package net.minecraft.server; import com.google.common.collect.Lists; import com.google.common.collect.Sets; import com.koloboke.collect.map.hash.HashIntObjMaps; import com.koloboke.collect.map.hash.HashObjObjMaps; import com.koloboke.collect.set.hash.HashObjSets; import java.util.Iterator; import java.util.List; import java.util.Set; import javax.annotation.Nullable; // CraftBukkit start import java.util.HashMap; import java.util.Map; import org.bukkit.craftbukkit.inventory.CraftInventory; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.event.Event.Result; import org.bukkit.event.inventory.InventoryDragEvent; import org.bukkit.event.inventory.InventoryType; import org.bukkit.inventory.InventoryView; // CraftBukkit end public abstract class Container { public NonNullList<ItemStack> b = NonNullList.a(); public List<Slot> c = Lists.newArrayList(); public int windowId; private int dragType = -1; private int g; private final Set<Slot> h = HashObjSets.newMutableSet(); protected List<ICrafting> listeners = Lists.newArrayList(); private final Set<EntityHuman> i = HashObjSets.newMutableSet(); private int tickCount; // Spigot // CraftBukkit start public boolean checkReachable = true; public abstract InventoryView getBukkitView(); public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) { InventoryView source = this.getBukkitView(), destination = other.getBukkitView(); ((CraftInventory) source.getTopInventory()).getInventory().onClose(player); ((CraftInventory) source.getBottomInventory()).getInventory().onClose(player); ((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player); ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player); } // CraftBukkit end public Container() {} protected Slot a(Slot slot) { slot.rawSlotIndex = this.c.size(); this.c.add(slot); this.b.add(ItemStack.a); return slot; } public void addSlotListener(ICrafting icrafting) { if (this.listeners.contains(icrafting)) { throw new IllegalArgumentException("Listener already listening"); } else { this.listeners.add(icrafting); icrafting.a(this, this.a()); this.b(); } } public NonNullList<ItemStack> a() { NonNullList nonnulllist = NonNullList.a(); for (int i = 0; i < this.c.size(); ++i) { nonnulllist.add(this.c.get(i).getItem()); } return nonnulllist; } public void b() { for (int i = 0; i < this.c.size(); ++i) { ItemStack itemstack = this.c.get(i).getItem(); ItemStack itemstack1 = this.b.get(i); if (!ItemStack.fastMatches(itemstack1, itemstack) || (tickCount % org.spigotmc.SpigotConfig.itemDirtyTicks == 0 && !ItemStack.matches(itemstack1, itemstack))) { // Spigot itemstack1 = itemstack.isEmpty() ? ItemStack.a : itemstack.cloneItemStack(); this.b.set(i, itemstack1); for (int j = 0; j < this.listeners.size(); ++j) { this.listeners.get(j).a(this, i, itemstack1); } } } tickCount++; // Spigot } public boolean a(EntityHuman entityhuman, int i) { return false; } @Nullable public Slot getSlot(IInventory iinventory, int i) { for (int j = 0; j < this.c.size(); ++j) { Slot slot = this.c.get(j); if (slot.a(iinventory, i)) { return slot; } } return null; } public Slot getSlot(int i) { return this.c.get(i); } public ItemStack b(EntityHuman entityhuman, int i) { Slot slot = this.c.get(i); return slot != null ? slot.getItem() : ItemStack.a; } public ItemStack a(int i, int j, InventoryClickType inventoryclicktype, EntityHuman entityhuman) { ItemStack itemstack = ItemStack.a; PlayerInventory playerinventory = entityhuman.inventory; ItemStack itemstack1; int k; ItemStack itemstack2; int l; if (inventoryclicktype == InventoryClickType.QUICK_CRAFT) { int i1 = this.g; this.g = c(j); if ((i1 != 1 || this.g != 2) && i1 != this.g) { this.d(); } else if (playerinventory.getCarried().isEmpty()) { this.d(); } else if (this.g == 0) { this.dragType = b(j); if (a(this.dragType, entityhuman)) { this.g = 1; this.h.clear(); } else { this.d(); } } else if (this.g == 1) { Slot slot = i < this.c.size() ? this.c.get(i) : null; // Paper - Ensure drag in bounds itemstack1 = playerinventory.getCarried(); if (slot != null && a(slot, itemstack1, true) && slot.isAllowed(itemstack1) && (this.dragType == 2 || itemstack1.getCount() > this.h.size()) && this.b(slot)) { this.h.add(slot); } } else if (this.g == 2) { if (!this.h.isEmpty()) { itemstack2 = playerinventory.getCarried().cloneItemStack(); l = playerinventory.getCarried().getCount(); Iterator iterator = this.h.iterator(); Map<Integer, ItemStack> draggedSlots = HashIntObjMaps.newMutableMap(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack) while (iterator.hasNext()) { Slot slot1 = (Slot) iterator.next(); ItemStack itemstack3 = playerinventory.getCarried(); if (slot1 != null && a(slot1, itemstack3, true) && slot1.isAllowed(itemstack3) && (this.dragType == 2 || itemstack3.getCount() >= this.h.size()) && this.b(slot1)) { ItemStack itemstack4 = itemstack2.cloneItemStack(); int j1 = slot1.hasItem() ? slot1.getItem().getCount() : 0; a(this.h, this.dragType, itemstack4, j1); k = Math.min(itemstack4.getMaxStackSize(), slot1.getMaxStackSize(itemstack4)); if (itemstack4.getCount() > k) { itemstack4.setCount(k); } l -= itemstack4.getCount() - j1; // slot1.set(itemstack4); draggedSlots.put(slot1.rawSlotIndex, itemstack4); // CraftBukkit - Put in map instead of setting } } // CraftBukkit start - InventoryDragEvent InventoryView view = getBukkitView(); org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack2); newcursor.setAmount(l); Map<Integer, org.bukkit.inventory.ItemStack> eventmap = HashIntObjMaps.newMutableMap(); for (Map.Entry<Integer, ItemStack> ditem : draggedSlots.entrySet()) { eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue())); } // It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory. ItemStack oldCursor = playerinventory.getCarried(); playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor)); InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.dragType == 1, eventmap); entityhuman.world.getServer().getPluginManager().callEvent(event); // Whether or not a change was made to the inventory that requires an update. boolean needsUpdate = event.getResult() != Result.DEFAULT; if (event.getResult() != Result.DENY) { for (Map.Entry<Integer, ItemStack> dslot : draggedSlots.entrySet()) { view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue())); } // The only time the carried item will be set to null is if the inventory is closed by the server. // If the inventory is closed by the server, then the cursor items are dropped. This is why we change the cursor early. if (playerinventory.getCarried() != null) { playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor())); needsUpdate = true; } } else { playerinventory.setCarried(oldCursor); } if (needsUpdate && entityhuman instanceof EntityPlayer) { ((EntityPlayer) entityhuman).updateInventory(this); } // CraftBukkit end } this.d(); } else { this.d(); } } else if (this.g != 0) { this.d(); } else { Slot slot2; int k1; if ((inventoryclicktype == InventoryClickType.PICKUP || inventoryclicktype == InventoryClickType.QUICK_MOVE) && (j == 0 || j == 1)) { if (i == -999) { if (!playerinventory.getCarried().isEmpty()) { if (j == 0) { // CraftBukkit start ItemStack carried = playerinventory.getCarried(); playerinventory.setCarried(ItemStack.a); entityhuman.drop(carried, true); // CraftBukkit start } if (j == 1) { entityhuman.drop(playerinventory.getCarried().cloneAndSubtract(1), true); } } } else if (inventoryclicktype == InventoryClickType.QUICK_MOVE) { if (i < 0) { return ItemStack.a; } slot2 = this.c.get(i); if (slot2 != null && slot2.isAllowed(entityhuman)) { itemstack2 = this.b(entityhuman, i); if (!itemstack2.isEmpty()) { Item item = itemstack2.getItem(); itemstack = itemstack2.cloneItemStack(); if (slot2.getItem().getItem() == item) { this.a(i, j, true, entityhuman); } } } } else { if (i < 0) { return ItemStack.a; } slot2 = this.c.get(i); if (slot2 != null) { itemstack2 = slot2.getItem(); itemstack1 = playerinventory.getCarried(); if (!itemstack2.isEmpty()) { itemstack = itemstack2.cloneItemStack(); } if (itemstack2.isEmpty()) { if (!itemstack1.isEmpty() && slot2.isAllowed(itemstack1)) { k1 = j == 0 ? itemstack1.getCount() : 1; if (k1 > slot2.getMaxStackSize(itemstack1)) { k1 = slot2.getMaxStackSize(itemstack1); } slot2.set(itemstack1.cloneAndSubtract(k1)); } } else if (slot2.isAllowed(entityhuman)) { if (itemstack1.isEmpty()) { if (itemstack2.isEmpty()) { slot2.set(ItemStack.a); playerinventory.setCarried(ItemStack.a); } else { k1 = j == 0 ? itemstack2.getCount() : (itemstack2.getCount() + 1) / 2; playerinventory.setCarried(slot2.a(k1)); if (itemstack2.isEmpty()) { slot2.set(ItemStack.a); } slot2.a(entityhuman, playerinventory.getCarried()); } } else if (slot2.isAllowed(itemstack1)) { if (itemstack2.getItem() == itemstack1.getItem() && itemstack2.getData() == itemstack1.getData() && ItemStack.equals(itemstack2, itemstack1)) { k1 = j == 0 ? itemstack1.getCount() : 1; if (k1 > slot2.getMaxStackSize(itemstack1) - itemstack2.getCount()) { k1 = slot2.getMaxStackSize(itemstack1) - itemstack2.getCount(); } if (k1 > itemstack1.getMaxStackSize() - itemstack2.getCount()) { k1 = itemstack1.getMaxStackSize() - itemstack2.getCount(); } itemstack1.subtract(k1); itemstack2.add(k1); } else if (itemstack1.getCount() <= slot2.getMaxStackSize(itemstack1)) { slot2.set(itemstack1); playerinventory.setCarried(itemstack2); } } else if (itemstack2.getItem() == itemstack1.getItem() && itemstack1.getMaxStackSize() > 1 && (!itemstack2.usesData() || itemstack2.getData() == itemstack1.getData()) && ItemStack.equals(itemstack2, itemstack1) && !itemstack2.isEmpty()) { k1 = itemstack2.getCount(); if (k1 + itemstack1.getCount() <= itemstack1.getMaxStackSize()) { itemstack1.add(k1); itemstack2 = slot2.a(k1); if (itemstack2.isEmpty()) { slot2.set(ItemStack.a); } slot2.a(entityhuman, playerinventory.getCarried()); } } } slot2.f(); // CraftBukkit start - Make sure the client has the right slot contents if (entityhuman instanceof EntityPlayer && slot2.getMaxStackSize() != 64) { ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, slot2.rawSlotIndex, slot2.getItem())); // Updating a crafting inventory makes the client reset the result slot, have to send it again if (this.getBukkitView().getType() == InventoryType.WORKBENCH || this.getBukkitView().getType() == InventoryType.CRAFTING) { ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, 0, this.getSlot(0).getItem())); } } // CraftBukkit end } } } else if (inventoryclicktype == InventoryClickType.SWAP && j >= 0 && j < 9) { slot2 = this.c.get(i); itemstack2 = playerinventory.getItem(j); itemstack1 = slot2.getItem(); if (!itemstack2.isEmpty() || !itemstack1.isEmpty()) { if (itemstack2.isEmpty()) { if (slot2.isAllowed(entityhuman)) { playerinventory.setItem(j, itemstack1); slot2.b(itemstack1.getCount()); slot2.set(ItemStack.a); slot2.a(entityhuman, itemstack1); } } else if (itemstack1.isEmpty()) { if (slot2.isAllowed(itemstack2)) { k1 = slot2.getMaxStackSize(itemstack2); if (itemstack2.getCount() > k1) { slot2.set(itemstack2.cloneAndSubtract(k1)); } else { slot2.set(itemstack2); playerinventory.setItem(j, ItemStack.a); } } } else if (slot2.isAllowed(entityhuman) && slot2.isAllowed(itemstack2)) { k1 = slot2.getMaxStackSize(itemstack2); if (itemstack2.getCount() > k1) { slot2.set(itemstack2.cloneAndSubtract(k1)); slot2.a(entityhuman, itemstack1); if (!playerinventory.pickup(itemstack1)) { entityhuman.drop(itemstack1, true); } } else { slot2.set(itemstack2); playerinventory.setItem(j, itemstack1); slot2.a(entityhuman, itemstack1); } } } } else if (inventoryclicktype == InventoryClickType.CLONE && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried().isEmpty() && i >= 0) { slot2 = this.c.get(i); if (slot2 != null && slot2.hasItem()) { itemstack2 = slot2.getItem().cloneItemStack(); itemstack2.setCount(itemstack2.getMaxStackSize()); playerinventory.setCarried(itemstack2); } } else if (inventoryclicktype == InventoryClickType.THROW && playerinventory.getCarried().isEmpty() && i >= 0) { slot2 = this.c.get(i); if (slot2 != null && slot2.hasItem() && slot2.isAllowed(entityhuman)) { itemstack2 = slot2.a(j == 0 ? 1 : slot2.getItem().getCount()); slot2.a(entityhuman, itemstack2); entityhuman.drop(itemstack2, true); } } else if (inventoryclicktype == InventoryClickType.PICKUP_ALL && i >= 0) { slot2 = this.c.get(i); itemstack2 = playerinventory.getCarried(); if (!itemstack2.isEmpty() && (slot2 == null || !slot2.hasItem() || !slot2.isAllowed(entityhuman))) { l = j == 0 ? 0 : this.c.size() - 1; k1 = j == 0 ? 1 : -1; for (int l1 = 0; l1 < 2; ++l1) { for (int i2 = l; i2 >= 0 && i2 < this.c.size() && itemstack2.getCount() < itemstack2.getMaxStackSize(); i2 += k1) { Slot slot3 = this.c.get(i2); if (slot3.hasItem() && a(slot3, itemstack2, true) && slot3.isAllowed(entityhuman) && this.a(itemstack2, slot3)) { ItemStack itemstack5 = slot3.getItem(); if (l1 != 0 || itemstack5.getCount() != itemstack5.getMaxStackSize()) { k = Math.min(itemstack2.getMaxStackSize() - itemstack2.getCount(), itemstack5.getCount()); ItemStack itemstack6 = slot3.a(k); itemstack2.add(k); if (itemstack6.isEmpty()) { slot3.set(ItemStack.a); } slot3.a(entityhuman, itemstack6); } } } } } this.b(); } } return itemstack; } public boolean a(ItemStack itemstack, Slot slot) { return true; } protected void a(int i, int j, boolean flag, EntityHuman entityhuman) { this.a(i, j, InventoryClickType.QUICK_MOVE, entityhuman); } public void b(EntityHuman entityhuman) { PlayerInventory playerinventory = entityhuman.inventory; if (!playerinventory.getCarried().isEmpty()) { entityhuman.drop(playerinventory.getCarried(), false); playerinventory.setCarried(ItemStack.a); } } public void a(IInventory iinventory) { this.b(); } public void setItem(int i, ItemStack itemstack) { this.getSlot(i).set(itemstack); } public boolean c(EntityHuman entityhuman) { return !this.i.contains(entityhuman); } public void a(EntityHuman entityhuman, boolean flag) { if (flag) { this.i.remove(entityhuman); } else { this.i.add(entityhuman); } } public abstract boolean a(EntityHuman entityhuman); protected boolean a(ItemStack itemstack, int i, int j, boolean flag) { boolean flag1 = false; int k = i; if (flag) { k = j - 1; } Slot slot; ItemStack itemstack1; if (itemstack.isStackable()) { while (!itemstack.isEmpty()) { if (flag) { if (k < i) { break; } } else if (k >= j) { break; } slot = this.c.get(k); itemstack1 = slot.getItem(); if (!itemstack1.isEmpty() && itemstack1.getItem() == itemstack.getItem() && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1)) { int l = itemstack1.getCount() + itemstack.getCount(); if (l <= itemstack.getMaxStackSize()) { itemstack.setCount(0); itemstack1.setCount(l); slot.f(); flag1 = true; } else if (itemstack1.getCount() < itemstack.getMaxStackSize()) { itemstack.subtract(itemstack.getMaxStackSize() - itemstack1.getCount()); itemstack1.setCount(itemstack.getMaxStackSize()); slot.f(); flag1 = true; } } if (flag) { --k; } else { ++k; } } } if (!itemstack.isEmpty()) { if (flag) { k = j - 1; } else { k = i; } while (true) { if (flag) { if (k < i) { break; } } else if (k >= j) { break; } slot = this.c.get(k); itemstack1 = slot.getItem(); if (itemstack1.isEmpty() && slot.isAllowed(itemstack)) { if (itemstack.getCount() > slot.getMaxStackSize()) { slot.set(itemstack.cloneAndSubtract(slot.getMaxStackSize())); } else { slot.set(itemstack.cloneAndSubtract(itemstack.getCount())); } slot.f(); flag1 = true; break; } if (flag) { --k; } else { ++k; } } } return flag1; } public static int b(int i) { return i >> 2 & 3; } public static int c(int i) { return i & 3; } public static boolean a(int i, EntityHuman entityhuman) { return i == 0 ? true : (i == 1 ? true : i == 2 && entityhuman.abilities.canInstantlyBuild); } protected void d() { this.g = 0; this.h.clear(); } public static boolean a(@Nullable Slot slot, ItemStack itemstack, boolean flag) { boolean flag1 = slot == null || !slot.hasItem(); return !flag1 && itemstack.doMaterialsMatch(slot.getItem()) && ItemStack.equals(slot.getItem(), itemstack) ? slot.getItem().getCount() + (flag ? 0 : itemstack.getCount()) <= itemstack.getMaxStackSize() : flag1; } public static void a(Set<Slot> set, int i, ItemStack itemstack, int j) { switch (i) { case 0: itemstack.setCount(MathHelper.d((float) itemstack.getCount() / (float) set.size())); break; case 1: itemstack.setCount(1); break; case 2: itemstack.setCount(itemstack.getItem().getMaxStackSize()); } itemstack.add(j); } public boolean b(Slot slot) { return true; } public static int a(@Nullable TileEntity tileentity) { return tileentity instanceof IInventory ? b((IInventory) tileentity) : 0; } public static int b(@Nullable IInventory iinventory) { if (iinventory == null) { return 0; } else { int i = 0; float f = 0.0F; for (int j = 0; j < iinventory.getSize(); ++j) { ItemStack itemstack = iinventory.getItem(j); if (!itemstack.isEmpty()) { f += (float) itemstack.getCount() / (float) Math.min(iinventory.getMaxStackSize(), itemstack.getMaxStackSize()); ++i; } } f /= iinventory.getSize(); return MathHelper.d(f * 14.0F) + (i > 0 ? 1 : 0); } } }