package cofh.lib.gui; import cofh.lib.gui.element.TabBase; /** * Keeps track of which tabs should be open by default when a player opens a GUI. * * @author King Lemming * */ public class TabTracker { private static Class<? extends TabBase> openedLeftTab; private static Class<? extends TabBase> openedRightTab; public static Class<? extends TabBase> getOpenedLeftTab() { return openedLeftTab; } public static Class<? extends TabBase> getOpenedRightTab() { return openedRightTab; } public static void setOpenedLeftTab(Class<? extends TabBase> tabClass) { openedLeftTab = tabClass; } public static void setOpenedRightTab(Class<? extends TabBase> tabClass) { openedRightTab = tabClass; } }