/**
*------------------------------------------------------------------------------
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.lostkingdomsfrontier.pfrpg.entity.talents;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import javax.persistence.CascadeType;
import javax.persistence.Entity;
import javax.persistence.GeneratedValue;
import javax.persistence.GenerationType;
import javax.persistence.Id;
import javax.persistence.OneToMany;
import javax.persistence.OneToOne;
import javax.xml.bind.annotation.*;
import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
/**
* This class manages the collection of skills supported by a ruleset.
*
* @author bebopjmm
*
* @since sprint-0.2
*/
@SuppressWarnings("serial")
@Entity
@XmlAccessorType(XmlAccessType.FIELD)
@XmlRootElement(name = "SkillCollection", namespace = "java:org.rollinitiative.d20.entity")
@XmlType(name = "SkillCollectionType", namespace = "java:org.rollinitiative.d20.entity")
public class SkillsCollection implements Serializable
{
static final Log LOG = LogFactory.getLog(SkillsCollection.class);
@Id
@GeneratedValue(strategy = GenerationType.AUTO)
@XmlTransient
private Long persistID;
@OneToOne
@XmlElement(name = "SkillRules", required = true)
SkillRules rules = new SkillRules();
@OneToMany(cascade = CascadeType.ALL)
@XmlElement(name = "Skill")
List<Skill> skills = new ArrayList<Skill>();
/**
* Instantiates a new skill collection with no managed skills or class skills.
*/
public SkillsCollection()
{
}
public Long getPersistID()
{
return persistID;
}
public void setPersistID(Long persistID)
{
this.persistID = persistID;
}
/**
* This method returns the current skills managed in the collection.
*
* @return array of skills managed in the collection
*/
public List<Skill> getSkills()
{
return skills;
}
public boolean hasSkill(Skill skill)
{
synchronized (skills) {
return skills.contains(skill);
}
}
/**
* @return the rules
*/
public SkillRules getRules()
{
return rules;
}
/**
* @param rules the rules to set
*/
public void setRules(SkillRules rules)
{
this.rules = rules;
}
/**
* @return the classSkillBonus
*/
public int getClassSkillBonus()
{
return rules.classSkillBonus;
}
}