/* * Copyright (c) 2010 SimpleServer authors (see CONTRIBUTORS) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package simpleserver.command; import java.util.List; import simpleserver.Color; import simpleserver.Player; import simpleserver.Player.Action; import simpleserver.config.data.Chests.Chest; public class UnlockCommand extends AbstractCommand implements PlayerCommand { public UnlockCommand() { super("unlock [name]", "Unlocks locked chests"); } public void execute(Player player, String message) { String name = extractArgument(message); if (name == null) { player.setAttemptedAction(Action.Unlock); player.addTMessage(Color.GRAY, "The next chest you open will get unlocked."); } else { List<Chest> chests = player.getServer().data.chests.getChestsByName(name); for (Chest chest : chests) { chest.unlock(); } player.getServer().data.save(); if (chests.size() > 1) { player.addTMessage(Color.GRAY, "%d chests have been unlocked!", chests.size()); } else { player.addTMessage(Color.GRAY, "The chest has been unlocked!"); } } } }