package cofh.lib.gui.slot;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
/**
* Slot that will redirect inserts to another inventory slot (other than index), but not be visible.
*
* Used primarily for containers that have a larger internal inventory than external (e.g., DeepStorageUnit)
*/
public class SlotInvisible extends Slot {
protected final int slotIndex;
public SlotInvisible(IInventory inventory, int index, int x, int y, int slot) {
super(inventory, index, x, y);
slotIndex = slot;
}
@Override
public void putStack(ItemStack stack) {
this.inventory.setInventorySlotContents(slotIndex, stack);
this.onSlotChanged();
}
@Override
public ItemStack getStack() {
return null;
}
@Override
public ItemStack decrStackSize(int par1) {
return null;
}
@Override
public boolean canTakeStack(EntityPlayer p) {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean func_111238_b() {
return false;
}
}