package cofh.lib.gui;
import cofh.lib.gui.element.TabBase;
/**
* Keeps track of which tabs should be open by default when a player opens a GUI.
*
* @author King Lemming
*
*/
public class TabTracker {
private static Class<? extends TabBase> openedLeftTab;
private static Class<? extends TabBase> openedRightTab;
public static Class<? extends TabBase> getOpenedLeftTab() {
return openedLeftTab;
}
public static Class<? extends TabBase> getOpenedRightTab() {
return openedRightTab;
}
public static void setOpenedLeftTab(Class<? extends TabBase> tabClass) {
openedLeftTab = tabClass;
}
public static void setOpenedRightTab(Class<? extends TabBase> tabClass) {
openedRightTab = tabClass;
}
}