/* * Copyright (c) 2010 SimpleServer authors (see CONTRIBUTORS) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package simpleserver.command; import simpleserver.Color; import simpleserver.Player; public class RenameCommand extends OnlinePlayerArgCommand { public RenameCommand() { super("rename PLAYER RENAME", "Constantly rename a player.", false); } @Override protected void executeWithTarget(Player player, String message, Player target) { String renameName = extractArgument(message, 1); player.getServer().data.players.setRenameName(target, renameName); player.getServer().data.save(); player.addTMessage(Color.GRAY, "Player %s was successfully renamed to %s.", target.getName(), renameName); target.addTMessage(Color.GRAY, "Starting with your next login you're renamed to %s.", renameName); } }