package cofh.lib.world.feature;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
public class FeatureGenUniform extends FeatureBase {
final WorldGenerator worldGen;
final int count;
final int minY;
final int maxY;
public FeatureGenUniform(String name, WorldGenerator worldGen, int count, int minY, int maxY, GenRestriction biomeRes, boolean regen, GenRestriction dimRes) {
super(name, biomeRes, regen, dimRes);
this.worldGen = worldGen;
this.count = count;
this.minY = minY;
this.maxY = maxY;
}
@Override
public boolean generateFeature(Random random, int chunkX, int chunkZ, World world) {
int blockX = chunkX * 16;
int blockZ = chunkZ * 16;
boolean generated = false;
for (int i = 0; i < count; i++) {
int x = blockX + random.nextInt(16);
int y = minY + random.nextInt(maxY - minY);
int z = blockZ + random.nextInt(16);
if (!canGenerateInBiome(world, x, z, random))
continue;
generated |= worldGen.generate(world, random, x, y, z);
}
return generated;
}
}