/** *------------------------------------------------------------------------------ * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.lostkingdomsfrontier.pfrpg.entity.classes; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlElement; import javax.xml.bind.annotation.XmlType; import org.lostkingdomsfrontier.pfrpg.entity.SavingThrow.SaveGroup; /** * @author jmccormi * */ @XmlType(name = "ClassLevelType", namespace = "java:org.rollinitiative.d20.entity") public class ClassLevel { // TODO Add Talents private int level; private int baseAttackBonus; private SaveGroup saves; /** * @return the level */ public int getLevel() { return level; } /** * @param level the level to set */ @XmlAttribute(required = true) public void setLevel(int level) { this.level = level; } /** * @return the baseAttackBonus */ public int getBaseAttackBonus() { return baseAttackBonus; } /** * @param baseAttackBonus the baseAttackBonus to set */ @XmlElement(name = "BaseAttackBonus", required = true) public void setBaseAttackBonus(int baseAttackBonus) { this.baseAttackBonus = baseAttackBonus; } /** * @return the saves */ public SaveGroup getSaves() { return saves; } /** * @param saves the saves to set */ @XmlElement(name = "Saves", required = true) public void setSaves(SaveGroup saves) { this.saves = saves; } }