package cofh.lib.gui.container; import cofh.api.core.ICustomInventory; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; public class CustomInventoryWrapper implements IInventory { private final ItemStack[] inventory; public CustomInventoryWrapper(ICustomInventory customInv, int inventoryIndex) { inventory = customInv.getInventorySlots(0); } @Override public int getSizeInventory() { return inventory.length; } @Override public ItemStack getStackInSlot(int slot) { return inventory[slot]; } @Override public ItemStack decrStackSize(int slot, int amount) { if (inventory[slot] == null) { return null; } if (inventory[slot].stackSize <= amount) { amount = inventory[slot].stackSize; } ItemStack stack = inventory[slot].splitStack(amount); if (inventory[slot].stackSize <= 0) { inventory[slot] = null; } return stack; } @Override public ItemStack getStackInSlotOnClosing(int slot) { if (inventory[slot] == null) { return null; } ItemStack stack = inventory[slot]; inventory[slot] = null; return stack; } @Override public void setInventorySlotContents(int slot, ItemStack stack) { inventory[slot] = stack; if (stack != null && stack.stackSize > getInventoryStackLimit()) { stack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return "container.crafting"; } @Override public boolean hasCustomInventoryName() { return false; } @Override public int getInventoryStackLimit() { return 64; } @Override public void markDirty() { } @Override public boolean isUseableByPlayer(EntityPlayer player) { return true; } @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return true; } }