package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.BlockFadeEvent;
// CraftBukkit end
public class BlockGrass extends Block implements IBlockFragilePlantElement {
public static final BlockStateBoolean SNOWY = BlockStateBoolean.of("snowy");
protected BlockGrass() {
super(Material.GRASS);
this.y(this.blockStateList.getBlockData().set(BlockGrass.SNOWY, Boolean.valueOf(false)));
this.a(true);
this.a(CreativeModeTab.b);
}
public IBlockData updateState(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition) {
Block block = iblockaccess.getType(blockposition.up()).getBlock();
return iblockdata.set(BlockGrass.SNOWY, Boolean.valueOf(block == Blocks.SNOW || block == Blocks.SNOW_LAYER));
}
public void b(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
if (world.paperConfig.grassUpdateRate != 1 && (world.paperConfig.grassUpdateRate < 1 || (MinecraftServer.currentTick + blockposition.hashCode()) % world.paperConfig.grassUpdateRate != 0)) { return; } // Paper
if (!world.isClientSide) {
int lightLevel = -1; // Paper
if (world.getType(blockposition.up()).c() > 2 && (lightLevel = world.getLightLevel(blockposition.up())) < 4) { // Paper - move light check to end to avoid unneeded light lookups
// CraftBukkit start
// world.setTypeUpdate(blockposition, Blocks.DIRT.getBlockData());
org.bukkit.World bworld = world.getWorld();
BlockState blockState = bworld.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()).getState();
blockState.setType(CraftMagicNumbers.getMaterial(Blocks.DIRT));
BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState);
world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
blockState.update(true);
}
// CraftBukkit end
} else {
// Paper start
// If light was calculated above, reuse it, else grab it
if (lightLevel == -1) {
lightLevel = world.getLightLevel(blockposition.up());
}
if (lightLevel >= 9) {
// Paper end
for (int i = 0; i < 4; ++i) {
BlockPosition blockposition1 = blockposition.a(random.nextInt(3) - 1, random.nextInt(5) - 3, random.nextInt(3) - 1);
IBlockData iblockdata2 = world.getTypeIfLoaded(blockposition1); // Paper - moved up
if (iblockdata2 == null) { // Paper
return;
}
IBlockData iblockdata1 = world.getType(blockposition1.up());
//IBlockData iblockdata2 = world.getTypeIfLoaded(blockposition1); // Paper - moved up
if (iblockdata2.getBlock() == Blocks.DIRT && iblockdata2.get(BlockDirt.VARIANT) == BlockDirt.EnumDirtVariant.DIRT && iblockdata1.c() <= 2 && world.isLightLevel(blockposition1.up(), 4)) { // Paper - move last check before isLightLevel to avoid unneeded light checks
// CraftBukkit start
// world.setTypeUpdate(blockposition1, Blocks.GRASS.getBlockData());
org.bukkit.World bworld = world.getWorld();
BlockState blockState = bworld.getBlockAt(blockposition1.getX(), blockposition1.getY(), blockposition1.getZ()).getState();
blockState.setType(CraftMagicNumbers.getMaterial(Blocks.GRASS));
BlockSpreadEvent event = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), blockState);
world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
blockState.update(true);
}
// CraftBukkit end
}
}
}
}
}
}
public Item getDropType(IBlockData iblockdata, Random random, int i) {
return Blocks.DIRT.getDropType(Blocks.DIRT.getBlockData().set(BlockDirt.VARIANT, BlockDirt.EnumDirtVariant.DIRT), random, i);
}
public boolean a(World world, BlockPosition blockposition, IBlockData iblockdata, boolean flag) {
return true;
}
public boolean a(World world, Random random, BlockPosition blockposition, IBlockData iblockdata) {
return true;
}
public void b(World world, Random random, BlockPosition blockposition, IBlockData iblockdata) {
BlockPosition blockposition1 = blockposition.up();
int i = 0;
while (i < 128) {
BlockPosition blockposition2 = blockposition1;
int j = 0;
while (true) {
if (j < i / 16) {
blockposition2 = blockposition2.a(random.nextInt(3) - 1, (random.nextInt(3) - 1) * random.nextInt(3) / 2, random.nextInt(3) - 1);
if (world.getType(blockposition2.down()).getBlock() == Blocks.GRASS && !world.getType(blockposition2).m()) {
++j;
continue;
}
} else if (world.getType(blockposition2).getBlock().material == Material.AIR) {
if (random.nextInt(8) == 0) {
BlockFlowers.EnumFlowerVarient blockflowers_enumflowervarient = world.getBiome(blockposition2).a(random, blockposition2);
BlockFlowers blockflowers = blockflowers_enumflowervarient.a().a();
IBlockData iblockdata1 = blockflowers.getBlockData().set(blockflowers.g(), blockflowers_enumflowervarient);
if (blockflowers.f(world, blockposition2, iblockdata1)) {
// world.setTypeAndData(blockposition2, iblockdata1, 3); // CraftBukkit
CraftEventFactory.handleBlockGrowEvent(world, blockposition2.getX(), blockposition2.getY(), blockposition2.getZ(), iblockdata1.getBlock(), iblockdata1.getBlock().toLegacyData(iblockdata1)); // CraftBukkit
}
} else {
IBlockData iblockdata2 = Blocks.TALLGRASS.getBlockData().set(BlockLongGrass.TYPE, BlockLongGrass.EnumTallGrassType.GRASS);
if (Blocks.TALLGRASS.f(world, blockposition2, iblockdata2)) {
// world.setTypeAndData(blockposition2, iblockdata2, 3); // CraftBukkit
CraftEventFactory.handleBlockGrowEvent(world, blockposition2.getX(), blockposition2.getY(), blockposition2.getZ(), iblockdata2.getBlock(), iblockdata2.getBlock().toLegacyData(iblockdata2)); // CraftBukkit
}
}
}
++i;
break;
}
}
}
public int toLegacyData(IBlockData iblockdata) {
return 0;
}
protected BlockStateList getStateList() {
return new BlockStateList(this, new IBlockState[] { BlockGrass.SNOWY});
}
}