package net.minecraft.server; import java.util.Random; // CraftBukkit start import org.bukkit.block.BlockState; import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.craftbukkit.util.CraftMagicNumbers; import org.bukkit.event.block.BlockSpreadEvent; import org.bukkit.event.block.BlockFadeEvent; // CraftBukkit end public class BlockGrass extends Block implements IBlockFragilePlantElement { public static final BlockStateBoolean SNOWY = BlockStateBoolean.of("snowy"); protected BlockGrass() { super(Material.GRASS); this.y(this.blockStateList.getBlockData().set(BlockGrass.SNOWY, Boolean.valueOf(false))); this.a(true); this.a(CreativeModeTab.b); } public IBlockData updateState(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition) { Block block = iblockaccess.getType(blockposition.up()).getBlock(); return iblockdata.set(BlockGrass.SNOWY, Boolean.valueOf(block == Blocks.SNOW || block == Blocks.SNOW_LAYER)); } public void b(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) { if (world.paperConfig.grassUpdateRate != 1 && (world.paperConfig.grassUpdateRate < 1 || (MinecraftServer.currentTick + blockposition.hashCode()) % world.paperConfig.grassUpdateRate != 0)) { return; } // Paper if (!world.isClientSide) { int lightLevel = -1; // Paper if (world.getType(blockposition.up()).c() > 2 && (lightLevel = world.getLightLevel(blockposition.up())) < 4) { // Paper - move light check to end to avoid unneeded light lookups // CraftBukkit start // world.setTypeUpdate(blockposition, Blocks.DIRT.getBlockData()); org.bukkit.World bworld = world.getWorld(); BlockState blockState = bworld.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()).getState(); blockState.setType(CraftMagicNumbers.getMaterial(Blocks.DIRT)); BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState); world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { blockState.update(true); } // CraftBukkit end } else { // Paper start // If light was calculated above, reuse it, else grab it if (lightLevel == -1) { lightLevel = world.getLightLevel(blockposition.up()); } if (lightLevel >= 9) { // Paper end for (int i = 0; i < 4; ++i) { BlockPosition blockposition1 = blockposition.a(random.nextInt(3) - 1, random.nextInt(5) - 3, random.nextInt(3) - 1); IBlockData iblockdata2 = world.getTypeIfLoaded(blockposition1); // Paper - moved up if (iblockdata2 == null) { // Paper return; } IBlockData iblockdata1 = world.getType(blockposition1.up()); //IBlockData iblockdata2 = world.getTypeIfLoaded(blockposition1); // Paper - moved up if (iblockdata2.getBlock() == Blocks.DIRT && iblockdata2.get(BlockDirt.VARIANT) == BlockDirt.EnumDirtVariant.DIRT && iblockdata1.c() <= 2 && world.isLightLevel(blockposition1.up(), 4)) { // Paper - move last check before isLightLevel to avoid unneeded light checks // CraftBukkit start // world.setTypeUpdate(blockposition1, Blocks.GRASS.getBlockData()); org.bukkit.World bworld = world.getWorld(); BlockState blockState = bworld.getBlockAt(blockposition1.getX(), blockposition1.getY(), blockposition1.getZ()).getState(); blockState.setType(CraftMagicNumbers.getMaterial(Blocks.GRASS)); BlockSpreadEvent event = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), blockState); world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { blockState.update(true); } // CraftBukkit end } } } } } } public Item getDropType(IBlockData iblockdata, Random random, int i) { return Blocks.DIRT.getDropType(Blocks.DIRT.getBlockData().set(BlockDirt.VARIANT, BlockDirt.EnumDirtVariant.DIRT), random, i); } public boolean a(World world, BlockPosition blockposition, IBlockData iblockdata, boolean flag) { return true; } public boolean a(World world, Random random, BlockPosition blockposition, IBlockData iblockdata) { return true; } public void b(World world, Random random, BlockPosition blockposition, IBlockData iblockdata) { BlockPosition blockposition1 = blockposition.up(); int i = 0; while (i < 128) { BlockPosition blockposition2 = blockposition1; int j = 0; while (true) { if (j < i / 16) { blockposition2 = blockposition2.a(random.nextInt(3) - 1, (random.nextInt(3) - 1) * random.nextInt(3) / 2, random.nextInt(3) - 1); if (world.getType(blockposition2.down()).getBlock() == Blocks.GRASS && !world.getType(blockposition2).m()) { ++j; continue; } } else if (world.getType(blockposition2).getBlock().material == Material.AIR) { if (random.nextInt(8) == 0) { BlockFlowers.EnumFlowerVarient blockflowers_enumflowervarient = world.getBiome(blockposition2).a(random, blockposition2); BlockFlowers blockflowers = blockflowers_enumflowervarient.a().a(); IBlockData iblockdata1 = blockflowers.getBlockData().set(blockflowers.g(), blockflowers_enumflowervarient); if (blockflowers.f(world, blockposition2, iblockdata1)) { // world.setTypeAndData(blockposition2, iblockdata1, 3); // CraftBukkit CraftEventFactory.handleBlockGrowEvent(world, blockposition2.getX(), blockposition2.getY(), blockposition2.getZ(), iblockdata1.getBlock(), iblockdata1.getBlock().toLegacyData(iblockdata1)); // CraftBukkit } } else { IBlockData iblockdata2 = Blocks.TALLGRASS.getBlockData().set(BlockLongGrass.TYPE, BlockLongGrass.EnumTallGrassType.GRASS); if (Blocks.TALLGRASS.f(world, blockposition2, iblockdata2)) { // world.setTypeAndData(blockposition2, iblockdata2, 3); // CraftBukkit CraftEventFactory.handleBlockGrowEvent(world, blockposition2.getX(), blockposition2.getY(), blockposition2.getZ(), iblockdata2.getBlock(), iblockdata2.getBlock().toLegacyData(iblockdata2)); // CraftBukkit } } } ++i; break; } } } public int toLegacyData(IBlockData iblockdata) { return 0; } protected BlockStateList getStateList() { return new BlockStateList(this, new IBlockState[] { BlockGrass.SNOWY}); } }