package net.minecraft.server; import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit public abstract class EntityFireball extends Entity { public EntityLiving shooter; private int e; private int f; public double dirX; public double dirY; public double dirZ; public float bukkitYield = 1; // CraftBukkit public boolean isIncendiary = true; // CraftBukkit public EntityFireball(World world) { super(world); this.setSize(1.0F, 1.0F); } protected void i() {} public EntityFireball(World world, double d0, double d1, double d2, double d3, double d4, double d5) { super(world); this.setSize(1.0F, 1.0F); this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch); this.setPosition(d0, d1, d2); double d6 = (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5); this.dirX = d3 / d6 * 0.1D; this.dirY = d4 / d6 * 0.1D; this.dirZ = d5 / d6 * 0.1D; } public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) { super(world); this.shooter = entityliving; this.projectileSource = (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit this.setSize(1.0F, 1.0F); this.setPositionRotation(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch); this.setPosition(this.locX, this.locY, this.locZ); this.motX = 0.0D; this.motY = 0.0D; this.motZ = 0.0D; // CraftBukkit start - Added setDirection method this.setDirection(d0, d1, d2); } public void setDirection(double d0, double d1, double d2) { // CraftBukkit end d0 += this.random.nextGaussian() * 0.4D; d1 += this.random.nextGaussian() * 0.4D; d2 += this.random.nextGaussian() * 0.4D; double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2); this.dirX = d0 / d3 * 0.1D; this.dirY = d1 / d3 * 0.1D; this.dirZ = d2 / d3 * 0.1D; } public void A_() { if (!this.world.isClientSide && (this.shooter != null && this.shooter.dead || !this.world.isLoaded(new BlockPosition(this)))) { this.die(); } else { super.A_(); if (this.k()) { this.setOnFire(1); } ++this.f; MovingObjectPosition movingobjectposition = ProjectileHelper.a(this, true, this.f >= 25, this.shooter); // Paper start - Call ProjectileCollideEvent if (movingobjectposition != null && movingobjectposition.entity != null) { com.destroystokyo.paper.event.entity.ProjectileCollideEvent event = CraftEventFactory.callProjectileCollideEvent(this, movingobjectposition); if (event.isCancelled()) { movingobjectposition = null; } } // Paper end if (movingobjectposition != null) { this.a(movingobjectposition); // CraftBukkit start - Fire ProjectileHitEvent if (this.dead) { CraftEventFactory.callProjectileHitEvent(this, movingobjectposition); } // CraftBukkit end } this.locX += this.motX; this.locY += this.motY; this.locZ += this.motZ; ProjectileHelper.a(this, 0.2F); float f = this.l(); if (this.isInWater()) { for (int i = 0; i < 4; ++i) { float f1 = 0.25F; this.world.addParticle(EnumParticle.WATER_BUBBLE, this.locX - this.motX * 0.25D, this.locY - this.motY * 0.25D, this.locZ - this.motZ * 0.25D, this.motX, this.motY, this.motZ, new int[0]); } f = 0.8F; } this.motX += this.dirX; this.motY += this.dirY; this.motZ += this.dirZ; this.motX *= (double) f; this.motY *= (double) f; this.motZ *= (double) f; this.world.addParticle(this.j(), this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D, new int[0]); this.setPosition(this.locX, this.locY, this.locZ); } } protected boolean k() { return true; } protected EnumParticle j() { return EnumParticle.SMOKE_NORMAL; } protected float l() { return 0.95F; } protected abstract void a(MovingObjectPosition movingobjectposition); public static void a(DataConverterManager dataconvertermanager, String s) {} public void b(NBTTagCompound nbttagcompound) { nbttagcompound.set("direction", this.a(new double[] { this.motX, this.motY, this.motZ})); nbttagcompound.set("power", this.a(new double[] { this.dirX, this.dirY, this.dirZ})); nbttagcompound.setInt("life", this.e); } public void a(NBTTagCompound nbttagcompound) { NBTTagList nbttaglist; if (nbttagcompound.hasKeyOfType("power", 9)) { nbttaglist = nbttagcompound.getList("power", 6); if (nbttaglist.size() == 3) { this.dirX = nbttaglist.e(0); this.dirY = nbttaglist.e(1); this.dirZ = nbttaglist.e(2); } } this.e = nbttagcompound.getInt("life"); if (nbttagcompound.hasKeyOfType("direction", 9) && nbttagcompound.getList("direction", 6).size() == 3) { nbttaglist = nbttagcompound.getList("direction", 6); this.motX = nbttaglist.e(0); this.motY = nbttaglist.e(1); this.motZ = nbttaglist.e(2); } else { this.die(); } } public boolean isInteractable() { return true; } public float aA() { return 1.0F; } public boolean damageEntity(DamageSource damagesource, float f) { if (this.isInvulnerable(damagesource)) { return false; } else { this.ap(); if (damagesource.getEntity() != null) { // CraftBukkit start if (CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) { return false; } // CraftBukkit end Vec3D vec3d = damagesource.getEntity().aB(); if (vec3d != null) { this.motX = vec3d.x; this.motY = vec3d.y; this.motZ = vec3d.z; this.dirX = this.motX * 0.1D; this.dirY = this.motY * 0.1D; this.dirZ = this.motZ * 0.1D; } if (damagesource.getEntity() instanceof EntityLiving) { this.shooter = (EntityLiving) damagesource.getEntity(); this.projectileSource = (org.bukkit.projectiles.ProjectileSource) this.shooter.getBukkitEntity(); } return true; } else { return false; } } } public float e(float f) { return 1.0F; } }