package cofh.lib.gui.element;
import cofh.lib.gui.GuiBase;
import cofh.lib.render.RenderHelper;
public class ElementDualScaled extends ElementBase {
public int quantity;
public int mode;
public boolean background = true;
public ElementDualScaled(GuiBase gui, int posX, int posY) {
super(gui, posX, posY);
}
public ElementDualScaled setBackground(boolean background) {
this.background = background;
return this;
}
public ElementDualScaled setMode(int mode) {
this.mode = mode;
return this;
}
public ElementDualScaled setQuantity(int quantity) {
this.quantity = quantity;
return this;
}
@Override
public void drawBackground(int mouseX, int mouseY, float gameTicks) {
RenderHelper.bindTexture(texture);
if (background) {
drawTexturedModalRect(posX, posY, 0, 0, sizeX, sizeY);
}
switch (mode) {
case 0:
// vertical bottom -> top
drawTexturedModalRect(posX, posY + sizeY - quantity, sizeX, sizeY - quantity, sizeX, quantity);
return;
case 1:
// horizontal left -> right
drawTexturedModalRect(posX, posY, sizeX, 0, quantity, sizeY);
return;
case 2:
// horizontal right -> left
drawTexturedModalRect(posX + sizeX - quantity, posY, sizeX + sizeX - quantity, 0, quantity, sizeY);
return;
}
}
@Override
public void drawForeground(int mouseX, int mouseY) {
}
}