package com.intellectualcrafters.plot.generator;
import com.intellectualcrafters.plot.PS;
import com.intellectualcrafters.plot.object.PlotArea;
import com.intellectualcrafters.plot.object.PlotId;
import com.intellectualcrafters.plot.object.PlotManager;
import com.intellectualcrafters.plot.object.PseudoRandom;
import com.intellectualcrafters.plot.object.SetupObject;
import com.intellectualcrafters.plot.util.block.ScopedLocalBlockQueue;
/**
* This class allows for implementation independent world generation.
* - Sponge/Bukkit API
* Use the specify method to get the generator for that platform.
*/
public abstract class IndependentPlotGenerator {
/**
* Get the name of this generator.
*/
public abstract String getName();
/**
* Use the setBlock or setBiome method of the PlotChunk result parameter to make changes.
* The PlotArea settings is the same one this was initialized with.
* The PseudoRandom random is a fast random object.
* @param result
* @param settings
* @param random
*/
public abstract void generateChunk(ScopedLocalBlockQueue result, PlotArea settings, PseudoRandom random);
public boolean populateChunk(ScopedLocalBlockQueue result, PlotArea settings, PseudoRandom random) {
return false;
}
/**
* Return a new PlotArea object.
* @param world world name
* @param id (May be null) Area name
* @param min Min plot id (may be null)
* @param max Max plot id (may be null)
* @return
*/
public abstract PlotArea getNewPlotArea(String world, String id, PlotId min, PlotId max);
/**
* Return a new PlotManager object.
* @return
*/
public abstract PlotManager getNewPlotManager();
/**
* If any additional setup options need to be changed before world creation.
* - e.g. If setup doesn't support some standard options
* @param setup
*/
public void processSetup(SetupObject setup) {}
/**
* It is preferred for the PlotArea object to do most of the initialization necessary.
* @param area
*/
public abstract void initialize(PlotArea area);
/**
* Get the generator for your specific implementation (bukkit/sponge).<br>
* - e.g. YourIndependentGenerator.<ChunkGenerator>specify() - Would return a ChunkGenerator object<br>
* @param <T>
* @param <T>
* @return
*/
public <T> GeneratorWrapper<T> specify(String world) {
return (GeneratorWrapper<T>) PS.get().IMP.wrapPlotGenerator(world, this);
}
@Override
public String toString() {
return getName();
}
}