package cofh.lib.gui.element; import cofh.lib.gui.GuiBase; import cofh.lib.render.RenderHelper; public class ElementDualScaled extends ElementBase { public int quantity; public int mode; public boolean background = true; public ElementDualScaled(GuiBase gui, int posX, int posY) { super(gui, posX, posY); } public ElementDualScaled setBackground(boolean background) { this.background = background; return this; } public ElementDualScaled setMode(int mode) { this.mode = mode; return this; } public ElementDualScaled setQuantity(int quantity) { this.quantity = quantity; return this; } @Override public void drawBackground(int mouseX, int mouseY, float gameTicks) { RenderHelper.bindTexture(texture); if (background) { drawTexturedModalRect(posX, posY, 0, 0, sizeX, sizeY); } switch (mode) { case 0: // vertical bottom -> top drawTexturedModalRect(posX, posY + sizeY - quantity, sizeX, sizeY - quantity, sizeX, quantity); return; case 1: // horizontal left -> right drawTexturedModalRect(posX, posY, sizeX, 0, quantity, sizeY); return; case 2: // horizontal right -> left drawTexturedModalRect(posX + sizeX - quantity, posY, sizeX + sizeX - quantity, 0, quantity, sizeY); return; } } @Override public void drawForeground(int mouseX, int mouseY) { } }