLY_INTO_WALL, f7);
}
}
} // Paper end - Elyta Wall Damage if statement
if (this.onGround && !this.world.isClientSide) {
if (getFlag(7) && !CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) // CraftBukkit
this.setFlag(7, false);
}
} else {
float f8 = 0.91F;
BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.d(this.locX, this.getBoundingBox().b - 1.0D, this.locZ);
if (this.onGround) {
f8 = this.world.getType(blockposition_pooledblockposition).getBlock().frictionFactor * 0.91F;
}
f4 = 0.16277136F / (f8 * f8 * f8);
if (this.onGround) {
f3 = this.cq() * f4;
} else {
f3 = this.aR;
}
this.a(f, f1, f3);
f8 = 0.91F;
if (this.onGround) {
f8 = this.world.getType(blockposition_pooledblockposition.e(this.locX, this.getBoundingBox().b - 1.0D, this.locZ)).getBlock().frictionFactor * 0.91F;
}
if (this.m_()) {
f2 = 0.15F;
this.motX = MathHelper.a(this.motX, -0.15000000596046448D, 0.15000000596046448D);
this.motZ = MathHelper.a(this.motZ, -0.15000000596046448D, 0.15000000596046448D);
this.fallDistance = 0.0F;
if (this.motY < -0.15D) {
this.motY = -0.15D;
}
boolean flag = this.isSneaking() && this instanceof EntityHuman;
if (flag && this.motY < 0.0D) {
this.motY = 0.0D;
}
}
this.move(EnumMoveType.SELF, this.motX, this.motY, this.motZ);
if (this.positionChanged && this.m_()) {
this.motY = 0.2D;
}
if (this.hasEffect(MobEffects.LEVITATION)) {
this.motY += (0.05D * (this.getEffect(MobEffects.LEVITATION).getAmplifier() + 1) - this.motY) * 0.2D;
} else {
blockposition_pooledblockposition.e(this.locX, 0.0D, this.locZ);
if (this.world.isClientSide && (!this.world.isLoaded(blockposition_pooledblockposition) || !this.world.getChunkAtWorldCoords(blockposition_pooledblockposition).p())) {
if (this.locY > 0.0D) {
this.motY = -0.1D;
} else {
this.motY = 0.0D;
}
} else if (!this.isNoGravity()) {
this.motY -= 0.08D;
}
}
this.motY *= 0.9800000190734863D;
this.motX *= f8;
this.motZ *= f8;
blockposition_pooledblockposition.t();
}
}
this.aF = this.aG;
d1 = this.locX - this.lastX;
d0 = this.locZ - this.lastZ;
f2 = MathHelper.sqrt(d1 * d1 + d0 * d0) * 4.0F;
if (f2 > 1.0F) {
f2 = 1.0F;
}
this.aG += (f2 - this.aG) * 0.4F;
this.aH += this.aG;
}
public float cq() {
return this.bB;
}
public void l(float f) {
this.bB = f;
}
public boolean B(Entity entity) {
this.z(entity);
return false;
}
public boolean isSleeping() {
return false;
}
@Override
public void A_() {
super.A_();
this.cA();
if (!this.world.isClientSide) {
int i = this.cc();
if (i > 0) {
if (this.ax <= 0) {
this.ax = 20 * (30 - i);
}
--this.ax;
if (this.ax <= 0) {
this.f(i - 1);
}
}
EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
int j = aenumitemslot.length;
for (int k = 0; k < j; ++k) {
EnumItemSlot enumitemslot = aenumitemslot[k];
ItemStack itemstack;
switch (enumitemslot.a()) {
case HAND:
itemstack = this.bu.get(enumitemslot.b());
break;
case ARMOR:
itemstack = this.bv.get(enumitemslot.b());
break;
default:
continue;
}
ItemStack itemstack1 = this.getEquipment(enumitemslot);
if (!ItemStack.matches(itemstack1, itemstack)) {
((WorldServer) this.world).getTracker().a(this, (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
if (!itemstack.isEmpty()) {
this.getAttributeMap().a(itemstack.a(enumitemslot));
}
if (!itemstack1.isEmpty()) {
this.getAttributeMap().b(itemstack1.a(enumitemslot));
}
switch (enumitemslot.a()) {
case HAND:
this.bu.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
break;
case ARMOR:
this.bv.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
}
}
}
if (this.ticksLived % 20 == 0) {
this.getCombatTracker().g();
}
if (!this.glowing) {
boolean flag = this.hasEffect(MobEffects.GLOWING);
if (this.getFlag(6) != flag) {
this.setFlag(6, flag);
}
}
}
this.n();
double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);
float f1 = this.aN;
float f2 = 0.0F;
this.aW = this.aX;
float f3 = 0.0F;
if (f > 0.0025000002F) {
f3 = 1.0F;
f2 = (float) Math.sqrt(f) * 3.0F;
f1 = (float) MathHelper.c(d1, d0) * 57.295776F - 90.0F;
}
if (this.aD > 0.0F) {
f1 = this.yaw;
}
if (!this.onGround) {
f3 = 0.0F;
}
this.aX += (f3 - this.aX) * 0.3F;
this.world.methodProfiler.a("headTurn");
f2 = this.h(f1, f2);
this.world.methodProfiler.a("rangeChecks");
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
while (this.aN - this.aO < -180.0F) {
this.aO -= 360.0F;
}
while (this.aN - this.aO >= 180.0F) {
this.aO += 360.0F;
}
while (this.pitch - this.lastPitch < -180.0F) {
this.lastPitch -= 360.0F;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
while (this.aP - this.aQ < -180.0F) {
this.aQ -= 360.0F;
}
while (this.aP - this.aQ >= 180.0F) {
this.aQ += 360.0F;
}
this.aY += f2;
if (this.cH()) {
++this.bp;
} else {
this.bp = 0;
}
}
protected float h(float f, float f1) {
float f2 = MathHelper.g(f - this.aN);
this.aN += f2 * 0.3F;
float f3 = MathHelper.g(this.yaw - this.aN);
boolean flag = f3 < -90.0F || f3 >= 90.0F;
if (f3 < -75.0F) {
f3 = -75.0F;
}
if (f3 >= 75.0F) {
f3 = 75.0F;
}
this.aN = this.yaw - f3;
if (f3 * f3 > 2500.0F) {
this.aN += f3 * 0.2F;
}
if (flag) {
f1 *= -1.0F;
}
return f1;
}
public void n() {
if (this.bC > 0) {
--this.bC;
}
if (this.bh > 0 && !this.bA()) {
double d0 = this.locX + (this.bi - this.locX) / this.bh;
double d1 = this.locY + (this.bj - this.locY) / this.bh;
double d2 = this.locZ + (this.bk - this.locZ) / this.bh;
double d3 = MathHelper.g(this.bl - this.yaw);
this.yaw = (float) (this.yaw + d3 / this.bh);
this.pitch = (float) (this.pitch + (this.bm - this.pitch) / this.bh);
--this.bh;
this.setPosition(d0, d1, d2);
this.setYawPitch(this.yaw, this.pitch);
} else if (!this.cu()) {
this.motX *= 0.98D;
this.motY *= 0.98D;
this.motZ *= 0.98D;
}
if (Math.abs(this.motX) < 0.003D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) < 0.003D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) < 0.003D) {
this.motZ = 0.0D;
}
this.world.methodProfiler.a("ai");
if (this.isFrozen()) {
this.bd = false;
this.be = 0.0F;
this.bf = 0.0F;
this.bg = 0.0F;
} else if (this.cu()) {
this.world.methodProfiler.a("newAi");
this.doTick();
}
this.world.methodProfiler.a("jump");
if (this.bd) {
if (this.isInWater()) {
this.cn();
} else if (this.ao()) {
this.co();
} else if (this.onGround && this.bC == 0) {
this.cm();
this.bC = 10;
}
} else {
this.bC = 0;
}
this.world.methodProfiler.a("travel");
this.be *= 0.98F;
this.bf *= 0.98F;
this.bg *= 0.9F;
this.r();
this.g(this.be, this.bf);
this.world.methodProfiler.a("push");
this.ct();
}
private void r() {
boolean flag = this.getFlag(7);
if (flag && !this.onGround && !this.isPassenger()) {
ItemStack itemstack = this.getEquipment(EnumItemSlot.CHEST);
if (itemstack.getItem() == Items.cS && ItemElytra.d(itemstack)) {
flag = true;
if (!this.world.isClientSide && (this.bp + 1) % 20 == 0) {
itemstack.damage(1, this);
}
} else {
flag = false;
}
} else {
flag = false;
}
if (!this.world.isClientSide) {
if (flag != this.getFlag(7) && !CraftEventFactory.callToggleGlideEvent(this, flag).isCancelled()) // CraftBukkit
this.setFlag(7, flag);
}
}
protected void doTick() {}
protected void ct() {
List list = this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this));
if (!list.isEmpty()) {
int i = this.world.getGameRules().c("maxEntityCramming");
int j;
if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) {
j = 0;
for (int k = 0; k < list.size(); ++k) {
if (!((Entity) list.get(k)).isPassenger()) {
++j;
}
}
if (j > i - 1) {
this.damageEntity(DamageSource.CRAMMING, 6.0F);
}
}
numCollisions = Math.max(0, numCollisions - world.paperConfig.maxCollisionsPerEntity); // Paper
for (j = 0; j < list.size() && numCollisions < world.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
Entity entity = (Entity) list.get(j);
entity.numCollisions++; // Paper
numCollisions++; // Paper
this.C(entity);
}
}
}
protected void C(Entity entity) {
entity.collide(this);
}
@Override
public void stopRiding() {
Entity entity = this.bB();
super.stopRiding();
if (entity != null && entity != this.bB() && !this.world.isClientSide) {
this.A(entity);
}
}
@Override
public void aw() {
super.aw();
this.aW = this.aX;
this.aX = 0.0F;
this.fallDistance = 0.0F;
}
public void l(boolean flag) {
this.bd = flag;
}
public void receive(Entity entity, int i) {
if (!entity.dead && !this.world.isClientSide) {
EntityTracker entitytracker = ((WorldServer) this.world).getTracker();
if (entity instanceof EntityItem || entity instanceof EntityArrow || entity instanceof EntityExperienceOrb) {
entitytracker.a(entity, (new PacketPlayOutCollect(entity.getId(), this.getId(), i)));
}
}
}
public boolean hasLineOfSight(Entity entity) {
return this.world.rayTrace(new Vec3D(this.locX, this.locY + this.getHeadHeight(), this.locZ), new Vec3D(entity.locX, entity.locY + entity.getHeadHeight(), entity.locZ), false, true, false) == null;
}
@Override
public Vec3D aB() {
return this.f(1.0F);
}
@Override
public Vec3D f(float f) {
if (f == 1.0F) {
return this.f(this.pitch, this.aP);
} else {
float f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
float f2 = this.aQ + (this.aP - this.aQ) * f;
return this.f(f1, f2);
}
}
public boolean cu() {
return !this.world.isClientSide;
}
@Override
public boolean isInteractable() {
return !this.dead && this.collides; // CraftBukkit
}
@Override
public boolean isCollidable() {
return this.isAlive() && !this.m_() && this.collides; // CraftBukkit
}
@Override
protected void ap() {
this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue();
}
@Override
public float getHeadRotation() {
return this.aP;
}
@Override
public void h(float f) {
this.aP = f;
}
@Override
public void i(float f) {
this.aN = f;
}
public float getAbsorptionHearts() {
return this.bD;
}
public void setAbsorptionHearts(float f) {
if (f < 0.0F || Float.isNaN(f)) { // Paper
f = 0.0F;
}
this.bD = f;
}
public void enterCombat() {}
public void exitCombat() {}
protected void cw() {
this.updateEffects = true;
}
public abstract EnumMainHand getMainHand();
public boolean isHandRaised() {
return (this.datawatcher.get(EntityLiving.at).byteValue() & 1) > 0;
}
public EnumHand cz() {
return (this.datawatcher.get(EntityLiving.at).byteValue() & 2) > 0 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND;
}
protected void cA() {
if (this.isHandRaised()) {
ItemStack itemstack = this.b(this.cz());
if (itemstack == this.activeItem) {
if (this.cC() <= 25 && this.cC() % 4 == 0) {
this.a(this.activeItem, 5);
}
if (--this.bo == 0 && !this.world.isClientSide) {
this.v();
}
} else {
this.cF();
}
}
}
public void c(EnumHand enumhand) {
ItemStack itemstack = this.b(enumhand);
if (!itemstack.isEmpty() && !this.isHandRaised()) {
this.activeItem = itemstack;
this.bo = itemstack.m();
if (!this.world.isClientSide) {
int i = 1;
if (enumhand == EnumHand.OFF_HAND) {
i |= 2;
}
this.datawatcher.set(EntityLiving.at, Byte.valueOf((byte) i));
}
}
}
@Override
public void a(DataWatcherObject<?> datawatcherobject) {
super.a(datawatcherobject);
if (EntityLiving.at.equals(datawatcherobject) && this.world.isClientSide) {
if (this.isHandRaised() && this.activeItem.isEmpty()) {
this.activeItem = this.b(this.cz());
if (!this.activeItem.isEmpty()) {
this.bo = this.activeItem.m();
}
} else if (!this.isHandRaised() && !this.activeItem.isEmpty()) {
this.activeItem = ItemStack.a;
this.bo = 0;
}
}
}
protected void a(ItemStack itemstack, int i) {
if (!itemstack.isEmpty() && this.isHandRaised()) {
if (itemstack.n() == EnumAnimation.DRINK) {
this.a(SoundEffects.bN, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
if (itemstack.n() == EnumAnimation.EAT) {
for (int j = 0; j < i; ++j) {
Vec3D vec3d = new Vec3D((this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
vec3d = vec3d.a(-this.pitch * 0.017453292F);
vec3d = vec3d.b(-this.yaw * 0.017453292F);
double d0 = (-this.random.nextFloat()) * 0.6D - 0.3D;
Vec3D vec3d1 = new Vec3D((this.random.nextFloat() - 0.5D) * 0.3D, d0, 0.6D);
vec3d1 = vec3d1.a(-this.pitch * 0.017453292F);
vec3d1 = vec3d1.b(-this.yaw * 0.017453292F);
vec3d1 = vec3d1.add(this.locX, this.locY + this.getHeadHeight(), this.locZ);
if (itemstack.usesData()) {
this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.x, vec3d1.y, vec3d1.z, vec3d.x, vec3d.y + 0.05D, vec3d.z, new int[] { Item.getId(itemstack.getItem()), itemstack.getData()});
} else {
this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.x, vec3d1.y, vec3d1.z, vec3d.x, vec3d.y + 0.05D, vec3d.z, new int[] { Item.getId(itemstack.getItem())});
}
}
this.a(SoundEffects.bO, 0.5F + 0.5F * this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
}
}
protected void v() {
if (!this.activeItem.isEmpty() && this.isHandRaised()) {
PlayerItemConsumeEvent event = null; // Paper
this.a(this.activeItem, 16);
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
if (this instanceof EntityPlayer) {
org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.activeItem);
event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem); // Paper
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
// Update client
((EntityPlayer) this).getBukkitEntity().updateInventory();
((EntityPlayer) this).getBukkitEntity().updateScaledHealth();
return;
}
itemstack = (craftItem.equals(event.getItem())) ? this.activeItem.a(this.world, this) : CraftItemStack.asNMSCopy(event.getItem()).a(world, this);
} else {
itemstack = this.activeItem.a(this.world, this);
}
// Paper start - save the default replacement item and change it if necessary
final ItemStack defaultReplacement = itemstack;
if (event != null && event.getReplacement() != null) {
itemstack = CraftItemStack.asNMSCopy(event.getReplacement());
}
// Paper end
this.a(this.cz(), itemstack);
// CraftBukkit end
this.cF();
// Paper start - if the replacement is anything but the default, update the client inventory
if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
((EntityPlayer) this).getBukkitEntity().updateInventory();
}
}
}
public ItemStack cB() {
return this.activeItem;
}
public int cC() {
return this.bo;
}
public int cD() {
return this.isHandRaised() ? this.activeItem.m() - this.cC() : 0;
}
public void clearActiveItem() {
if (!this.activeItem.isEmpty()) {
this.activeItem.a(this.world, this, this.cC());
}
this.cF();
}
public void cF() {
if (!this.world.isClientSide) {
this.datawatcher.set(EntityLiving.at, Byte.valueOf((byte) 0));
}
this.activeItem = ItemStack.a;
this.bo = 0;
}
public boolean isBlocking() {
if (this.isHandRaised() && !this.activeItem.isEmpty()) {
Item item = this.activeItem.getItem();
return item.f(this.activeItem) != EnumAnimation.BLOCK ? false : item.e(this.activeItem) - this.bo >= 5;
} else {
return false;
}
}
public boolean cH() {
return this.getFlag(7);
}
public boolean j(double d0, double d1, double d2) {
double d3 = this.locX;
double d4 = this.locY;
double d5 = this.locZ;
this.locX = d0;
this.locY = d1;
this.locZ = d2;
boolean flag = false;
BlockPosition blockposition = new BlockPosition(this);
World world = this.world;
Random random = this.getRandom();
boolean flag1;
if (world.isLoaded(blockposition)) {
flag1 = false;
while (!flag1 && blockposition.getY() > 0) {
BlockPosition blockposition1 = blockposition.down();
IBlockData iblockdata = world.getType(blockposition1);
if (iblockdata.getMaterial().isSolid()) {
flag1 = true;
} else {
--this.locY;
blockposition = blockposition1;
}
}
if (flag1) {
// CraftBukkit start - Teleport event
// this.enderTeleportTo(this.locX, this.locY, this.locZ);
EntityTeleportEvent teleport = new EntityTeleportEvent(this.getBukkitEntity(), new Location(this.world.getWorld(), d3, d4, d5), new Location(this.world.getWorld(), this.locX, this.locY, this.locZ));
this.world.getServer().getPluginManager().callEvent(teleport);
if (!teleport.isCancelled()) {
Location to = teleport.getTo();
this.enderTeleportTo(to.getX(), to.getY(), to.getZ());
if (world.getCubes(this, this.getBoundingBox()).isEmpty() && !world.containsLiquid(this.getBoundingBox())) {
flag = true;
}
}
// CraftBukkit end
}
}
if (!flag) {
this.enderTeleportTo(d3, d4, d5);
return false;
} else {
flag1 = true;
for (int i = 0; i < 128; ++i) {
double d6 = i / 127.0D;
float f = (random.nextFloat() - 0.5F) * 0.2F;
float f1 = (random.nextFloat() - 0.5F) * 0.2F;
float f2 = (random.nextFloat() - 0.5F) * 0.2F;
double d7 = d3 + (this.locX - d3) * d6 + (random.nextDouble() - 0.5D) * this.width * 2.0D;
double d8 = d4 + (this.locY - d4) * d6 + random.nextDouble() * this.length;
double d9 = d5 + (this.locZ - d5) * d6 + (random.nextDouble() - 0.5D) * this.width * 2.0D;
world.addParticle(EnumParticle.PORTAL, d7, d8, d9, f, f1, f2, new int[0]);
}
if (this instanceof EntityCreature) {
((EntityCreature) this).getNavigation().o();
}
return true;
}
}
public boolean cJ() {
return true;
}
public boolean cK() {
return true;
}
}